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path: root/drivers/gpu/drm/i915/i915_scheduler.h
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2018-04-18drm/i915: Pack params to engine->schedule() into a structChris Wilson
Today we only want to pass along the priority to engine->schedule(), but in the future we want to have much more control over the various aspects of the GPU during a context's execution, for example controlling the frequency allowed. As we need an ever growing number of parameters for scheduling, move those into a struct for convenience. v2: Move the anonymous struct into its own function for legibility and ye olde gcc. Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Reviewed-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20180418184052.7129-3-chris@chris-wilson.co.uk
2018-04-18drm/i915: Rename priotree to schedChris Wilson
Having moved the priotree struct into i915_scheduler.h, identify it as the scheduling element and rebrand into i915_sched. This becomes more useful as we start attaching more information we require to propagate through the scheduler. v2: Use i915_sched_node for future distinctiveness Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Reviewed-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20180418184052.7129-2-chris@chris-wilson.co.uk
2018-04-18drm/i915: Move the priotree struct to its own headersChris Wilson
Over time the priotree has grown from a sorted list to a more complicated structure for propagating constraints along the dependency chain to try and resolve priority inversion. Start to segregate this information from the rest of the request/fence tracking. Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Reviewed-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20180418184052.7129-1-chris@chris-wilson.co.uk