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authorVicki Pfau <vi@endrift.com>2025-05-10 22:59:25 -0700
committerDmitry Torokhov <dmitry.torokhov@gmail.com>2025-05-10 23:08:17 -0700
commit4ef46367073b107ec22f46fe5f12176e87c238e8 (patch)
tree3f07007dea1d7f1c24455c9631a286a624943118
parentd05a424bea9aa3435009d5c462055008cc1545d8 (diff)
Input: xpad - fix Share button on Xbox One controllers
The Share button, if present, is always one of two offsets from the end of the file, depending on the presence of a specific interface. As we lack parsing for the identify packet we can't automatically determine the presence of that interface, but we can hardcode which of these offsets is correct for a given controller. More controllers are probably fixable by adding the MAP_SHARE_BUTTON in the future, but for now I only added the ones that I have the ability to test directly. Signed-off-by: Vicki Pfau <vi@endrift.com> Link: https://lore.kernel.org/r/20250328234345.989761-2-vi@endrift.com Cc: stable@vger.kernel.org Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
-rw-r--r--drivers/input/joystick/xpad.c35
1 files changed, 20 insertions, 15 deletions
diff --git a/drivers/input/joystick/xpad.c b/drivers/input/joystick/xpad.c
index 2c935cf79ddc..8ee7d8e5d1c7 100644
--- a/drivers/input/joystick/xpad.c
+++ b/drivers/input/joystick/xpad.c
@@ -77,12 +77,13 @@
* xbox d-pads should map to buttons, as is required for DDR pads
* but we map them to axes when possible to simplify things
*/
-#define MAP_DPAD_TO_BUTTONS (1 << 0)
-#define MAP_TRIGGERS_TO_BUTTONS (1 << 1)
-#define MAP_STICKS_TO_NULL (1 << 2)
-#define MAP_SELECT_BUTTON (1 << 3)
-#define MAP_PADDLES (1 << 4)
-#define MAP_PROFILE_BUTTON (1 << 5)
+#define MAP_DPAD_TO_BUTTONS BIT(0)
+#define MAP_TRIGGERS_TO_BUTTONS BIT(1)
+#define MAP_STICKS_TO_NULL BIT(2)
+#define MAP_SHARE_BUTTON BIT(3)
+#define MAP_PADDLES BIT(4)
+#define MAP_PROFILE_BUTTON BIT(5)
+#define MAP_SHARE_OFFSET BIT(6)
#define DANCEPAD_MAP_CONFIG (MAP_DPAD_TO_BUTTONS | \
MAP_TRIGGERS_TO_BUTTONS | MAP_STICKS_TO_NULL)
@@ -135,7 +136,7 @@ static const struct xpad_device {
{ 0x03f0, 0x048D, "HyperX Clutch", 0, XTYPE_XBOX360 }, /* wireless */
{ 0x03f0, 0x0495, "HyperX Clutch Gladiate", 0, XTYPE_XBOXONE },
{ 0x03f0, 0x07A0, "HyperX Clutch Gladiate RGB", 0, XTYPE_XBOXONE },
- { 0x03f0, 0x08B6, "HyperX Clutch Gladiate", 0, XTYPE_XBOXONE }, /* v2 */
+ { 0x03f0, 0x08B6, "HyperX Clutch Gladiate", MAP_SHARE_BUTTON, XTYPE_XBOXONE }, /* v2 */
{ 0x03f0, 0x09B4, "HyperX Clutch Tanto", 0, XTYPE_XBOXONE },
{ 0x044f, 0x0f00, "Thrustmaster Wheel", 0, XTYPE_XBOX },
{ 0x044f, 0x0f03, "Thrustmaster Wheel", 0, XTYPE_XBOX },
@@ -159,7 +160,7 @@ static const struct xpad_device {
{ 0x045e, 0x0719, "Xbox 360 Wireless Receiver", MAP_DPAD_TO_BUTTONS, XTYPE_XBOX360W },
{ 0x045e, 0x0b00, "Microsoft X-Box One Elite 2 pad", MAP_PADDLES, XTYPE_XBOXONE },
{ 0x045e, 0x0b0a, "Microsoft X-Box Adaptive Controller", MAP_PROFILE_BUTTON, XTYPE_XBOXONE },
- { 0x045e, 0x0b12, "Microsoft Xbox Series S|X Controller", MAP_SELECT_BUTTON, XTYPE_XBOXONE },
+ { 0x045e, 0x0b12, "Microsoft Xbox Series S|X Controller", MAP_SHARE_BUTTON | MAP_SHARE_OFFSET, XTYPE_XBOXONE },
