diff options
Diffstat (limited to 'drivers/gpu/drm/virtio/virtgpu_vq.c')
| -rw-r--r-- | drivers/gpu/drm/virtio/virtgpu_vq.c | 623 | 
1 files changed, 623 insertions, 0 deletions
| diff --git a/drivers/gpu/drm/virtio/virtgpu_vq.c b/drivers/gpu/drm/virtio/virtgpu_vq.c new file mode 100644 index 000000000000..1698669f4185 --- /dev/null +++ b/drivers/gpu/drm/virtio/virtgpu_vq.c @@ -0,0 +1,623 @@ +/* + * Copyright (C) 2015 Red Hat, Inc. + * All Rights Reserved. + * + * Authors: + *    Dave Airlie <airlied@redhat.com> + *    Gerd Hoffmann <kraxel@redhat.com> + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL + * VA LINUX SYSTEMS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR + * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, + * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR + * OTHER DEALINGS IN THE SOFTWARE. + */ + +#include <drm/drmP.h> +#include "virtgpu_drv.h" +#include <linux/virtio.h> +#include <linux/virtio_config.h> +#include <linux/virtio_ring.h> + +#define MAX_INLINE_CMD_SIZE   96 +#define MAX_INLINE_RESP_SIZE  24 +#define VBUFFER_SIZE          (sizeof(struct virtio_gpu_vbuffer) \ +			       + MAX_INLINE_CMD_SIZE		 \ +			       + MAX_INLINE_RESP_SIZE) + +void virtio_gpu_resource_id_get(struct virtio_gpu_device *vgdev, +				uint32_t *resid) +{ +	int handle; + +	idr_preload(GFP_KERNEL); +	spin_lock(&vgdev->resource_idr_lock); +	handle = idr_alloc(&vgdev->resource_idr, NULL, 1, 0, GFP_NOWAIT); +	spin_unlock(&vgdev->resource_idr_lock); +	idr_preload_end(); +	*resid = handle; +} + +void virtio_gpu_resource_id_put(struct virtio_gpu_device *vgdev, uint32_t id) +{ +	spin_lock(&vgdev->resource_idr_lock); +	idr_remove(&vgdev->resource_idr, id); +	spin_unlock(&vgdev->resource_idr_lock); +} + +void virtio_gpu_ctrl_ack(struct virtqueue *vq) +{ +	struct drm_device *dev = vq->vdev->priv; +	struct virtio_gpu_device *vgdev = dev->dev_private; +	schedule_work(&vgdev->ctrlq.dequeue_work); +} + +void virtio_gpu_cursor_ack(struct virtqueue *vq) +{ +	struct drm_device *dev = vq->vdev->priv; +	struct virtio_gpu_device *vgdev = dev->dev_private; +	schedule_work(&vgdev->cursorq.dequeue_work); +} + +int virtio_gpu_alloc_vbufs(struct virtio_gpu_device *vgdev) +{ +	struct virtio_gpu_vbuffer *vbuf; +	int i, size, count = 0; +	void *ptr; + +	INIT_LIST_HEAD(&vgdev->free_vbufs); +	spin_lock_init(&vgdev->free_vbufs_lock); +	count += virtqueue_get_vring_size(vgdev->ctrlq.vq); +	count += virtqueue_get_vring_size(vgdev->cursorq.vq); +	size = count * VBUFFER_SIZE; +	DRM_INFO("virtio vbuffers: %d bufs, %zdB each, %dkB total.