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path: root/drivers/media/platform/vsp1/vsp1_entity.h
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2016-09-19[media] vsp1: fix CodingStyle violations on multi-line commentsMauro Carvalho Chehab
Several multi-line comments added at the vsp1 patch series violate the Kernel CodingStyle. Fix them. Signed-off-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
2016-09-19[media] v4l: vsp1: Determine partition requirements for scaled imagesKieran Bingham
The partition algorithm needs to determine the capabilities of each entity in the pipeline to identify the correct maximum partition width. Extend the vsp1 entity operations to provide a max_width operation and use this call to calculate the number of partitions that will be processed by the algorithm. Gen 2 hardware does not require multiple partitioning, and as such will always return a single partition. Signed-off-by: Kieran Bingham <kieran+renesas@bingham.xyz> Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com> Acked-by: Niklas Söderlund <niklas.soderlund+renesas@ragnatech.se> Signed-off-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
2016-09-19[media] v4l: vsp1: Replace .set_memory() with VSP1_ENTITY_PARAMS_PARTITIONLaurent Pinchart
The new VSP1_ENTITY_PARAMS_PARTITION configuration parameters type covers all registers that need to be configured for every partition. This prepares for support of image partitioning, and replaces the .set_memory() operation as the memory registers take different values for every partition. Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com> Signed-off-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
2016-09-19[media] v4l: vsp1: Pass parameter type to entity configuration operationLaurent Pinchart
Replace the current boolean parameter (full / !full) with an explicit enum. - VSP1_ENTITY_PARAMS_INIT for parameters to be configured at pipeline initialization time only (V4L2 stream on or DRM atomic update) - VSP1_ENTITY_PARAMS_RUNTIME for all parameters that can be freely modified at runtime (through V4L2 controls) This will allow future extensions when implementing image partitioning support. Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com> Acked-by: Niklas Söderlund <niklas.soderlund+renesas@ragnatech.se> Signed-off-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
2016-09-19[media] v4l: vsp1: Protect against race conditions between get and set formatLaurent Pinchart
The subdev userspace API isn't serialized in the core, serialize access to formats and selection rectangles in the driver. Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com> Acked-by: Niklas Söderlund <niklas.soderlund+renesas@ragnatech.se> Signed-off-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
2016-06-28[media] v4l: vsp1: Support runtime modification of controlsLaurent Pinchart
Controls are applied to the hardware in the configure operation of the VSP entities, which is only called when starting the video stream. To enable runtime modification of controls we need to call the configure operations for every frame. Doing so is currently not safe, as most parameters shouldn't be modified during streaming. Furthermore the configure operation can sleep, preventing it from being called from the frame completion interrupt handler for the next frame. Fix this by adding an argument to the configure operation to tell entities whether to perform a full configuration (as done now) or a partial runtime configuration. In the latter case the operation will only configure the subset of parameters related to runtime-configurable controls, and won't be allowed to sleep when doing so. Because partial reconfiguration can depend on parameters computed when performing a full configuration, the core guarantees that the configure operation will always be called with full and partial modes in that order at stream start. Entities thus don't have to duplicate configuration steps in the full and partial code paths. This change affects the VSP driver core only, all entities return immediately from the configure operation when called for a partial runtime configuration. Entities will be modified one by one in further commits. Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com> Signed-off-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
2016-06-28[media] v4l: vsp1: Add Cubic Look Up Table (CLU) supportLaurent Pinchart
The CLU processing block is a 2D/3D lookup table that converts the input three color component data into desired three color components using a lookup table. Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com> Signed-off-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
