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path: root/drivers/gpu/drm/msm/adreno/adreno_gpu.h
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2020-09-15drm/msm: Get rid of the REG_ADRENO offsetsJordan Crouse
As newer GPU families are added it makes less sense to maintain a "generic" version functions for older families. Move adreno_submit() and get_rptr() into the target specific code for a2xx, a3xx and a4xx. Add a parameter to adreno_flush to pass the target specific WPTR register instead of relying on the generic register. All of this gets rid of the last of the REG_ADRENO offsets so remove all all the register definitions and infrastructure. Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org> Signed-off-by: Rob Clark <robdclark@chromium.org>
2020-09-12drm/msm: Drop context arg to gpu->submit()Jordan Crouse
Now that we can get the ctx from the submitqueue, the extra arg is redundant. Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org> [split out of previous patch to reduce churny noise] Signed-off-by: Rob Clark <robdclark@chromium.org> Reviewed-by: Bjorn Andersson <bjorn.andersson@linaro.org>
2020-08-22drm/msm/a6xx: add module param to enable debugbus snapshotRob Clark
For production devices, the debugbus sections will typically be fused off and empty in the gpu device coredump. But since this may contain data like cache contents, don't capture it by default. Signed-off-by: Rob Clark <robdclark@chromium.org> Reviewed-by: Jordan Crouse <jcrouse@codeaurora.org> Signed-off-by: Rob Clark <robdclark@chromium.org>
2020-07-31drm/msm/a6xx: add A640/A650 hwcgJonathan Marek
Initialize hardware clock-gating registers on A640 and A650 GPUs. At least for A650, this solves some performance issues. Signed-off-by: Jonathan Marek <jonathan@marek.ca> Signed-off-by: Rob Clark <robdclark@chromium.org>
2020-07-31drm/msm/a6xx: hwcg tables in gpulistJonathan Marek
This will allow supporting different hwcg tables for a6xx. Signed-off-by: Jonathan Marek <jonathan@marek.ca> Signed-off-by: Rob Clark <robdclark@chromium.org>
2020-05-23drm/msm: Refactor address space initializationJordan Crouse
Refactor how address space initialization works. Instead of having the address space function create the MMU object (and thus require separate but equal functions for gpummu and iommu) use a single function and pass the MMU struct in. Make the generic code cleaner by using target specific functions to create the address space so a2xx can do its own thing in its own space. For all the other targets use a generic helper to initialize IOMMU but leave the door open for newer targets to use customization if they need it. Reviewed-by: Rob Clark <robdclark@gmail.com> Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org> Tested-by: Shawn Guo <shawn.guo@linaro.org> [squash in rebase fixups] Signed-off-by: Rob Clark <robdclark@chromium.org>
2020-05-18drm/msm/a4xx: add adreno a405 supportShawn Guo
It adds support for adreno a405 found on MSM8939. The adreno_is_a430() check in adreno_submit() needs an extension to cover a405. The downstream driver suggests it should cover the whole a4xx generation. That's why it gets changed to adreno_is_a4xx(), while a420 is not tested though. Signed-off-by: Shawn Guo <shawn.guo@linaro.org> Reviewed-by: Jordan Crouse <jcrouse@codeaurora.org> Signed-off-by: Rob Clark <robdclark@chromium.org>
2020-05-18drm/msm/a6xx: add A640/A650 to gpulistJonathan Marek
Add Adreno 640 and 650 GPU info to the gpulist. Signed-off-by: Jonathan Marek <jonathan@marek.ca> Reviewed-by: Jordan Crouse <jcrouse@codeaurora.org> Signed-off-by: Rob Clark <robdclark@chromium.org>
2020-01-02drm/msm: use BUG_ON macro for debugging.Wambui Karuga
As the if statement only checks for the value of the offset_name variable, it can be replaced by the more conscise BUG_ON macro for error reporting. Signed-off-by: Wambui Karuga <wambui.karugax@gmail.com> Reviewed-by: Sean Paul <sean@poorly.run> Signed-off-by: Rob Clark <robdclark@chromium.org>
2020-01-02drm: msm: a6xx: Add support for A618Sharat Masetty
