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path: root/drivers/gpu/drm/msm/adreno/adreno_gpu.c
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2017-10-28drm/msm: Make the value of RB_CNTL (almost) genericJordan Crouse
We use a global ringbuffer size and block size for all targets and at least for 5XX preemption we need to know the value the RB_CNTL in several locations so it makes sense to calculate it once and use it everywhere. The only monkey wrench is that we need to disable the RPTR shadow for A430 targets but that only needs to be done once and doesn't affect A5XX so we can or in the value at init time. Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org> Signed-off-by: Rob Clark <robdclark@gmail.com>
2017-10-28drm/msm: Shadow current pointer in the ring until command is completeJordan Crouse
Add a shadow pointer to track the current command being written into the ring. Don't commit it as 'cur' until the command is submitted. Because 'cur' is used to construct the software copy of the wptr this ensures that somebody peeking in on the ring doesn't assume that a command is inflight while it is being written. This isn't a huge deal with a single ring (though technically the hangcheck could assume the system is prematurely busy when it isn't) but it will be rather important for preemption where the decision to preempt is based on a non-empty ringbuffer. Without a shadow an aggressive preemption scheme could assume that the ringbuffer is non empty and switch to it before the CPU is done writing the command and boom. Even though preemption won't be supported for all targets because of the way the code is organized it is simpler to make this generic for all targets. The extra load for non-preemption targets should be minimal. Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org> Signed-off-by: Rob Clark <robdclark@gmail.com>
2017-10-28drm/msm: Add a parameter query for the number of ringbuffersJordan Crouse
In order to manage ringbuffer priority to its fullest userspace should know how many ringbuffers it has to work with. Add a parameter to return the number of active rings. Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org> Signed-off-by: Rob Clark <robdclark@gmail.com>
2017-10-28drm/msm: Support multiple ringbuffersJordan Crouse
Add the infrastructure to support the idea of multiple ringbuffers. Assign each ringbuffer an id and use that as an index for the various ring specific operations. The biggest delta is to support legacy fences. Each fence gets its own sequence number but the legacy functions expect to use a unique integer. To handle this we return a unique identifier for each submission but map it to a specific ring/sequence under the covers. Newer users use a dma_fence pointer anyway so they don't care about the actual sequence ID or ring. The actual mechanics for multiple ringbuffers are very target specific so this code just allows for the possibility but still only defines one ringbuffer for each target family. Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org> Signed-off-by: Rob Clark <robdclark@gmail.com>
2017-10-28drm/msm: Move memptrs to msm_gpuJordan Crouse
When we move to multiple ringbuffers we're going to store the data in the memptrs on a per-ring basis. In order to prepare for that move the current memptrs from the adreno namespace into msm_gpu. This is way cleaner and immediately lets us kill off some sub functions so there is much less cost later when we do move to per-ring structs. Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org> Signed-off-by: Rob Clark <robdclark@gmail.com>
2017-10-28drm/msm/adreno: deal with linux-firmware fw pathsRob Clark
When firmware was added to linux-firmware, it was put in a qcom sub- directory, unlike what we'd been using before. For a300_pfp.fw and a300_pm4.fw symlinks were created, but we'd prefer not to have to do this in the future. So add support to look in both places when loading firmware. Signed-off-by: Rob Clark <robdclark@gmail.com>
2017-10-28drm/msm/adreno: split out helper to load fwRob Clark
Prep work for the next patch. Signed-off-by: Rob Clark <robdclark@gmail.com>
2017-10-28drm/msm/adreno: load gpu at probe/bind timeRob Clark