2016-06-28[media] v4l: vsp1: Set entities functionsLaurent Pinchart
Initialize the function field of all subdev entities instantiated by the driver. This gets rids of multiple warnings printed by the media controller core. Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com> Signed-off-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
2016-06-17[media] v4l: vsp1: Make vsp1_entity_get_pad_compose() more genericLaurent Pinchart
Turn the helper into a function that can retrieve crop and compose selection rectangles. Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com> Signed-off-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
2016-06-17[media] v4l: vsp1: Add output node value to routing tableLaurent Pinchart
The output node value indicates the value to be used in a sampling point register to use the node as the source of histogram data. Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com> Signed-off-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
2016-04-13[media] v4l: vsp1: Factorize frame size enumeration codeLaurent Pinchart
Most of the entities can't perform scaling and implement the same frame size enumeration function. Factorize the code into a single implementation. Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com> Signed-off-by: Mauro Carvalho Chehab <mchehab@osg.samsung.com>
2016-04-13[media] v4l: vsp1: Factorize media bus codes enumeration codeLaurent Pinchart
Most of the entities can't perform format conversion and implement the same media bus enumeration function. Factorize the code into a single implementation. Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com> Signed-off-by: Mauro Carvalho Chehab <mchehab@osg.samsung.com>
2016-04-13[media] v4l: vsp1: Factorize get pad format codeLaurent Pinchart
All entities implement the same get pad format handler, factorize it into a common function. Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com> Signed-off-by: Mauro Carvalho Chehab <mchehab@osg.samsung.com>
2016-04-13[media] v4l: vsp1: Pass pipe pointer to entity configure functionsLaurent Pinchart
Pass the pipe explicitly instead of retrieving it through media entities. This decouples device state stored in the pipeline from the active state stored in entities, preparing for dynamic pipeline creation. Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com> Signed-off-by: Mauro Carvalho Chehab <mchehab@osg.samsung.com>
2016-04-13[media] v4l: vsp1: Pass display list explicitly to configure functionsLaurent Pinchart
Modules write register values to the active display list pointed to by the pipeline. In order to support preparing display lists ahead of time, pass them explicitly to all configuration functions. Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com> Signed-off-by: Mauro Carvalho Chehab <mchehab@osg.samsung.com>
2016-04-13[media] v4l: vsp1: Create a new configure operation to setup modulesLaurent Pinchart
The subdev s_stream operation is abused as a generic way to setup modules at every frame. Move the code out to a new VSP1 entity configure operation. Most modules now have an empty s_stream operation that can be removed. The only exception is the WPF module that needs to perform hardware configuration when stopping the stream. The code can be simplified accordingly as we know that that operation never fails. Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com> Signed-off-by: Mauro Carvalho Chehab <mchehab@osg.samsung.com>
2016-04-13[media] v4l: vsp1: Store active selection rectangles in a pad config structureLaurent Pinchart
Use the pad config structure part of the vsp1_entity to store all active pad selection rectangles. This generalizes the code to operate on pad config structures. Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com> Signed-off-by: Mauro Carvalho Chehab <mchehab@osg.samsung.com>
2016-04-13[media] v4l: vsp1: Store active formats in a pad config structureLaurent Pinchart
Add a pad config structure field to the vsp1_entity structure and use it to store all active pad formats. This generalizes the code to operate on pad config structures. Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com> Signed-off-by: Mauro Carvalho Chehab <mchehab@osg.samsung.com>
2016-04-13[media] v4l: vsp1: Implement and use the subdev pad::init_cfg configurationLaurent Pinchart
Turn the custom formats initialization function into a standard pad::init_cfg handler and use it in subdevs instead of initializing formats in the subdev open handler. This makes the subdev open handler empty, so remove it. Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com> Signed-off-by: Mauro Carvalho Chehab <mchehab@osg.samsung.com>
2016-04-13[media] v4l: vsp1: Consolidate entity ops in a struct vsp1_entity_operationsLaurent Pinchart
