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authorUlrich Drepper <drepper@redhat.com>1996-12-08 08:01:13 +0000
committerUlrich Drepper <drepper@redhat.com>1996-12-08 08:01:13 +0000
commitf65fd747b440ae2d8a7481ecc50e668c5e4d0cc9 (patch)
treef64c3eeda0e9acc58b96c28ca852a014c822047f /malloc
parent42054ddb496798d9b936490cf0050f6619f86bc1 (diff)
update from main archive 961207cvs/libc-961208
Sun Dec 8 06:56:49 1996 Ulrich Drepper <drepper@cygnus.com> * io/getwd.c: Use PATH_MAX not LOCAL_PATH_MAX. Fix typo in comment. * stdlib/canonicalize.c: Correct bugs in last change. Patch by HJ Lu. * libio/Makefile (routines): Remove ioprims. (aux): Remove cleanup. Add IO_DEBUG option for .o files. * libio/cleanups.c: Removed. * libio/ioprims.c: Removed. * libio/filedoalloc.c: More updates from libg++-2.8b5. * libio/fileops.c: Likewise. * libio/genops.c: Likewise. * libio/iolibio.h: Likewise. * libio/iopopen.c: Likewise. * libio/iovsprintf.c: Likewise. * libio/iovsscanf.c: Likewise. * libio/libio.h: Likewise. * libio/libioP.h: Likewise. * libio/memstream.c: Likewise. * libio/strfile.h: Likewise. * libio/vasprintf.c: Likewise. * libio/vsnprintf.c: Likewise. * libio/stdio.h: Define P_tmpdir only is __USE_SVID. * manual/arith.texi: Change references to ANSI C to ISO C. * manual/conf.texi: Likewise. * manual/creature.texi: Likewise. * manual/ctype.texi: Likewise. * manual/errno.texi: Likewise. * manual/filesys.texi: Likewise. * manual/intro.texi. Likewise. * manual/io.texi: Likewise. * manual/lang.texi: Likewise. * manual/libc.texinfo: Likewise. * manual/locale.texi: Likewise. * manual/maint.texi: Likewise. * manual/mbyte.texi: Likewise. * manual/memory.texi: Likewise. * manual/process.texi: Likewise. * manual/process.texi: Likewise. * manual/search.texi: Likewise. * manual/setjmp.texi: Likewise. * manual/signal.texi: Likewise. * manual/startup.texi: Likewise. * manual/stdio.texi: Likewise. * manual/string.texi: Likewise. * manual/time.texi: Likewise. * manual/locale.texi: Remove description of LC_RESPONSE and add LC_MESSAGES. * Makefile (subdirs): Change malloc in $(malloc). * config.make.in: Add variable malloc which is initialized from @malloc@. * configure.in: Add new option --enable-new-malloc to use new malloc. This is the default on Linux. * sysdeps/unix/sysv/linux/configure.in: Define malloc to new-malloc by default. * new-malloc/Makefile: New file. Improved malloc implementation. * new-malloc/malloc.c: Likewise. * new-malloc/malloc.h: Likewise. * new-malloc/mallocbug.c: Likewise. * new-malloc/obstack.c: Likewise. * new-malloc/obstack.h: Likewise. * new-malloc/thread-m.h: Likewise. * time/Makefile: Compile ap.c with NO_MCHECK flag for now. * time/ap.c: Don't call mcheck if NO_MCHECK is defined. * resolv/Makefile: Add rule to rebuiild libresolv.so when libc.so changed. * stdio/feof.c: Update copyright. * stdio/stdio.h: Add field for lock to FILE structure. Add cast to *MAGIC constants to prevent warnings. * stdio-common/bug7.c: Correct test. Stream must not be closed twice. * stdlib/Makefile (routines): Add secure-getenv. * stdlib/secure-getenv.c: New file. __secure_getenv function moved to here from sysdeps/generic/getenv.c. Otherwise an application cannot replace the getenv function in the libc. * sysdeps/generic/getenv.c: Remove __secure_getenv function. * sysdeps/stub/getenv.c: Remove __secure_getenv alias. * sysdeps/mach/libc-lock.h: Define__libc_mutex_lock to __mutex_lock. * sysdeps/posix/fdopen.c: Update copyright. Don't use EXFUN. * time/test-tz.c: Comment fifth test out. PROBLEM. * time/tzset.c: De-ANSI-declfy. (__tzset): Don't increment pointer tz when no DST information is given. Sat Dec 7 23:47:54 1996 Ulrich Drepper <drepper@cygnus.com> * sysdeps/mach/libc-lock.h [_LIBC]: Add definition of __libc_mutex_lock. Patch by Thomas Bushnell. * sysdeps/unix/sysv/linux/timebits.h: Load <asm/param.h> only if __USE_MISC. * sysdeps/unix/sysv/linux/Dist: Add llseek.c. Sat Dec 7 12:18:56 1996 Ulrich Drepper <drepper@cygnus.com> * time/strftime (%c format): Remove %Z from default string. Reported by Paul Eggert * io/getwd.c: Don't apply getcwd on user supplied buffer.
