diff options
Diffstat (limited to 'drivers/gpu/drm/amd/amdgpu/amdgpu_sa.c')
| -rw-r--r-- | drivers/gpu/drm/amd/amdgpu/amdgpu_sa.c | 419 | 
1 files changed, 419 insertions, 0 deletions
| diff --git a/drivers/gpu/drm/amd/amdgpu/amdgpu_sa.c b/drivers/gpu/drm/amd/amdgpu/amdgpu_sa.c new file mode 100644 index 000000000000..eb20987ce18d --- /dev/null +++ b/drivers/gpu/drm/amd/amdgpu/amdgpu_sa.c @@ -0,0 +1,419 @@ +/* + * Copyright 2011 Red Hat Inc. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, + * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR + * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE + * USE OR OTHER DEALINGS IN THE SOFTWARE. + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + */ +/* + * Authors: + *    Jerome Glisse <glisse@freedesktop.org> + */ +/* Algorithm: + * + * We store the last allocated bo in "hole", we always try to allocate + * after the last allocated bo. Principle is that in a linear GPU ring + * progression was is after last is the oldest bo we allocated and thus + * the first one that should no longer be in use by the GPU. + * + * If it's not the case we skip over the bo after last to the closest + * done bo if such one exist. If none exist and we are not asked to + * block we report failure to allocate. + * + * If we are asked to block we wait on all the oldest fence of all + * rings. We just wait for any of those fence to complete. + */ +#include <drm/drmP.h> +#include "amdgpu.h" + +static void amdgpu_sa_bo_remove_locked(struct amdgpu_sa_bo *sa_bo); +static void amdgpu_sa_bo_try_free(struct amdgpu_sa_manager *sa_manager); + +int amdgpu_sa_bo_manager_init(struct amdgpu_device *adev, +			      struct amdgpu_sa_manager *sa_manager, +			      unsigned size, u32 align, u32 domain) +{ +	int i, r; + +	init_waitqueue_head(&sa_manager->wq); +	sa_manager->bo = NULL; +	sa_manager->size = size; +	sa_manager->domain = domain; +	sa_manager->align = align; +	sa_manager->hole = &sa_manager->olist; +	INIT_LIST_HEAD(&sa_manager->olist); +	for (i = 0; i < AMDGPU_MAX_RINGS; ++i) { +		INIT_LIST_HEAD(&sa_manager->flist[i]); +	} + +	r = amdgpu_bo_create(adev, size, align, true, +			     domain, 0, NULL, &sa_manager->bo); +	if (r) { +		dev_err(adev->dev, "(%d) failed to allocate bo for manager\n", r); +		return r; +	} + +	return r; +} + +void amdgpu_sa_bo_manager_fini(struct amdgpu_device *adev, +			       struct amdgpu_sa_manager *sa_manager) +{ +	struct amdgpu_sa_bo *sa_bo, *tmp; + +	if (!list_empty(&sa_manager->olist)) { +		sa_manager->hole = &sa_manager->olist, +		amdgpu_sa_bo_try_free(sa_manager); +		if (!list_empty(&sa_manager->olist)) { +			dev_err(adev->dev, "sa_manager is not empty, clearing anyway\n"); +		} +	} +	list_for_each_entry_safe(sa_bo, tmp, &sa_manager->olist, olist) { +		amdgpu_sa_bo_remove_locked(sa_bo); +	} +	amdgpu_bo_unref(&sa_manager->bo); +	sa_manager->size = 0; +} + +int amdgpu_sa_bo_manager_start(struct amdgpu_device *adev, +			       struct amdgpu_sa_manager *sa_manager) +{ +	int r; + +	if (sa_manager->bo == NULL) { +		dev_err(adev->dev, "no bo for sa manager\n"); +		return -EINVAL; +	} + +	/* map the buffer */ +	r = amdgpu_bo_reserve(sa_manager->bo, false); +	if (r) { +		dev_err(adev->dev, "(%d) failed to reserve manager bo\n", r); +		return r; +	} +	r = amdgpu_bo_pin(sa_manager->bo, sa_manager->domain, &sa_manager->gpu_addr); +	if (r) { +		amdgpu_bo_unreserve(sa_manager->bo); +		dev_err(adev->dev, "(%d) failed to pin manager bo\n", r); +		return r; +	} +	r = amdgpu_bo_kmap(sa_manager->bo, &sa_manager->cpu_ptr); +	amdgpu_bo_unreserve(sa_manager->bo); +	return r; +} + +int amdgpu_sa_bo_manager_suspend(struct amdgpu_device *adev, +				 struct amdgpu_sa_manager *sa_manager) +{ +	int r; + +	if (sa_manager->bo == NULL) { +		dev_err(adev->dev, "no