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authorCosmin Ratiu <cratiu@nvidia.com>2024-10-08 21:32:09 +0300
committerPaolo Abeni <pabeni@redhat.com>2024-10-10 13:11:59 +0200
commit016f426a14f09faa8bdb68b063c2947edf3108a1 (patch)
treea4b009e7043747f971a59fc54ed71e11a0307522 /rust/helpers/helpers.c
parentd9d28b6f6a13b2ea084bb87d5b8f028769988e9d (diff)
net/mlx5: qos: Flesh out element_attributes in mlx5_ifc.h
This is used for multiple purposes, depending on the scheduling element created. There are a few helper struct defined a long time ago, but they are not easy to find in the file and they are about to get new members. This commit cleans up this area a bit by: - moving the helper structs closer to where they are relevant. - defining a helper union to include all of them to help discoverability. - making use of it everywhere element_attributes is used. - using a consistent 'attr' name. Signed-off-by: Cosmin Ratiu <cratiu@nvidia.com> Signed-off-by: Tariq Toukan <tariqt@nvidia.com> Signed-off-by: Paolo Abeni <pabeni@redhat.com>
Diffstat (limited to 'rust/helpers/helpers.c')
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