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-rw-r--r--malloc/obstack.c62
1 files changed, 43 insertions, 19 deletions
diff --git a/malloc/obstack.c b/malloc/obstack.c
index aba21f9aac..75440d9c79 100644
--- a/malloc/obstack.c
+++ b/malloc/obstack.c
@@ -1,8 +1,7 @@
/* obstack.c - subroutines used implicitly by object stack macros
Copyright (C) 1988, 1989, 1990, 1991, 1992, 1993, 1994, 1996, 1997, 1998,
1999, 2000, 2001, 2002, 2003, 2004, 2005 Free Software Foundation, Inc.
- This file is part of the GNU C Library. Its master source is NOT part of
- the C library, however. The master source lives in /gd/gnu/lib.
+ This file is part of the GNU C Library.
The GNU C Library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
@@ -16,8 +15,9 @@
You should have received a copy of the GNU Lesser General Public
License along with the GNU C Library; if not, write to the Free
- Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA
- 02111-1307 USA. */
+ Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
+ Boston, MA 02110-1301, USA. */
+
#ifdef HAVE_CONFIG_H
# include <config.h>
@@ -52,22 +52,38 @@
# endif
#endif
-#if defined _LIBC && defined USE_IN_LIBIO
-# include <wchar.h>
-#endif
+#include <stddef.h>
#ifndef ELIDE_CODE
+# if HAVE_INTTYPES_H
+# include <inttypes.h>
+# endif
+# if HAVE_STDINT_H || defined _LIBC
+# include <stdint.h>
+# endif
+
/* Determine default alignment. */
-struct fooalign {char x; double d;};
-# define DEFAULT_ALIGNMENT \
- ((PTR_INT_TYPE) ((char *) &((struct fooalign *) 0)->d - (char *) 0))
+union fooround
+{
+ uintmax_t i;
+ long double d;
+ void *p;
+};
+struct fooalign
+{
+ char c;
+ union fooround u;
+};
/* If malloc were really smart, it would round addresses to DEFAULT_ALIGNMENT.
But in fact it might be less smart and round addresses to as much as
DEFAULT_ROUNDING. So we prepare for it to do that. */
-union fooround {long x; double d;};
-# define DEFAULT_ROUNDING (sizeof (union fooround))
+enum
+ {
+ DEFAULT_ALIGNMENT = offsetof (struct fooalign, u),
+ DEFAULT_ROUNDING = sizeof (union fooround)
+ };
/* When we copy a long block of data, this is the unit to do it with.
On some machines, copying successive ints does not work;
@@ -143,7 +159,7 @@ _obstack_begin (struct obstack *h,
register struct _obstack_chunk *chunk; /* points to new chunk */
if (alignment == 0)
- alignment = (int) DEFAULT_ALIGNMENT;
+ alignment = DEFAULT_ALIGNMENT;
if (size == 0)
/* Default size is what GNU malloc can fit in a 4096-byte block. */
{
@@ -170,7 +186,8 @@ _obstack_begin (struct obstack *h,
chunk = h->chunk = CALL_CHUNKFUN (h, h -> chunk_size);
if (!chunk)
(*obstack_alloc_failed_handler) ();
- h->next_free = h->object_base = chunk->contents;
+ h->next_free = h->object_base = __PTR_ALIGN ((char *) chunk, chunk->contents,
+ alignment - 1);
h->chunk_limit = chunk->limit
= (char *) chunk + h->chunk_size;
chunk->prev = 0;
@@ -189,7 +206,7 @@ _obstack_begin_1 (struct obstack *h, int size, int alignment,
register struct _obstack_chunk *chunk; /* points to new chunk */
if (alignment == 0)
- alignment = (int) DEFAULT_ALIGNMENT;
+ alignment = DEFAULT_ALIGNMENT;
if (size == 0)
/* Default size is what GNU malloc can fit in a 4096-byte block. */
{
@@ -217,7 +234,8 @@ _obstack_begin_1 (struct obstack *h, int size, int alignment,
chunk = h->chunk = CALL_CHUNKFUN (h, h -> chunk_size);
if (!chunk)
(*obstack_alloc_failed_handler) ();
- h->next_free = h->object_base = chunk->contents;
+ h->next_free = h->object_base = __PTR_ALIGN ((char *) chunk, chunk->contents,
+ alignment - 1);
h->chunk_limit = chunk->limit
= (char *) chunk + h->chunk_size;
chunk->prev = 0;
@@ -259,8 +277,7 @@ _obstack_newchunk (struct obstack *h, int length)
/* Compute an aligned object_base in the new chunk */
object_base =
- __INT_TO_PTR ((__PTR_TO_INT (new_chunk->contents) + h->alignment_mask)
- & ~ (h->alignment_mask));
+ __PTR_ALIGN ((char *) new_chunk, new_chunk->contents, h->alignment_mask);
/* Move the existing object to the new chunk.
Word at a time is fast and is safe if the object
@@ -285,7 +302,10 @@ _obstack_newchunk (struct obstack *h, int length)
/* If the object just copied was the only data in OLD_CHUNK,
free that chunk and remove it from the chain.
But not if that chunk might contain an empty object. */
- if (h->object_base == old_chunk->contents && ! h->maybe_empty_object)
+ if (! h->maybe_empty_object
+ && (h->object_base
+ == __PTR_ALIGN ((char *) old_chunk, old_chunk->contents,
+ h->alignment_mask)))
{
new_chunk->prev = old_chunk->prev;
CALL_FREEFUN (h, old_chunk);
@@ -410,7 +430,11 @@ print_and_abort (void)
happen because the "memory exhausted" message appears in other places
like this and the translation should be reused instead of creating
a very similar string which requires a separate translation. */
+# ifdef _LIBC
(void) __fxprintf (NULL, "%s\n", _("memory exhausted"));
+# else
+ fprintf (stderr, "%s\n", _("memory exhausted"));
+# endif
exit (obstack_exit_failure);
}