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authorTakashi Iwai <tiwai@suse.de>2025-08-13 17:36:27 +0200
committerTakashi Iwai <tiwai@suse.de>2025-08-13 17:40:41 +0200
commit23cbfd6fed78715459a4395c034c4e76b8c85320 (patch)
treed91112770bff666c2349b9f58347f91da53b2aa3
parentb26e2afb3834d4a61ce54c8484ff6014bef0b4b7 (diff)
ALSA: azt3328: Put __maybe_unused for inline functions for gameport
Some inline functions are unused depending on kconfig, and the recent change for clang builds made those handled as errors with W=1. For avoiding pitfalls, mark those with __maybe_unused attributes. Link: https://patch.msgid.link/20250813153628.12303-1-tiwai@suse.de Signed-off-by: Takashi Iwai <tiwai@suse.de>
-rw-r--r--sound/pci/azt3328.c8
1 files changed, 4 insertions, 4 deletions
diff --git a/sound/pci/azt3328.c b/sound/pci/azt3328.c
index 4418b9ae33e6..b33344f65b8c 100644
--- a/sound/pci/azt3328.c
+++ b/sound/pci/azt3328.c
@@ -412,25 +412,25 @@ snd_azf3328_ctrl_outl(const struct snd_azf3328 *chip, unsigned reg, u32 value)
outl(value, chip->ctrl_io + reg);
}
-static inline void
+static inline void __maybe_unused
snd_azf3328_game_outb(const struct snd_azf3328 *chip, unsigned reg, u8 value)
{
outb(value, chip->game_io + reg);
}
-static inline void
+static inline void __maybe_unused
snd_azf3328_game_outw(const struct snd_azf3328 *chip, unsigned reg, u16 value)
{
outw(value, chip->game_io + reg);
}
-static inline u8
+static inline u8 __maybe_unused
snd_azf3328_game_inb(const struct snd_azf3328 *chip, unsigned reg)
{
return inb(chip->game_io + reg);
}
-static inline u16
+static inline u16 __maybe_unused
snd_azf3328_game_inw(const struct snd_azf3328 *chip, unsigned reg)
{
return inw(chip->game_io + reg);