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path: root/drivers/gpu/drm/i915/intel_hangcheck.c
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2019-04-02drm/i915: Move intel_engine_mask_t around for use by i915_request_types.hChris Wilson
We want to use intel_engine_mask_t inside i915_request.h, which means extracting it from the general header file mess and placing it inside a types.h. A knock on effect is that the compiler wants to warn about type-contraction of ALL_ENGINES into intel_engine_maskt_t, so prepare for the worst. v2: Use intel_engine_mask_t consistently v3: Move I915_NUM_ENGINES to its natural home at the end of the enum Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Cc: Mika Kuoppala <mika.kuoppala@linux.intel.com> Cc: John Harrison <John.C.Harrison@Intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20190401162641.10963-1-chris@chris-wilson.co.uk Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
2019-03-26drm/i915: take a reference to uncore in the engine and use itDaniele Ceraolo Spurio
A few advantages: - Prepares us for the planned split of display uncore from GT uncore - Improves our engine-centric view of the world in the engine code and allows us to avoid jumping back to dev_priv. - Allows us to wrap accesses to engine register in nice macros that automatically pick the right mmio base. Signed-off-by: Daniele Ceraolo Spurio <daniele.ceraolospurio@intel.com> Cc: Paulo Zanoni <paulo.r.zanoni@intel.com> Cc: Chris Wilson <chris@chris-wilson.co.uk> Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Link: https://patchwork.freedesktop.org/patch/msgid/20190325214940.23632-10-daniele.ceraolospurio@intel.com
2019-03-26drm/i915: add uncore flags for unclaimed mmioDaniele Ceraolo Spurio
Save the HW capabilities to avoid having to jump back to dev_priv every time. Signed-off-by: Daniele Ceraolo Spurio <daniele.ceraolospurio@intel.com> Cc: Paulo Zanoni <paulo.r.zanoni@intel.com> Cc: Chris Wilson <chris@chris-wilson.co.uk> Reviewed-by: Paulo Zanoni <paulo.r.zanoni@intel.com> Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Link: https://patchwork.freedesktop.org/patch/msgid/20190325214940.23632-4-daniele.ceraolospurio@intel.com
2019-03-05drm/i915: Store the BIT(engine->id) as the engine's maskChris Wilson
In the next patch, we are introducing a broad virtual engine to encompass multiple physical engines, losing the 1:1 nature of BIT(engine->id). To reflect the broader set of engines implied by the virtual instance, lets store the full bitmask. v2: Use intel_engine_mask_t (s/ring_mask/engine_mask/) v3: Tvrtko voted for moah churn so teach everyone to not mention ring and use $class$instance throughout. v4: Comment upon the disparity in bspec for using VCS1,VCS2 in gen8 and VCS[0-4] in later gen. We opt to keep the code consistent and use 0-index naming throughout. Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20190305180332.30900-1-chris@chris-wilson.co.uk
2019-02-26drm/i915: Replace global_seqno with a hangcheck heartbeat seqnoChris Wilson
To determine whether an engine has 'stuck', we simply check whether or not is still on the same seqno for several seconds. To keep this simple mechanism intact over the loss of a global seqno, we can simply add a new global heartbeat seqno instead. As we cannot know the sequence in which requests will then be completed, we use a primitive random number generator instead (with a cycle long enough to not matter over an interval of a few thousand requests between hangcheck samples). The alternative to using a dedicated seqno on every request is to issue a heartbeat request and query its progress through the system. Sadly this requires us to reduce struct_mutex so that we can issue requests without requiring that bkl. v2: And without the extra CS_STALL for the hangcheck seqno -- we don't need strict serialisation with what comes later, we just need to be sure we don't write the hangcheck seqno before our batch is flushed. Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20190226094922.31617-1-chris@chris-wilson.co.uk
2019-02-20drm/i915: Beware temporary wedging when determining -EIOChris Wilson
