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authorRob Clark <robdclark@chromium.org>2023-08-18 07:59:38 -0700
committerGreg Kroah-Hartman <gregkh@linuxfoundation.org>2023-08-30 16:31:56 +0200
commitaee58f4d80e9987ab89929726cc782b03ae74fe3 (patch)
treea34d7c4879d9865b9a9ee98d539825b73c8b5e2d
parent92e79e1c0fdd233b67880c9edb17d2c8e4beae6b (diff)
dma-buf/sw_sync: Avoid recursive lock during fence signal
[ Upstream commit e531fdb5cd5ee2564b7fe10c8a9219e2b2fac61e ] If a signal callback releases the sw_sync fence, that will trigger a deadlock as the timeline_fence_release recurses onto the fence->lock (used both for signaling and the the timeline tree). To avoid that, temporarily hold an extra reference to the signalled fences until after we drop the lock. (This is an alternative implementation of https://patchwork.kernel.org/patch/11664717/ which avoids some potential UAF issues with the original patch.) v2: Remove now obsolete comment, use list_move_tail() and list_del_init() Reported-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl> Fixes: d3c6dd1fb30d ("dma-buf/sw_sync: Synchronize signal vs syncpt free") Signed-off-by: Rob Clark <robdclark@chromium.org> Link: https://patchwork.freedesktop.org/patch/msgid/20230818145939.39697-1-robdclark@gmail.com Reviewed-by: Christian König <christian.koenig@amd.com> Signed-off-by: Christian König <christian.koenig@amd.com> Signed-off-by: Sasha Levin <sashal@kernel.org>
-rw-r--r--drivers/dma-buf/sw_sync.c18
1 files changed, 9 insertions, 9 deletions
diff --git a/drivers/dma-buf/sw_sync.c b/drivers/dma-buf/sw_sync.c
index 81ba4eb34890..09d369306ee3 100644
--- a/drivers/dma-buf/sw_sync.c
+++ b/drivers/dma-buf/sw_sync.c
@@ -200,6 +200,7 @@ static const struct dma_fence_ops timeline_fence_ops = {
*/
static void sync_timeline_signal(struct sync_timeline *obj, unsigned int inc)
{
+ LIST_HEAD(signalled);
struct sync_pt *pt, *next;
trace_sync_timeline(obj);
@@ -212,21 +213,20 @@ static void sync_timeline_signal(struct sync_timeline *obj, unsigned int inc)
if (!timeline_fence_signaled(&pt->base))
break;
- list_del_init(&pt->link);
+ dma_fence_get(&pt->base);
+
+ list_move_tail(&pt->link, &signalled);
rb_erase(&pt->node, &obj->pt_tree);
- /*
- * A signal callback may release the last reference to this
- * fence, causing it to be freed. That operation has to be
- * last to avoid a use after free inside this loop, and must
- * be after we remove the fence from the timeline in order to
- * prevent deadlocking on timeline->lock inside
- * timeline_fence_release().
- */
dma_fence_signal_locked(&pt->base);
}
spin_unlock_irq(&obj->lock);
+
+ list_for_each_entry_safe(pt, next, &signalled, link) {
+ list_del_init(&pt->link);
+ dma_fence_put(&pt->base);
+ }
}
/**