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authorRichard Braun <rbraun@sceen.net>2019-01-17 01:47:51 +0100
committerRichard Braun <rbraun@sceen.net>2019-01-17 01:47:51 +0100
commitddd03534471b9f092dac144fc05d727970236cf9 (patch)
tree3d70c51ff90af7c068a8ba36642163ad4b47083e /kern/thread_i.h
parentf53f22632e1ef6c6b35ed333db581248cc6b54a8 (diff)
Replace "awaken" with "awoken"
See https://www.merriam-webster.com/words-at-play/usage-awaken-awoken-awakened.
Diffstat (limited to 'kern/thread_i.h')
-rw-r--r--kern/thread_i.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/kern/thread_i.h b/kern/thread_i.h
index 21f92a29..253998dc 100644
--- a/kern/thread_i.h
+++ b/kern/thread_i.h
@@ -164,7 +164,7 @@ struct thread {
* sets its state to dead before calling the scheduler.
* 2/ Another thread must either already be joining, or join later.
* When the thread reference counter drops to zero, the terminating
- * flag is set, and the joining thread is awaken, if any. After that,
+ * flag is set, and the joining thread is awoken, if any. After that,
* the join operation polls the state until it sees the target thread
* as dead, and then releases its resources.
*/