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path: root/drivers/gpu/drm/nouveau/nvkm/subdev/mmu/base.c
AgeCommit message (Collapse)Author
2023-10-31drm/nouveau/mmu/r535: initial supportBen Skeggs
- Valid VRAM regions are read from GSP-RM, and used to construct our MM - BAR1/BAR2 VMMs modified to be shared with RM - Client VMMs have RM VASPACE objects created for them - Adds FBSR to backup system objects in VRAM across suspend Signed-off-by: Ben Skeggs <bskeggs@redhat.com> Signed-off-by: Dave Airlie <airlied@redhat.com> Link: https://patchwork.freedesktop.org/patch/msgid/20230918202149.4343-37-skeggsb@gmail.com
2021-02-11drm/nouveau/mmu: switch to instanced constructorBen Skeggs
Signed-off-by: Ben Skeggs <bskeggs@redhat.com> Reviewed-by: Lyude Paul <lyude@redhat.com>
2021-02-11drm/nouveau/mmu: serialise mmu invalidations with private mutexBen Skeggs
nvkm_subdev.mutex is going away. Signed-off-by: Ben Skeggs <bskeggs@redhat.com> Reviewed-by: Lyude Paul <lyude@redhat.com>
2021-01-15drm/nouveau/mmu: fix vram heap sizingBen Skeggs
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
2020-07-24drm/nouveau/mmu: make a couple of functions staticBen Skeggs
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
2017-11-02drm/nouveau/mmu: remove old vmm frontendBen Skeggs
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
2017-11-02drm/nouveau/mmu: define user interfaces to mmuBen Skeggs
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
2017-11-02drm/nouveau/mmu: build up information on available memory typesBen Skeggs
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
2017-11-02drm/nouveau/mmu: implement new vmm frontendBen Skeggs
These are the new priviledged interfaces to the VMM backends, and expose some functionality that wasn't previously available. It's now possible to allocate a chunk of address-space (even all of it), without causing page tables to be allocated up-front, and then map into it at arbitrary locations. This is the basic primitive used to support features such as sparse mapping, or to allow userspace control over its own address-space, or HMM (where the GPU driver isn't in control of the address-space layout). Rather than being tied to a subtle combination of memory object and VMA properties, arguments that control map flags (ro, kind, etc) are passed explicitly at map time. The compatibility hacks to implement the old frontend on top of the new driver backends have been replaced with something similar to implement the old frontend's interfaces on top of the new frontend. Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
2017-11-02drm/nouveau/mmu: remove support for old backendsBen Skeggs
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
2017-11-02drm/nouveau/mmu/gf100: implement new vmm backendBen Skeggs
Adds support for: - 64KiB big page size. - System-memory PTs. Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
2017-11-02drm/nouveau/mmu/nv50,g84: implement new vmm backendBen Skeggs
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
2017-11-02drm/nouveau/mmu: implement new vmm backendBen Skeggs
This is the common code to support a rework of the VMM backends. It adds support for more than 2 levels of page table nesting, which is required to be able to support GP100's MMU layout. Sparse mappings (that don't cause MMU faults when accessed) are now supported, where the backend provides it. Dual-PT handling had to become more sophisticated to support sparse, but this also allows us to support an optimisation the MMU provides on GK104 and newer. Certain operations can now be combined into a single page tree walk to avoid some overhead, but also enables optimsations like skipping PTE unmap writes when the PT will be destroyed anyway. The old backend has been hacked up to forward requests onto the new backend, if present, so that it's possible to bisect between issues in the backend changes vs the upcoming frontend changes. Until the new frontend has been merged, new backends will leak BAR2 page tables on module unload. This is expected, and it's not worth the effort of hacking around this as it doesn't effect runtime. Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
2017-11-02drm/nouveau/mmu: handle instance block setupBen Skeggs
We previously required each VMM user to allocate their own page directory and fill in the instance block themselves. It makes more sense to handle this in a common location. Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
2017-11-02drm/nouveau/mmu: remove old vm creation hooksBen Skeggs
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
2017-11-02drm/nouveau/mmu/nv50,g84: implement vmm on top of new baseBen Skeggs
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
2017-11-02drm/nouveau/mmu/nv44: implement vmm on top of new baseBen Skeggs
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
2017-11-02drm/nouveau/mmu: implement base for new vm managementBen Skeggs
This is the first chunk of the new VMM code that provides the structures needed to describe a GPU virtual address-space layout, as well as common interfaces to handle VMM creation, and connecting instances to a VMM. The constructor now allocates the PD itself, rather than having the user handle that manually. This won't/can't be used until after all backends have been ported to these interfaces, so a little bit of memory will be wasted on Fermi and newer for a couple of commits in the series. Compatibility has been hacked into the old code to allow each GPU backend to be ported individually. Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
