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path: root/drivers/gpu/drm/msm/adreno
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2017-01-13drm/msm: fix potential null ptr issue in non-iommu caseRob Clark
Fixes: 9cb07b099fb ("drm/msm: support multiple address spaces") Reported-by: Riku Voipio <riku.voipio@linaro.org> Signed-off-by: Rob Clark <robdclark@gmail.com>
2016-12-29drm/msm: Ensure that the hardware write pointer is validJordan Crouse
Currently the value written to CP_RB_WPTR is calculated on the fly as (rb->next - rb->start). But as the code is designed rb->next is wrapped before writing the commands so if a series of commands happened to fit perfectly in the ringbuffer, rb->next would end up being equal to rb->size / 4 and thus result in an out of bounds address to CP_RB_WPTR. The easiest way to fix this is to mask WPTR when writing it to the hardware; it makes the hardware happy and the rest of the ringbuffer math appears to work and there isn't any point in upsetting anything. Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org> [squash in is_power_of_2() check] Signed-off-by: Rob Clark <robdclark@gmail.com>
2016-11-28drm/msm: gpu: Add support for the GPMUJordan Crouse
Most 5XX targets have GPMU (Graphics Power Management Unit) that handles a lot of the heavy lifting for power management including thermal and limits management and dynamic power collapse. While the GPMU itself is optional, it is usually nessesary to hit aggressive power targets. The GPMU firmware needs to be loaded into the GPMU at init time via a shared hardware block of registers. Using the GPU to write the microcode is more efficient than using the CPU so at first load create an indirect buffer that can be executed during subsequent initalization sequences. After loading the GPMU gets initalized through a shared register interface and then we mostly get out of its way and let it do its thing. Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org> Signed-off-by: Rob Clark <robdclark@gmail.com>
2016-11-28drm/msm: gpu: Add A5XX target supportJordan Crouse
Add support for the A5XX family of Adreno GPUs. Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org> Signed-off-by: Rob Clark <robdclark@gmail.com>
2016-11-28drm/msm: Disable interrupts during initJordan Crouse
Disable the interrupt during the init sequence to avoid having interrupts fired for errors and other things that we are not ready to handle while initializing. Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org> Signed-off-by: Rob Clark <robdclark@gmail.com>
2016-11-28drm/msm: gpu: Add OUT_TYPE4 and OUT_TYPE7Jordan Crouse
Add helper functions for TYPE4 and TYPE7 ME opcodes that replace TYPE0 and TYPE3 starting with the A5XX targets. Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org> Signed-off-by: Rob Clark <robdclark@gmail.com>
2016-11-28drm/msm: Add adreno_gpu_write64()Jordan Crouse
Add a new generic function to write a "64" bit value. This isn't actually a 64 bit operation, it just writes the upper and lower 32 bit of a 64 bit value to a specified LO and HI register. If a particular target doesn't support one of the registers it can mark that register as SKIP and writes/reads from that register will be quietly dropped. This can be immediately put in place for the ringbuffer base and the RPTR address. Both writes are converted to use adreno_gpu_write64() with their respective high and low registers and the high register appropriately marked as SKIP for both 32 bit targets (a3xx and a4xx). When a5xx comes it will define valid target registers for the 'hi' option and everything else will just work. Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org> Signed-off-by: Rob Clark <robdclark@gmail.com>
2016-11-28drm/msm: gpu Add new gpu register read/write functionsJordan Crouse
Add some new functions to manipulate GPU registers. gpu_read64 and gpu_write64 can read/write a 64 bit value to two 32 bit registers. For 4XX and older these are normally perfcounter registers, but future targets will use 64 bit addressing so there will be many more spots where a 64 bit read and write are needed. gpu_rmw() does a read/modify/write on a 32 bit register given a mask and bits to OR in. Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org> Signed-off-by: Rob Clark <robdclark@gmail.com>
2016-11-28drm/msm: gpu: Return error on hw_init failureJordan Crouse
