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Diffstat (limited to 'kern/thread.c')
-rw-r--r--kern/thread.c194
1 files changed, 111 insertions, 83 deletions
diff --git a/kern/thread.c b/kern/thread.c
index 4449fe8c..0532321b 100644
--- a/kern/thread.c
+++ b/kern/thread.c
@@ -291,10 +291,10 @@ static thread_dtor_fn_t thread_dtors[THREAD_KEYS_MAX] __read_mostly;
* List of threads pending for destruction by the reaper.
*/
static struct mutex thread_reap_lock;
-static struct condition thread_reap_condition;
+static struct condition thread_reap_cond;
static struct list thread_reap_list;
-struct thread_reap_waiter {
+struct thread_zombie {
struct list node;
struct thread *thread;
};
@@ -1473,12 +1473,18 @@ thread_init(struct thread *thread, void *stack, const struct thread_attr *attr,
cpumap_copy(&thread->cpumap, cpumap);
thread_init_sched(thread, attr->priority);
memset(thread->tsd, 0, sizeof(thread->tsd));
+ mutex_init(&thread->join_lock);
+ condition_init(&thread->join_cond);
+ thread->exited = 0;
thread->task = task;
thread->stack = stack;
strlcpy(thread->name, attr->name, sizeof(thread->name));
thread->fn = fn;
thread->arg = arg;
+ if (attr->flags & THREAD_ATTR_DETACHED)
+ thread->flags |= THREAD_DETACHED;
+
/*
* This call may initialize thread-local data, do it once the thread is
* mostly initialized.
@@ -1493,74 +1499,11 @@ thread_init(struct thread *thread, void *stack, const struct thread_attr *attr,
return 0;
}
-static struct thread_runq *
-thread_lock_runq(struct thread *thread, unsigned long *flags)
-{
- struct thread_runq *runq;
-
- assert(thread != thread_self());
-
- for (;;) {
- runq = thread->runq;
-
- spinlock_lock_intr_save(&runq->lock, flags);
-
- if (runq == thread->runq)
- return runq;
-
- spinlock_unlock_intr_restore(&runq->lock, *flags);
- }
-}
-
-static void
-thread_unlock_runq(struct thread_runq *runq, unsigned long flags)
-{
- spinlock_unlock_intr_restore(&runq->lock, flags);
-}
-
-static void
-thread_destroy(struct thread *thread)
-{
- struct thread_runq *runq;
- unsigned long flags, state;
- unsigned int i;
- void *ptr;
-
- do {
- runq = thread_lock_runq(thread, &flags);
- state = thread->state;
- thread_unlock_runq(runq, flags);
- } while (state != THREAD_DEAD);
-
- i = 0;
-
- while (i < thread_nr_keys) {
- if ((thread->tsd[i] == NULL)
- || (thread_dtors[i] == NULL))
- continue;
-
- /*
- * Follow the POSIX description of TSD: set the key to NULL before
- * calling the destructor and repeat as long as it's not NULL.