Entities have two operations, a destroy operation stored directly in vsp1_entity and a set_memory operation stored in a vsp1_rwpf_operations structure. Move the two to a more generic vsp1_entity_operations structure that will serve to implement additional operations. Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com> Signed-off-by: Mauro Carvalho Chehab <mchehab@osg.samsung.com>
2016-04-13[media] v4l: vsp1: Move subdev initialization code to vsp1_entity_init()Laurent Pinchart
Don't duplicate the code in every module driver, centralize it in a single place. Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com> Signed-off-by: Mauro Carvalho Chehab <mchehab@osg.samsung.com>
2016-04-13[media] v4l: vsp1: Remove unneeded entity streaming flagLaurent Pinchart
The flag is set but never read, remove it. Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com> Signed-off-by: Mauro Carvalho Chehab <mchehab@osg.samsung.com>
2016-04-13[media] v4l: vsp1: Don't setup control handler when starting streamingLaurent Pinchart
The control handler set operations don't program the hardware anymore, there's thus no need to call them when starting the stream. Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com> Signed-off-by: Mauro Carvalho Chehab <mchehab@osg.samsung.com>
2016-04-13[media] v4l: vsp1: Store the display list manager in the WPFLaurent Pinchart
Each WPF can process display lists independently, move the manager to the WPF to reflect that and prepare for display list support for non-DRM pipelines. Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com> Signed-off-by: Mauro Carvalho Chehab <mchehab@osg.samsung.com>
2016-04-13[media] v4l: vsp1: Use pipeline display list to decide how to write to modulesLaurent Pinchart
This allows getting rid of the vsp1_device::use_dl field. Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com> Signed-off-by: Mauro Carvalho Chehab <mchehab@osg.samsung.com>
2016-02-19[media] v4l: vsp1: Don't validate links when the userspace API is disabledLaurent Pinchart
As the pipeline is configured internally by the driver when the userspace API is disabled its configuration can be trusted and link validation isn't needed. Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com> Signed-off-by: Mauro Carvalho Chehab <mchehab@osg.samsung.com>
2016-02-19[media] v4l: vsp1: Make number of BRU inputs configurableLaurent Pinchart
The R-Car Gen3 family has 5-inputs BRUs, support them by making the number of BRU inputs configurable. As the driver assumes that the number of BRU inputs is equal to the number of RPFs, replace the BRU_MAX_INPUTS macro with VSP1_MAX_RPF to make the assumption apparent. Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com> Signed-off-by: Mauro Carvalho Chehab <mchehab@osg.samsung.com>
2016-02-19[media] v4l: vsp1: Move entity route setup function to vsp1_entity.cLaurent Pinchart
The function will be used by the DU code, move it out of vsp1_video.c. Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com> Signed-off-by: Mauro Carvalho Chehab <mchehab@osg.samsung.com>
2016-02-19[media] v4l: vsp1: Move vsp1_video pointer from vsp1_entity to vsp1_rwpfLaurent Pinchart
Only RPFs and WPFs can be associated with video nodes, don't waste memory by storing the video pointer in all entities. Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com> Signed-off-by: Mauro Carvalho Chehab <mchehab@osg.samsung.com>
2015-07-17[media] v4l: vsp1: Don't sleep in atomic contextLaurent Pinchart
The vsp1_entity_is_streaming() function is called in atomic context when queuing buffers, and sleeps due to a mutex. As the mutex just protects access to one structure field, fix this by replace the mutex with a spinlock. Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com> Signed-off-by: Mauro Carvalho Chehab <mchehab@osg.samsung.com>
2015-03-23[media] v4l2-subdev: replace v4l2_subdev_fh by v4l2_subdev_pad_configHans Verkuil
If a subdevice pad op is called from a bridge driver, then there is no v4l2_subdev_fh struct that can be passed to the subdevice. This made it hard to use such subdevs from a bridge driver. This patch replaces the v4l2_subdev_fh pointer by a v4l2_subdev_pad_config pointer in the pad ops. This allows bridge drivers to use the various try_ pad ops by creating a v4l2_subdev_pad_config struct and passing it along to the pad op. The v4l2_subdev_get_try_* macros had to be changed because of this, so I also took the opportunity to use the full name of the v4l2_subdev_get_try_* functions in the __V4L2_SUBDEV_MK_GET_TRY macro arguments: if you now do 'git grep v4l2_subdev_get_try_format' you will actually find the header where it is defined. One remark regarding the drivers/staging/media/davinci_vpfe patches: the *_init_formats() functions assumed that fh could be NULL. However, that's not true for this driver, it's always set. This is almost certainly a copy and paste from the omap3isp driver. I've updated the code to reflect the fact that fh is never NULL. Signed-off-by: Hans Verkuil <hans.verkuil@cisco.com> Acked-by: Lad, Prabhakar <prabhakar.csengg@gmail.com> Tested-by: Lad, Prabhakar <prabhakar.csengg@gmail.com> Acked-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Acked-by: Sakari Ailus <sakari.ailus@linux.intel.com> Acked-by: Sylwester Nawrocki <s.nawrocki@samsung.com> Signed-off-by: Mauro Carvalho Chehab <mchehab@osg.samsung.com>
