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-rw-r--r--stdlib/qsort.c83
1 files changed, 41 insertions, 42 deletions
diff --git a/stdlib/qsort.c b/stdlib/qsort.c
index bc8d171b79..0c83c48569 100644
--- a/stdlib/qsort.c
+++ b/stdlib/qsort.c
@@ -1,21 +1,21 @@
-/* Copyright (C) 1991, 1992 Free Software Foundation, Inc.
-This file is part of the GNU C Library.
-Written by Douglas C. Schmidt (schmidt@ics.uci.edu).
+/* Copyright (C) 1991, 1992, 1996 Free Software Foundation, Inc.
+ This file is part of the GNU C Library.
+ Written by Douglas C. Schmidt (schmidt@ics.uci.edu).
-The GNU C Library is free software; you can redistribute it and/or
-modify it under the terms of the GNU Library General Public License as
-published by the Free Software Foundation; either version 2 of the
-License, or (at your option) any later version.
+ The GNU C Library is free software; you can redistribute it and/or
+ modify it under the terms of the GNU Library General Public License as
+ published by the Free Software Foundation; either version 2 of the
+ License, or (at your option) any later version.
-The GNU C Library is distributed in the hope that it will be useful,
-but WITHOUT ANY WARRANTY; without even the implied warranty of
-MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
-Library General Public License for more details.
+ The GNU C Library is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ Library General Public License for more details.
-You should have received a copy of the GNU Library General Public
-License along with the GNU C Library; see the file COPYING.LIB. If
-not, write to the Free Software Foundation, Inc., 675 Mass Ave,
-Cambridge, MA 02139, USA. */
+ You should have received a copy of the GNU Library General Public
+ License along with the GNU C Library; see the file COPYING.LIB. If not,
+ write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
+ Boston, MA 02111-1307, USA. */
#include <ansidecl.h>
#include <stdlib.h>
@@ -40,7 +40,7 @@ Cambridge, MA 02139, USA. */
#define MAX_THRESH 4
/* Stack node declarations used to store unfulfilled partition obligations. */
-typedef struct
+typedef struct
{
char *lo;
char *hi;
@@ -50,26 +50,26 @@ typedef struct
#define STACK_SIZE (8 * sizeof(unsigned long int))
#define PUSH(low, high) ((void) ((top->lo = (low)), (top->hi = (high)), ++top))
#define POP(low, high) ((void) (--top, (low = top->lo), (high = top->hi)))
-#define STACK_NOT_EMPTY (stack < top)
+#define STACK_NOT_EMPTY (stack < top)
/* Order size using quicksort. This implementation incorporates
four optimizations discussed in Sedgewick:
- 1. Non-recursive, using an explicit stack of pointer that store the
- next array partition to sort. To save time, this maximum amount
- of space required to store an array of MAX_INT is allocated on the
- stack. Assuming a 32-bit integer, this needs only 32 *
+ 1. Non-recursive, using an explicit stack of pointer that store the
+ next array partition to sort. To save time, this maximum amount
+ of space required to store an array of MAX_INT is allocated on the
+ stack. Assuming a 32-bit integer, this needs only 32 *
sizeof(stack_node) == 136 bits. Pretty cheap, actually.
2. Chose the pivot element using a median-of-three decision tree.
- This reduces the probability of selecting a bad pivot value and
+ This reduces the probability of selecting a bad pivot value and
eliminates certain extraneous comparisons.
3. Only quicksorts TOTAL_ELEMS / MAX_THRESH partitions, leaving
- insertion sort to order the MAX_THRESH items within each partition.
+ insertion sort to order the MAX_THRESH items within each partition.
This is a big win, since insertion sort is faster for small, mostly
- sorted array segements.
+ sorted array segments.
