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diff --git a/elf/rtld.c b/elf/rtld.c
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+/* Run time dynamic linker.
+Copyright (C) 1995 Free Software Foundation, Inc.
+This file is part of the GNU C Library.
+
+The GNU C Library is free software; you can redistribute it and/or
+modify it under the terms of the GNU Library General Public License as
+published by the Free Software Foundation; either version 2 of the
+License, or (at your option) any later version.
+
+The GNU C Library is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+Library General Public License for more details.
+
+You should have received a copy of the GNU Library General Public
+License along with the GNU C Library; see the file COPYING.LIB. If
+not, write to the Free Software Foundation, Inc., 675 Mass Ave,
+Cambridge, MA 02139, USA. */
+
+#include <link.h>
+#include "dynamic-link.h"
+#include <stddef.h>
+#include <stdlib.h>
+#include <unistd.h>
+
+
+#ifdef RTLD_START
+RTLD_START
+#else
+#error "sysdeps/MACHINE/dl-machine.h fails to define RTLD_START"
+#endif
+
+/* System-specific function to do initial startup for the dynamic linker.
+ After this, file access calls and getenv must work. This is responsible
+ for setting _dl_secure if we need to be secure (e.g. setuid),
+ and for setting _dl_argc and _dl_argv, and then calling _dl_main. */
+extern Elf32_Addr _dl_sysdep_start (void **start_argptr,
+ void (*dl_main) (const Elf32_Phdr *phdr,
+ Elf32_Word phent,
+ Elf32_Addr *user_entry));
+
+int _dl_secure;
+int _dl_argc;
+char **_dl_argv;
+
+struct r_debug dl_r_debug;
+
+static void dl_main (const Elf32_Phdr *phdr,
+ Elf32_Word phent,
+ Elf32_Addr *user_entry);
+
+Elf32_Addr
+_dl_start (void *arg)
+{
+ Elf32_Addr rtld_loadaddr;
+ Elf32_Dyn *dynamic_section;
+ Elf32_Dyn *dynamic_info[DT_NUM];
+
+ /* Figure out the run-time load address of the dynamic linker itself. */
+ rtld_loadaddr = elf_machine_load_address ();
+
+ /* Read our own dynamic section and fill in the info array.
+ Conveniently, the first element of the GOT contains the
+ offset of _DYNAMIC relative to the run-time load address. */
+ dynamic_section = (void *) rtld_loadaddr + *elf_machine_got ();
+ elf_get_dynamic_info (dynamic_section, dynamic_info);
+
+#ifdef ELF_MACHINE_BEFORE_RTLD_RELOC
+ ELF_MACHINE_BEFORE_RTLD_RELOC (dynamic_info);
+#endif
+
+ /* Relocate ourselves so we can do normal function calls and
+ data access using the global offset table. */
+ {
+ Elf32_Addr resolve (const Elf32_Sym **ref)
+ {
+ assert ((*ref)->st_shndx != SHN_UNDEF);
+ return rtld_loadaddr;
+ }
+ elf_dynamic_relocate (dynamic_info, rtld_loadaddr, 0, resolve);
+ }
+
+ /* Now life is sane; we can call functions and access global data.
+ Set up to use the operating system facilities, and find out from
+ the operating system's program loader where to find the program
+ header table in core. */
+
+ dl_r_debug.r_ldbase = rtld_loadaddr; /* Record our load address. */
+
+ /* Call the OS-dependent function to set up life so we can do things like
+ file access. It will call `dl_main' (below) to do all the real work
+ of the dynamic linker, and then unwind our frame and run the user
+ entry point on the same stack we entered on. */
+ return _dl_sysdep_start (&arg, &dl_main);
+}
+
+
+/* Now life is peachy; we can do all normal operations.
+ On to the real work. */
+
+void _start (void);
+
+static void
+dl_main (const Elf32_Phdr *phdr,
+ Elf32_Word phent,
+ Elf32_Addr *user_entry)
+{
+ void doit (void)
+ {
+ const Elf32_Phdr *ph;
+ struct link_map *l;
+ const char *interpreter_name;
+ int lazy;
+
+ if (*user_entry == (Elf32_Addr) &_start)
+ {
+ /* Ho ho. We are not the program interpreter! We are the program
+ itself! This means someone ran ld.so as a command. Well, that
+ might be convenient to do sometimes. We support it by
+ interpreting the args like this:
+
+ ld.so PROGRAM ARGS...