2014-07-17[media] v4l: vsp1: Setup control handler automatically at stream on timeLaurent Pinchart
When setting a control directly on a subdev node the VSP1 driver doesn't guarantee that the device is powered on. This leads to crashes when the control handlers writes to hardware registers. One easy way to fix this is to ensure that the device gets powered on when a subdev node is opened. However, this consumes power unnecessarily, as there's no need to power the device on when setting formats on the pipeline. Furthermore, control handler setup at entity init time suffers from the same problem as the device isn't powered on easier. Fix this by extend the entity base object to setup the control handler automatically when starting the stream. Entities must then skip writing to registers in the set control handler when not streaming, which can be tested with the new vsp1_entity_is_streaming() helper function. Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com> Signed-off-by: Mauro Carvalho Chehab <m.chehab@samsung.com>
2014-07-17[media] v4l: vsp1: Cleanup video nodes at removal timeLaurent Pinchart
Video nodes created and initialized in the RPF and WPF init code paths are never unregistered, and the related resources (videobuf alloc context and media entity) never released. Fix this by storing a pointer to the vsp1_video object in vsp1_entity and calling vsp1_video_cleanup() from vsp1_entity_destroy(). This also allows simplifying the init error code paths. Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com> Signed-off-by: Mauro Carvalho Chehab <m.chehab@samsung.com>
2014-04-23[media] v4l: vsp1: Add BRU supportLaurent Pinchart
The Blend ROP Unit performs blending and ROP operations for up to four sources. Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com> Signed-off-by: Mauro Carvalho Chehab <m.chehab@samsung.com>
2014-04-23[media] v4l: vsp1: Support multi-input entitiesLaurent Pinchart
Rework the route configuration code to support entities with multiple sink pads. Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com> Signed-off-by: Mauro Carvalho Chehab <m.chehab@samsung.com>
2014-03-12[media] v4l: vsp1: Update copyright noticeLaurent Pinchart
The "Renesas Corporation" listed in the copyright notice doesn't exist. Replace it with "Renesas Electronics Corporation" and update the copyright years. Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com> Signed-off-by: Mauro Carvalho Chehab <m.chehab@samsung.com>
2013-12-11[media] v4l: vsp1: Add LUT supportLaurent Pinchart
The Look-Up Table looks up values in 8-bit indexed tables separately for each color component. Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com> Signed-off-by: Mauro Carvalho Chehab <m.chehab@samsung.com>
2013-12-11[media] v4l: vsp1: Add SRU supportLaurent Pinchart
The Super Resolution Unit performs super resolution processing with optional upscaling by a factor of two. Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com> Signed-off-by: Mauro Carvalho Chehab <m.chehab@samsung.com>
2013-12-11[media] v4l: vsp1: Add HST and HSI supportLaurent Pinchart
The Hue Saturation value Transform and Hue Saturation value Inverse transform entities convert from RGB to HSV and back. Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com> Signed-off-by: Mauro Carvalho Chehab <m.chehab@samsung.com>
2013-08-18[media] v4l: Renesas R-Car VSP1 driverLaurent Pinchart
The VSP1 is a video processing engine that includes a blender, scalers, filters and statistics computation. Configurable data path routing logic allows ordering the internal blocks in a flexible way. Due to the configurable nature of the pipeline the driver implements the media controller API and doesn't use the V4L2 mem-to-mem framework, even though the device usually operates in memory to memory mode. Only the read pixel formatters, up/down scalers, write pixel formatters and LCDC interface are supported at this stage. Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com> Acked-by: Sakari Ailus <sakari.ailus@iki.fi> Signed-off-by: Mauro Carvalho Chehab <m.chehab@samsung.com>