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authorChristian Gmeiner <cgmeiner@igalia.com>2024-11-18 23:19:47 +0100
committerGreg Kroah-Hartman <gregkh@linuxfoundation.org>2025-02-21 14:01:45 +0100
commit1c5673a2c8926adbb61f340c779b28e18188a8cd (patch)
tree0386e7aea21f53c6df71960e5e96d2f60627146a
parent549b4664fb7257ad0ab1e0e0a5726b190f44b800 (diff)
drm/v3d: Stop active perfmon if it is being destroyed
commit 21f1435b1e6b012a07c42f36b206d2b66fc8f13b upstream. If the active performance monitor (`v3d->active_perfmon`) is being destroyed, stop it first. Currently, the active perfmon is not stopped during destruction, leaving the `v3d->active_perfmon` pointer stale. This can lead to undefined behavior and instability. This patch ensures that the active perfmon is stopped before being destroyed, aligning with the behavior introduced in commit 7d1fd3638ee3 ("drm/v3d: Stop the active perfmon before being destroyed"). Cc: stable@vger.kernel.org # v5.15+ Fixes: 26a4dc29b74a ("drm/v3d: Expose performance counters to userspace") Signed-off-by: Christian Gmeiner <cgmeiner@igalia.com> Signed-off-by: MaĆ­ra Canal <mcanal@igalia.com> Link: https://patchwork.freedesktop.org/patch/msgid/20241118221948.1758130-1-christian.gmeiner@gmail.com Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
-rw-r--r--drivers/gpu/drm/v3d/v3d_perfmon.c5
1 files changed, 5 insertions, 0 deletions
diff --git a/drivers/gpu/drm/v3d/v3d_perfmon.c b/drivers/gpu/drm/v3d/v3d_perfmon.c
index e3013ac3a5c2..1abfd738a601 100644
--- a/drivers/gpu/drm/v3d/v3d_perfmon.c
+++ b/drivers/gpu/drm/v3d/v3d_perfmon.c
@@ -384,6 +384,7 @@ int v3d_perfmon_destroy_ioctl(struct drm_device *dev, void *data,
{
struct v3d_file_priv *v3d_priv = file_priv->driver_priv;
struct drm_v3d_perfmon_destroy *req = data;
+ struct v3d_dev *v3d = v3d_priv->v3d;
struct v3d_perfmon *perfmon;
mutex_lock(&v3d_priv->perfmon.lock);
@@ -393,6 +394,10 @@ int v3d_perfmon_destroy_ioctl(struct drm_device *dev, void *data,
if (!perfmon)
return -EINVAL;
+ /* If the active perfmon is being destroyed, stop it first */
+ if (perfmon == v3d->active_perfmon)
+ v3d_perfmon_stop(v3d, perfmon, false);
+
v3d_perfmon_put(perfmon);
return 0;