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authorRoland McGrath <roland@gnu.org>1995-02-18 01:27:10 +0000
committerRoland McGrath <roland@gnu.org>1995-02-18 01:27:10 +0000
commit28f540f45bbacd939bfd07f213bcad2bf730b1bf (patch)
tree15f07c4c43d635959c6afee96bde71fb1b3614ee /sysdeps/posix/sleep.c
initial import
Diffstat (limited to 'sysdeps/posix/sleep.c')
-rw-r--r--sysdeps/posix/sleep.c106
1 files changed, 106 insertions, 0 deletions
diff --git a/sysdeps/posix/sleep.c b/sysdeps/posix/sleep.c
new file mode 100644
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+++ b/sysdeps/posix/sleep.c
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+/* Copyright (C) 1991, 1992, 1993 Free Software Foundation, Inc.
+This file is part of the GNU C Library.
+
+The GNU C Library is free software; you can redistribute it and/or
+modify it under the terms of the GNU Library General Public License as
+published by the Free Software Foundation; either version 2 of the
+License, or (at your option) any later version.
+
+The GNU C Library is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+Library General Public License for more details.
+
+You should have received a copy of the GNU Library General Public
+License along with the GNU C Library; see the file COPYING.LIB. If
+not, write to the Free Software Foundation, Inc., 675 Mass Ave,
+Cambridge, MA 02139, USA. */
+
+#include <ansidecl.h>
+#include <signal.h>
+#include <time.h>
+#include <unistd.h>
+#include <errno.h>
+
+
+/* SIGALRM signal handler for `sleep'. This does nothing but return,
+ but SIG_IGN isn't supposed to break `pause'. */
+static void
+DEFUN(sleep_handler, (sig), int sig)
+{
+ return;
+}
+
+/* Make the process sleep for SECONDS seconds, or until a signal arrives
+ and is not ignored. The function returns the number of seconds less
+ than SECONDS which it actually slept (zero if it slept the full time).
+ If a signal handler does a `longjmp' or modifies the handling of the
+ SIGALRM signal while inside `sleep' call, the handling of the SIGALRM
+ signal afterwards is undefined. There is no return value to indicate
+ error, but if `sleep' returns SECONDS, it probably didn't work. */
+unsigned int
+DEFUN(sleep, (seconds), unsigned int seconds)
+{
+ unsigned int remaining, slept;
+ time_t before, after;
+ sigset_t set, oset;
+ struct sigaction act, oact;
+ int save = errno;
+
+ if (seconds == 0)
+ return 0;
+
+ /* Block SIGALRM signals while frobbing the handler. */
+ if (sigemptyset (&set) < 0 ||
+ sigaddset (&set, SIGALRM) < 0 ||
+ sigprocmask (SIG_BLOCK, &set, &oset))
+ return seconds;
+
+ act.sa_handler = sleep_handler;
+ act.sa_flags = 0;
+ if (sigemptyset (&act.sa_mask) < 0 ||
+ sigaction (SIGALRM, &act, &oact) < 0)
+ return seconds;
+
+ before = time ((time_t *) NULL);
+ remaining = alarm (seconds);
+
+ if (remaining > 0 && remaining < seconds)
+ {
+ /* The user's alarm will expire before our own would.
+ Restore the user's signal action state and let his alarm happen. */
+ (void) sigaction (SIGALRM, &oact, (struct sigaction *) NULL);
+ alarm (remaining); /* Restore sooner alarm. */
+ sigsuspend (&oset); /* Wait for it to go off. */
+ after = time ((time_t *) NULL);
+ }
+ else
+ {
+ /* Atomically restore the old signal mask
+ (which had better not block SIGALRM),
+ and wait for a signal to arrive. */
+ sigsuspend (&oset);
+
+ after = time ((time_t *) NULL);
+
+ /* Restore the old signal action state. */
+ (void) sigaction (SIGALRM, &oact, (struct sigaction *) NULL);
+ }
+
+ /* Notice how long we actually slept. */
+ slept = after - before;
+
+ /* Restore the user's alarm if we have not already past it.
+ If we have, be sure to turn off the alarm in case a signal
+ other than SIGALRM was what woke us up. */
+ (void) alarm (remaining > slept ? remaining - slept : 0);
+
+ /* Restore the original signal mask. */
+ (void) sigprocmask (SIG_SETMASK, &oset, (sigset_t *) NULL);
+
+ /* Restore the `errno' value we started with.
+ Some of the calls we made might have failed, but we didn't care. */
+ errno = save;
+
+ return slept > seconds ? 0 : seconds - slept;
+}