At a few points in our uABI, we check to see if the driver is wedged and report -EIO back to the user in that case. However, as we perform the check and reset asynchronously (where once before they were both serialised by the struct_mutex), we may instead see the temporary wedging used to cancel inflight rendering to avoid a deadlock during reset (caused by either us timing out in our reset handler, i915_wedge_on_timeout or with malice aforethought in intel_reset_prepare for a stuck modeset). If we suspect this is the case, that is we see a wedged driver *and* reset in progress, then wait until the reset is resolved before reporting upon the wedged status. v2: might_sleep() (Mika) Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=109580 Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Cc: Mika Kuoppala <mika.kuoppala@linux.intel.com> Reviewed-by: Mika Kuoppala <mika.kuoppala@linux.intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20190220145637.23503-1-chris@chris-wilson.co.uk
2019-01-29drm/i915: Drop fake breadcrumb irqChris Wilson
Missed breadcrumb detection is defunct due to the tight coupling with dma_fence signaling and the myriad ways we may signal fences from everywhere but from an interrupt, i.e. we frequently signal a fence before we even see its interrupt. This means that even if we miss an interrupt for a fence, it still is signaled before our breadcrumb hangcheck fires, so simplify the breadcrumb hangchecking by moving it into the GPU hangcheck and forgo fake interrupts. Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20190129205230.19056-3-chris@chris-wilson.co.uk
2019-01-25drm/i915: Remove GPU reset dependence on struct_mutexChris Wilson
Now that the submission backends are controlled via their own spinlocks, with a wave of a magic wand we can lift the struct_mutex requirement around GPU reset. That is we allow the submission frontend (userspace) to keep on submitting while we process the GPU reset as we can suspend the backend independently. The major change is around the backoff/handoff strategy for performing the reset. With no mutex deadlock, we no longer have to coordinate with any waiter, and just perform the reset immediately. Testcase: igt/gem_mmap_gtt/hang # regresses Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Reviewed-by: Mika Kuoppala <mika.kuoppala@linux.intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20190125132230.22221-3-chris@chris-wilson.co.uk
2019-01-22drm/i915: Show all active engines on hangcheckChris Wilson
This turns out to be quite useful if one happens to be debugging semaphore deadlocks. Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Reviewed-by: Mika Kuoppala <mika.kuoppala@linux.intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20190121222117.23305-4-chris@chris-wilson.co.uk
2019-01-16drm/i915: Pull all the reset functionality together into i915_reset.cChris Wilson
Currently the code to reset the GPU and our state is spread widely across a few files. Pull the logic together into a common file. Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Acked-by: Mika Kuoppala <mika.kuoppala@linux.intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20190116153304.787-1-chris@chris-wilson.co.uk
2018-12-31drm/i915: Drop unused engine->irq_seqno_barrier w/aChris Wilson
Now that we have eliminated the CPU-side irq_seqno_barrier by moving the delays on the GPU before emitting the MI_USER_INTERRUPT, we can remove the engine->irq_seqno_barrier infrastructure. Though intentionally slowing down the GPU is nasty, so is the code we can now remove! Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20181228171641.16531-6-chris@chris-wilson.co.uk
2018-12-28drm/i915: Remove HW semaphores for gen7 inter-engine synchronisationChris Wilson
