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authorRichard Braun <rbraun@sceen.net>2017-10-14 23:45:04 +0200
committerRichard Braun <rbraun@sceen.net>2018-01-04 01:57:38 +0100
commit9437f135da9fab16180fc64cdd64e2a3bb3d5b7a (patch)
tree8cd3d9e769c2af24463d58e8ba416aae9de9ce7b /lib/list.h
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+/*
+ * Copyright (c) 2009-2017 Richard Braun.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included in
+ * all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+ * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ *
+ * Upstream site with license notes :
+ * http://git.sceen.net/rbraun/librbraun.git/
+ *
+ *
+ * Doubly-linked list.
+ */
+
+#ifndef _LIST_H
+#define _LIST_H
+
+#include <stdbool.h>
+#include <stddef.h>
+
+#include "macros.h"
+
+/*
+ * Structure used as both head and node.
+ *
+ * This implementation relies on using the same type for both heads and nodes.
+ *
+ * It is recommended to encode the use of struct list variables in their names,
+ * e.g. struct list free_list or struct list free_objects is a good hint for a
+ * list of free objects. A declaration like struct list free_node clearly
+ * indicates it is used as part of a node in the free list.
+ */
+struct list {
+ struct list *prev;
+ struct list *next;
+};
+
+/*
+ * Static list initializer.
+ */
+#define LIST_INITIALIZER(list) { &(list), &(list) }
+
+/*
+ * Initialize a list.
+ */
+static inline void
+list_init(struct list *list)
+{
+ list->prev = list;
+ list->next = list;
+}
+
+/*
+ * Initialize a list node.
+ *
+ * A node is in no list when its node members point to NULL.
+ */
+static inline void
+list_node_init(struct list *node)
+{
+ node->prev = NULL;
+ node->next = NULL;
+}
+
+/*
+ * Return true if node is in no list.
+ */
+static inline bool
+list_node_unlinked(const struct list *node)
+{
+ return node->prev == NULL;
+}
+
+/*
+ * Return the first node of a list.
+ */
+static inline struct list *
+list_first(const struct list *list)
+{
+ return list->next;
+}
+
+/*
+ * Return the last node of a list.
+ */
+static inline struct list *
+list_last(const struct list *list)
+{
+ return list->prev;
+}
+
+/*
+ * Return the node next to the given node.
+ */
+static inline struct list *
+list_next(const struct list *node)
+{
+ return node->next;
+}
+
+/*
+ * Return the node previous to the given node.
+ */
+static inline struct list *
+list_prev(const struct list *node)
+{
+ return node->prev;
+}
+
+/*
+ * Return true if node is invalid and denotes one of the ends of the list.
+ */
+static inline bool
+list_end(const struct list *list, const struct list *node)
+{
+ return list == node;
+}
+
+/*
+ * Return true if list is empty.
+ */
+static inline bool
+list_empty(const struct list *list)
+{
+ return list == list->next;
+}
+
+/*
+ * Return true if list contains exactly one node.
+ */
+static inline bool
+list_singular(const struct list *list)
+{
+ return !list_empty(list) && (list->next == list->prev);
+}
+
+/*
+ * Split list2 by moving its nodes up to, but not including, the given
+ * node into list1, which can be in a stale state.
+ *
+ * If list2 is empty, or node is list2 or list2->next, list1 is merely
+ * initialized.
+ */
+static inline void
+list_split(struct list *list1, struct list *list2, struct list *node)
+{
+ if (list_empty(list2) || (list2->next == node) || list_end(list2, node)) {
+ list_init(list1);
+ return;
+ }
+
+ list1->next = list2->next;
+ list1->next->prev = list1;
+
+ list1->prev = node->prev;
+ node->prev->next = list1;
+
+ list2->next = node;
+ node->prev = list2;
+}
+
+/*
+ * Append the nodes of list2 at the end of list1.
+ *
+ * After completion, list2 is stale.
+ */
+static inline void
+list_concat(struct list *list1, const struct list *list2)
+{
+ struct list *last1, *first2, *last2;
+
+ if (list_empty(list2)) {
+ return;
+ }
+
+ last1 = list1->prev;
+ first2 = list2->next;
+ last2 = list2->prev;
+
+ last1->next = first2;
+ first2->prev = last1;
+
+ last2->next = list1;
+ list1->prev = last2;
+}
+
+/*
+ * Set the new head of a list.
+ *
+ * This function is an optimized version of :
+ * list_init(&new_list);
+ * list_concat(&new_list, &old_list);
+ *
+ * After completion, old_head is stale.