This patch adds support for enabling Graphics Bus Interface(GBIF) used in multiple A6xx series chipets. Also makes changes to the PDC/RSC sequencing specifically required for A618. This is needed for proper interfacing with RPMH. Signed-off-by: Sharat Masetty <smasetty@codeaurora.org> Signed-off-by: Rob Clark <robdclark@chromium.org>
2019-11-04drm/msm/adreno: Add support for Adreno 510 GPUAngeloGioacchino Del Regno
The Adreno 510 GPU is a stripped version of the Adreno 5xx, found in low-end SoCs like 8x56 and 8x76, which has 256K of GMEM, with no GPMU nor ZAP. Also, since the Adreno 5xx part of this driver seems to be developed with high-end Adreno GPUs in mind, and since this is a lower end one, add a comment making clear which GPUs which support is not implemented yet is not using the GPMU related hw init code, so that future developers will not go crazy with that. By the way, the lower end Adreno GPUs with no GPMU are: A505/A506/A510 (usually no ZAP firmware) A508/A509/A512 (usually with ZAP firmware) Signed-off-by: AngeloGioacchino Del Regno <kholk11@gmail.com> Signed-off-by: Rob Clark <robdclark@chromium.org>
2019-10-07drm/msm/gpu: add ocmem init/cleanup functionsBrian Masney
The files a3xx_gpu.c and a4xx_gpu.c have ifdefs for the OCMEM support that was missing upstream. Add two new functions (adreno_gpu_ocmem_init and adreno_gpu_ocmem_cleanup) that removes some duplicated code. Signed-off-by: Brian Masney <masneyb@onstation.org> Reviewed-by: Jordan Crouse <jcrouse@codeaurora.org> Tested-by: Gabriel Francisco <frc.gabrielgmail.com> Signed-off-by: Rob Clark <robdclark@chromium.org>
2019-07-15Merge tag 'drm-next-2019-07-16' of git://anongit.freedesktop.org/drm/drmLinus Torvalds
Pull drm updates from Dave Airlie: "The biggest thing in this is the AMD Navi GPU support, this again contains a bunch of header files that are large. These are the new AMD RX5700 GPUs that just recently became available. New drivers: - ST-Ericsson MCDE driver - Ingenic JZ47xx SoC UAPI change: - HDR source metadata property Core: - HDR inforframes and EDID parsing - drm hdmi infoframe unpacking - remove prime sg_table caching into dma-buf - New gem vram helpers to reduce driver code - Lots of drmP.h removal - reservation fencing fix - documentation updates - drm_fb_helper_connector removed - mode name command handler rewrite fbcon: - Remove the fbcon notifiers ttm: - forward progress fixes dma-buf: - make mmap call optional - debugfs refcount fixes - dma-fence free with pending signals fix - each dma-buf gets an inode Panels: - Lots of additional panel bindings amdgpu: - initial navi10 support - avoid hw reset - HDR metadata support - new thermal sensors for vega asics - RAS fixes - use HMM rather than MMU notifier - xgmi topology via kfd - SR-IOV fixes - driver reload fixes - DC use a core bpc attribute - Aux fixes for DC - Bandwidth calc updates for DC - Clock handling refactor - kfd VEGAM support vmwgfx: - Coherent memory support changes i915: - HDR Support - HDMI i2c link - Icelake multi-segmented gamma support - GuC firmware update - Mule Creek Canyon PCH support for EHL - EHL platform updtes - move i915.alpha_support to i915.force_probe - runtime PM refactoring - VBT parsing refactoring - DSI fixes - struct mutex dependency reduction - GEM code reorg mali-dp: - Komeda driver features msm: - dsi vs EPROBE_DEFER fixes - msm8998 snapdragon 835 support - a540 gpu support - mdp5 and dpu interconnect support exynos: - drmP.h removal tegra: - misc fixes tda998x: - audio support improvements - pixel repeated mode support - quantisation range handling corrections - HDMI vendor info fix armada: - interlace support fix - overlay/video plane register handling refactor - add gamma support rockchip: - RX3328 support panfrost: - expose perf counters via hidden ioctls vkms: - enumerate CRC sources list ast: - rework BO handling mgag200: - rework BO handling dw-hdmi: - suspend/resume support rcar-du: - R8A774A1 Soc Support - LVDS dual-link mode support - Additional formats - Misc fixes omapdrm: - DSI command mode display support stm - fb modifier support - runtime PM support sun4i: - use vmap ops vc4: - binner bo binding rework v3d: - compute shader support - resync/sync fixes - job management refactoring lima: - NULL pointer in irq handler fix - scheduler default timeout virtio: - fence seqno support - trace events bochs: - misc fixes tc458767: - IRQ/HDP handling sii902x: - HDMI audio support atmel-hlcdc: - misc fixes meson: - zpos support" * tag 'drm-next-2019-07-16' of git://anongit.freedesktop.org/drm/drm: (1815 commits) Revert "Merge branch 'vmwgfx-next' of git://people.freedesktop.org/~thomash/linux into drm-next" Revert "mm: adjust apply_to_pfn_range interface for dropped token." mm: adjust apply_to_pfn_range interface for dropped token. drm/amdgpu/navi10: add uclk activity sensor drm/amdgpu: properly guard the generic discovery code drm/amdgpu: add missing documentation on new module parameters drm/amdgpu: don't invalidate caches in RELEASE_MEM, only do the writeback drm/amd/display: avoid 64-bit division drm/amdgpu/psp11: simplify the ucode register logic drm/amdgpu: properly guard DC support in navi code drm/amd/powerplay: vega20: fix uninitialized variable use drm/amd/display: dcn20: include linux/delay.h amdgpu: make pmu support optional drm/amd/powerplay: Zero initialize current_rpm in vega20_get_fan_speed_percent drm/amd/powerplay: Zero initialize freq in smu_v11_0_get_current_clk_freq drm/amd/powerplay: Use memset to initialize metrics structs drm/amdgpu/mes10.1: Fix header guard drm/amd/powerplay: add temperature sensor support for navi10 drm/amdgpu: fix scheduler timeout calc drm/amdgpu: Prepare for hmm_range_register API change (v2) ...
2019-06-19treewide: Replace GPLv2 boilerplate/reference with SPDX - rule 234Thomas Gleixner
Based on 1 normalized pattern(s): this program is free software you can redistribute it and or modify it under the terms of the gnu general public license version 2 as published by the free software foundation this program is distributed in the hope that it will be useful but without any warranty without even the implied warranty of merchantability or fitness for a particular purpose see the gnu general public license for more details you should have received a copy of the gnu general public license along with this program if not see http www gnu org licenses extracted by the scancode license scanner the SPDX license identifier GPL-2.0-only has been chosen to replace the boilerplate/reference in 503 file(s). Signed-off-by: Thomas Gleixner <tglx@linutronix.de> Reviewed-by: Alexios Zavras <alexios.zavras@intel.com> Reviewed-by: Allison Randal <allison@lohutok.net> Reviewed-by: Enrico Weigelt <info@metux.net> Cc: linux-spdx@vger.kernel.org Link: https://lkml.kernel.org/r/20190602204653.811534538@linutronix.de Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
2019-06-18drm/msm/adreno: Add A540 supportJeffrey Hugo
The A540 is a derivative of the A530, and is found in the MSM8998 SoC. Signed-off-by: Jeffrey Hugo <jeffrey.l.hugo@gmail.com> Reviewed-by: Jordan Crouse <jcrouse@codeaurora.org> Signed-off-by: Rob Clark <robdclark@chromium.org>
2019-04-21drm/msm/gpu: Move zap shader loading to adrenoJordan Crouse
a5xx and a6xx both share (mostly) the same code to load the zap shader and bring the GPU out of secure mode. Move the formerly 5xx specific code to adreno to make it available for a6xx too. Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org> Signed-off-by: Rob Clark <robdclark@chromium.org>
2018-12-11drm/msm/adreno: add a2xxJonathan Marek
derived from the a3xx driver and tested on the following hardware: imx51-zii-rdu1 (a200 with 128kb gmem) imx53-qsrb (a200) msm8060-tenderloin (a220) Signed-off-by: Jonathan Marek <jonathan@marek.ca> Reviewed-by: Jordan Crouse <jcrouse@codeaurora.org> Signed-off-by: Rob Clark <robdclark@gmail.com>
2018-12-11drm/msm/gpu: Move gpu_poll_timeout() to adreno_gpu.hJordan Crouse
The gpu_poll_timeout() function can be useful to multiple targets so mvoe it into adreno_gpu.h from the a5xx code. Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org> Signed-off-by: Rob Clark <robdclark@gmail.com>
2018-08-10drm/msm: Add A6XX device supportJordan Crouse