The writing is on the wall for the existence of a single execution queue along each engine, and as a consequence we will not be able to track dependencies along the HW queue itself, i.e. we will not be able to use HW semaphores on gen7 as they use a global set of registers (and unlike gen8+ we can not effectively target memory to keep per-context seqno and dependencies). On the positive side, when we implement request reordering for gen7 we also can not presume a simple execution queue and would also require removing the current semaphore generation code. So this bring us another step closer to request reordering for ringbuffer submission! The negative side is that using interrupts to drive inter-engine synchronisation is much slower (4us -> 15us to do a nop on each of the 3 engines on ivb). This is much better than it was at the time of introducing the HW semaphores and equally important userspace weaned itself off intermixing dependent BLT/RENDER operations (the prime culprit was glyph rendering in UXA). So while we regress the microbenchmarks, it should not impact the user. References: https://bugs.freedesktop.org/show_bug.cgi?id=108888 Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Reviewed-by: Mika Kuoppala <mika.kuoppala@linux.intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20181228140736.32606-2-chris@chris-wilson.co.uk
2018-12-12drm/i915: replace IS_GEN<N> with IS_GEN(..., N)Lucas De Marchi
Define IS_GEN() similarly to our IS_GEN_RANGE(). but use gen instead of gen_mask to do the comparison. Now callers can pass then gen as a parameter, so we don't require one macro for each gen. The following spatch was used to convert the users of these macros: @@ expression e; @@ ( - IS_GEN2(e) + IS_GEN(e, 2) | - IS_GEN3(e) + IS_GEN(e, 3) | - IS_GEN4(e) + IS_GEN(e, 4) | - IS_GEN5(e) + IS_GEN(e, 5) | - IS_GEN6(e) + IS_GEN(e, 6) | - IS_GEN7(e) + IS_GEN(e, 7) | - IS_GEN8(e) + IS_GEN(e, 8) | - IS_GEN9(e) + IS_GEN(e, 9) | - IS_GEN10(e) + IS_GEN(e, 10) | - IS_GEN11(e) + IS_GEN(e, 11) ) v2: use IS_GEN rather than GT_GEN and compare to info.gen rather than using the bitmask Signed-off-by: Lucas De Marchi <lucas.demarchi@intel.com> Reviewed-by: Jani Nikula <jani.nikula@intel.com> Signed-off-by: Rodrigo Vivi <rodrigo.vivi@intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20181212181044.15886-2-lucas.demarchi@intel.com
2018-12-12drm/i915: Rename IS_GEN to IS_GEN_RANGELucas De Marchi
RANGE makes it longer, but clearer. We are also going to add a macro to check an individual gen, so add the _RANGE prefix here. Diff generated with: sed 's/IS_GEN(/IS_GEN_RANGE(/g' drivers/gpu/drm/i915/{*/,}*.{c,h} -i v2: use IS_GEN rather than GT_GEN Signed-off-by: Lucas De Marchi <lucas.demarchi@intel.com> Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Reviewed-by: Jani Nikula <jani.nikula@intel.com> Signed-off-by: Rodrigo Vivi <rodrigo.vivi@intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20181212181044.15886-1-lucas.demarchi@intel.com
2018-08-07drm/i915: Pull seqno started checks togetherChris Wilson
We have a few instances of checking seqno-1 to see if the HW has started the request. Pull those together under a helper. v2: Pull the !seqno assertion higher, as given seqno==1 we may indeed check to see if we have started using seqno==0. Suggested-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Reviewed-by: Mika Kuoppala <mika.kuoppala@linux.intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20180806112605.20725-1-chris@chris-wilson.co.uk
2018-06-14drm/i915: Declare the driver wedged if hangcheck makes no progressChris Wilson
Hangcheck is our back up in case the GPU or the driver gets stuck. It detects when the GPU is not making any progress and issues a GPU reset. However, if the driver is failing to make any progress, we can get ourselves into a situation where we continually try resetting the GPU to no avail. Employ a second timeout such that if we continue to see the same seqno (the stalled engine has made no progress at all) over the course of several hangchecks, declare the driver wedged and attempt to start afresh. Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Cc: Mika Kuoppala <mika.kuoppala@intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20180602104853.17140-1-chris@chris-wilson.co.uk Reviewed-by: Mika Kuoppala <mika.kuoppala@intel.com>
2018-05-03drm/i915: Reset the hangcheck timestamp before repeating a seqnoChris Wilson
In the unusual circumstance where we reuse a seqno (for example, in igt), make sure that we reset the hangcheck timestamp before it sees the same seqno again. References: https://bugs.freedesktop.org/show_bug.cgi?id=106215 Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Cc: Mika Kuoppala <mika.kuoppala@linux.intel.com> Reviewed-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20180502220313.6459-1-chris@chris-wilson.co.uk
