diff options
author | Takashi Iwai <tiwai@suse.de> | 2020-10-12 16:08:57 +0200 |
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committer | Takashi Iwai <tiwai@suse.de> | 2020-10-12 16:08:57 +0200 |
commit | f401b2c9931a70317b6ac0d3e6020adc3a404cc0 (patch) | |
tree | b73efe177884c84bd86f647e2081583d719dde93 /drivers/pci/pci.c | |
parent | a6e7d0a4bdb02a7a3ffe0b44aaa8842b7efdd056 (diff) | |
parent | c890e30b069a2792a5a34e8510a7a437dd6f5b3d (diff) |
Merge tag 'asoc-v5.10' of https://git.kernel.org/pub/scm/linux/kernel/git/broonie/sound into for-linus
ASoC: Updates for v5.10
Not a huge amount going on in the core for ASoC this time but quite a
lot of driver activity, especially for the Intel platforms:
- Replacement of the DSP driver for some older x86 systems with a new
one which was written with closer reference to the DSP firmware so
should hopefully be more robust and maintainable.
- A big batch of static checker and other fixes for the rest of the x86
DSP drivers.
- Cleanup of the error unwinding code from Morimoto-san, hopefully
making it more robust.
- Helpers for parsing auxiluary devices from the device tree from
Stephan Gerhold.
- New support for AllWinner A64, Cirrus Logic CS4234, Mediatek MT6359
Microchip S/PDIF TX and RX controllers, Realtek RT1015P, and Texas
Instruments J721E, TAS2110, TAS2564 and TAS2764
Diffstat (limited to 'drivers/pci/pci.c')
-rw-r--r-- | drivers/pci/pci.c | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/drivers/pci/pci.c b/drivers/pci/pci.c index a458c46d7e39..e39c5499770f 100644 --- a/drivers/pci/pci.c +++ b/drivers/pci/pci.c @@ -1049,7 +1049,7 @@ static int pci_raw_set_power_state(struct pci_dev *dev, pci_power_t state) if ((pmcsr & PCI_PM_CTRL_STATE_MASK) == PCI_D3hot && !(pmcsr & PCI_PM_CTRL_NO_SOFT_RESET)) need_restore = true; - /* Fall-through - force to D0 */ + fallthrough; /* force to D0 */ default: pmcsr = 0; break; @@ -2541,7 +2541,7 @@ static pci_power_t pci_target_state(struct pci_dev *dev, bool wakeup) case PCI_D2: if (pci_no_d1d2(dev)) break; - /* else, fall through */ + fallthrough; default: target_state = state; } |