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authorChristophe JAILLET <christophe.jaillet@wanadoo.fr>2021-11-24 22:40:24 +0100
committerJason Gunthorpe <jgg@nvidia.com>2021-11-25 13:29:06 -0400
commitd4fdc383c023efcdc88bcb9a30ea982e036758c1 (patch)
tree7b1501bd8507559c99853c5406a1e369d9705d0a /tools/perf/scripts/python/export-to-postgresql.py
parent675e2694fc6c99effd6f07df296b1d806e49ec88 (diff)
RDMA/cxgb4: Use bitmap_zalloc() when applicable
Use 'bitmap_zalloc()' to simplify code, improve the semantic and avoid some open-coded arithmetic in allocator arguments. Using the 'zalloc' version of the allocator also saves a now useless 'bitmap_zero()' call. Also change the corresponding 'kfree()' into 'bitmap_free()' to keep consistency. While at it, remove an extra space in a statement just a few lines above. Link: https://lore.kernel.org/r/e396c4aa16cd8945d43877570a8f6d926cea555a.1637789139.git.christophe.jaillet@wanadoo.fr Signed-off-by: Christophe JAILLET <christophe.jaillet@wanadoo.fr> Signed-off-by: Jason Gunthorpe <jgg@nvidia.com>
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