\n", +		 count, VBUFFER_SIZE, size / 1024); + +	vgdev->vbufs = kzalloc(size, GFP_KERNEL); +	if (!vgdev->vbufs) +		return -ENOMEM; + +	for (i = 0, ptr = vgdev->vbufs; +	     i < count; +	     i++, ptr += VBUFFER_SIZE) { +		vbuf = ptr; +		list_add(&vbuf->list, &vgdev->free_vbufs); +	} +	return 0; +} + +void virtio_gpu_free_vbufs(struct virtio_gpu_device *vgdev) +{ +	struct virtio_gpu_vbuffer *vbuf; +	int i, count = 0; + +	count += virtqueue_get_vring_size(vgdev->ctrlq.vq); +	count += virtqueue_get_vring_size(vgdev->cursorq.vq); + +	spin_lock(&vgdev->free_vbufs_lock); +	for (i = 0; i < count; i++) { +		if (WARN_ON(list_empty(&vgdev->free_vbufs))) +			return; +		vbuf = list_first_entry(&vgdev->free_vbufs, +					struct virtio_gpu_vbuffer, list); +		list_del(&vbuf->list); +	} +	spin_unlock(&vgdev->free_vbufs_lock); +	kfree(vgdev->vbufs); +} + +static struct virtio_gpu_vbuffer* +virtio_gpu_get_vbuf(struct virtio_gpu_device *vgdev, +		    int size, int resp_size, void *resp_buf, +		    virtio_gpu_resp_cb resp_cb) +{ +	struct virtio_gpu_vbuffer *vbuf; + +	spin_lock(&vgdev->free_vbufs_lock); +	BUG_ON(list_empty(&vgdev->free_vbufs)); +	vbuf = list_first_entry(&vgdev->free_vbufs, +				struct virtio_gpu_vbuffer, list); +	list_del(&vbuf->list); +	spin_unlock(&vgdev->free_vbufs_lock); +	memset(vbuf, 0, VBUFFER_SIZE); + +	BUG_ON(size > MAX_INLINE_CMD_SIZE); +	vbuf->buf = (void *)vbuf + sizeof(*vbuf); +	vbuf->size = size; + +	vbuf->resp_cb = resp_cb; +	vbuf->resp_size = resp_size; +	if (resp_size <= MAX_INLINE_RESP_SIZE) +		vbuf->resp_buf = (void *)vbuf->buf + size; +	else +		vbuf->resp_buf = resp_buf; +	BUG_ON(!vbuf->resp_buf); +	return vbuf; +} + +static void *virtio_gpu_alloc_cmd(struct virtio_gpu_device *vgdev, +				  struct virtio_gpu_vbuffer **vbuffer_p, +				  int size) +{ +	struct virtio_gpu_vbuffer *vbuf; + +	vbuf = virtio_gpu_get_vbuf(vgdev, size, +				   sizeof(struct virtio_gpu_ctrl_hdr), +				   NULL, NULL); +	if (IS_ERR(vbuf)) { +		*vbuffer_p = NULL; +		return ERR_CAST(vbuf); +	} +	*vbuffer_p = vbuf; +	return vbuf->buf; +} + +static struct virtio_gpu_update_cursor* +virtio_gpu_alloc_cursor(struct virtio_gpu_device *vgdev, +			struct virtio_gpu_vbuffer **vbuffer_p) +{ +	struct virtio_gpu_vbuffer *vbuf; + +	vbuf = virtio_gpu_get_vbuf +		(vgdev, sizeof(struct virtio_gpu_update_cursor), +		 0, NULL, NULL); +	if (IS_ERR(vbuf)) { +		*vbuffer_p = NULL; +		return ERR_CAST(vbuf); +	} +	*vbuffer_p = vbuf; +	return (struct virtio_gpu_update_cursor *)vbuf->buf; +} + +static void *virtio_gpu_alloc_cmd_resp(struct virtio_gpu_device *vgdev, +				       virtio_gpu_resp_cb cb, +				       struct virtio_gpu_vbuffer **vbuffer_p, +				       int cmd_size, int resp_size, +				       void *resp_buf) +{ +	struct virtio_gpu_vbuffer *vbuf; + +	vbuf = virtio_gpu_get_vbuf(vgdev, cmd_size, +				   resp_size, resp_buf, cb); +	if (IS_ERR(vbuf)) { +		*vbuffer_p = NULL; +		return ERR_CAST(vbuf); +	} +	*vbuffer_p = vbuf; +	return (struct virtio_gpu_command *)vbuf->buf; +} + +static void free_vbuf(struct virtio_gpu_device *vgdev, +		      struct virtio_gpu_vbuffer *vbuf) +{ +	if (vbuf->resp_size > MAX_INLINE_RESP_SIZE) +		kfree(vbuf->resp_buf); +	kfree(vbuf->data_buf); +	spin_lock(&vgdev->free_vbufs_lock); +	list_add(&vbuf->list, &vgdev->free_vbufs); +	