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path: root/drivers/gpu/drm/drm_fbdev_client.c
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2024-11-15drm: Move client code to clients/ subdirectoryThomas Zimmermann
Just move some files around to keep source code well organized. Plus fix a type in the help text of CONFIG_DRM_FBDEV_LEAK_PHYS_SMEM. No functional changes. Signed-off-by: Thomas Zimmermann <tzimmermann@suse.de> Reviewed-by: Jocelyn Falempe <jfalempe@redhat.com> Link: https://patchwork.freedesktop.org/patch/msgid/20241108154600.126162-2-tzimmermann@suse.de
2024-10-18drm/client: Move suspend/resume into DRM client callbacksThomas Zimmermann
Suspend and resume is still tied to fbdev emulation. Modeset helpers and several drivers call drm_fb_helper_set_suspend_unlocked() to inform the fbdev client about suspend/resume events. To make it work with arbitrary clients, add per-client callback functions for suspend and resume. Implement them for fbdev emulation with the existing drm_fb_helper_set_suspend_unlocked(). Then update DRM's modeset helpers to call the new interface. Clients that are not fbdev can now implement suspend/resume to their requirements. The callback parameter holds_console_lock is a workaround for i915, radeon and xe, which possibly call the interface while having the console lock acquired. Even though the commit doesn't modify these drivers, it already adds the flag to avoid churn later on. New code should not hold the console lock. v4: - clarify holds_console_lock in commit description (Jonathan) Signed-off-by: Thomas Zimmermann <tzimmermann@suse.de> Reviewed-by: Jonathan Cavitt <jonathan.cavitt@intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20241014085740.582287-8-tzimmermann@suse.de
2024-09-26drm/fbdev: Add memory-agnostic fbdev clientThomas Zimmermann
Add an fbdev client that can work with any memory manager. The client implementation is the same as existing code in fbdev-dma or fbdev-shmem. Provide struct drm_driver.fbdev_probe for the new client to allocate the surface GEM buffer. The new callback replaces fb_probe of struct drm_fb_helper_funcs, which does the same. To use the new client, DRM drivers set fbdev_probe in their struct drm_driver instance and call drm_fbdev_client_setup(). Probing and creating the fbdev surface buffer is now independent from the other operations in struct drm_fb_helper. For the pixel format, the fbdev client either uses a specified format, the value in preferred_depth or 32-bit RGB. v2: - test for struct drm_fb_helper.funcs for NULL (Sui) - respect struct drm_mode_config.preferred_depth for default format Signed-off-by: Thomas Zimmermann <tzimmermann@suse.de> Reviewed-by: Javier Martinez Canillas <javierm@redhat.com> Link: https://patchwork.freedesktop.org/patch/msgid/20240924071734.98201-4-tzimmermann@suse.de