+ */
+static inline void
+list_set_head(struct list *new_head, const struct list *old_head)
+{
+ if (list_empty(old_head)) {
+ list_init(new_head);
+ return;
+ }
+
+ *new_head = *old_head;
+ new_head->next->prev = new_head;
+ new_head->prev->next = new_head;
+}
+
+/*
+ * Add a node between two nodes.
+ *
+ * This function is private.
+ */
+static inline void
+list_add(struct list *prev, struct list *next, struct list *node)
+{
+ next->prev = node;
+ node->next = next;
+
+ prev->next = node;
+ node->prev = prev;
+}
+
+/*
+ * Insert a node at the head of a list.
+ */
+static inline void
+list_insert_head(struct list *list, struct list *node)
+{
+ list_add(list, list->next, node);
+}
+
+/*
+ * Insert a node at the tail of a list.
+ */
+static inline void
+list_insert_tail(struct list *list, struct list *node)
+{
+ list_add(list->prev, list, node);
+}
+
+/*
+ * Insert a node before another node.
+ */
+static inline void
+list_insert_before(struct list *next, struct list *node)
+{
+ list_add(next->prev, next, node);
+}
+
+/*
+ * Insert a node after another node.
+ */
+static inline void
+list_insert_after(struct list *prev, struct list *node)
+{
+ list_add(prev, prev->next, node);
+}
+
+/*
+ * Remove a node from a list.
+ *
+ * After completion, the node is stale.
+ */
+static inline void
+list_remove(struct list *node)
+{
+ node->prev->next = node->next;
+ node->next->prev = node->prev;
+}
+
+/*
+ * Macro that evaluates to the address of the structure containing the
+ * given node based on the given type and member.
+ */
+#define list_entry(node, type, member) structof(node, type, member)
+
+/*
+ * Get the first entry of a list.
+ */
+#define list_first_entry(list, type, member) \
+ list_entry(list_first(list), type, member)
+
+/*
+ * Get the last entry of a list.
+ */
+#define list_last_entry(list, type, member) \
+ list_entry(list_last(list), type, member)
+
+/*
+ * Get the entry next to the given entry.
+ */
+#define list_next_entry(entry, member) \
+ list_entry(list_next(&(entry)->member), typeof(*(entry)), member)
+
+/*
+ * Get the entry previous to the given entry.
+ */
+#define list_prev_entry(entry, member) \
+ list_entry(list_prev(&(entry)->member), typeof(*(entry)), member)
+
+/*
+ * Forge a loop to process all nodes of a list.
+ *
+ * The node must not be altered during the loop.
+ */
+#define list_for_each(list, node) \
+for (node = list_first(list); \
+ !list_end(list, node); \
+ node = list_next(node))
+
+/*
+ * Forge a loop to process all nodes of a list.
+ */
+#define list_for_each_safe(list, node, tmp) \
+for (node = list_first(list), tmp = list_next(node); \
+ !list_end(list, node); \
+ node = tmp, tmp = list_next(node))
+
+/*
+ * Version of list_for_each() that processes nodes backward.
+ */
+#define list_for_each_reverse(list, node) \
+for (node = list_last(list); \
+ !list_end(list, node); \
+ node = list_prev(node))
+
+/*
+ * Version of list_for_each_safe() that processes nodes backward.
+ */
+#define list_for_each_reverse_safe(list, node, tmp) \
+for (node = list_last(list), tmp = list_prev(node); \
+ !list_end(list, node); \
+ node = tmp, tmp = list_prev(node))
+
+/*
+ * Forge a loop to process all entries of a list.
+ *
+ * The entry node must not be altered during the loop.
+ */
+#define list_for_each_entry(list, entry, member) \
+for (entry = list_first_entry(list, typeof(*entry), member); \
+ !list_end(list, &entry->member); \
+ entry = list_next_entry(entry, member))
+
+/*
+ * Forge a loop to process all entries of a list.
+ */
+#define list_for_each_entry_safe(list, entry, tmp, member) \
+for (entry = list_first_entry(list, typeof(*entry), member), \
+ tmp = list_next_entry(entry, member); \
+ !list_end(list, &entry->member); \
+ entry = tmp, tmp = list_next_entry(entry, member))
+
+/*
+ * Version of list_for_each_entry() that processes entries backward.
+ */
+#define list_for_each_entry_reverse(list, entry, member) \
+for (entry = list_last_entry(list, typeof(*entry), member); \
+ !list_end(list, &entry->member); \
+ entry = list_prev_entry(entry, member))
+
+/*
+ * Version of list_for_each_entry_safe() that processes entries backward.