When the GPU hardware init function fails (like say, ME_INIT timed out) return error instead of blindly continuing on. This gives us a small chance of saving the system before it goes boom. Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org> Signed-off-by: Rob Clark <robdclark@gmail.com>
2016-11-28drm/msm: gpu: Cut down the list of "generic" registers to the ones we useJordan Crouse
There are very few register accesses in the common code. Cut down the list of common registers to just those that are used. This saves const space and saves us the effort of maintaining registers for A3XX and A4XX that don't exist or are unused. Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org> Signed-off-by: Rob Clark <robdclark@gmail.com>
2016-11-28drm/msm: update generated headersRob Clark
Pull in a5xx registers. Signed-off-by: Rob Clark <robdclark@gmail.com>
2016-11-28drm/msm/adreno: move scratch register dumping to per-gen codeRob Clark
Scratch registers move, annoyingly enough, in a5xx. Move to per-generation aNxx_recover() fxn. Signed-off-by: Rob Clark <robdclark@gmail.com>
2016-11-28drm/msm: convert iova to 64bRob Clark
For a5xx the gpu is 64b so we need to change iova to 64b everywhere. On the display side, iova is still 32b so it can ignore the upper bits. (Although all the armv8 devices have an iommu that can map 64b pa to 32b iova.) Signed-off-by: Rob Clark <robdclark@gmail.com>
2016-11-27drm/msm: support multiple address spacesRob Clark
We can have various combinations of 64b and 32b address space, ie. 64b CPU but 32b display and gpu, or 64b CPU and GPU but 32b display. So best to decouple the device iova's from mmap offset. Signed-off-by: Rob Clark <robdclark@gmail.com>
2016-10-24drm/msm/adreno: move function declarations to header fileBaoyou Xie
We get 2 warnings when building kernel with W=1: drivers/gpu/drm/msm/adreno/a3xx_gpu.c:535:17: warning: no previous prototype for 'a3xx_gpu_init' [-Wmissing-prototypes] drivers/gpu/drm/msm/adreno/a4xx_gpu.c:624:17: warning: no previous prototype for 'a4xx_gpu_init' [-Wmissing-prototypes] In fact, both functions are declared in drivers/gpu/drm/msm/adreno/adreno_device.c, but should be declared in a header file. So this patch moves both function declarations to drivers/gpu/drm/msm/adreno/adreno_gpu.h. Signed-off-by: Baoyou Xie <baoyou.xie@linaro.org> Reviewed-by: Arnd Bergmann <arnd@arndb.de> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch> Link: http://patchwork.freedesktop.org/patch/msgid/1477127865-9381-1-git-send-email-baoyou.xie@linaro.org
2016-07-16drm/msm: deal with arbitrary # of cmd buffersRob Clark
For some optimizations coming on the userspace side, splitting larger draw or gmem cmds into multiple cmdstream buffers, we need to support much more than the previous small/arbitrary limit. Signed-off-by: Rob Clark <robdclark@gmail.com>
2016-07-16drm/msm: change gem->vmap() to get/putRob Clark
Before we can add vmap shrinking, we really need to know which vmap'ings are currently being used. So switch to get/put interface. Stubbed put fxns for now. Signed-off-by: Rob Clark <robdclark@gmail.com>
2016-06-04drm/msm: deal with exhausted vmap space betterRob Clark
Some, but not all, callers of obj->vmap() would check if return IS_ERR(). So let's actually return an error if vmap() fails. And fixup the call-sites that were not handling this properly. Signed-off-by: Rob Clark <robdclark@gmail.com>
2016-05-08drm/msm: drop return from gpu->submit()Rob Clark
At this point, there is nothing left to fail. And submit already has a fence assigned and is added to the submit_list. Any problems from here on out are asynchronous (ie. hangcheck/recovery). Signed-off-by: Rob Clark <robdclark@gmail.com>
2016-05-08drm/msm: fix ->last_fence() after recoverRob Clark
It is no longer true that we discard all in-flight submits on recover (these days we only discard the first one that hung). After the first re-submitted batch completes it would overwrite the fence with a correct value, but there would be a window of time which showed all re-submitted batches as already complete. Signed-off-by: Rob Clark <robdclark@gmail.com>
2016-05-08drm/msm: 'struct fence' conversionRob Clark
Signed-off-by: Rob Clark <robdclark@gmail.com>
2016-05-08drm/msm: introduce msm_fence_contextRob Clark
Better encapsulate the per-timeline stuff into fence-context. For now there is just a single fence-context, but eventually we'll also have one per-CRTC to enable fully explicit fencing. Signed-off-by: Rob Clark <robdclark@gmail.com>