spin_unlock(&vgdev->free_vbufs_lock); +} + +static void reclaim_vbufs(struct virtqueue *vq, struct list_head *reclaim_list) +{ +	struct virtio_gpu_vbuffer *vbuf; +	unsigned int len; +	int freed = 0; + +	while ((vbuf = virtqueue_get_buf(vq, &len))) { +		list_add_tail(&vbuf->list, reclaim_list); +		freed++; +	} +	if (freed == 0) +		DRM_DEBUG("Huh? zero vbufs reclaimed"); +} + +void virtio_gpu_dequeue_ctrl_func(struct work_struct *work) +{ +	struct virtio_gpu_device *vgdev = +		container_of(work, struct virtio_gpu_device, +			     ctrlq.dequeue_work); +	struct list_head reclaim_list; +	struct virtio_gpu_vbuffer *entry, *tmp; +	struct virtio_gpu_ctrl_hdr *resp; +	u64 fence_id = 0; + +	INIT_LIST_HEAD(&reclaim_list); +	spin_lock(&vgdev->ctrlq.qlock); +	do { +		virtqueue_disable_cb(vgdev->ctrlq.vq); +		reclaim_vbufs(vgdev->ctrlq.vq, &reclaim_list); + +	} while (!virtqueue_enable_cb(vgdev->ctrlq.vq)); +	spin_unlock(&vgdev->ctrlq.qlock); + +	list_for_each_entry_safe(entry, tmp, &reclaim_list, list) { +		resp = (struct virtio_gpu_ctrl_hdr *)entry->resp_buf; +		if (resp->type != cpu_to_le32(VIRTIO_GPU_RESP_OK_NODATA)) +			DRM_DEBUG("response 0x%x\n", le32_to_cpu(resp->type)); +		if (resp->flags & cpu_to_le32(VIRTIO_GPU_FLAG_FENCE)) { +			u64 f = le64_to_cpu(resp->fence_id); + +			if (fence_id > f) { +				DRM_ERROR("%s: Oops: fence %llx -> %llx\n", +					  __func__, fence_id, f); +			} else { +				fence_id = f; +			} +		} +		if (entry->resp_cb) +			entry->resp_cb(vgdev, entry); + +		list_del(&entry->list); +		free_vbuf(vgdev, entry); +	} +	wake_up(&vgdev->ctrlq.ack_queue); + +	if (fence_id) +		virtio_gpu_fence_event_process(vgdev, fence_id); +} + +void virtio_gpu_dequeue_cursor_func(struct work_struct *work) +{ +	struct virtio_gpu_device *vgdev = +		container_of(work, struct virtio_gpu_device, +			     cursorq.dequeue_work); +	struct list_head reclaim_list; +	struct virtio_gpu_vbuffer *entry, *tmp; + +	INIT_LIST_HEAD(&reclaim_list); +	spin_lock(&vgdev->cursorq.qlock); +	do { +		virtqueue_disable_cb(vgdev->cursorq.vq); +		reclaim_vbufs(vgdev->cursorq.vq, &reclaim_list); +	} while (!virtqueue_enable_cb(vgdev->cursorq.vq)); +	spin_unlock(&vgdev->cursorq.qlock); + +	list_for_each_entry_safe(entry, tmp, &reclaim_list, list) { +		list_del(&entry->list); +		free_vbuf(vgdev, entry); +	} +	wake_up(&vgdev->cursorq.ack_queue); +} + +static int virtio_gpu_queue_ctrl_buffer(struct virtio_gpu_device *vgdev, +					struct virtio_gpu_vbuffer *vbuf) +{ +	struct virtqueue *vq = vgdev->ctrlq.vq; +	struct scatterlist *sgs[3], vcmd, vout, vresp; +	int outcnt = 0, incnt = 0; +	int ret; + +	if (!vgdev->vqs_ready) +		return -ENODEV; + +	sg_init_one(&vcmd, vbuf->buf, vbuf->size); +	sgs[outcnt+incnt] = &vcmd; +	outcnt++; + +	if (vbuf->data_size) { +		sg_init_one(&vout, vbuf->data_buf, vbuf->data_size); +		sgs[outcnt + incnt] = &vout; +		outcnt++; +	} + +	if (vbuf->resp_size) { +		sg_init_one(&vresp, vbuf->resp_buf, vbuf->resp_size); +		sgs[outcnt + incnt] = &vresp; +		incnt++; +	} + +	spin_lock(&vgdev->ctrlq.qlock); +retry: +	ret = virtqueue_add_sgs(vq, sgs, outcnt, incnt, vbuf, GFP_ATOMIC); +	if (ret == -ENOSPC) { +		spin_unlock(&vgdev->ctrlq.qlock); +		wait_event(vgdev->ctrlq.ack_queue, vq->num_free); +		spin_lock(&vgdev->ctrlq.qlock); +		goto retry; +	} else { +		virtqueue_kick(vq); +	} +	spin_unlock(&vgdev->ctrlq.qlock); + +	if (!ret) +		ret = vq->num_free; +	return ret; +} + +static int virtio_gpu_queue_cursor(struct virtio_gpu_device *vgdev, +				   struct virtio_gpu_vbuffer *vbuf) +{ +	struct virtqueue *vq = vgdev->cursorq.vq; +	struct scatterlist *sgs[1], ccmd; +	int ret; +	int outcnt; + +	if (!vgdev->vqs_ready) +		return -ENODEV; + +	sg_init_one(&ccmd, vbuf->buf, vbuf->size); +	sgs[0] = &ccmd; +	outcnt = 1; + +	spin_lock(&vgdev->cursorq.qlock); +retry: +	ret = virtqueue_add_sgs(vq, sgs, outcnt, 0, vbuf, GFP_ATOMIC); +	if (ret == -ENOSPC) { +		spin_unlock(&vgdev->cursorq.qlock); +		wait_event(vgdev->cursorq.ack_queue, vq->num_free); +		spin_lock(&vgdev->cursorq.qlock); +		goto retry; +	} else { +		virtqueue_kick(vq); +	} + +	spin_unlock(&vgdev->cursorq.qlock); + +	if (!ret) +		ret = vq->num_free; +	return ret; +} + +/* just create gem objects for userspace and long lived objects, +   just use dma_alloced pages for the queue objects? */ + +/* create a basic resource */ +void virtio_gpu_cmd_create_resource(struct virtio_gpu_device *vgdev, +				    uint32_t resource_id, +				    uint32_t format, +				    uint32_t width, +				    uint32_t height) +{ +	struct virtio_gpu_resource_create_2d *cmd_p; +	struct virtio_gpu_vbuffer *vbuf; + +	cmd_p = virtio_gpu_alloc_cmd(vgdev, &vbuf, sizeof(*cmd_p)); +	memset(cmd_p, 0, sizeof(*cmd_p)); + +	cmd_p->hdr.type = cpu_to_le32(VIRTIO_GPU_CMD_RESOURCE_CREATE_2D); +	cmd_p->resource_id = cpu_to_le32(resource_id); +	cmd_p->format = cpu_to_le32(format); +	cmd_p->width = cpu_to_le32(width); +	cmd_p->height = cpu_to_le32(height); + +	virtio_gpu_queue_ctrl_buffer(vgdev, vbuf); +} + +void virtio_gpu_cmd_unref_resource(struct virtio_gpu_device *vgdev, +				   uint32_t resource_id) +{ +	struct virtio_gpu_resource_unref *cmd_p; +	struct virtio_gpu_vbuffer *vbuf; + +	cmd_p = virtio_gpu_alloc_cmd(vgdev, &vbuf, sizeof(*cmd_p)); +	memset(cmd_p, 0, sizeof(*cmd_p)); + +	cmd_p->hdr.type = cpu_to_le32(VIRTIO_GPU_CMD_RESOURCE_UNREF); +	cmd_p->resource_id = cpu_to_le32(resource_id); + +	virtio_gpu_queue_ctrl_buffer(vgdev, vbuf); +} + +void virtio_gpu_cmd_resource_inval_backing(struct virtio_gpu_device *vgdev, +					   uint32_t resource_id) +{ +	struct virtio_gpu_resource_detach_backing *cmd_p; +	struct virtio_gpu_vbuffer *vbuf; + +	cmd_p = virtio_gpu_alloc_cmd(vgdev, &vbuf, sizeof(*cmd_p)); +	memset(cmd_p, 0, sizeof(*cmd_p)); + +	cmd_p->hdr.type = cpu_to_le32(VIRTIO_GPU_CMD_RESOURCE_DETACH_BACKING); +	cmd_p->resource_id = cpu_to_le32(resource_id); + +	virtio_gpu_queue_ctrl_buffer(vgdev, vbuf); +} + +void