2018-04-26drm/i915: Compile out engine debug for releaseChris Wilson
The majority of the engine state dumping is too voluminous to be useful outside of a controlled setup, though a few do accompany severe errors. Keep the debug dumps next to the errors, but hide the others behind a CI compile flag. This becomes more useful when adding more dumps to latency sensitive paths. Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Reviewed-by: Mika Kuoppala <mika.kuoppala@linux.intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20180426103219.22181-1-chris@chris-wilson.co.uk
2018-03-20drm/i915: Add control flags to i915_handle_error()Chris Wilson
Not all callers want the GPU error to handled in the same way, so expose a control parameter. In the first instance, some callers do not want the heavyweight error capture so add a bit to request the state to be captured and saved. v2: Pass msg down to i915_reset/i915_reset_engine so that we include the reason for the reset in the dev_notice(), superseding the earlier option to not print that notice. v3: Stash the reason inside the i915->gpu_error to handover to the direct reset from the blocking waiter. Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Cc: Jeff McGee <jeff.mcgee@intel.com> Cc: Mika Kuoppala <mika.kuoppala@intel.com> Cc: Michel Thierry <michel.thierry@intel.com> Reviewed-by: Michel Thierry <michel.thierry@intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20180320100449.1360-2-chris@chris-wilson.co.uk
2018-03-20drm/i915: Specify which engines to reset following semaphore/event lockupsChris Wilson
If the GPU is stuck waiting for an event or for a semaphore, we need to reset the GPU in order to recover. We have to tell the reset routine which engines we want reset, but we were still using the old interface and declaring it as "not-fatal". Fixes: 14b730fcb8d9 ("drm/i915/tdr: Prepare error handler to accept mask of hung engines") Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Cc: Mika Kuoppala <mika.kuoppala@intel.com> Cc: Michel Thierry <michel.thierry@intel.com> Reviewed-by: Michel Thierry <michel.thierry@intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20180320100449.1360-1-chris@chris-wilson.co.uk
2018-02-05drm/i915: Add some newlines to intel_engine_dump() headersChris Wilson
The headers should be on a separate line for consistency, so add the missing trailing newline in a few intel_engine_dump() callers. Reported-by: Mika Kuoppala <mika.kuoppala@linux.intel.com> Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Cc: Mika Kuoppala <mika.kuoppala@linux.intel.com> Reviewed-by: Mika Kuoppala <mika.kuoppala@linux.intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20180205100618.11001-1-chris@chris-wilson.co.uk
2018-01-31drm/i915: Always run hangcheck while the GPU is busyChris Wilson
Previously, we relied on only running the hangcheck while somebody was waiting on the GPU, in order to minimise the amount of time hangcheck had to run. (If nobody was watching the GPU, nobody would notice if the GPU wasn't responding -- eventually somebody would care and so kick hangcheck into action.) However, this falls apart from around commit 4680816be336 ("drm/i915: Wait first for submission, before waiting for request completion"), as not all waiters declare themselves to hangcheck and so we could switch off hangcheck and miss GPU hangs even when waiting under the struct_mutex. If we enable hangcheck from the first request submission, and let it run until the GPU is idle again, we forgo all the complexity involved with only enabling around waiters. We just have to remember to be careful that we do not declare a GPU hang when idly waiting for the next request to be come ready, as we will run hangcheck continuously even when the engines are stalled waiting for external events. This should be true already as we should only be tracking requests submitted to hardware for execution as an indicator that the engine is busy. Fixes: 4680816be336 ("drm/i915: Wait first for submission, before waiting for request completion" Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=104840 Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Cc: Chris Wilson <chris@chris-wilson.co.uk> Cc: Mika Kuoppala <mika.kuoppala@linux.intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20180129144104.3921-1-chris@chris-wilson.co.uk Reviewed-by: Mika Kuoppala <mika.kuoppala@linux.intel.com>