Add support for the A6XX family of Adreno GPUs. The biggest addition is the GMU (Graphics Management Unit) which takes over most of the power management of the GPU itself but in a ironic twist of fate needs a goodly amount of management itself. Add support for the A6XX core code, the GMU and the HFI (hardware firmware interface) queue that the CPU uses to communicate with the GMU. Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org> Signed-off-by: Rob Clark <robdclark@gmail.com>
2018-08-10drm/msm/adreno: Load the firmware before bringing up the hardwareJordan Crouse
Failure to load firmware is the primary reason to fail adreno_load_gpu(). Try to load it first before going into the hardware initialization code and unwinding it. This is important for a6xx because the GMU gets loaded from the runtime power code and it is more costly to fail in that path because of missing firmware. Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org> Signed-off-by: Rob Clark <robdclark@gmail.com>
2018-07-30drm/msm/adreno: Add a5xx specific registers for the GPU stateJordan Crouse
HLSQ, SP and TP registers are only accessible from a special aperture and to make matters worse the aperture is blocked from the CPU on targets that can support secure rendering. Luckily the GPU hardware has its own purpose built register dumper that can access the registers from the aperture. Add a5xx specific code to program the crashdumper and retrieve the wayward registers and dump them for the crash state. Also, remove a block of registers the regular CPU accessible list that aren't useful for debug which helps reduce the size of the crash state file by a goodly amount. Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org> Signed-off-by: Rob Clark <robdclark@gmail.com>
2018-07-30drm/msm/gpu: Capture the GPU state on a GPU hangJordan Crouse
Capture the GPU state on a GPU hang and store it for later playback via the devcoredump facility. Only one crash state is stored at a time on the assumption that the first hang is usually the most interesting. The existing crash state can be cleared after capturing it and then a new one will be captured on the next hang. Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org> Signed-off-by: Rob Clark <robdclark@gmail.com>
2018-07-30drm/msm/gpu: Convert the GPU show function to use the GPU stateJordan Crouse
Convert the existing GPU show function to use the GPU state to dump the information rather than reading it directly from the hardware. This will require an additional step to capture the state before dumping it for the existing nodes but it will greatly facilitate reusing the same code for dumping a previously captured state from a GPU hang. Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org> Signed-off-by: Rob Clark <robdclark@gmail.com>
2018-07-30drm/msm/gpu: Capture the state of the GPUJordan Crouse
Add the infrastructure to capture the current state of the GPU and store it in memory so that it can be dumped later. For now grab the same basic ringbuffer information and registers that are provided by the debugfs 'gpu' node but obviously this should be extended to capture a much larger set of GPU information. Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org> Signed-off-by: Rob Clark <robdclark@gmail.com>
2018-07-25drm/msm/gpu: Increase the pm runtime autosuspend for 5xxJordan Crouse
Experimentation shows that resuming power quickly after suspending ends up forcing a system hang for unknown reasons on 5xx targets. To avoid cycling the power too much (especially during init) turn up the autosuspend time for a5xx to 250ms and use pm_runtime_put_autosuspend() when applicable. Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org> Signed-off-by: Rob Clark <robdclark@gmail.com>
2018-02-20drm/msm/adreno: Use generic function to load firmware to a buffer objectJordan Crouse
Move a5xx specific code to load firmware into a buffer object to the generic Adreno code. This will come in useful for future targets. Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org> Signed-off-by: Rob Clark <robdclark@gmail.com>
