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Diffstat (limited to 'include/drm/gpu_scheduler.h')
-rw-r--r--include/drm/gpu_scheduler.h4
1 files changed, 4 insertions, 0 deletions
diff --git a/include/drm/gpu_scheduler.h b/include/drm/gpu_scheduler.h
index 1c815e0a14ed4..10225a0a35d0a 100644
--- a/include/drm/gpu_scheduler.h
+++ b/include/drm/gpu_scheduler.h
@@ -277,6 +277,7 @@ struct drm_sched_backend_ops {
* @hang_limit: once the hangs by a job crosses this limit then it is marked
* guilty and it will be considered for scheduling further.
* @score: score to help loadbalancer pick a idle sched
+ * @_score: score used when the driver doesn't provide one
* @ready: marks if the underlying HW is ready to work
* @free_guilty: A hit to time out handler to free the guilty job.
*
@@ -321,7 +322,10 @@ void drm_sched_wakeup(struct drm_gpu_scheduler *sched);
void drm_sched_stop(struct drm_gpu_scheduler *sched, struct drm_sched_job *bad);
void drm_sched_start(struct drm_gpu_scheduler *sched, bool full_recovery);
void drm_sched_resubmit_jobs(struct drm_gpu_scheduler *sched);
+void drm_sched_resubmit_jobs_ext(struct drm_gpu_scheduler *sched, int max);
void drm_sched_increase_karma(struct drm_sched_job *bad);
+void drm_sched_reset_karma(struct drm_sched_job *bad);
+void drm_sched_increase_karma_ext(struct drm_sched_job *bad, int type);
bool drm_sched_dependency_optimized(struct dma_fence* fence,
struct drm_sched_entity *entity);
void drm_sched_fault(struct drm_gpu_scheduler *sched);