Age | Commit message (Collapse) | Author | |
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2025-05-16 | x86,fs/resctrl: Move the resctrl filesystem code to live in /fs/resctrl | James Morse | |
Resctrl is a filesystem interface to hardware that provides cache allocation policy and bandwidth control for groups of tasks or CPUs. To support more than one architecture, resctrl needs to live in /fs/. Move the code that is concerned with the filesystem interface to /fs/resctrl. Signed-off-by: James Morse <james.morse@arm.com> Signed-off-by: Borislav Petkov (AMD) <bp@alien8.de> Reviewed-by: Reinette Chatre <reinette.chatre@intel.com> Reviewed-by: Fenghua Yu <fenghuay@nvidia.com> Tested-by: Fenghua Yu <fenghuay@nvidia.com> Tested-by: Tony Luck <tony.luck@intel.com> Link: https://lore.kernel.org/20250515165855.31452-25-james.morse@arm.com | |||
2025-05-16 | x86/resctrl: Split trace.h | James Morse | |
trace.h contains all the tracepoints. After the move to /fs/resctrl, some of these will be left behind. All the pseudo_lock tracepoints remain part of the architecture. The lone tracepoint in monitor.c moves to /fs/resctrl. Split trace.h so that each C file includes a different trace header file. This means the trace header files are not modified when they are moved. Signed-off-by: James Morse <james.morse@arm.com> Signed-off-by: Borislav Petkov (AMD) <bp@alien8.de> Reviewed-by: Shaopeng Tan <tan.shaopeng@jp.fujitsu.com> Reviewed-by: Tony Luck <tony.luck@intel.com> Reviewed-by: Fenghua Yu <fenghuay@nvidia.com> Reviewed-by: Reinette Chatre <reinette.chatre@intel.com> Tested-by: Fenghua Yu <fenghuay@nvidia.com> Tested-by: Shaopeng Tan <tan.shaopeng@jp.fujitsu.com> Tested-by: Peter Newman <peternewman@google.com> Tested-by: Amit Singh Tomar <amitsinght@marvell.com> # arm64 Tested-by: Shanker Donthineni <sdonthineni@nvidia.com> # arm64 Tested-by: Babu Moger <babu.moger@amd.com> Tested-by: Tony Luck <tony.luck@intel.com> Link: https://lore.kernel.org/20250515165855.31452-14-james.morse@arm.com |