2017-12-19drm/i915: Remove pointer indirection for hangcheck_state localChris Wilson
Use the local on-stack struct directly rather than hide it behind a pointer. This should be both clearer for the reader and the compiler (we rely on the compiler seeing through the functions to spot uninitialized uses of the local). Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Cc: Mika Kuoppala <mika.kuoppala@linux.intel.com> Reviewed-by: Rodrigo Vivi <rodrigo.vivi@intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20171219130948.6282-1-chris@chris-wilson.co.uk
2017-12-14drm/i915: Show engine state when hangcheck detects a stallChris Wilson
Knowing the state of the engine when hangcheck thinks it is stalling is useful for both debugging hangcheck itself and the potential cause of an unwanted stall. Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Cc: Joonas Lahtinen <joonas.lahtinen@linux.intel.com> Cc: Mika Kuoppala <mika.kuoppala@linux.intel.com> Reviewed-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20171214122613.26134-1-chris@chris-wilson.co.uk
2017-11-20drm/i915: Remove obsolete ringbuffer emission for gen8+Chris Wilson
Since removing the module parameter to force selection of ringbuffer emission for gen8, the code is defunct. Remove it. To put the difference into perspective, a couple of microbenchmarks (bdw i7-5557u, 20170324): ring execlists exec continuous nops on all rings: 1.491us 2.223us exec sequential nops on each ring: 12.508us 53.682us single nop + sync: 9.272us 30.291us vblank_mode=0 glxgears: ~11000fps ~9000fps Since the earlier submission, gen8 ringbuffer submission has fallen further and further behind in features. So while ringbuffer may hold the throughput crown, in terms of interactive latency, execlists is much better. Alas, we have no convenient metrics for such, other than demonstrating things we can do with execlists but can not using legacy ringbuffer submission. We have made a few improvements to lowlevel execlists throughput, and ringbuffer currently panics on boot! (bdw i7-5557u, 20171026): ring execlists exec continuous nops on all rings: n/a 1.921us exec sequential nops on each ring: n/a 44.621us single nop + sync: n/a 21.953us vblank_mode=0 glxgears: n/a ~18500fps References: https://bugs.freedesktop.org/show_bug.cgi?id=87725 Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Once-upon-a-time-Reviewed-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com> Reviewed-by: Mika Kuoppala <mika.kuoppala@linux.intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20171120205504.21892-2-chris@chris-wilson.co.uk
2017-09-22drm/i915: Rename global i915 to i915_modparamsMichal Wajdeczko
Our global struct with params is named exactly the same way as new preferred name for the drm_i915_private function parameter. To avoid such name reuse lets use different name for the global. v5: pure rename v6: fix Credits-to: Coccinelle @@ identifier n; @@ ( - i915.n + i915_modparams.n ) Signed-off-by: Michal Wajdeczko <michal.wajdeczko@intel.com> Cc: Jani Nikula <jani.nikula@intel.com> Cc: Chris Wilson <chris@chris-wilson.co.uk> Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Cc: Ville Syrjala <ville.syrjala@intel.com> Cc: Joonas Lahtinen <joonas.lahtinen@linux.intel.com> Acked-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com> Signed-off-by: Jani Nikula <jani.nikula@intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20170919193846.38060-1-michal.wajdeczko@intel.com
2017-07-27drm/i915: Check execlist/ring status during hangcheckChris Wilson
Before we declare an engine as idle, check if there are any pending execlist context-switches and if the ring itself reports as idle. Otherwise, we may be left in a situation where we miss a crucial execlist event (or something more sinister) yet the requests complete. Since the seqno write happens, we believe the engine to be truly idle. Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Reviewed-by: Michel Thierry <michel.thierry@intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20170721123238.16428-5-chris@chris-wilson.co.uk Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2017-04-19drm/i915: Avoid format string expansion from engine namesKees Cook