Diffstat (limited to 'malloc')
-rw-r--r--malloc/Makefile40
-rw-r--r--malloc/malloc.c3443
-rw-r--r--malloc/malloc.h169
-rw-r--r--malloc/mallocbug.c67
-rw-r--r--malloc/obstack.c551
-rw-r--r--malloc/obstack.h575
-rw-r--r--malloc/thread-m.h176
7 files changed, 5021 insertions, 0 deletions
diff --git a/malloc/Makefile b/malloc/Makefile
new file mode 100644
index 0000000000..a6213949e1
--- /dev/null
+++ b/malloc/Makefile
@@ -0,0 +1,40 @@
+# Copyright (C) 1991, 92, 93, 94, 95, 96 Free Software Foundation, Inc.
+# This file is part of the GNU C Library.
+
+# The GNU C Library is free software; you can redistribute it and/or
+# modify it under the terms of the GNU Library General Public License as
+# published by the Free Software Foundation; either version 2 of the
+# License, or (at your option) any later version.
+
+# The GNU C Library is distributed in the hope that it will be useful,
+# but WITHOUT ANY WARRANTY; without even the implied warranty of
+# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+# Library General Public License for more details.
+
+# You should have received a copy of the GNU Library General Public
+# License along with the GNU C Library; see the file COPYING.LIB. If not,
+# write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
+# Boston, MA 02111-1307, USA.
+
+#
+# Makefile for malloc routines
+#
+subdir := new-malloc
+
+all:
+
+dist-headers := malloc.h
+headers := $(dist-headers) obstack.h
+tests := mallocbug
+
+distribute = thread-m.h
+
+# Things which get pasted together into gmalloc.c.
+gmalloc-routines := malloc morecore
+# Things to include in the standalone distribution.
+dist-routines = $(gmalloc-routines)
+routines = $(dist-routines) obstack
+
+include ../Rules
+
+CFLAGS-obstack.c = -Wno-strict-prototypes
diff --git a/malloc/malloc.c b/malloc/malloc.c
new file mode 100644
index 0000000000..ed24d5d76d
--- /dev/null
+++ b/malloc/malloc.c
@@ -0,0 +1,3443 @@
+/* Malloc implementation for multiple threads without lock contention.
+ Copyright (C) 1996 Free Software Foundation, Inc.
+ This file is part of the GNU C Library.
+ Contributed by Wolfram Gloger <wmglo@dent.med.uni-muenchen.de>, 1996.
+
+ The GNU C Library is free software; you can redistribute it and/or
+ modify it under the terms of the GNU Library General Public License as
+ published by the Free Software Foundation; either version 2 of the
+ License, or (at your option) any later version.
+
+ The GNU C Library is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ Library General Public License for more details.
+
+ You should have received a copy of the GNU Library General Public
+ License along with the GNU C Library; see the file COPYING.LIB. If not,
+ write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
+ Boston, MA 02111-1307, USA. */
+
+/* VERSION 2.6.4-pt Wed Dec 4 00:35:54 MET 1996
+
+ This work is mainly derived from malloc-2.6.4 by Doug Lea
+ <dl@cs.oswego.edu>, which is available from:
+
+ ftp://g.oswego.edu/pub/misc/malloc.c
+
+ Most of the original comments are reproduced in the code below.
+
+* Why use this malloc?
