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The doorbell register on GB20x GPUs has additional fields.
Signed-off-by: Ben Skeggs <bskeggs@nvidia.com>
Reviewed-by: Dave Airlie <airlied@redhat.com>
Reviewed-by: Timur Tabi <ttabi@nvidia.com>
Tested-by: Timur Tabi <ttabi@nvidia.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
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With minimal to no direct HW programming required, most nvkm_engine
implementations are nearly identical when running on top of GSP-RM.
Add a common implementation of the boilerplate, and use nvkm_rm_gpu to
expose the correct class IDs.
As they're now handled by common code, and there's no support for them
prior to GSP-RM support - this deletes the GA100 NVDEC/NVJPG/OFA HALs,
the GA102 NVENC/OFA HALs, and the AD102 GR/NVDEC/NVENC/NVJPG/OFA HALs.
Signed-off-by: Ben Skeggs <bskeggs@nvidia.com>
Reviewed-by: Dave Airlie <airlied@redhat.com>
Reviewed-by: Timur Tabi <ttabi@nvidia.com>
Tested-by: Timur Tabi <ttabi@nvidia.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
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Use channel class ID from nvkm_rm_gpu, instead of copying it from the
non-GSP HALs.
Signed-off-by: Ben Skeggs <bskeggs@nvidia.com>
Reviewed-by: Dave Airlie <airlied@redhat.com>
Reviewed-by: Timur Tabi <ttabi@nvidia.com>
Tested-by: Timur Tabi <ttabi@nvidia.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
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Use usermode class ID from nvkm_rm_gpu, instead of copying it from the
non-GSP HALs.
Signed-off-by: Ben Skeggs <bskeggs@nvidia.com>
Reviewed-by: Dave Airlie <airlied@redhat.com>
Reviewed-by: Timur Tabi <ttabi@nvidia.com>
Tested-by: Timur Tabi <ttabi@nvidia.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
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Use display class IDs from nvkm_rm_gpu, instead of copying them from the
non-GSP HALs.
Removes the AD102 display HAL, which is no longer required as there's no
support for it without GSP-RM.
Signed-off-by: Ben Skeggs <bskeggs@nvidia.com>
Reviewed-by: Dave Airlie <airlied@redhat.com>
Reviewed-by: Timur Tabi <ttabi@nvidia.com>
Tested-by: Timur Tabi <ttabi@nvidia.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
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With GSP-RM handling the majority of the HW programming, NVKM's usual
HALs are more elaborate than necessary, resulting in a fair amount of
duplicated boilerplate.
Adds 'nvkm_rm_gpu' which serves to provide GPU-specific constants and
functions in a more streamlined manner.
This is initially used in subsequent commits to store engine class IDs,
and replace the per-engine/engobj boilerplate with common code for all
GSP-RM supported engines - and is further extended when adding GH100,
GB10x and GB20x support.
Signed-off-by: Ben Skeggs <bskeggs@nvidia.com>
Reviewed-by: Dave Airlie <airlied@redhat.com>
Reviewed-by: Timur Tabi <ttabi@nvidia.com>
Tested-by: Timur Tabi <ttabi@nvidia.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
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