2018-02-20drm/msm/adreno: Define a list of firmware files to load per targetJordan Crouse
The number and type of firmware files required differs for each target. Instead of using a fixed struct member for each possible firmware file use a generic list of files that should be loaded on boot. Use some semi-target specific enums to help each target find the appropriate firmware(s) that it needs to load. Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org> Signed-off-by: Rob Clark <robdclark@gmail.com>
2018-02-20drm/msm/adreno: Rename gpmufw to powerfwJordan Crouse
The power management device on the a5xx cores is known as the GPMU (Graphics Power Management Unit). On a6xx cores the device was expanded and renamed as the GMU (Graphics Management Unit). Rename the 'gpmufw' name struct adreno_info as 'powerfw' to avoid confusion. Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org> Signed-off-by: Rob Clark <robdclark@gmail.com>
2018-01-10drm/msm/adreno: Move clock parsing to adreno_gpu_init()Jordan Crouse
Move the clock parsing to adreno_gpu_init() to allow for target specific probing and manipulation of the clock tables. Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org> Signed-off-by: Rob Clark <robdclark@gmail.com>
2018-01-10drm/msm/gpu: Remove unused bus scaling codeJordan Crouse
Remove the downstream bus scaling code. It isn't needed for for compatibility with a downstream or vendor kernel. Get it out of the way to clear space for devfreq support. Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org> Signed-off-by: Rob Clark <robdclark@gmail.com>
2017-10-28drm/msm: Implement preemption for A5XX targetsJordan Crouse
Implement preemption for A5XX targets - this allows multiple ringbuffers for different priorities with automatic preemption of a lower priority ringbuffer if a higher one is ready. Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org> Signed-off-by: Rob Clark <robdclark@gmail.com>
2017-10-28drm/msm: Support multiple ringbuffersJordan Crouse
Add the infrastructure to support the idea of multiple ringbuffers. Assign each ringbuffer an id and use that as an index for the various ring specific operations. The biggest delta is to support legacy fences. Each fence gets its own sequence number but the legacy functions expect to use a unique integer. To handle this we return a unique identifier for each submission but map it to a specific ring/sequence under the covers. Newer users use a dma_fence pointer anyway so they don't care about the actual sequence ID or ring. The actual mechanics for multiple ringbuffers are very target specific so this code just allows for the possibility but still only defines one ringbuffer for each target family. Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org> Signed-off-by: Rob Clark <robdclark@gmail.com>
2017-10-28drm/msm: Move memptrs to msm_gpuJordan Crouse
When we move to multiple ringbuffers we're going to store the data in the memptrs on a per-ring basis. In order to prepare for that move the current memptrs from the adreno namespace into msm_gpu. This is way cleaner and immediately lets us kill off some sub functions so there is much less cost later when we do move to per-ring structs. Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org> Signed-off-by: Rob Clark <robdclark@gmail.com>
2017-10-28drm/msm/adreno: deal with linux-firmware fw pathsRob Clark
When firmware was added to linux-firmware, it was put in a qcom sub- directory, unlike what we'd been using before. For a300_pfp.fw and a300_pm4.fw symlinks were created, but we'd prefer not to have to do this in the future. So add support to look in both places when loading firmware. Signed-off-by: Rob Clark <robdclark@gmail.com>
2017-10-28drm/msm/adreno: split out helper to load fwRob Clark
Prep work for the next patch. Signed-off-by: Rob Clark <robdclark@gmail.com>
2017-06-16drm/msm: Remove memptrs->wptrJordan Crouse
memptrs->wptr seems to be unused. Remove it to avoid confusing the upcoming preemption code. Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org> Signed-off-by: Rob Clark <robdclark@gmail.com>