+
+ This is not the fastest, most space-conserving, most portable, or
+ most tunable malloc ever written. However it is among the fastest
+ while also being among the most space-conserving, portable and tunable.
+ Consistent balance across these factors results in a good general-purpose
+ allocator. For a high-level description, see
+ http://g.oswego.edu/dl/html/malloc.html
+
+ On many systems, the standard malloc implementation is by itself not
+ thread-safe, and therefore wrapped with a single global lock around
+ all malloc-related functions. In some applications, especially with
+ multiple available processors, this can lead to contention problems
+ and bad performance. This malloc version was designed with the goal
+ to avoid waiting for locks as much as possible. Statistics indicate
+ that this goal is achieved in many cases.
+
+* Synopsis of public routines
+
+ (Much fuller descriptions are contained in the program documentation below.)
+
+ ptmalloc_init();
+ Initialize global configuration. When compiled for multiple threads,
+ this function must be called once before any other function in the
+ package. It is not required otherwise. It is called automatically
+ in the Linux/GNU C libray.
+ malloc(size_t n);
+ Return a pointer to a newly allocated chunk of at least n bytes, or null
+ if no space is available.
+ free(Void_t* p);
+ Release the chunk of memory pointed to by p, or no effect if p is null.
+ realloc(Void_t* p, size_t n);
+ Return a pointer to a chunk of size n that contains the same data
+ as does chunk p up to the minimum of (n, p's size) bytes, or null
+ if no space is available. The returned pointer may or may not be
+ the same as p. If p is null, equivalent to malloc. Unless the
+ #define REALLOC_ZERO_BYTES_FREES below is set, realloc with a
+ size argument of zero (re)allocates a minimum-sized chunk.
+ memalign(size_t alignment, size_t n);
+ Return a pointer to a newly allocated chunk of n bytes, aligned
+ in accord with the alignment argument, which must be a power of
+ two.
+ valloc(size_t n);
+ Equivalent to memalign(pagesize, n), where pagesize is the page
+ size of the system (or as near to this as can be figured out from
+ all the includes/defines below.)
+ pvalloc(size_t n);
+ Equivalent to valloc(minimum-page-that-holds(n)), that is,
+ round up n to nearest pagesize.
+ calloc(size_t unit, size_t quantity);
+ Returns a pointer to quantity * unit bytes, with all locations
+ set to zero.
+ cfree(Void_t* p);
+ Equivalent to free(p).
+ malloc_trim(size_t pad);
+ Release all but pad bytes of freed top-most memory back
+ to the system. Return 1 if successful, else 0.
+ malloc_usable_size(Void_t* p);
+ Report the number usable allocated bytes associated with allocated
+ chunk p. This may or may not report more bytes than were requested,
+ due to alignment and minimum size constraints.
+ malloc_stats();
+ Prints brief summary statistics on stderr.
+ mallinfo()
+ Returns (by copy) a struct containing various summary statistics.
+ mallopt(int parameter_number, int parameter_value)
+ Changes one of the tunable parameters described below. Returns
+ 1 if successful in changing the parameter, else 0.
+
+* Vital statistics:
+
+ Alignment: 8-byte
+ 8 byte alignment is currently hardwired into the design. This
+ seems to suffice for all current machines and C compilers.
+
+ Assumed pointer representation: 4 or 8 bytes
+ Code for 8-byte pointers is untested by me but has worked
+ reliably by Wolfram Gloger, who contributed most of the
+ changes supporting this.
+
+ Assumed size_t representation: 4 or 8 bytes
+ Note that size_t is allowed to be 4 bytes even if pointers are 8.
+
+ Minimum overhead per allocated chunk: 4 or 8 bytes
+ Each malloced chunk has a hidden overhead of 4 bytes holding size
+ and status information.
+
+ Minimum allocated size: 4-byte ptrs: 16 bytes (including 4 overhead)
+ 8-byte ptrs: 24/32 bytes (including, 4/8 overhead)
+
+ When a chunk is freed, 12 (for 4byte ptrs) or 20 (for 8 byte
+ ptrs but 4 byte size) or 24 (for 8/8) additional bytes are
+ needed; 4 (8) for a trailing size field
+ and 8 (16) bytes for free list pointers. Thus, the minimum
+ allocatable size is 16/24/32 bytes.
