diff options
author | Richard Braun <rbraun@sceen.net> | 2018-01-06 23:28:08 +0100 |
---|---|---|
committer | Richard Braun <rbraun@sceen.net> | 2018-01-06 23:28:08 +0100 |
commit | a97a2bc6f1c24851ef19600a7bd15b211137abfe (patch) | |
tree | da6532992f523df92a642031eda4cc8750398a2b /kern/sleepq.h | |
parent | a56a2183e428ef806225482eff5b44da9b79e306 (diff) |
kern/sleepq: fix signal behaviour
In order to correctly implement the behaviour of condition_signal, which
must wake up at least one waiting thread if there's any, sleepq_signal
wakes up the oldest waiter and shifts it.
The FIFO behaviour is removed from the specification, as the only user
which relied on it was a previous condition variable implementation.
Diffstat (limited to 'kern/sleepq.h')
-rw-r--r-- | kern/sleepq.h | 8 |
1 files changed, 2 insertions, 6 deletions
diff --git a/kern/sleepq.h b/kern/sleepq.h index 827d0436..007e3f2f 100644 --- a/kern/sleepq.h +++ b/kern/sleepq.h @@ -105,8 +105,6 @@ bool sleepq_empty(const struct sleepq *sleepq); * released, e.g. if a single thread is waiting and another signals * the queue, the queue is not immediately considered empty. * - * Threads are queued in FIFO order. - * * When bounding the duration of the wait, the caller must pass an absolute * time in ticks, and ERROR_TIMEDOUT is returned if that time is reached * before the sleep queue is signalled. @@ -124,10 +122,8 @@ int sleepq_timedwait(struct sleepq *sleepq, const char *wchan, uint64_t ticks); * acquired) when waiting, and acquired in order to signal it, * wake-ups are serialized and cannot be missed. * - * Threads are queued in FIFO order, which means signalling a sleep - * queue multiple times always awakens the same thread, regardless - * of new waiters, as long as that thread didn't reacquire the - * sleep queue. + * At least one thread is awaken if any threads are waiting on the sleep + * queue. * * A broadcast differs only by also making all currently waiting threads * pending for wake-up. As with sleepq_signal, a single thread may be |