2017-06-16drm/msm: gpu: Enable zap shader for A5XXJordan Crouse
The A5XX GPU powers on in "secure" mode. In secure mode the GPU can only render to buffers that are marked as secure and inaccessible to the kernel and user through a series of hardware protections. In practice secure mode is used to draw things like a UI on a secure video frame. In order to switch out of secure mode the GPU executes a special shader that clears out the GMEM and other sensitve registers and then writes a register. Because the kernel can't be trusted the shader binary is signed and verified and programmed by the secure world. To do this we need to read the MDT header and the segments from the firmware location and put them in memory and present them for approval. For targets without secure support there is an out: if the secure world doesn't support secure then there are no hardware protections and we can freely write the SECVID_TRUST register from the CPU. We don't have 100% confidence that we can query the secure capabilities at run time but we have enough calls that need to go right to give us some confidence that we're at least doing something useful. Of course if we guess wrong you trigger a permissions violation which usually ends up in a system crash but thats a problem that shows up immediately. [v2: use child device per Bjorn] [v3: use generic MDT loader per Bjorn] [v4: use managed dma functions and ifdefs for the MDT loader] [v5: Add depends for QCOM_MDT_LOADER] Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org> Acked-by: Bjorn Andersson <bjorn.andersson@linaro.org> [robclark: fix Kconfig to use select instead of depends + #if IS_ENABLED()] Signed-off-by: Rob Clark <robdclark@gmail.com>
2017-04-08drm/msm: Hard code the GPU "slow frequency"Jordan Crouse
Some A3XX and A4XX GPU targets required that the GPU clock be programmed to a non zero value when it was disabled so 27Mhz was chosen as the "invalid" frequency. Even though newer targets do not have the same clock restrictions we still write 27Mhz on clock disable and expect the clock subsystem to round down to zero. For unknown reasons even though the slow clock speed is always 27Mhz and it isn't actually a functional level the legacy device tree frequency tables always defined it and then did gymnastics to work around it. Instead of playing the same silly games just hard code the "slow" clock speed in the code as 27MHz and save ourselves a bit of infrastructure. Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org> Signed-off-by: Rob Clark <robdclark@gmail.com>
2017-02-06drm/msm: drop quirks bindingRob Clark
This was never documented or used in upstream dtb. It is used by downstream bindings from android device kernels. But the quirks are a property of the gpu revision, and as such are redundant to be listed separately in dt. Instead, move the quirks to the device table. Signed-off-by: Rob Clark <robdclark@gmail.com> Reviewed-by: Eric Anholt <eric@anholt.net>
2016-11-28drm/msm: gpu: Add support for the GPMUJordan Crouse
Most 5XX targets have GPMU (Graphics Power Management Unit) that handles a lot of the heavy lifting for power management including thermal and limits management and dynamic power collapse. While the GPMU itself is optional, it is usually nessesary to hit aggressive power targets. The GPMU firmware needs to be loaded into the GPMU at init time via a shared hardware block of registers. Using the GPU to write the microcode is more efficient than using the CPU so at first load create an indirect buffer that can be executed during subsequent initalization sequences. After loading the GPMU gets initalized through a shared register interface and then we mostly get out of its way and let it do its thing. Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org> Signed-off-by: Rob Clark <robdclark@gmail.com>
2016-11-28drm/msm: gpu: Add A5XX target supportJordan Crouse
Add support for the A5XX family of Adreno GPUs. Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org> Signed-off-by: Rob Clark <robdclark@gmail.com>
2016-11-28drm/msm: gpu: Add OUT_TYPE4 and OUT_TYPE7Jordan Crouse