virtio_gpu_cmd_set_scanout(struct virtio_gpu_device *vgdev, +				uint32_t scanout_id, uint32_t resource_id, +				uint32_t width, uint32_t height, +				uint32_t x, uint32_t y) +{ +	struct virtio_gpu_set_scanout *cmd_p; +	struct virtio_gpu_vbuffer *vbuf; + +	cmd_p = virtio_gpu_alloc_cmd(vgdev, &vbuf, sizeof(*cmd_p)); +	memset(cmd_p, 0, sizeof(*cmd_p)); + +	cmd_p->hdr.type = cpu_to_le32(VIRTIO_GPU_CMD_SET_SCANOUT); +	cmd_p->resource_id = cpu_to_le32(resource_id); +	cmd_p->scanout_id = cpu_to_le32(scanout_id); +	cmd_p->r.width = cpu_to_le32(width); +	cmd_p->r.height = cpu_to_le32(height); +	cmd_p->r.x = cpu_to_le32(x); +	cmd_p->r.y = cpu_to_le32(y); + +	virtio_gpu_queue_ctrl_buffer(vgdev, vbuf); +} + +void virtio_gpu_cmd_resource_flush(struct virtio_gpu_device *vgdev, +				   uint32_t resource_id, +				   uint32_t x, uint32_t y, +				   uint32_t width, uint32_t height) +{ +	struct virtio_gpu_resource_flush *cmd_p; +	struct virtio_gpu_vbuffer *vbuf; + +	cmd_p = virtio_gpu_alloc_cmd(vgdev, &vbuf, sizeof(*cmd_p)); +	memset(cmd_p, 0, sizeof(*cmd_p)); + +	cmd_p->hdr.type = cpu_to_le32(VIRTIO_GPU_CMD_RESOURCE_FLUSH); +	cmd_p->resource_id = cpu_to_le32(resource_id); +	cmd_p->r.width = cpu_to_le32(width); +	cmd_p->r.height = cpu_to_le32(height); +	cmd_p->r.x = cpu_to_le32(x); +	cmd_p->r.y = cpu_to_le32(y); + +	virtio_gpu_queue_ctrl_buffer(vgdev, vbuf); +} + +void virtio_gpu_cmd_transfer_to_host_2d(struct virtio_gpu_device *vgdev, +					uint32_t resource_id, uint64_t offset, +					__le32 width, __le32 height, +					__le32 x, __le32 y, +					struct virtio_gpu_fence **fence) +{ +	struct virtio_gpu_transfer_to_host_2d *cmd_p; +	struct virtio_gpu_vbuffer *vbuf; + +	cmd_p = virtio_gpu_alloc_cmd(vgdev, &vbuf, sizeof(*cmd_p)); +	memset(cmd_p, 0, sizeof(*cmd_p)); + +	cmd_p->hdr.type = cpu_to_le32(VIRTIO_GPU_CMD_TRANSFER_TO_HOST_2D); +	cmd_p->resource_id = cpu_to_le32(resource_id); +	cmd_p->offset = cpu_to_le64(offset); +	cmd_p->r.width = width; +	cmd_p->r.height = height; +	cmd_p->r.x = x; +	cmd_p->r.y = y; + +	if (fence) +		virtio_gpu_fence_emit(vgdev, &cmd_p->hdr, fence); +	virtio_gpu_queue_ctrl_buffer(vgdev, vbuf); +} + +static void +virtio_gpu_cmd_resource_attach_backing(struct virtio_gpu_device *vgdev, +				       uint32_t resource_id, +				       struct virtio_gpu_mem_entry *ents, +				       uint32_t nents, +				       struct virtio_gpu_fence **fence) +{ +	struct virtio_gpu_resource_attach_backing *cmd_p; +	struct virtio_gpu_vbuffer *vbuf; + +	cmd_p = virtio_gpu_alloc_cmd(vgdev, &vbuf, sizeof(*cmd_p)); +	memset(cmd_p, 0, sizeof(*cmd_p)); + +	cmd_p->hdr.type = cpu_to_le32(VIRTIO_GPU_CMD_RESOURCE_ATTACH_BACKING); +	cmd_p->resource_id = cpu_to_le32(resource_id); +	cmd_p->nr_entries = cpu_to_le32(nents); + +	vbuf->data_buf = ents; +	vbuf->data_size = sizeof(*ents) * nents; + +	if (fence) +		virtio_gpu_fence_emit(vgdev, &cmd_p->hdr, fence); +	virtio_gpu_queue_ctrl_buffer(vgdev, vbuf); +} + +static