Previously, in an effort to defer initializing the gpu until firmware was available (ie. rootfs mounted), the gpu was not loaded at when the subdevice was bound. Which resulted that clks/etc were requested in a place that devm couldn't really help unwind if something failed. Instead move request_firmware() to gpu->hw_init() and construct the gpu earlier in adreno_bind(). To avoid the rest of the driver needing to be aware of a gpu that hasn't managed to load firmware and hw_init() yet, stash the gpu ptr in the adreno device's drvdata, and don't set priv->gpu() until hw_init() succeeds. Signed-off-by: Rob Clark <robdclark@gmail.com>
2017-08-22drm/msm: Add a helper function for in-kernel buffer allocationsJordan Crouse
Nearly all of the buffer allocations for kernel allocate an buffer object, virtual address and GPU iova at the same time. Make a helper function to handle the details. Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org> [dropped msm_fbdev conversion to new helper, since it interferes with display-handover work, where we want to separate allocation and mapping] Signed-off-by: Rob Clark <robdclark@gmail.com>
2017-08-22drm/msm: Attach the GPU MMU when it is createdJordan Crouse
Currently the GPU MMU is attached in the adreno_gpu code but as more and more of the GPU initialization moves to the generic GPU path we have a need to map and use GPU memory earlier and earlier. There isn't any reason to defer attaching the MMU until later so attach it right after the address space is created so it can be used immediately. Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org> Signed-off-by: Rob Clark <robdclark@gmail.com>
2017-08-01drm/msm/adreno: Prevent unclocked access when retrieving timestampsArchit Taneja
msm_gpu's get_timestamp() op (called by the MSM_GET_PARAM ioctl) can result in register accesses. We need our power domain and clocks to be active for that. Make sure they are enabled here. Signed-off-by: Archit Taneja <architt@codeaurora.org> Signed-off-by: Rob Clark <robdclark@gmail.com>
2017-06-17drm/msm: Separate locking of buffer resources from struct_mutexSushmita Susheelendra
Buffer object specific resources like pages, domains, sg list need not be protected with struct_mutex. They can be protected with a buffer object level lock. This simplifies locking and makes it easier to avoid potential recursive locking scenarios for SVM involving mmap_sem and struct_mutex. This also removes unnecessary serialization when creating buffer objects, and also between buffer object creation and GPU command submission. Signed-off-by: Sushmita Susheelendra <ssusheel@codeaurora.org> [robclark: squash in handling new locking for shrinker] Signed-off-by: Rob Clark <robdclark@gmail.com>
2017-06-16drm/msm: pass address-space to _get_iova() and friendsRob Clark
No functional change, that will come later. But this will make it easier to deal with dynamically created address spaces (ie. per- process pagetables for gpu). Signed-off-by: Rob Clark <robdclark@gmail.com>
2017-06-16drm/msm: fix locking inconsistency for gpu->hw_init()Rob Clark
Most, but not all, paths where calling the with struct_mutex held. The fast-path in msm_gem_get_iova() (plus some sub-code-paths that only run the first time) was masking this issue. So lets just always hold struct_mutex for hw_init(). And sprinkle some WARN_ON()'s and might_lock() to avoid this sort of problem in the future. Signed-off-by: Rob Clark <robdclark@gmail.com>
2017-06-16drm/msm: Remove memptrs->wptrJordan Crouse
memptrs->wptr seems to be unused. Remove it to avoid confusing the upcoming preemption code. Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org> Signed-off-by: Rob Clark <robdclark@gmail.com>
2017-06-16drm/msm: Add a struct to pass configuration to msm_gpu_init()Jordan Crouse
The amount of information that we need to pass into msm_gpu_init() is steadily increasing, so add a new struct to stabilize the function call and make it easier to add new configuration down the line. Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org> Signed-off-by: Rob Clark <robdclark@gmail.com>
2017-04-08drm/msm: Hard code the GPU "slow frequency"Jordan Crouse
Some A3XX and A4XX GPU targets required that the GPU clock be programmed to a non zero value when it was disabled so 27Mhz was chosen as the "invalid" frequency. Even though newer targets do not have the same clock restrictions we still write 27Mhz on clock disable and expect the clock subsystem to round down to zero. For unknown reasons even though the slow clock speed is always 27Mhz and it isn't actually a functional level the legacy device tree frequency tables always defined it and then did gymnastics to work around it. Instead of playing the same silly games just hard code the "slow" clock speed in the code as 27MHz and save ourselves a bit of infrastructure. Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org> Signed-off-by: Rob Clark <robdclark@gmail.com>