While highly unlikely, this makes sure that the string built from engine names won't be processed as a format string. Signed-off-by: Kees Cook <keescook@chromium.org> Signed-off-by: Jani Nikula <jani.nikula@intel.com> Link: http://patchwork.freedesktop.org/patch/msgid/20170411045630.GA6612@beast
2017-02-13drm/i915: Add initial selftests for hang detection and resetsChris Wilson
Check that we can reset the GPU and continue executing from the next request. Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Reviewed-by: Mika Kuoppala <mika.kuoppala@intel.com> Link: http://patchwork.freedesktop.org/patch/msgid/20170213171558.20942-47-chris@chris-wilson.co.uk
2016-11-22drm/i915: Disable hangcheck when wedgedChris Wilson
If the gpu reset fails and the machine is terminally wedged, further hangchecks achieve nothing but noise. Disable them, with a corollary that we re-enable hangchecking after a successful GPU reset in case the user is artificially bringing the machine back to life through the debug interface. Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Reviewed-by: Mika Kuoppala <mika.kuoppala@intel.com> Link: http://patchwork.freedesktop.org/patch/msgid/20161122144121.7379-2-chris@chris-wilson.co.uk
2016-11-21drm/i915: Decouple hang detection from hangcheck periodMika Kuoppala
Hangcheck state accumulation has gained more steps along the years, like head movement and more recently the subunit inactivity check. As the subunit sampling is only done if the previous state check showed inactivity, we have added more stages (and time) to reach a hang verdict. Asymmetric engine states led to different actual weight of 'one hangcheck unit' and it was demonstrated in some hangs that due to difference in stages, simpler engines were accused falsely of a hang as their scoring was much more quicker to accumulate above the hang treshold. To completely decouple the hangcheck guilty score from the hangcheck period, convert hangcheck score to a rough period of inactivity measurement. As these are tracked as jiffies, they are meaningful also across reset boundaries. This makes finding a guilty engine more accurate across multi engine activity scenarios, especially across asymmetric engines. We lose the ability to detect cross batch malicious attempts to hinder the progress. Plan is to move this functionality to be part of context banning which is more natural fit, later in the series. v2: use time_before macros (Chris) reinstate the pardoning of moving engine after hc (Chris) v3: avoid global state for per engine stall detection (Chris) v4: take timeline last retirement into account (Chris) v5: do debug print on pardoning, split out retirement timestamp (Chris) Cc: Chris Wilson <chris@chris-wilson.co.uk> Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk> Signed-off-by: Mika Kuoppala <mika.kuoppala@intel.com>
2016-11-21drm/i915: Split up hangcheck phasesMika Kuoppala
In order to simplify hangcheck state keeping, split hangcheck per engine loop in three phases: state load, action, state save. Add few more hangcheck actions to separate between seqno, head and subunit movements. This helps to gather all the hangcheck actions under a single switch umbrella. Cc: Chris Wilson <chris@chris-wilson.co.uk> Signed-off-by: Mika Kuoppala <mika.kuoppala@intel.com> Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk> Signed-off-by: Mika Kuoppala <mika.kuoppala@intel.com>
2016-11-02drm/i915: Move hangcheck code out from i915_irq.cMika Kuoppala
Create new file for hangcheck specific code, intel_hangcheck.c, and move all related code in it. v2: s/intel_engine_hangcheck/intel_engine (Chris) No functional changes. Cc: Chris Wilson <chris@chris-wilson.co.uk> Cc: Joonas Lahtinen <joonas.lahtinen@linux.intel.com> Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Signed-off-by: Mika Kuoppala <mika.kuoppala@intel.com> Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk> Signed-off-by: Mika Kuoppala <mika.kuoppala@intel.com> Link: http://patchwork.freedesktop.org/patch/msgid/1478018583-5816-1-git-send-email-mika.kuoppala@intel.com