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+/* llround function. PowerPC64 version.
+ Copyright (C) 2004 Free Software Foundation, Inc.
+ This file is part of the GNU C Library.
+
+ The GNU C Library is free software; you can redistribute it and/or
+ modify it under the terms of the GNU Lesser General Public
+ License as published by the Free Software Foundation; either
+ version 2.1 of the License, or (at your option) any later version.
+
+ The GNU C Library is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ Lesser General Public License for more details.
+
+ You should have received a copy of the GNU Lesser General Public
+ License along with the GNU C Library; if not, write to the Free
+ Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA
+ 02111-1307 USA. */
+
+#include <sysdep.h>
+
+ .section ".toc","aw"
+.LC0: /* -0.0 */
+ .tc FD_00000000_0[TC],0x0000000000000000
+.LC1: /* 0.5 */
+ .tc FD_3fe00000_0[TC],0x3fe0000000000000
+ .section ".text"
+
+/* long long [r3] llround (float x [fp1])
+ IEEE 1003.1 llround function. IEEE specifies "round to the nearest
+ integer value, rounding halfway cases away from zero, regardless of
+ the current rounding mode." However PowerPC Architecture defines
+ "round to Nearest" as "Choose the best approximation. In case of a
+ tie, choose the one that is even (least significant bit o).".
+ So we can't use the PowerPC "round to Nearest" mode. Instead we set
+ "round toward Zero" mode and round by adding +-0.5 before rounding
+ to the integer value. */
+
+ENTRY (__llround)
+ lfd fp12,.LC0@toc(2)
+ lfd fp10,.LC1@toc(2)
+ fcmpu cr6,fp1,fp12 /* if (x > 0.0) */
+ ble- cr6,.L4
+ fadd fp1,fp1,fp10 /* x+= 0.5; */
+.L9:
+ fctidz fp2,fp1 /* Convert To Integer DW llround toward 0. */
+ stfd fp2,-16(r1)
+ nop /* Insure the following load is in a different dispatch group */
+ nop /* to avoid pipe stall on POWER4&5. */
+ nop
+ ld r3,-16(r1)
+ blr
+.L4:
+ fsub fp1,fp1,fp10 /* x-= 0.5; */
+ b .L9
+ END (__llround)
+
+strong_alias (__llround, __lround)
+weak_alias (__llround, llround)
+weak_alias (__lround, lround)
+
+#ifdef NO_LONG_DOUBLE
+weak_alias (__llround, llroundl)
+strong_alias (__llround, __llroundl)
+weak_alias (__lround, lroundl)
+strong_alias (__lround, __lroundl)
+#endif