2017-04-08drm/msm: Add MSM_PARAM_GMEM_BASEJordan Crouse
User space needs to know where the GMEM whole starts so that they can set up the addressing correctly. Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org> Signed-off-by: Rob Clark <robdclark@gmail.com>
2017-04-08drm/msm: Reference count address spacesJordan Crouse
There are reasons for a memory object to outlive the file descriptor that created it and so the address space that a buffer object is attached to must also outlive the file descriptor. Reference count the address space so that it can remain viable until all the objects have released their addresses. Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org> Signed-off-by: Rob Clark <robdclark@gmail.com>
2017-04-08drm/msm: Make sure to detach the MMU during GPU cleanupJordan Crouse
We should be detaching the MMU before destroying the address space. To do this cleanly, the detach has to happen in adreno_gpu_cleanup() because it needs access to structs in adreno_gpu.c. Plus it is better symmetry to have the attach and detach at the same code level. Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org> Signed-off-by: Rob Clark <robdclark@gmail.com>
2017-04-08drm/msm/adreno: reset ringbuffer in hw_initRob Clark
We need to do this also in resume path when we need to re-hw_init(). Signed-off-by: Rob Clark <robdclark@gmail.com>
2017-04-08drm/msm/gpu: use pm-runtimeRob Clark
We need to use pm-runtime properly when IOMMU is using device_link() to control it's own clocks. Signed-off-by: Rob Clark <robdclark@gmail.com>
2017-04-08drm/msm/gpu: move suspend/resume into debugfs->showRob Clark
Each of the per-generation callbacks was doing this. Lets just simplify and move it into toplevel show() fxn. Signed-off-by: Rob Clark <robdclark@gmail.com>
2017-02-06drm/msm: drop quirks bindingRob Clark
This was never documented or used in upstream dtb. It is used by downstream bindings from android device kernels. But the quirks are a property of the gpu revision, and as such are redundant to be listed separately in dt. Instead, move the quirks to the device table. Signed-off-by: Rob Clark <robdclark@gmail.com> Reviewed-by: Eric Anholt <eric@anholt.net>
2017-01-13drm/msm: fix potential null ptr issue in non-iommu caseRob Clark
Fixes: 9cb07b099fb ("drm/msm: support multiple address spaces") Reported-by: Riku Voipio <riku.voipio@linaro.org> Signed-off-by: Rob Clark <robdclark@gmail.com>
2016-12-29drm/msm: Ensure that the hardware write pointer is validJordan Crouse
Currently the value written to CP_RB_WPTR is calculated on the fly as (rb->next - rb->start). But as the code is designed rb->next is wrapped before writing the commands so if a series of commands happened to fit perfectly in the ringbuffer, rb->next would end up being equal to rb->size / 4 and thus result in an out of bounds address to CP_RB_WPTR. The easiest way to fix this is to mask WPTR when writing it to the hardware; it makes the hardware happy and the rest of the ringbuffer math appears to work and there isn't any point in upsetting anything. Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org> [squash in is_power_of_2() check] Signed-off-by: Rob Clark <robdclark@gmail.com>
2016-11-28drm/msm: gpu: Add A5XX target supportJordan Crouse
Add support for the A5XX family of Adreno GPUs. Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org> Signed-off-by: Rob Clark <robdclark@gmail.com>
2016-11-28drm/msm: Disable interrupts during initJordan Crouse
Disable the interrupt during the init sequence to avoid having interrupts fired for errors and other things that we are not ready to handle while initializing. Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org> Signed-off-by: Rob Clark <robdclark@gmail.com>
2016-11-28drm/msm: Add adreno_gpu_write64()Jordan Crouse
