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path: root/drivers/gpu/drm/virtio/virtgpu_submit.c
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2023-08-01drm/virtio: Support sync objectsDmitry Osipenko
Add sync object DRM UAPI support to VirtIO-GPU driver. Sync objects support is needed by native context VirtIO-GPU Mesa drivers, it also will be used by Venus and Virgl contexts. Reviewed-by; Emil Velikov <emil.velikov@collabora.com> Signed-off-by: Dmitry Osipenko <dmitry.osipenko@collabora.com> Tested-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com> # amdgpu nctx Tested-by: Rob Clark <robdclark@gmail.com> # freedreno nctx Reviewed-by: Rob Clark <robdclark@gmail.com> Acked-by: Gurchetan Singh <gurchetansingh@chromium.org> Acked-by: Gerd Hoffmann <kraxel@redhat.com> Link: https://patchwork.freedesktop.org/patch/msgid/20230416115237.798604-4-dmitry.osipenko@collabora.com
2023-07-09drm/virtio: Conditionally allocate virtio_gpu_fenceGurchetan Singh
We don't want to create a fence for every command submission. It's only necessary when userspace provides a waitable token for submission. This could be: 1) bo_handles, to be used with VIRTGPU_WAIT 2) out_fence_fd, to be used with dma_fence apis 3) a ring_idx provided with VIRTGPU_CONTEXT_PARAM_POLL_RINGS_MASK + DRM event API 4) syncobjs in the future The use case for just submitting a command to the host, and expecting no response. For example, gfxstream has GFXSTREAM_CONTEXT_PING that just wakes up the host side worker threads. There's also CROSS_DOMAIN_CMD_SEND which just sends data to the Wayland server. This prevents the need to signal the automatically created virtio_gpu_fence. In addition, VIRTGPU_EXECBUF_RING_IDX is checked when creating a DRM event object. VIRTGPU_CONTEXT_PARAM_POLL_RINGS_MASK is already defined in terms of per-context rings. It was theoretically possible to create a DRM event on the global timeline (ring_idx == 0), if the context enabled DRM event polling. However, that wouldn't work and userspace (Sommelier). Explicitly disallow it for clarity. Signed-off-by: Gurchetan Singh <gurchetansingh@chromium.org> Reviewed-by: Dmitry Osipenko <dmitry.osipenko@collabora.com> Tested-by: Dmitry Osipenko <dmitry.osipenko@collabora.com> Signed-off-by: Dmitry Osipenko <dmitry.osipenko@collabora.com> # edited coding style Link: https://patchwork.freedesktop.org/patch/msgid/20230707213124.494-1-gurchetansingh@chromium.org
2023-06-03drm/virtio: Wait for each dma-fence of in-fence array individuallyDmitry Osipenko
Use dma-fence-unwrap API for waiting each dma-fence of the in-fence array individually. Sync file's in-fence array always has a non-matching fence context ID, which doesn't allow to skip waiting of fences with a matching context ID in a case of a merged sync file fence. Suggested-by: Rob Clark <robdclark@gmail.com> Reviewed-by: Emil Velikov <emil.velikov@collabora.com> Tested-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com> Signed-off-by: Dmitry Osipenko <dmitry.osipenko@collabora.com> Link: https://patchwork.freedesktop.org/patch/msgid/20230416115237.798604-3-dmitry.osipenko@collabora.com
2023-06-03drm/virtio: Refactor and optimize job submission code pathDmitry Osipenko
Move virtio_gpu_execbuffer_ioctl() into separate virtgpu_submit.c file, refactoring and optimizing the code along the way to ease addition of new features to the ioctl. The optimization is done by using optimal ordering of the job's submission steps, reducing code path from the start of the ioctl to the point of pushing job to virtio queue. Job's initialization is now performed before in-fence is awaited and out-fence setup is made after sending out job to virtio. Reviewed-by: Rob Clark <robdclark@gmail.com> Reviewed-by: Emil Velikov <emil.velikov@collabora.com> Tested-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com> Signed-off-by: Dmitry Osipenko <dmitry.osipenko@collabora.com> Link: https://patchwork.freedesktop.org/patch/msgid/20230416115237.798604-2-dmitry.osipenko@collabora.com