4. The larger of the two sub-partitions is always pushed onto the
stack first, with the algorithm then concentrating on the
@@ -108,8 +108,8 @@ DEFUN(_quicksort, (pbase, total_elems, size, cmp),
char *pivot = pivot_buffer;
/* Select median value from among LO, MID, and HI. Rearrange
- LO and HI so the three values are sorted. This lowers the
- probability of picking a pathological pivot value and
+ LO and HI so the three values are sorted. This lowers the
+ probability of picking a pathological pivot value and
skips a comparison for both the LEFT_PTR and RIGHT_PTR. */
char *mid = lo + size * ((hi - lo) / size >> 1);
@@ -118,7 +118,7 @@ DEFUN(_quicksort, (pbase, total_elems, size, cmp),
SWAP(mid, lo, size);
if ((*cmp)((PTR) hi, (PTR) mid) < 0)
SWAP(mid, hi, size);
- else
+ else
goto jump_over;
if ((*cmp)((PTR) mid, (PTR) lo) < 0)
SWAP(mid, lo, size);
@@ -127,12 +127,12 @@ DEFUN(_quicksort, (pbase, total_elems, size, cmp),
pivot = pivot_buffer;
left_ptr = lo + size;
- right_ptr = hi - size;
+ right_ptr = hi - size;
- /* Here's the famous ``collapse the walls'' section of quicksort.
- Gotta like those tight inner loops! They are the main reason
+ /* Here's the famous ``collapse the walls'' section of quicksort.
+ Gotta like those tight inner loops! They are the main reason
that this algorithm runs much faster than others. */
- do
+ do
{
while ((*cmp)((PTR) left_ptr, (PTR) pivot) < 0)
left_ptr += size;
@@ -140,23 +140,23 @@ DEFUN(_quicksort, (pbase, total_elems, size, cmp),
while ((*cmp)((PTR) pivot, (PTR) right_ptr) < 0)
right_ptr -= size;
- if (left_ptr < right_ptr)
+ if (left_ptr < right_ptr)
{
SWAP(left_ptr, right_ptr, size);
left_ptr += size;
right_ptr -= size;
}
- else if (left_ptr == right_ptr)
+ else if (left_ptr == right_ptr)
{
left_ptr += size;
right_ptr -= size;
break;
}
- }
+ }
while (left_ptr <= right_ptr);
/* Set up pointers for next iteration. First determine whether
- left and right partitions are below the threshold size. If so,
+ left and right partitions are below the threshold size. If so,
ignore one or both. Otherwise, push the larger partition's
bounds on the stack and continue sorting the smaller one. */
@@ -164,22 +164,22 @@ DEFUN(_quicksort, (pbase, total_elems, size, cmp),
{
if ((size_t) (hi - left_ptr) <= max_thresh)
/* Ignore both small partitions. */
- POP(lo, hi);
+ POP(lo, hi);
else
- /* Ignore small left partition. */
+ /* Ignore small left partition. */
lo = left_ptr;
}
else if ((size_t) (hi - left_ptr) <= max_thresh)
/* Ignore small right partition. */
hi = right_ptr;
else if ((right_ptr - lo) > (hi - left_ptr))
- {
+ {
/* Push larger left partition indices. */
PUSH(lo, right_ptr);
lo = left_ptr;
}
else
- {
+ {
/* Push larger right partition indices. */
PUSH(left_ptr, hi);
hi = right_ptr;
@@ -188,8 +188,8 @@ DEFUN(_quicksort, (pbase, total_elems, size, cmp),
}
/* Once the BASE_PTR array is partially sorted by quicksort the rest
- is completely sorted using insertion sort, since this is efficient
- for partitions below MAX_THRESH size. BASE_PTR points to the beginning
+ is completely sorted using insertion sort, since this is efficient
+ for partitions below MAX_THRESH size. BASE_PTR points to the beginning
of the array to sort, and END_PTR points at the very last element in
the array (*not* one beyond it!). */
@@ -240,4 +240,3 @@ DEFUN(_quicksort, (pbase, total_elems, size, cmp),
}
}
}
-