2016-03-03drm/msm/adreno: remove duplicate adreno_hw_init() callRob Clark
Not sure where it came from, but seem unintentional. And also not needed on a420, so let's just drop it. Signed-off-by: Rob Clark <robdclark@gmail.com>
2016-03-03drm/msm: add timestamp paramRob Clark
We need this for GL_TIMESTAMP queries. Note: currently only supported on a4xx.. a3xx doesn't have this always-on counter. I think we could emulate it with the one CP counter that is available, but for now it is of limited usefulness on a3xx (since we can't seem to do time-elapsed queries in any sane way with the existing firmware on a3xx, and if you are trying to do profiling on a tiler you want time-elapsed). We can add that later if it becomes useful. Signed-off-by: Rob Clark <robdclark@gmail.com>
2016-03-03drm/msm/adreno: print details in case of a protect fault interruptCraig Stout
Signed-off-by: Craig Stout <cstout@chromium.org> Signed-off-by: Rob Clark <robdclark@gmail.com>
2016-03-03drm/msm/adreno: get CP_RPTR from register instead of shadow memoryCraig Stout
As described in the downstream/kgsl driver: Sometimes the RPTR shadow memory is unreliable causing timeouts in adreno_idle(). Read it directly from the register instead. Signed-off-by: Craig Stout <cstout@chromium.org> Signed-off-by: Rob Clark <robdclark@gmail.com>
2016-03-03drm/msm/adreno: add adreno430 power controlCraig Stout
Signed-off-by: Craig Stout <cstout@chromium.org> Signed-off-by: Rob Clark <robdclark@gmail.com>
2016-03-03drm/msm/adreno: support for adreno 430.Craig Stout
Signed-off-by: Craig Stout <cstout@chromium.org> Signed-off-by: Rob Clark <robdclark@gmail.com>
2016-03-03drm/msm: update generated headersRob Clark
Pull in additional regs needed for a430, etc. Signed-off-by: Rob Clark <robdclark@gmail.com>
2016-02-11drm/msm: add max-freq gpu param to uapiRob Clark
We need this in userspace for interpreting some of the perf ctrs. Note possibly not quite sufficient if we had some frequency mgmt approach other than race-to-idle. Not really sure what the best thing to do if we did. Although displaying results as a percentage of max frequence seems sensible(ish) if we did. Signed-off-by: Rob Clark <robdclark@gmail.com> Signed-off-by: Dave Airlie <airlied@redhat.com>
2015-12-14drm/msm/adreno: Remove CONFIG_OF checksArchit Taneja
Remove CONFIG_OF checks in adreno_device.c. The downstream bus scaling stuff is included only when CONFIG_OF is not set. So, remove that too. Signed-off-by: Archit Taneja <architt@codeaurora.org> Signed-off-by: Rob Clark <robdclark@gmail.com>
2015-10-22drm/msm: update generated headersRob Clark
Signed-off-by: Rob Clark <robdclark@gmail.com>
2015-08-15drm/msm: update generated headersRob Clark
Signed-off-by: Rob Clark <robdclark@gmail.com>
2015-06-11drm/msm: workaround for missing irq on a306/8x16Rob Clark
Signed-off-by: Rob Clark <robdclark@gmail.com>
2015-06-11drm/msm: adreno a306 supportRob Clark
As found in apq8016 (used in DragonBoard 410c) and msm8916. Note that numerically a306 is actually 307 (since a305c already claimed 306). Nice and confusing. Signed-off-by: Rob Clark <robdclark@gmail.com>
2015-06-11drm/msm: clarify downstream bus scalingRob Clark
A few spots in the driver have support for downstream android CONFIG_MSM_BUS_SCALING. This is mainly to simplify backporting the driver for various devices which do not have sufficient upstream kernel support. But the intentionally dead code seems to cause some confusion. Rename the #define to make this more clear. Signed-off-by: Rob Clark <robdclark@gmail.com>
2015-06-11drm/msm: update generated headersRob Clark
Signed-off-by: Rob Clark <robdclark@gmail.com>
2015-06-11drm/msm/adreno: dump scratch regs and other info on hangRob Clark
Dump a bit more info when the GPU hangs, without having hang_debug enabled (which dumps a *lot* of registers). Also dump the scratch registers, as they are useful for determining where in the cmdstream the GPU hung (and they seem always safe to read when GPU has hung). Note that the freedreno gallium driver emits increasing counter values to SCRATCH6 (to identify tile #) and SCRATCH7 (to identify draw #), so these two in particular can be used to "triangulate" where in the cmdstream the GPU hung. Signed-off-by: Rob Clark <robdclark@gmail.com>
2015-05-15drm/msm: fix locking inconsistencies in gpu->destroy()Rob Clark
