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authorNicolas Saenz Julienne <nsaenzjulienne@suse.de>2019-05-09 16:31:35 +0200
committerGreg Kroah-Hartman <gregkh@linuxfoundation.org>2019-07-14 08:01:14 +0200
commitec1ce3a6d2402cf3a70a5283925a56724737fc4f (patch)
treeb61fc9a532f41c2b1bbb5c0077e761293164b856
parent4e5cde24770c1426e366cd018b8b3dc0b548ebe2 (diff)
staging: vchiq: make wait events interruptible
commit 77cf3f5dcf35c8f547f075213dbc15146d44cc76 upstream. The killable version of wait_event() is meant to be used on situations where it should not fail at all costs, but still have the convenience of being able to kill it if really necessary. Wait events in VCHIQ doesn't fit this criteria, as it's mainly used as an interface to V4L2 and ALSA devices. Fixes: 852b2876a8a8 ("staging: vchiq: rework remove_event handling") Signed-off-by: Nicolas Saenz Julienne <nsaenzjulienne@suse.de> Acked-by: Stefan Wahren <stefan.wahren@i2se.com> Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
-rw-r--r--drivers/staging/vc04_services/interface/vchiq_arm/vchiq_core.c10
1 files changed, 9 insertions, 1 deletions
diff --git a/drivers/staging/vc04_services/interface/vchiq_arm/vchiq_core.c b/drivers/staging/vc04_services/interface/vchiq_arm/vchiq_core.c
index 0c387b6473a5..7eb3f33eaef8 100644
--- a/drivers/staging/vc04_services/interface/vchiq_arm/vchiq_core.c
+++ b/drivers/staging/vc04_services/interface/vchiq_arm/vchiq_core.c
@@ -395,13 +395,21 @@ remote_event_create(wait_queue_head_t *wq, struct remote_event *event)
init_waitqueue_head(wq);
}
+/*
+ * All the event waiting routines in VCHIQ used a custom semaphore
+ * implementation that filtered most signals. This achieved a behaviour similar
+ * to the "killable" family of functions. While cleaning up this code all the
+ * routines where switched to the "interruptible" family of functions, as the
+ * former was deemed unjustified and the use "killable" set all VCHIQ's
+ * threads in D state.
+ */
static inline int
remote_event_wait(wait_queue_head_t *wq, struct remote_event *event)
{
if (!event->fired) {
event->armed = 1;
dsb(sy);
- if (wait_event_killable(*wq, event->fired)) {
+ if (wait_event_interruptible(*wq, event->fired)) {
event->armed = 0;
return 0;
}