{ 0x046d, 0xc21d, "Logitech Gamepad F310", 0, XTYPE_XBOX360 },
{ 0x046d, 0xc21e, "Logitech Gamepad F510", 0, XTYPE_XBOX360 },
{ 0x046d, 0xc21f, "Logitech Gamepad F710", 0, XTYPE_XBOX360 },
@@ -211,7 +212,7 @@ static const struct xpad_device {
{ 0x0738, 0xcb29, "Saitek Aviator Stick AV8R02", 0, XTYPE_XBOX360 },
{ 0x0738, 0xf738, "Super SFIV FightStick TE S", 0, XTYPE_XBOX360 },
{ 0x07ff, 0xffff, "Mad Catz GamePad", 0, XTYPE_XBOX360 },
- { 0x0b05, 0x1a38, "ASUS ROG RAIKIRI", 0, XTYPE_XBOXONE },
+ { 0x0b05, 0x1a38, "ASUS ROG RAIKIRI", MAP_SHARE_BUTTON, XTYPE_XBOXONE },
{ 0x0b05, 0x1abb, "ASUS ROG RAIKIRI PRO", 0, XTYPE_XBOXONE },
{ 0x0c12, 0x0005, "Intec wireless", 0, XTYPE_XBOX },
{ 0x0c12, 0x8801, "Nyko Xbox Controller", 0, XTYPE_XBOX },
@@ -391,7 +392,7 @@ static const struct xpad_device {
{ 0x2dc8, 0x6001, "8BitDo SN30 Pro", 0, XTYPE_XBOX360 },
{ 0x2e24, 0x0652, "Hyperkin Duke X-Box One pad", 0, XTYPE_XBOXONE },
{ 0x2e24, 0x1688, "Hyperkin X91 X-Box One pad", 0, XTYPE_XBOXONE },
- { 0x2e95, 0x0504, "SCUF Gaming Controller", MAP_SELECT_BUTTON, XTYPE_XBOXONE },
+ { 0x2e95, 0x0504, "SCUF Gaming Controller", MAP_SHARE_BUTTON, XTYPE_XBOXONE },
{ 0x31e3, 0x1100, "Wooting One", 0, XTYPE_XBOX360 },
{ 0x31e3, 0x1200, "Wooting Two", 0, XTYPE_XBOX360 },
{ 0x31e3, 0x1210, "Wooting Lekker", 0, XTYPE_XBOX360 },
@@ -1028,7 +1029,7 @@ static void xpad360w_process_packet(struct usb_xpad *xpad, u16 cmd, unsigned cha
* The report format was gleaned from
* https://github.com/kylelemons/xbox/blob/master/xbox.go
*/
-static void xpadone_process_packet(struct usb_xpad *xpad, u16 cmd, unsigned char *data)
+static void xpadone_process_packet(struct usb_xpad *xpad, u16 cmd, unsigned char *data, u32 len)
{
struct input_dev *dev = xpad->dev;
bool do_sync = false;
@@ -1069,8 +1070,12 @@ static void xpadone_process_packet(struct usb_xpad *xpad, u16 cmd, unsigned char
/* menu/view buttons */
input_report_key(dev, BTN_START, data[4] & BIT(2));
input_report_key(dev, BTN_SELECT, data[4] & BIT(3));
- if (xpad->mapping & MAP_SELECT_BUTTON)
- input_report_key(dev, KEY_RECORD, data[22] & BIT(0));
+ if (xpad->mapping & MAP_SHARE_BUTTON) {
+ if (xpad->mapping & MAP_SHARE_OFFSET)
+ input_report_key(dev, KEY_RECORD, data[len - 26] & BIT(0));
+ else
+ input_report_key(dev, KEY_RECORD, data[len - 18] & BIT(0));
+ }
/* buttons A,B,X,Y */
input_report_key(dev, BTN_A, data[4] & BIT(4));
@@ -1218,7 +1223,7 @@ static void xpad_irq_in(struct urb *urb)
xpad360w_process_packet(xpad, 0, xpad->idata);
break;
case XTYPE_XBOXONE:
- xpadone_process_packet(xpad, 0, xpad->idata);
+ xpadone_process_packet(xpad, 0, xpad->idata, urb->actual_length);
break;
default:
xpad_process_packet(xpad, 0, xpad->idata);
@@ -1945,7 +1950,7 @@ static int xpad_init_input(struct usb_xpad *xpad)
xpad->xtype == XTYPE_XBOXONE) {
for (i = 0; xpad360_btn[i] >= 0; i++)
input_set_capability(input_dev, EV_KEY, xpad360_btn[i]);
- if (xpad->mapping & MAP_SELECT_BUTTON)
+ if (xpad->mapping & MAP_SHARE_BUTTON)
input_set_capability(input_dev, EV_KEY, KEY_RECORD);
} else {
for (i = 0; xpad_btn[i] >= 0; i++)