bo for sa manager\n"); +		return -EINVAL; +	} + +	r = amdgpu_bo_reserve(sa_manager->bo, false); +	if (!r) { +		amdgpu_bo_kunmap(sa_manager->bo); +		amdgpu_bo_unpin(sa_manager->bo); +		amdgpu_bo_unreserve(sa_manager->bo); +	} +	return r; +} + +static void amdgpu_sa_bo_remove_locked(struct amdgpu_sa_bo *sa_bo) +{ +	struct amdgpu_sa_manager *sa_manager = sa_bo->manager; +	if (sa_manager->hole == &sa_bo->olist) { +		sa_manager->hole = sa_bo->olist.prev; +	} +	list_del_init(&sa_bo->olist); +	list_del_init(&sa_bo->flist); +	amdgpu_fence_unref(&sa_bo->fence); +	kfree(sa_bo); +} + +static void amdgpu_sa_bo_try_free(struct amdgpu_sa_manager *sa_manager) +{ +	struct amdgpu_sa_bo *sa_bo, *tmp; + +	if (sa_manager->hole->next == &sa_manager->olist) +		return; + +	sa_bo = list_entry(sa_manager->hole->next, struct amdgpu_sa_bo, olist); +	list_for_each_entry_safe_from(sa_bo, tmp, &sa_manager->olist, olist) { +		if (sa_bo->fence == NULL || !amdgpu_fence_signaled(sa_bo->fence)) { +			return; +		} +		amdgpu_sa_bo_remove_locked(sa_bo); +	} +} + +static inline unsigned amdgpu_sa_bo_hole_soffset(struct amdgpu_sa_manager *sa_manager) +{ +	struct list_head *hole = sa_manager->hole; + +	if (hole != &sa_manager->olist) { +		return list_entry(hole, struct amdgpu_sa_bo, olist)->eoffset; +	} +	return 0; +} + +static inline unsigned amdgpu_sa_bo_hole_eoffset(struct amdgpu_sa_manager *sa_manager) +{ +	struct list_head *hole = sa_manager->hole; + +	if (hole->next != &sa_manager->olist) { +		return list_entry(hole->next, struct amdgpu_sa_bo, olist)->soffset; +	} +	return sa_manager->size; +} + +static bool amdgpu_sa_bo_try_alloc(struct amdgpu_sa_manager *sa_manager, +				   struct amdgpu_sa_bo *sa_bo, +				   unsigned size, unsigned align) +{ +	unsigned soffset, eoffset, wasted; + +	soffset = amdgpu_sa_bo_hole_soffset(sa_manager); +	eoffset = amdgpu_sa_bo_hole_eoffset(sa_manager); +	wasted = (align - (soffset % align)) % align; + +	if ((eoffset - soffset) >= (size + wasted)) { +		soffset += wasted; + +		sa_bo->manager = sa_manager; +		sa_bo->soffset = soffset; +		sa_bo->eoffset = soffset + size; +		list_add(&sa_bo->olist, sa_manager->hole); +		INIT_LIST_HEAD(&sa_bo->flist); +		sa_manager->hole = &sa_bo->olist; +		return true; +	} +	return false; +} + +/** + * amdgpu_sa_event - Check if we can stop waiting + * + * @sa_manager: pointer to the sa_manager + * @size: number of bytes we want to allocate + * @align: alignment we need to match + * + * Check if either there is a fence we can wait for or + * enough free memory to satisfy the allocation directly + */ +static bool amdgpu_sa_event(struct amdgpu_sa_manager *sa_manager, +			    unsigned size, unsigned align) +{ +	unsigned soffset, eoffset, wasted; +	int i; + +	for (i = 0; i < AMDGPU_MAX_RINGS; ++i) { +		if (!list_empty(&sa_manager->flist[i])) { +			return true; +		} +	} + +	soffset = amdgpu_sa_bo_hole_soffset(sa_manager); +	eoffset = amdgpu_sa_bo_hole_eoffset(sa_manager); +	wasted = (align - (soffset % align)) % align; + +	if ((eoffset - soffset) >= (size + wasted)) { +		return true; +	} + +	return false; +} + +static bool amdgpu_sa_bo_next_hole(struct amdgpu_sa_manager *sa_manager, +				   struct amdgpu_fence **fences, +				   unsigned *tries) +{ +	struct amdgpu_sa_bo *best_bo = NULL; +	unsigned i, soffset, best, tmp; + +	/* if hole points to the end of the buffer */ +	if (sa_manager->hole->next == &sa_manager->olist) { +		/* try again with its beginning */ +		sa_manager->hole = &sa_manager->olist; +		return true; +	} + +	soffset = amdgpu_sa_bo_hole_soffset(sa_manager); +	/* to handle wrap around we add sa_manager->size */ +	best = sa_manager->size * 2; +	/* go over all fence list and try to find the closest sa_bo +	 * of the current last +	 */ +	for (i = 0; i < AMDGPU_MAX_RINGS; ++i) { +		struct amdgpu_sa_bo *sa_bo; + +		if (list_empty(&sa_manager->flist[i])) { +			continue; +		} + +		sa_bo = list_first_entry(&sa_manager->flist[i], +					 struct amdgpu_sa_bo, flist); + +		if (!amdgpu_fence_signaled(sa_bo->fence)) { +			fences[i] = sa_bo->fence; +			continue; +		} + +		/* limit the number of tries each ring gets */ +		if (tries[i] > 2) { +			continue; +		} + +		tmp = sa_bo->soffset; +		if (tmp < soffset) { +			/* wrap around, pretend it's after */ +			tmp += sa_manager->size; +		} +		tmp -= soffset; +		if (tmp < best) { +			/* this sa bo is the closest one */ +			best = tmp; +			best_bo = sa_bo; +		} +	} + +	if (best_bo) { +		++tries[best_bo->fence->ring->idx]; +		sa_manager->hole = best_bo->olist.prev; + +		/* we knew that this one is signaled, +		   so it's save to remote it */ +		amdgpu_sa_bo_remove_locked(best_bo); +		return true; +	} +	return false; +} + +int amdgpu_sa_bo_new(struct amdgpu_device *adev, +		     struct amdgpu_sa_manager *sa_manager, +		     struct amdgpu_sa_bo **sa_bo, +		     unsigned size, unsigned align) +{ +	struct amdgpu_fence *fences[AMDGPU_MAX_RINGS]; +	unsigned tries[AMDGPU_MAX_RINGS]; +	int i, r; + +	BUG_ON(align > sa_manager->align); +	BUG_ON(size > sa_manager->size); + +	*sa_bo = kmalloc(sizeof(struct amdgpu_sa_bo), GFP_KERNEL); +	if ((*sa_bo) == NULL) { +		return -ENOMEM; +	} +	(*sa_bo)->manager = sa_manager; +	(*sa_bo)->fence = NULL; +	INIT_LIST_HEAD(&(*sa_bo)->olist); +	INIT_LIST_HEAD(&(*sa_bo)->flist); + +	spin_lock(&sa_manager->wq.lock); +	do { +		for (i = 0; i < AMDGPU_MAX_RINGS; ++i) { +			fences[i] = NULL; +			tries[i] = 0; +		} + +		do { +			amdgpu_sa_bo_try_free(sa_manager); + +			if (amdgpu_sa_bo_try_alloc(sa_manager, *sa_bo, +						   size, align)) { +				spin_unlock(&sa_manager->wq.lock); +				return 0; +			} + +			/* see if we can skip over some allocations */ +		} while (amdgpu_sa_bo_next_hole(sa_manager, fences, tries)); + +		spin_unlock(&sa_manager->wq.lock); +		r = amdgpu_fence_wait_any(adev, fences, false); +		spin_lock(&sa_manager->wq.lock); +		/* if we have nothing to wait for block */ +		if (r == -ENOENT) { +			r = wait_event_interruptible_locked( +				sa_manager->wq, +				amdgpu_sa_event(sa_manager, size, align) +			); +		} + +	} while (!r); + +	spin_unlock(&sa_manager->wq.lock); +	kfree(*sa_bo); +	*sa_bo = NULL; +	return r; +} + +void amdgpu_sa_bo_free(struct amdgpu_device *adev, struct amdgpu_sa_bo **sa_bo, +		       struct amdgpu_fence *fence) +{ +	struct amdgpu_sa_manager *sa_manager; + +	if (sa_bo == NULL || *sa_bo == NULL) { +		return; +	} + +	sa_manager = (*sa_bo)->manager; +	spin_lock(&sa_manager->wq.lock); +	if (fence && !amdgpu_fence_signaled(fence)) { +		(*sa_bo)->fence = amdgpu_fence_ref(fence); +		list_add_tail(&(*sa_bo)->flist, +			      &sa_manager->flist[fence->ring->idx]); +	} else { +		amdgpu_sa_bo_remove_locked(*sa_bo); +	} +	wake_up_all_locked(&sa_manager->wq); +	spin_unlock(&sa_manager->wq.lock); +	*sa_bo = NULL; +} + +#if defined(CONFIG_DEBUG_FS) +void amdgpu_sa_bo_dump_debug_info(struct amdgpu_sa_manager *sa_manager, +				  struct seq_file *m) +{ +	struct amdgpu_sa_bo *i; + +	spin_lock(&sa_manager->wq.lock); +	list_for_each_entry(i, &sa_manager->olist, olist) { +		uint64_t soffset = i->soffset + sa_manager->gpu_addr; +		uint64_t eoffset = i->eoffset + sa_manager->gpu_addr; +		if (&i->olist == sa_manager->hole) { +			seq_printf(m, ">"); +		} else { +			seq_printf(m, " "); +		} +		seq_printf(m, "[0x%010llx 0x%010llx] size %8lld", +			   soffset, eoffset, eoffset - soffset); +		if (i->fence) { +			seq_printf(m, " protected by 0x%016llx on ring %d", +				   i->fence->seq, i->fence->ring->idx); +		} +		seq_printf(m, "\n"); +	} +	spin_unlock(&sa_manager->wq.lock); +} +#endif | 