Add a new generic function to write a "64" bit value. This isn't actually a 64 bit operation, it just writes the upper and lower 32 bit of a 64 bit value to a specified LO and HI register. If a particular target doesn't support one of the registers it can mark that register as SKIP and writes/reads from that register will be quietly dropped. This can be immediately put in place for the ringbuffer base and the RPTR address. Both writes are converted to use adreno_gpu_write64() with their respective high and low registers and the high register appropriately marked as SKIP for both 32 bit targets (a3xx and a4xx). When a5xx comes it will define valid target registers for the 'hi' option and everything else will just work. Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org> Signed-off-by: Rob Clark <robdclark@gmail.com>
2016-11-28drm/msm: gpu: Return error on hw_init failureJordan Crouse
When the GPU hardware init function fails (like say, ME_INIT timed out) return error instead of blindly continuing on. This gives us a small chance of saving the system before it goes boom. Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org> Signed-off-by: Rob Clark <robdclark@gmail.com>
2016-11-28drm/msm/adreno: move scratch register dumping to per-gen codeRob Clark
Scratch registers move, annoyingly enough, in a5xx. Move to per-generation aNxx_recover() fxn. Signed-off-by: Rob Clark <robdclark@gmail.com>
2016-11-27drm/msm: support multiple address spacesRob Clark
We can have various combinations of 64b and 32b address space, ie. 64b CPU but 32b display and gpu, or 64b CPU and GPU but 32b display. So best to decouple the device iova's from mmap offset. Signed-off-by: Rob Clark <robdclark@gmail.com>
2016-07-16drm/msm: deal with arbitrary # of cmd buffersRob Clark
For some optimizations coming on the userspace side, splitting larger draw or gmem cmds into multiple cmdstream buffers, we need to support much more than the previous small/arbitrary limit. Signed-off-by: Rob Clark <robdclark@gmail.com>
2016-07-16drm/msm: change gem->vmap() to get/putRob Clark
Before we can add vmap shrinking, we really need to know which vmap'ings are currently being used. So switch to get/put interface. Stubbed put fxns for now. Signed-off-by: Rob Clark <robdclark@gmail.com>
2016-06-04drm/msm: deal with exhausted vmap space betterRob Clark
Some, but not all, callers of obj->vmap() would check if return IS_ERR(). So let's actually return an error if vmap() fails. And fixup the call-sites that were not handling this properly. Signed-off-by: Rob Clark <robdclark@gmail.com>
2016-05-08drm/msm: drop return from gpu->submit()Rob Clark
At this point, there is nothing left to fail. And submit already has a fence assigned and is added to the submit_list. Any problems from here on out are asynchronous (ie. hangcheck/recovery). Signed-off-by: Rob Clark <robdclark@gmail.com>
2016-05-08drm/msm: fix ->last_fence() after recoverRob Clark
It is no longer true that we discard all in-flight submits on recover (these days we only discard the first one that hung). After the first re-submitted batch completes it would overwrite the fence with a correct value, but there would be a window of time which showed all re-submitted batches as already complete. Signed-off-by: Rob Clark <robdclark@gmail.com>
2016-05-08drm/msm: 'struct fence' conversionRob Clark
Signed-off-by: Rob Clark <robdclark@gmail.com>
2016-05-08drm/msm: introduce msm_fence_contextRob Clark
Better encapsulate the per-timeline stuff into fence-context. For now there is just a single fence-context, but eventually we'll also have one per-CRTC to enable fully explicit fencing. Signed-off-by: Rob Clark <robdclark@gmail.com>
2016-03-03drm/msm: add timestamp paramRob Clark
We need this for GL_TIMESTAMP queries. Note: currently only supported on a4xx.. a3xx doesn't have this always-on counter. I think we could emulate it with the one CP counter that is available, but for now it is of limited usefulness on a3xx (since we can't seem to do time-elapsed queries in any sane way with the existing firmware on a3xx, and if you are trying to do profiling on a tiler you want time-elapsed). We can add that later if it becomes useful. Signed-off-by: Rob Clark <robdclark@gmail.com>
2016-03-03drm/msm/adreno: get CP_RPTR from register instead of shadow memoryCraig Stout
As described in the downstream/kgsl driver: Sometimes the RPTR shadow memory is unreliable causing timeouts in adreno_idle(). Read it directly from the register instead. Signed-off-by: Craig Stout <cstout@chromium.org> Signed-off-by: Rob Clark <robdclark@gmail.com>
2016-03-03drm/msm/adreno: support for adreno 430.Craig Stout