+ */
+#define list_for_each_entry_reverse_safe(list, entry, tmp, member) \
+for (entry = list_last_entry(list, typeof(*entry), member), \
+ tmp = list_prev_entry(entry, member); \
+ !list_end(list, &entry->member); \
+ entry = tmp, tmp = list_prev_entry(entry, member))
+
+/*
+ * Lockless variants
+ *
+ * This is a subset of the main interface that only supports forward traversal.
+ * In addition, list_end() is also allowed in read-side critical sections.
+ */
+
+/*
+ * These macros can be replaced by actual functions in an environment
+ * that provides lockless synchronization such as RCU.
+ */
+#define llsync_store_ptr(ptr, value) ((ptr) = (value))
+#define llsync_load_ptr(ptr) (ptr)
+
+/*
+ * Return the first node of a list.
+ */
+static inline struct list *
+list_llsync_first(const struct list *list)
+{
+ return llsync_load_ptr(list->next);
+}
+
+/*
+ * Return the node next to the given node.
+ */
+static inline struct list *
+list_llsync_next(const struct list *node)
+{
+ return llsync_load_ptr(node->next);
+}
+
+/*
+ * Add a node between two nodes.
+ *
+ * This function is private.
+ */
+static inline void
+list_llsync_add(struct list *prev, struct list *next, struct list *node)
+{
+ node->next = next;
+ node->prev = prev;
+ llsync_store_ptr(prev->next, node);
+ next->prev = node;
+}
+
+/*
+ * Insert a node at the head of a list.
+ */
+static inline void
+list_llsync_insert_head(struct list *list, struct list *node)
+{
+ list_llsync_add(list, list->next, node);
+}
+
+/*
+ * Insert a node at the tail of a list.
+ */
+static inline void
+list_llsync_insert_tail(struct list *list, struct list *node)
+{
+ list_llsync_add(list->prev, list, node);
+}
+
+/*
+ * Insert a node before another node.
+ */
+static inline void
+list_llsync_insert_before(struct list *next, struct list *node)
+{
+ list_llsync_add(next->prev, next, node);
+}
+
+/*
+ * Insert a node after another node.
+ */
+static inline void
+list_llsync_insert_after(struct list *prev, struct list *node)
+{
+ list_llsync_add(prev, prev->next, node);
+}
+
+/*
+ * Remove a node from a list.
+ *
+ * After completion, the node is stale.
+ */
+static inline void
+list_llsync_remove(struct list *node)
+{
+ node->next->prev = node->prev;
+ llsync_store_ptr(node->prev->next, node->next);
+}
+
+/*
+ * Macro that evaluates to the address of the structure containing the
+ * given node based on the given type and member.
+ */
+#define list_llsync_entry(node, type, member) \
+ structof(llsync_load_ptr(node), type, member)
+
+/*
+ * Get the first entry of a list.
+ *
+ * Unlike list_first_entry(), this macro may evaluate to NULL, because
+ * the node pointer can only be read once, preventing the combination
+ * of lockless list_empty()/list_first_entry() variants.
+ */
+#define list_llsync_first_entry(list, type, member) \
+MACRO_BEGIN \
+ struct list *___list; \
+ struct list *___first; \
+ \
+ ___list = (list); \
+ ___first = list_llsync_first(___list); \
+ list_end(___list, ___first) \
+ ? NULL \
+ : list_entry(___first, type, member); \
+MACRO_END
+
+/*
+ * Get the entry next to the given entry.
+ *
+ * Unlike list_next_entry(), this macro may evaluate to NULL, because
+ * the node pointer can only be read once, preventing the combination
+ * of lockless list_empty()/list_next_entry() variants.
+ */
+#define list_llsync_next_entry(entry, member) \
+ list_llsync_first_entry(&entry->member, typeof(*entry), member)
+
+/*
+ * Forge a loop to process all nodes of a list.
+ *
+ * The node must not be altered during the loop.
+ */
+#define list_llsync_for_each(list, node) \
+for (node = list_llsync_first(list); \
+ !list_end(list, node); \
+ node = list_llsync_next(node))
+
+/*
+ * Forge a loop to process all entries of a list.
+ *
+ * The entry node must not be altered during the loop.
+ */
+#define list_llsync_for_each_entry(list, entry, member) \
+for (entry = list_llsync_entry(list_first(list), \
+ typeof(*entry), member); \
+ !list_end(list, &entry->member); \
+ entry = list_llsync_entry(list_next(&entry->member), \
+ typeof(*entry), member))
+
+#endif /* _LIST_H */