Add helper functions for TYPE4 and TYPE7 ME opcodes that replace TYPE0 and TYPE3 starting with the A5XX targets. Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org> Signed-off-by: Rob Clark <robdclark@gmail.com>
2016-11-28drm/msm: Add adreno_gpu_write64()Jordan Crouse
Add a new generic function to write a "64" bit value. This isn't actually a 64 bit operation, it just writes the upper and lower 32 bit of a 64 bit value to a specified LO and HI register. If a particular target doesn't support one of the registers it can mark that register as SKIP and writes/reads from that register will be quietly dropped. This can be immediately put in place for the ringbuffer base and the RPTR address. Both writes are converted to use adreno_gpu_write64() with their respective high and low registers and the high register appropriately marked as SKIP for both 32 bit targets (a3xx and a4xx). When a5xx comes it will define valid target registers for the 'hi' option and everything else will just work. Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org> Signed-off-by: Rob Clark <robdclark@gmail.com>
2016-11-28drm/msm: gpu: Return error on hw_init failureJordan Crouse
When the GPU hardware init function fails (like say, ME_INIT timed out) return error instead of blindly continuing on. This gives us a small chance of saving the system before it goes boom. Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org> Signed-off-by: Rob Clark <robdclark@gmail.com>
2016-11-28drm/msm: gpu: Cut down the list of "generic" registers to the ones we useJordan Crouse
There are very few register accesses in the common code. Cut down the list of common registers to just those that are used. This saves const space and saves us the effort of maintaining registers for A3XX and A4XX that don't exist or are unused. Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org> Signed-off-by: Rob Clark <robdclark@gmail.com>
2016-11-28drm/msm: convert iova to 64bRob Clark
For a5xx the gpu is 64b so we need to change iova to 64b everywhere. On the display side, iova is still 32b so it can ignore the upper bits. (Although all the armv8 devices have an iommu that can map 64b pa to 32b iova.) Signed-off-by: Rob Clark <robdclark@gmail.com>
2016-10-24drm/msm/adreno: move function declarations to header fileBaoyou Xie
We get 2 warnings when building kernel with W=1: drivers/gpu/drm/msm/adreno/a3xx_gpu.c:535:17: warning: no previous prototype for 'a3xx_gpu_init' [-Wmissing-prototypes] drivers/gpu/drm/msm/adreno/a4xx_gpu.c:624:17: warning: no previous prototype for 'a4xx_gpu_init' [-Wmissing-prototypes] In fact, both functions are declared in drivers/gpu/drm/msm/adreno/adreno_device.c, but should be declared in a header file. So this patch moves both function declarations to drivers/gpu/drm/msm/adreno/adreno_gpu.h. Signed-off-by: Baoyou Xie <baoyou.xie@linaro.org> Reviewed-by: Arnd Bergmann <arnd@arndb.de> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch> Link: http://patchwork.freedesktop.org/patch/msgid/1477127865-9381-1-git-send-email-baoyou.xie@linaro.org
2016-05-08drm/msm: drop return from gpu->submit()Rob Clark
At this point, there is nothing left to fail. And submit already has a fence assigned and is added to the submit_list. Any problems from here on out are asynchronous (ie. hangcheck/recovery). Signed-off-by: Rob Clark <robdclark@gmail.com>
2016-03-03drm/msm: add timestamp paramRob Clark
We need this for GL_TIMESTAMP queries. Note: currently only supported on a4xx.. a3xx doesn't have this always-on counter. I think we could emulate it with the one CP counter that is available, but for now it is of limited usefulness on a3xx (since we can't seem to do time-elapsed queries in any sane way with the existing firmware on a3xx, and if you are trying to do profiling on a tiler you want time-elapsed). We can add that later if it becomes useful. Signed-off-by: Rob Clark <robdclark@gmail.com>
2016-03-03drm/msm/adreno: support for adreno 430.Craig Stout
Signed-off-by: Craig Stout <cstout@chromium.org> Signed-off-by: Rob Clark <robdclark@gmail.com>