In error paths, this was being called without struct_mutex held. Leading to panics like: msm 1a00000.qcom,mdss_mdp: No memory protection without IOMMU Kernel panic - not syncing: BUG! CPU: 0 PID: 1409 Comm: cat Not tainted 4.0.0-dirty #4 Hardware name: Qualcomm Technologies, Inc. APQ 8016 SBC (DT) Call trace: [<ffffffc000089c78>] dump_backtrace+0x0/0x118 [<ffffffc000089da0>] show_stack+0x10/0x20 [<ffffffc0006686d4>] dump_stack+0x84/0xc4 [<ffffffc0006678b4>] panic+0xd0/0x210 [<ffffffc0003e1ce4>] drm_gem_object_free+0x5c/0x60 [<ffffffc000402870>] adreno_gpu_cleanup+0x60/0x80 [<ffffffc0004035a0>] a3xx_destroy+0x20/0x70 [<ffffffc0004036f4>] a3xx_gpu_init+0x84/0x108 [<ffffffc0004018b8>] adreno_load_gpu+0x58/0x190 [<ffffffc000419dac>] msm_open+0x74/0x88 [<ffffffc0003e0a48>] drm_open+0x168/0x400 [<ffffffc0003e7210>] drm_stub_open+0xa8/0x118 [<ffffffc0001a0e84>] chrdev_open+0x94/0x198 [<ffffffc000199f88>] do_dentry_open+0x208/0x310 [<ffffffc00019a4c4>] vfs_open+0x44/0x50 [<ffffffc0001aa26c>] do_last.isra.14+0x2c4/0xc10 [<ffffffc0001aac38>] path_openat+0x80/0x5e8 [<ffffffc0001ac354>] do_filp_open+0x2c/0x98 [<ffffffc00019b60c>] do_sys_open+0x13c/0x228 [<ffffffc00019b72c>] SyS_openat+0xc/0x18 CPU1: stopping But there isn't any particularly good reason to hold struct_mutex for teardown, so just standardize on calling it without the mutex held and use the _unlocked() versions for GEM obj unref'ing Signed-off-by: Rob Clark <robdclark@gmail.com>
2015-02-01drm/msm: update generated headersRob Clark
Resync from rnndb database, to pull in register defines for: * eDP * HDMI/HDCP * mdp4/mdp5 YUV support * mdp5 hw cursor support Signed-off-by: Rob Clark <robdclark@gmail.com>
2014-12-17drm/msm: Deletion of unnecessary checks before the function call ↵Markus Elfring
"release_firmware" The release_firmware() function tests whether its argument is NULL and then returns immediately. Thus the test around the call is not needed. This issue was detected by using the Coccinelle software. Signed-off-by: Markus Elfring <elfring@users.sourceforge.net> Reviewed-by: Thierry Reding <treding@nvidia.com> Signed-off-by: Rob Clark <robdclark@gmail.com>
2014-11-16drm/msm: a4xx support for msm-drmAravind Ganesan
Added a4xx GPU support. Signed-off-by: Aravind Ganesan <aravindg@codeaurora.org> Signed-off-by: Rob Clark <robdclark@gmail.com>
2014-11-16drm/msm: Handle register offset differences between a3xx and a4xxAravind Ganesan
Register offsets have changed between a3xx and a4xx GPUs. To be able access these registers in common code, we create a lookup table, and set of read-write APIs to access the register through the lookup table. Signed-off-by: Aravind Ganesan <aravindg@codeaurora.org> [robclark: remove REG_ADRENO_UNDEFINED, just use zero, and minor tweaks for latest generated headers] Signed-off-by: Rob Clark <robdclark@gmail.com>
2014-11-16drm/msm: update generated headersRob Clark
Signed-off-by: Rob Clark <robdclark@gmail.com>
2014-11-16drm/msm/adreno: slight init order cleanupRob Clark
Move anything that can fail after call to base class msm_gpu_init(). This way, if we fail, active_list has already been initialized so we don't trip 'WARN_ON(!list_empty(&gpu->active_list))' in msm_gpu_cleanup(). Signed-off-by: Rob Clark <robdclark@gmail.com>
2014-09-10drm/msm/adreno: push dump/show stuff to base classRob Clark
Add ptr to list of interesting registers to 'struct adreno_gpu' and use that to move most of the debugfs show and register dump bits down into adreno_gpu. This will avoid duplication as support for additional adreno generations is added. Signed-off-by: Rob Clark <robdclark@gmail.com>
2014-09-10drm/msm/adreno: bit of init refactoringRob Clark
Push a few bits down into adreno_gpu so they won't have to be duplicated as support for additional adreno generations is added. Signed-off-by: Rob Clark <robdclark@gmail.com>
2014-09-10drm/msm/adreno: move decision about what gpu to to loadRob Clark
Move this into into adreno_device, and decide based on gpu revision rather than just assuming a3xx. Signed-off-by: Rob Clark <robdclark@gmail.com>
2014-09-10drm/msm/adreno: split adreno device out into it's own fileRob Clark
We'd rather not duplicate these parts as support for additional gpu generations is added. Signed-off-by: Rob Clark <robdclark@gmail.com>
2014-09-10drm/msm: update generated headersRob Clark
In particular, pick up the definitions for a handful of LVDS related registers. Signed-off-by: Rob Clark <robdclark@gmail.com>