Signed-off-by: Craig Stout <cstout@chromium.org> Signed-off-by: Rob Clark <robdclark@gmail.com>
2016-02-11drm/msm: add max-freq gpu param to uapiRob Clark
We need this in userspace for interpreting some of the perf ctrs. Note possibly not quite sufficient if we had some frequency mgmt approach other than race-to-idle. Not really sure what the best thing to do if we did. Although displaying results as a percentage of max frequence seems sensible(ish) if we did. Signed-off-by: Rob Clark <robdclark@gmail.com> Signed-off-by: Dave Airlie <airlied@redhat.com>
2015-06-11drm/msm: workaround for missing irq on a306/8x16Rob Clark
Signed-off-by: Rob Clark <robdclark@gmail.com>
2015-06-11drm/msm: clarify downstream bus scalingRob Clark
A few spots in the driver have support for downstream android CONFIG_MSM_BUS_SCALING. This is mainly to simplify backporting the driver for various devices which do not have sufficient upstream kernel support. But the intentionally dead code seems to cause some confusion. Rename the #define to make this more clear. Signed-off-by: Rob Clark <robdclark@gmail.com>
2015-06-11drm/msm/adreno: dump scratch regs and other info on hangRob Clark
Dump a bit more info when the GPU hangs, without having hang_debug enabled (which dumps a *lot* of registers). Also dump the scratch registers, as they are useful for determining where in the cmdstream the GPU hung (and they seem always safe to read when GPU has hung). Note that the freedreno gallium driver emits increasing counter values to SCRATCH6 (to identify tile #) and SCRATCH7 (to identify draw #), so these two in particular can be used to "triangulate" where in the cmdstream the GPU hung. Signed-off-by: Rob Clark <robdclark@gmail.com>
2015-05-15drm/msm: fix locking inconsistencies in gpu->destroy()Rob Clark
In error paths, this was being called without struct_mutex held. Leading to panics like: msm 1a00000.qcom,mdss_mdp: No memory protection without IOMMU Kernel panic - not syncing: BUG! CPU: 0 PID: 1409 Comm: cat Not tainted 4.0.0-dirty #4 Hardware name: Qualcomm Technologies, Inc. APQ 8016 SBC (DT) Call trace: [<ffffffc000089c78>] dump_backtrace+0x0/0x118 [<ffffffc000089da0>] show_stack+0x10/0x20 [<ffffffc0006686d4>] dump_stack+0x84/0xc4 [<ffffffc0006678b4>] panic+0xd0/0x210 [<ffffffc0003e1ce4>] drm_gem_object_free+0x5c/0x60 [<ffffffc000402870>] adreno_gpu_cleanup+0x60/0x80 [<ffffffc0004035a0>] a3xx_destroy+0x20/0x70 [<ffffffc0004036f4>] a3xx_gpu_init+0x84/0x108 [<ffffffc0004018b8>] adreno_load_gpu+0x58/0x190 [<ffffffc000419dac>] msm_open+0x74/0x88 [<ffffffc0003e0a48>] drm_open+0x168/0x400 [<ffffffc0003e7210>] drm_stub_open+0xa8/0x118 [<ffffffc0001a0e84>] chrdev_open+0x94/0x198 [<ffffffc000199f88>] do_dentry_open+0x208/0x310 [<ffffffc00019a4c4>] vfs_open+0x44/0x50 [<ffffffc0001aa26c>] do_last.isra.14+0x2c4/0xc10 [<ffffffc0001aac38>] path_openat+0x80/0x5e8 [<ffffffc0001ac354>] do_filp_open+0x2c/0x98 [<ffffffc00019b60c>] do_sys_open+0x13c/0x228 [<ffffffc00019b72c>] SyS_openat+0xc/0x18 CPU1: stopping But there isn't any particularly good reason to hold struct_mutex for teardown, so just standardize on calling it without the mutex held and use the _unlocked() versions for GEM obj unref'ing Signed-off-by: Rob Clark <robdclark@gmail.com>
2014-12-17drm/msm: Deletion of unnecessary checks before the function call ↵Markus Elfring
"release_firmware" The release_firmware() function tests whether its argument is NULL and then returns immediately. Thus the test around the call is not needed. This issue was detected by using the Coccinelle software. Signed-off-by: Markus Elfring <elfring@users.sourceforge.net> Reviewed-by: Thierry Reding <treding@nvidia.com> Signed-off-by: Rob Clark <robdclark@gmail.com>
2014-11-16drm/msm: a4xx support for msm-drmAravind Ganesan
Added a4xx GPU support. Signed-off-by: Aravind Ganesan <aravindg@codeaurora.org> Signed-off-by: Rob Clark <robdclark@gmail.com>
2014-11-16drm/msm: Handle register offset differences between a3xx and a4xxAravind Ganesan
Register offsets have changed between a3xx and a4xx GPUs. To be able access these registers in common code, we create a lookup table, and set of read-write APIs to access the register through the lookup table. Signed-off-by: Aravind Ganesan <aravindg@codeaurora.org> [robclark: remove REG_ADRENO_UNDEFINED, just use zero, and minor tweaks for latest generated headers] Signed-off-by: Rob Clark <robdclark@gmail.com>