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authormarcus <marcus>2004-04-15 11:24:00 +0000
committermarcus <marcus>2004-04-15 11:24:00 +0000
commit9f18e710e24a963acd2445b2dfb7a2b5d85633c1 (patch)
treed1acfad97f42dc9f4d9509a5e101c2862773343c /task/ia32-cmain.c
parent9718cb3f5e0586e3454239d87573667b73855110 (diff)
2004-04-15 Marcus Brinkmann <marcus@gnu.org>
* Initial check-in.
Diffstat (limited to 'task/ia32-cmain.c')
-rw-r--r--task/ia32-cmain.c112
1 files changed, 112 insertions, 0 deletions
diff --git a/task/ia32-cmain.c b/task/ia32-cmain.c
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+/* ia32-cmain.c - Startup code for the ia32.
+ Copyright (C) 2003 Free Software Foundation, Inc.
+ Written by Marcus Brinkmann.
+
+ This file is part of the GNU Hurd.
+
+ The GNU Hurd is free software; you can redistribute it and/or
+ modify it under the terms of the GNU General Public License as
+ published by the Free Software Foundation; either version 2, or (at
+ your option) any later version.
+
+ The GNU Hurd is distributed in the hope that it will be useful, but
+ WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with this program; if not, write to the Free Software
+ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111, USA. */
+
+#if HAVE_CONFIG_H
+#include <config.h>
+#endif
+
+#include <alloca.h>
+#include <stdint.h>
+
+#include <l4/globals.h>
+#include <l4/init.h>
+#include <l4/stubs.h>
+#include <l4/stubs-init.h>
+
+#include "task.h"
+
+
+/* Initialize libl4, setup the argument vector, and pass control over
+ to the main function. */
+void
+cmain (void)
+{
+ int argc = 0;
+ char **argv = 0;
+
+ l4_init ();
+ l4_init_stubs ();
+
+ argc = 1;
+ argv = alloca (sizeof (char *) * 2);
+ argv[0] = program_name;
+ argv[1] = 0;
+
+ /* Now invoke the main function. */
+ main (argc, argv);
+
+ /* Never reached. */
+}
+
+
+#define __thread_stack_pointer() ({ \
+ void *__sp__; \
+ __asm__ ("movl %%esp, %0" : "=r" (__sp__)); \
+ __sp__; \
+})
+
+
+#define __thread_set_stack_pointer(sp) ({ \
+ __asm__ ("movl %0, %%esp" : : "r" (sp)); \
+})
+
+
+/* Switch execution transparently to thread TO. The thread FROM,
+ which must be the current thread, will be halted. */
+void
+switch_thread (l4_thread_id_t from, l4_thread_id_t to)
+{
+ void *current_stack;
+ /* FIXME: Figure out how much we need. Probably only one return
+ address. */
+ char small_sub_stack[16];
+ unsigned int i;
+
+/* FIXME: FROM is an argument to force gcc to evaluate it before the
+ thread switch. Maybe this can be done better, but it's
+ magical, so be careful. */
+
+ /* Save the machine context. */
+ __asm__ __volatile__ ("pusha");
+ __asm__ __volatile__ ("pushf");
+
+ /* Start the TO thread. It will be eventually become a clone of our
+ thread. */
+ current_stack = __thread_stack_pointer ();
+ l4_start_sp_ip (to, (l4_word_t) current_stack,
+ (l4_word_t) &&thread_switch_entry);
+
+ /* We need a bit of extra space on the stack for
+ l4_thread_switch. */
+ __thread_set_stack_pointer (small_sub_stack);
+
+ /* We can't use while(1), because then gcc will become clever and
+ optimize away everything after thread_switch_entry. */
+ for (i = 1; i; i++)
+ l4_thread_switch (to);
+
+ thread_switch_entry:
+ /* Restore the machine context. */
+ __asm__ __volatile__ ("popf");
+ __asm__ __volatile__ ("popa");
+
+ /* The thread TO continues here. */
+ l4_stop (from);
+}