+
+ Even a request for zero bytes (i.e., malloc(0)) returns a
+ pointer to something of the minimum allocatable size.
+
+ Maximum allocated size: 4-byte size_t: 2^31 - 8 bytes
+ 8-byte size_t: 2^63 - 16 bytes
+
+ It is assumed that (possibly signed) size_t bit values suffice to
+ represent chunk sizes. `Possibly signed' is due to the fact
+ that `size_t' may be defined on a system as either a signed or
+ an unsigned type. To be conservative, values that would appear
+ as negative numbers are avoided.
+ Requests for sizes with a negative sign bit will return a
+ minimum-sized chunk.
+
+ Maximum overhead wastage per allocated chunk: normally 15 bytes
+
+ Alignnment demands, plus the minimum allocatable size restriction
+ make the normal worst-case wastage 15 bytes (i.e., up to 15
+ more bytes will be allocated than were requested in malloc), with
+ two exceptions:
+ 1. Because requests for zero bytes allocate non-zero space,
+ the worst case wastage for a request of zero bytes is 24 bytes.
+ 2. For requests >= mmap_threshold that are serviced via
+ mmap(), the worst case wastage is 8 bytes plus the remainder
+ from a system page (the minimal mmap unit); typically 4096 bytes.
+
+* Limitations
+
+ Here are some features that are NOT currently supported
+
+ * No user-definable hooks for callbacks and the like.
+ * No automated mechanism for fully checking that all accesses
+ to malloced memory stay within their bounds.
+ * No support for compaction.
+
+* Synopsis of compile-time options:
+
+ People have reported using previous versions of this malloc on all
+ versions of Unix, sometimes by tweaking some of the defines
+ below. It has been tested most extensively on Solaris and
+ Linux. People have also reported adapting this malloc for use in
+ stand-alone embedded systems.
+
+ The implementation is in straight, hand-tuned ANSI C. Among other
+ consequences, it uses a lot of macros. Because of this, to be at
+ all usable, this code should be compiled using an optimizing compiler
+ (for example gcc -O2) that can simplify expressions and control
+ paths.
+
+ __STD_C (default: derived from C compiler defines)
+ Nonzero if using ANSI-standard C compiler, a C++ compiler, or
+ a C compiler sufficiently close to ANSI to get away with it.
+ MALLOC_DEBUG (default: NOT defined)
+ Define to enable debugging. Adds fairly extensive assertion-based
+ checking to help track down memory errors, but noticeably slows down
+ execution.
+ REALLOC_ZERO_BYTES_FREES (default: NOT defined)
+ Define this if you think that realloc(p, 0) should be equivalent
+ to free(p). Otherwise, since malloc returns a unique pointer for
+ malloc(0), so does realloc(p, 0).
+ HAVE_MEMCPY (default: defined)
+ Define if you are not otherwise using ANSI STD C, but still
+ have memcpy and memset in your C library and want to use them.
+ Otherwise, simple internal versions are supplied.
+ USE_MEMCPY (default: 1 if HAVE_MEMCPY is defined, 0 otherwise)
+ Define as 1 if you want the C library versions of memset and
+ memcpy called in realloc and calloc (otherwise macro versions are used).
+ At least on some platforms, the simple macro versions usually
+ outperform libc versions.
+ HAVE_MMAP (default: defined as 1)
+ Define to non-zero to optionally make malloc() use mmap() to
+ allocate very large blocks.
+ HAVE_MREMAP (default: defined as 0 unless Linux libc set)
+ Define to non-zero to optionally make realloc() use mremap() to
+ reallocate very large blocks.
+ malloc_getpagesize (default: derived from system #includes)
+ Either a constant or routine call returning the system page size.
+ HAVE_USR_INCLUDE_MALLOC_H (default: NOT defined)
+ Optionally define if you are on a system with a /usr/include/malloc.h
+ that declares struct mallinfo. It is not at all necessary to
+ define this even if you do, but will ensure consistency.
+ INTERNAL_SIZE_T (default: size_t)
+ Define to a 32-bit type (probably `unsigned int') if you are on a
+ 64-bit machine, yet do not want or need to allow malloc requests of
+ greater than 2^31 to be handled. This saves space, especially for
+ very small chunks.
+ _LIBC (default: NOT defined)
+ Defined only when compiled as part of the Linux libc/glibc.