2017-11-02drm/nouveau/mmu: implement page table sub-allocationBen Skeggs
GP100 "big" (which is a funny name, when it supports "even bigger") page tables are small enough that we want to be able to suballocate them from a larger block of memory. This builds on the previous page table cache interfaces so that the VMM code doesn't need to know the difference. Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
2017-11-02drm/nouveau/mmu: implement page table cacheBen Skeggs
Builds up and maintains a small cache of each page table size in order to reduce the frequency of expensive allocations, particularly in the pathological case where an address range ping-pongs between allocated and free. Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
2017-11-02drm/nouveau/mmu: automatically handle "un-bootstrapping" of vmmBen Skeggs
Removes the need to expose internals outside of MMU, and GP100 is both different, and a lot harder to deal with. Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
2017-11-02drm/nouveau/core/memory: add reference countingBen Skeggs
We need to be able to prevent memory from being freed while it's still mapped in a GPU's address-space. Will be used by upcoming MMU changes. Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
2017-11-02drm/nouveau/core/mm: have users explicitly define heap identifiersBen Skeggs
Different sections of VRAM may have different properties (ie. can't be used for compression/display, can't be mapped, etc). We currently already support this, but it's a bit magic. This change makes it more obvious where we're allocating from. Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
2017-11-02remove some useless semicolonsBen Skeggs
Reported-by: Dave Airlie <airlied@redhat.com> Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
2017-10-03drm/nouveau/mmu: flush tlbs before deleting page tablesBen Skeggs
Even though we've zeroed the PDE, the GPU may have cached the PD, so we need to flush when deleting them. Noticed while working on replacement MMU code, but a backport might be a good idea, so let's fix it in the current code too. Signed-off-by: Ben Skeggs <bskeggs@redhat.com> Cc: stable@vger.kernel.org
2017-02-17drm/nouveau/core/mm: replace region list with next pointerBen Skeggs
We never have any need for a double-linked list here, and as there's generally a large number of these objects, replace it with a single- linked list in order to save some memory. Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
2016-05-20drm/nouveau/core: remove pmc_enable argument from subdev ctorBen Skeggs
These are now specified directly in the MC subdev. Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
2015-08-28drm/nouveau/mmu: convert to new-style nvkm_subdevBen Skeggs
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
2015-08-28drm/nouveau/gpuobj: separate allocation from nvkm_objectBen Skeggs
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
2015-08-28drm/nouveau/gr: directly use instmem where currently possibleBen Skeggs
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
2015-08-28drm/nouveau/mmu: directly use instmem for page tablesBen Skeggs
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
2015-08-28drm/nouveau/imem: improve management of instance memoryBen Skeggs
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
2015-08-28drm/nouveau/mmu: protect each vm with its own mutexBen Skeggs
An upcoming commit requires being able to modify the PRAMIN BAR page tables while already holding the MMU subdev mutex. To solve this issue, each VM has been given its own mutex. As a nice side-effect, this also allows separate VMs to be updated concurrently. Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
2015-01-22drm/nouveau/mmu: namespace + nvidia gpu names (no binary change)Ben Skeggs
The namespace of NVKM is being changed to nvkm_ instead of nouveau_, which will be used for the DRM part of the driver. This is being done in order to make it very clear as to what part of the driver a given symbol belongs to, and as a minor step towards splitting the DRM driver out to be able to stand on its own (for virt). Because there's already a large amount of churn here anyway, this is as good a time as any to also switch to NVIDIA's device and chipset naming to ease collaboration with them. A comparison of objdump disassemblies proves no code changes. Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
2015-01-22drm/nouveau/mmu: rename from vmmgr (no binary change)Ben Skeggs
Switch to NVIDIA's name for the device. The namespace of NVKM is being changed to nvkm_ instead of nouveau_, which will be used for the DRM part of the driver. This is being done in order to make it very clear as to what part of the driver a given symbol belongs to, and as a minor step towards splitting the DRM driver out to be able to stand on its own (for virt). Because there's already a large amount of churn here anyway, this is as good a time as any to also switch to NVIDIA's device and chipset naming to ease collaboration with them. A comparison of objdump disassemblies proves no code changes. Signed-off-by: Ben Skeggs <bskeggs@redhat.com>