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path: root/drivers/gpu/drm/drm_scdc_helper.c
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2017-09-13mm: treewide: remove GFP_TEMPORARY allocation flagMichal Hocko
GFP_TEMPORARY was introduced by commit e12ba74d8ff3 ("Group short-lived and reclaimable kernel allocations") along with __GFP_RECLAIMABLE. It's primary motivation was to allow users to tell that an allocation is short lived and so the allocator can try to place such allocations close together and prevent long term fragmentation. As much as this sounds like a reasonable semantic it becomes much less clear when to use the highlevel GFP_TEMPORARY allocation flag. How long is temporary? Can the context holding that memory sleep? Can it take locks? It seems there is no good answer for those questions. The current implementation of GFP_TEMPORARY is basically GFP_KERNEL | __GFP_RECLAIMABLE which in itself is tricky because basically none of the existing caller provide a way to reclaim the allocated memory. So this is rather misleading and hard to evaluate for any benefits. I have checked some random users and none of them has added the flag with a specific justification. I suspect most of them just copied from other existing users and others just thought it might be a good idea to use without any measuring. This suggests that GFP_TEMPORARY just motivates for cargo cult usage without any reasoning. I believe that our gfp flags are quite complex already and especially those with highlevel semantic should be clearly defined to prevent from confusion and abuse. Therefore I propose dropping GFP_TEMPORARY and replace all existing users to simply use GFP_KERNEL. Please note that SLAB users with shrinkers will still get __GFP_RECLAIMABLE heuristic and so they will be placed properly for memory fragmentation prevention. I can see reasons we might want some gfp flag to reflect shorterm allocations but I propose starting from a clear semantic definition and only then add users with proper justification. This was been brought up before LSF this year by Matthew [1] and it turned out that GFP_TEMPORARY really doesn't have a clear semantic. It seems to be a heuristic without any measured advantage for most (if not all) its current users. The follow up discussion has revealed that opinions on what might be temporary allocation differ a lot between developers. So rather than trying to tweak existing users into a semantic which they haven't expected I propose to simply remove the flag and start from scratch if we really need a semantic for short term allocations. [1] http://lkml.kernel.org/r/20170118054945.GD18349@bombadil.infradead.org [akpm@linux-foundation.org: fix typo] [akpm@linux-foundation.org: coding-style fixes] [sfr@canb.auug.org.au: drm/i915: fix up] Link: http://lkml.kernel.org/r/20170816144703.378d4f4d@canb.auug.org.au Link: http://lkml.kernel.org/r/20170728091904.14627-1-mhocko@kernel.org Signed-off-by: Michal Hocko <mhocko@suse.com> Signed-off-by: Stephen Rothwell <sfr@canb.auug.org.au> Acked-by: Mel Gorman <mgorman@suse.de> Acked-by: Vlastimil Babka <vbabka@suse.cz> Cc: Matthew Wilcox <willy@infradead.org> Cc: Neil Brown <neilb@suse.de> Cc: "Theodore Ts'o" <tytso@mit.edu> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2017-07-31drm: Fix warning when building docs for scdc_helperSean Paul
Fixes: ../drivers/gpu/drm/drm_scdc_helper.c:203: ERROR: Unexpected indentation. ../drivers/gpu/drm/drm_scdc_helper.c:204: WARNING: Block quote ends without a blank line; unexpected unindent. Changes in v2: - Property blockquote TMDS calculations so they look pretty (Daniel) - Remove duplicate documentation from the header file Signed-off-by: Sean Paul <seanpaul@chromium.org> Reviewed-by: Shashank Sharma <shashank.sharma@intel.com> Signed-off-by: Thierry Reding <treding@nvidia.com> Link: https://patchwork.freedesktop.org/patch/msgid/20170720200921.36897-1-seanpaul@chromium.org
2017-03-21drm/edid: detect SCDC support in HF-VSDBShashank Sharma
This patch does following: - Adds a new structure (drm_hdmi_info) in drm_display_info. This structure will be used to save and indicate if sink supports advanced HDMI 2.0 features - Adds another structure drm_scdc within drm_hdmi_info, to reflect scdc support and capabilities in connected HDMI 2.0 sink. - Checks the HF-VSDB block for presence of SCDC, and marks it in scdc structure - If SCDC is present, checks if sink is capable of generating SCDC read request, and marks it in scdc structure. V2: Addressed review comments Thierry: - Fix typos in commit message and make abbreviation consistent across the commit message. - Change structure object name from hdmi_info -> hdmi - Fix typos and abbreviations in description of structure drm_hdmi_info end the description with a full stop. - Create a structure drm_scdc, and keep all information related to SCDC register set (supported, read request supported) etc in it. Ville: - Change rr -> read_request - Call drm_detect_scrambling function drm_parse_hf_vsdb so that all of HF-VSDB parsing can be kept in same function, in incremental patches. V3: Rebase. V4: Rebase. V5: Rebase. V6: Addressed review comments from Ville - Add clock rate calculations for 1/10 and 1/40 ratios - Remove leftovers from old patchset V7: Added R-B from Jose. V8: Rebase. V9: Rebase. V10: Rebase. Signed-off-by: Shashank Sharma <shashank.sharma@intel.com> Reviewed-by: Thierry Reding <treding@nvidia.com> Reviewed-by: Jose Abreu <joabreu@synopsys.com> Signed-off-by: Jani Nikula <jani.nikula@intel.com> Link: http://patchwork.freedesktop.org/patch/msgid/1489404244-16608-5-git-send-email-shashank.sharma@intel.com
2017-03-21drm: Add SCDC helpersThierry Reding
SCDC is a mechanism defined in the HDMI 2.0 specification that allows the source and sink devices to communicate. This commit introduces helpers to access the SCDC and provides the symbolic names for the various registers defined in the specification. V2: Rebase. V3: Added R-B from Jose. V4: Rebase V5: Addressed review comments from Ville - Handle the I2c return values in a better way (dp_dual_mode) - Make the macros for SCDC Major/Minor more readable, by adding a 'GET' in the macro names V6: Rebase V7: Rebase V8: Rebase V9: Rebase V10: Rebase Signed-off-by: Thierry Reding <treding@nvidia.com> Signed-off-by: Shashank Sharma <shashank.sharma@intel.com> Reviewed-by: Jose Abreu <joabreu@synopsys.com> Signed-off-by: Jani Nikula <jani.nikula@intel.com> Link: http://patchwork.freedesktop.org/patch/msgid/1489404244-16608-2-git-send-email-shashank.sharma@intel.com