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authorLinus Torvalds <torvalds@linux-foundation.org>2015-05-22 14:49:55 -0700
committerLinus Torvalds <torvalds@linux-foundation.org>2015-05-22 14:49:55 -0700
commit1d82b0baf9abd59ae6f53f3102f4e442043763a4 (patch)
tree93245bedc0ca82c55f51193d3c3b3d8d6613407d /drivers/input/joydev.c
parent2a058f388db8f2bf83ed43f6170a2bb79567dedb (diff)
parent77b071e7931dd762563ac74e3e448b2aef23ad2f (diff)
Merge branch 'for-linus' of git://git.kernel.org/pub/scm/linux/kernel/git/dtor/input
Pull input fixes from Dmitry Torokhov: "Updates for the input subsystem. The main change is that we tell joydev not to touch "absolute mice", such as VMware virtual mouse, as that produced bad result (cursor stuck in upper right corner) with games" * 'for-linus' of git://git.kernel.org/pub/scm/linux/kernel/git/dtor/input: Input: smtpe-ts - wait 50mS until polling for pen-up Input: smtpe-ts - use msecs_to_jiffies() instead of HZ Input: joydev - don't classify the vmmouse as a joystick Input: vmmouse - do not reference non-existing version of X driver Input: alps - fix finger jumps on lifting 2 fingers on v7 touchpad Input: elantech - fix semi-mt protocol for v3 HW Input: sx8654 - fix memory allocation check
Diffstat (limited to 'drivers/input/joydev.c')
-rw-r--r--drivers/input/joydev.c61
1 files changed, 61 insertions, 0 deletions
diff --git a/drivers/input/joydev.c b/drivers/input/joydev.c
index f362883c94e3..1d247bcf2ae2 100644
--- a/drivers/input/joydev.c
+++ b/drivers/input/joydev.c
@@ -747,6 +747,63 @@ static void joydev_cleanup(struct joydev *joydev)
input_close_device(handle);
}
+static bool joydev_dev_is_absolute_mouse(struct input_dev *dev)
+{
+ DECLARE_BITMAP(jd_scratch, KEY_CNT);
+
+ BUILD_BUG_ON(ABS_CNT > KEY_CNT || EV_CNT > KEY_CNT);
+
+ /*
+ * Virtualization (VMware, etc) and remote management (HP
+ * ILO2) solutions use absolute coordinates for their virtual
+ * pointing devices so that there is one-to-one relationship
+ * between pointer position on the host screen and virtual
+ * guest screen, and so their mice use ABS_X, ABS_Y and 3
+ * primary button events. This clashes with what joydev
+ * considers to be joysticks (a device with at minimum ABS_X
+ * axis).
+ *
+ * Here we are trying to separate absolute mice from
+ * joysticks. A device is, for joystick detection purposes,
+ * considered to be an absolute mouse if the following is
+ * true:
+ *
+ * 1) Event types are exactly EV_ABS, EV_KEY and EV_SYN.
+ * 2) Absolute events are exactly ABS_X and ABS_Y.
+ * 3) Keys are exactly BTN_LEFT, BTN_RIGHT and BTN_MIDDLE.
+ * 4) Device is not on "Amiga" bus.
+ */
+
+ bitmap_zero(jd_scratch, EV_CNT);
+ __set_bit(EV_ABS, jd_scratch);
+ __set_bit(EV_KEY, jd_scratch);
+ __set_bit(EV_SYN, jd_scratch);
+ if (!bitmap_equal(jd_scratch, dev->evbit, EV_CNT))
+ return false;
+
+ bitmap_zero(jd_scratch, ABS_CNT);
+ __set_bit(ABS_X, jd_scratch);
+ __set_bit(ABS_Y, jd_scratch);
+ if (!bitmap_equal(dev->absbit, jd_scratch, ABS_CNT))
+ return false;
+
+ bitmap_zero(jd_scratch, KEY_CNT);
+ __set_bit(BTN_LEFT, jd_scratch);
+ __set_bit(BTN_RIGHT, jd_scratch);
+ __set_bit(BTN_MIDDLE, jd_scratch);
+
+ if (!bitmap_equal(dev->keybit, jd_scratch, KEY_CNT))
+ return false;
+
+ /*
+ * Amiga joystick (amijoy) historically uses left/middle/right
+ * button events.
+ */
+ if (dev->id.bustype == BUS_AMIGA)
+ return false;
+
+ return true;
+}
static bool joydev_match(struct input_handler *handler, struct input_dev *dev)
{
@@ -758,6 +815,10 @@ static bool joydev_match(struct input_handler *handler, struct input_dev *dev)
if (test_bit(EV_KEY, dev->evbit) && test_bit(BTN_DIGI, dev->keybit))
return false;
+ /* Avoid absolute mice */
+ if (joydev_dev_is_absolute_mouse(dev))
+ return false;
+
return true;
}