- */
- ptr = thread->tsd[i];
- thread->tsd[i] = NULL;
- thread_dtors[i](ptr);
-
- if (thread->tsd[i] == NULL)
- i++;
- }
-
- task_remove_thread(thread->task, thread);
- kmem_cache_free(&thread_stack_cache, thread->stack);
- kmem_cache_free(&thread_cache, thread);
-}
-
static void
thread_reap(void *arg)
{
- struct thread_reap_waiter *tmp;
- struct list waiters;
+ struct thread_zombie *zombie;
+ struct list zombies;
(void)arg;
@@ -1568,17 +1511,17 @@ thread_reap(void *arg)
mutex_lock(&thread_reap_lock);
while (list_empty(&thread_reap_list))
- condition_wait(&thread_reap_condition, &thread_reap_lock);
+ condition_wait(&thread_reap_cond, &thread_reap_lock);
- list_set_head(&waiters, &thread_reap_list);
+ list_set_head(&zombies, &thread_reap_list);
list_init(&thread_reap_list);
mutex_unlock(&thread_reap_lock);
- while (!list_empty(&waiters)) {
- tmp = list_first_entry(&waiters, struct thread_reap_waiter, node);
- list_remove(&tmp->node);
- thread_destroy(tmp->thread);
+ while (!list_empty(&zombies)) {
+ zombie = list_first_entry(&zombies, struct thread_zombie, node);
+ list_remove(&zombie->node);
+ thread_join(zombie->thread);
}
}
@@ -1593,7 +1536,7 @@ thread_setup_reaper(void)
int error;
mutex_init(&thread_reap_lock);
- condition_init(&thread_reap_condition);
+ condition_init(&thread_reap_cond);
list_init(&thread_reap_list);
thread_attr_init(&attr, "x15_thread_reap");
@@ -1835,35 +1778,120 @@ error_thread:
void
thread_exit(void)
{
- struct thread_reap_waiter waiter;
+ struct thread_zombie zombie;
struct thread_runq *runq;
struct thread *thread;
unsigned long flags;
thread = thread_self();
- waiter.thread = thread;
- mutex_lock(&thread_reap_lock);
+ if (thread_test_flag(thread, THREAD_DETACHED)) {
+ zombie.thread = thread;
+
+ mutex_lock(&thread_reap_lock);
+ list_insert_tail(&thread_reap_list, &zombie.node);
+ condition_signal(&thread_reap_cond);
+ mutex_unlock(&thread_reap_lock);
+ }
- list_insert_tail(&thread_reap_list, &waiter.node);
- condition_signal(&thread_reap_condition);
+ mutex_lock(&thread->join_lock);
+ thread->exited = 1;
+ condition_signal(&thread->join_cond);
/*
* Disable preemption before releasing the mutex to make sure the current
* thread becomes dead as soon as possible. This is important because the
- * reaper thread actively polls the thread state before destroying it.
+ * joining thread actively polls the thread state before destroying it.
*/
thread_preempt_disable();
- mutex_unlock(&thread_reap_lock);
+ mutex_unlock(&thread->join_lock);
runq = thread_runq_local();
spinlock_lock_intr_save(&runq->lock, &flags);
thread->state = THREAD_DEAD;
- runq = thread_runq_schedule(runq, thread);
- panic("thread: dead thread running");
+ thread_runq_schedule(runq, thread);
+ panic("thread: dead thread walking");
+}
+
+static struct thread_runq *
+thread_lock_runq(struct thread *thread, unsigned long *flags)
+{
+ struct thread_runq *runq;
+
+ assert(thread != thread_self());
+
+ for (;;) {
+ runq = thread->runq;
+
+ spinlock_lock_intr_save(&runq->lock, flags);
+
+ if (runq == thread->runq)
+ return runq;
+
+ spinlock_unlock_intr_restore(&runq->lock, *flags);
+ }
+}
+
+static void
+thread_unlock_runq(struct thread_runq *runq, unsigned long flags)
+{
+ spinlock_unlock_intr_restore(&runq->lock, flags);
+}
+
+static void
+thread_destroy(struct thread *thread)
+{
+ struct thread_runq *runq;
+ unsigned long flags, state;
+ unsigned int i;
+ void *ptr;
+
+ do {
+ runq = thread_lock_runq(thread, &flags);
+ state = thread->state;
+ thread_unlock_runq(runq, flags);
+ } while (state != THREAD_DEAD);
+
+ i = 0;
+
+ while (i < thread_nr_keys) {
+ if ((thread->tsd[i] == NULL)
+ || (thread_dtors[i] == NULL))
+ continue;
+
+ /*
+ * Follow the POSIX description of TSD: set the key to NULL before
+ * calling the destructor and repeat as long as it's not NULL.
+ */
+ ptr = thread->tsd[i];
+ thread->tsd[i] = NULL;
+ thread_dtors[i](ptr);
+
+ if (thread->tsd[i] == NULL)
+ i++;
+ }
+
+ task_remove_thread(thread->task, thread);
+ kmem_cache_free(&thread_stack_cache, thread->stack);
+ kmem_cache_free(&thread_cache, thread);
+}
+
+void
+thread_join(struct thread *thread)
+{
+ assert(thread != thread_self());
+
+ mutex_lock(&thread->join_lock);
+
+ while (!thread->exited)
+ condition_wait(&thread->join_cond, &thread->join_lock);
+
+ mutex_unlock(&thread->join_lock);
+
+ thread_destroy(thread);
}
void