void virtio_gpu_cmd_get_display_info_cb(struct virtio_gpu_device *vgdev, +					       struct virtio_gpu_vbuffer *vbuf) +{ +	struct virtio_gpu_resp_display_info *resp = +		(struct virtio_gpu_resp_display_info *)vbuf->resp_buf; +	int i; + +	spin_lock(&vgdev->display_info_lock); +	for (i = 0; i < vgdev->num_scanouts; i++) { +		vgdev->outputs[i].info = resp->pmodes[i]; +		if (resp->pmodes[i].enabled) { +			DRM_DEBUG("output %d: %dx%d+%d+%d", i, +				  le32_to_cpu(resp->pmodes[i].r.width), +				  le32_to_cpu(resp->pmodes[i].r.height), +				  le32_to_cpu(resp->pmodes[i].r.x), +				  le32_to_cpu(resp->pmodes[i].r.y)); +		} else { +			DRM_DEBUG("output %d: disabled", i); +		} +	} + +	vgdev->display_info_pending = false; +	spin_unlock(&vgdev->display_info_lock); +	wake_up(&vgdev->resp_wq); + +	if (!drm_helper_hpd_irq_event(vgdev->ddev)) +		drm_kms_helper_hotplug_event(vgdev->ddev); +} + +int virtio_gpu_cmd_get_display_info(struct virtio_gpu_device *vgdev) +{ +	struct virtio_gpu_ctrl_hdr *cmd_p; +	struct virtio_gpu_vbuffer *vbuf; +	void *resp_buf; + +	resp_buf = kzalloc(sizeof(struct virtio_gpu_resp_display_info), +			   GFP_KERNEL); +	if (!resp_buf) +		return -ENOMEM; + +	cmd_p = virtio_gpu_alloc_cmd_resp +		(vgdev, &virtio_gpu_cmd_get_display_info_cb, &vbuf, +		 sizeof(*cmd_p), sizeof(struct virtio_gpu_resp_display_info), +		 resp_buf); +	memset(cmd_p, 0, sizeof(*cmd_p)); + +	vgdev->display_info_pending = true; +	cmd_p->type = cpu_to_le32(VIRTIO_GPU_CMD_GET_DISPLAY_INFO); +	virtio_gpu_queue_ctrl_buffer(vgdev, vbuf); +	return 0; +} + +int virtio_gpu_object_attach(struct virtio_gpu_device *vgdev, +			     struct virtio_gpu_object *obj, +			     uint32_t resource_id, +			     struct virtio_gpu_fence **fence) +{ +	struct virtio_gpu_mem_entry *ents; +	struct scatterlist *sg; +	int si; + +	if (!obj->pages) { +		int ret; +		ret = virtio_gpu_object_get_sg_table(vgdev, obj); +		if (ret) +			return ret; +	} + +	/* gets freed when the ring has consumed it */ +	ents = kmalloc_array(obj->pages->nents, +			     sizeof(struct virtio_gpu_mem_entry), +			     GFP_KERNEL); +	if (!ents) { +		DRM_ERROR("failed to allocate ent list\n"); +		return -ENOMEM; +	} + +	for_each_sg(obj->pages->sgl, sg, obj->pages->nents, si) { +		ents[si].addr = cpu_to_le64(sg_phys(sg)); +		ents[si].length = cpu_to_le32(sg->length); +		ents[si].padding = 0; +	} + +	virtio_gpu_cmd_resource_attach_backing(vgdev, resource_id, +					       ents, obj->pages->nents, +					       fence); +	obj->hw_res_handle = resource_id; +	return 0; +} + +void virtio_gpu_cursor_ping(struct virtio_gpu_device *vgdev, +			    struct virtio_gpu_output *output) +{ +	struct virtio_gpu_vbuffer *vbuf; +	struct virtio_gpu_update_cursor *cur_p; + +	output->cursor.pos.scanout_id = cpu_to_le32(output->index); +	cur_p = virtio_gpu_alloc_cursor(vgdev, &vbuf); +	memcpy(cur_p, &output->cursor, sizeof(output->cursor)); +	virtio_gpu_queue_cursor(vgdev, vbuf); +} | 