+
+ The first argument is the name of a file containing an ELF
+ executable we will load and run with the following arguments. To
+ simplify life here, PROGRAM is searched for using the normal rules
+ for shared objects, rather than $PATH or anything like that. We
+ just load it and use its entry point; we don't pay attention to
+ its PT_INTERP command (we are the interpreter ourselves). This is
+ an easy way to test a new ld.so before installing it. */
+ if (_dl_argc < 2)
+ _dl_sysdep_fatal ("\
+Usage: ld.so EXECUTABLE-FILE [ARGS-FOR-PROGRAM...]\n\
+You have invoked `ld.so', the helper program for shared library executables.\n\
+This program usually lives in the file `/lib/ld.so', and special directives\n\
+in executable files using ELF shared libraries tell the system's program\n\
+loader to load the helper program from this file. This helper program loads\n\
+the shared libraries needed by the program executable, prepares the program\n\
+to run, and runs it. You may invoke this helper program directly from the\n\
+command line to load and run an ELF executable file; this is like executing\n\
+that file itself, but always uses this helper program from the file you\n\
+specified, instead of the helper program file specified in the executable\n\
+file you run. This is mostly of use for maintainers to test new versions\n\
+of this helper program; chances are you did not intend to run this program.\n"
+ );
+
+ interpreter_name = _dl_argv[0];
+ --_dl_argc;
+ ++_dl_argv;
+ l = _dl_map_object (NULL, _dl_argv[0], user_entry);
+ phdr = l->l_phdr;
+ phent = l->l_phnum;
+ l->l_type = lt_executable;
+ l->l_libname = (char *) "";
+ }
+ else
+ {
+ /* Create a link_map for the executable itself.
+ This will be what dlopen on "" returns. */
+ l = _dl_new_object ((char *) "", "", lt_executable);
+ l->l_phdr = phdr;
+ l->l_phnum = phent;
+ interpreter_name = 0;
+ }
+
+ /* Scan the program header table for the dynamic section. */
+ for (ph = phdr; ph < &phdr[phent]; ++ph)
+ switch (ph->p_type)
+ {
+ case PT_DYNAMIC:
+ /* This tells us where to find the dynamic section,
+ which tells us everything we need to do. */
+ l->l_ld = (void *) ph->p_vaddr;
+ break;
+ case PT_INTERP:
+ /* This "interpreter segment" was used by the program loader to
+ find the program interpreter, which is this program itself, the
+ dynamic linker. We note what name finds us, so that a future
+ dlopen call or DT_NEEDED entry, for something that wants to link
+ against the dynamic linker as a shared library, will know that
+ the shared object is already loaded. */
+ interpreter_name = (void *) ph->p_vaddr;
+ break;
+ }
+ assert (interpreter_name); /* How else did we get here? */
+
+ /* Extract the contents of the dynamic section for easy access. */
+ elf_get_dynamic_info (l->l_ld, l->l_info);
+ /* Set up our cache of pointers into the hash table. */
+ _dl_setup_hash (l);
+
+ if (l->l_info[DT_DEBUG])
+ /* There is a DT_DEBUG entry in the dynamic section. Fill it in
+ with the run-time address of the r_debug structure, which we
+ will set up later to communicate with the debugger. */
+ l->l_info[DT_DEBUG]->d_un.d_ptr = (Elf32_Addr) &dl_r_debug;
+
+ l = _dl_new_object ((char *) interpreter_name, interpreter_name,
+ lt_interpreter);
+
+ /* Now process all the DT_NEEDED entries and map in the objects.
+ Each new link_map will go on the end of the chain, so we will
+ come across it later in the loop to map in its dependencies. */
+ for (l = _dl_loaded; l; l = l->l_next)
+ {
+ if (l->l_info[DT_NEEDED])
+ {
+ const char *strtab
+ = (void *) l->l_addr + l->l_info[DT_STRTAB]->d_un.d_ptr;
+ const Elf32_Dyn *d;
+ for (d = l->l_ld; d->d_tag != DT_NULL; ++d)
+ if (d->d_tag == DT_NEEDED)
+ _dl_map_object (l, strtab + d->d_un.d_val, NULL);
+ }
+ l->l_deps_loaded = 1;
+ }
+
+ l = _dl_loaded->l_next;
+ assert (l->l_type == lt_interpreter);
+ if (l->l_opencount == 0)
+ {
+ /* No DT_NEEDED entry referred to the interpreter object itself.
+ Remove it from the maps we will use for symbol resolution. */
+ l->l_prev->l_next = l->l_next;
+ if (l->l_next)
+ l->l_next->l_prev = l->l_prev;
+ }
+
+ lazy = _dl_secure || *(getenv ("LD_BIND_NOW") ?: "");
+
+ /* Now we have all the objects loaded. Relocate them all.
+ We do this in reverse order so that copy relocs of earlier
+ objects overwrite the data written by later objects. */
+ l = _dl_loaded;
+ while (l->l_next)
+ l = l->l_next;
+ do
+ {
+ _dl_relocate_object (l, lazy);
+ l = l->l_prev;
+ } while (l);
+
+ /* Tell the debugger where to find the map of loaded objects. */
+ dl_r_debug.r_version = 1 /* R_DEBUG_VERSION XXX */;
+ dl_r_debug.r_map = _dl_loaded;
+ dl_r_debug.r_brk = (Elf32_Addr) &_dl_r_debug_state;
+}
+ const char *errstring;
+ int err;
+
+ err = _dl_catch_error (&errstring, &doit);
+ if (errstring)
+ _dl_sysdep_fatal (_dl_argv[0] ?: "<program name unknown>",
+ ": error in loading shared libraries\n",
+ errstring, err ? ": " : NULL,
+ err ? strerror (err) : NULL, NULL);
+
+ /* Once we return, _dl_sysdep_start will invoke
+ the DT_INIT functions and then *USER_ENTRY. */
+}
+
+/* This function exists solely to have a breakpoint set on it by the
+ debugger. */
+void
+_dl_r_debug_state (void)
+{
+}