+ Also note that there is some odd internal name-mangling via defines
+ (for example, internally, `malloc' is named `mALLOc') needed
+ when compiling in this case. These look funny but don't otherwise
+ affect anything.
+ LACKS_UNISTD_H (default: undefined)
+ Define this if your system does not have a <unistd.h>.
+ MORECORE (default: sbrk)
+ The name of the routine to call to obtain more memory from the system.
+ MORECORE_FAILURE (default: -1)
+ The value returned upon failure of MORECORE.
+ MORECORE_CLEARS (default 1)
+ True (1) if the routine mapped to MORECORE zeroes out memory (which
+ holds for sbrk).
+ DEFAULT_TRIM_THRESHOLD
+ DEFAULT_TOP_PAD
+ DEFAULT_MMAP_THRESHOLD
+ DEFAULT_MMAP_MAX
+ Default values of tunable parameters (described in detail below)
+ controlling interaction with host system routines (sbrk, mmap, etc).
+ These values may also be changed dynamically via mallopt(). The
+ preset defaults are those that give best performance for typical
+ programs/systems.
+
+
+*/
+
+/*
+
+* Compile-time options for multiple threads:
+
+ USE_PTHREADS, USE_THR, USE_SPROC
+ Define one of these as 1 to select the thread interface:
+ POSIX threads, Solaris threads or SGI sproc's, respectively.
+ If none of these is defined as non-zero, you get a `normal'
+ malloc implementation which is not thread-safe. Support for
+ multiple threads requires HAVE_MMAP=1. As an exception, when
+ compiling for GNU libc, i.e. when _LIBC is defined, then none of
+ the USE_... symbols have to be defined.
+
+ HEAP_MIN_SIZE
+ HEAP_MAX_SIZE
+ When thread support is enabled, additional `heap's are created
+ with mmap calls. These are limited in size; HEAP_MIN_SIZE should
+ be a multiple of the page size, while HEAP_MAX_SIZE must be a power
+ of two for alignment reasons. HEAP_MAX_SIZE should be at least
+ twice as large as the mmap threshold.
+ THREAD_STATS
+ When this is defined as non-zero, some statistics on mutex locking
+ are computed.
+
+*/
+
+
+
+
+/* Macros for handling mutexes and thread-specific data. This is
+ included first, because some thread-related header files (such as
+ pthread.h) should be included before any others. */
+#include "thread-m.h"
+
+
+/* Preliminaries */
+
+#ifndef __STD_C
+#if defined (__STDC__)
+#define __STD_C 1
+#else
+#if __cplusplus
+#define __STD_C 1
+#else
+#define __STD_C 0
+#endif /*__cplusplus*/
+#endif /*__STDC__*/
+#endif /*__STD_C*/
+
+#ifndef Void_t
+#if __STD_C
+#define Void_t void
+#else
+#define Void_t char
+#endif
+#endif /*Void_t*/
+
+#if __STD_C
+#include <stddef.h> /* for size_t */
+#else
+#include <sys/types.h>
+#endif
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+#include <stdio.h> /* needed for malloc_stats */
+
+
+/*
+ Compile-time options
+*/
+
+
+/*
+ Debugging:
+
+ Because freed chunks may be overwritten with link fields, this
+ malloc will often die when freed memory is overwritten by user
+ programs. This can be very effective (albeit in an annoying way)
+ in helping track down dangling pointers.
+
+ If you compile with -DMALLOC_DEBUG, a number of assertion checks are
+ enabled that will catch more memory errors. You probably won't be
+ able to make much sense of the actual assertion errors, but they
+ should help you locate incorrectly overwritten memory. The
+ checking is fairly extensive, and will slow down execution
+ noticeably. Calling malloc_stats or mallinfo with MALLOC_DEBUG set will
+ attempt to check every non-mmapped allocated and free chunk in the
+ course of computing the summmaries. (By nature, mmapped regions
+ cannot be checked very much automatically.)
+
+ Setting MALLOC_DEBUG may also be helpful if you are trying to modify
+ this code. The assertions in the check routines spell out in more
+ detail the assumptions and invariants underlying the algorithms.
+
+*/
+
+#if MALLOC_DEBUG
+#include <assert.h>
+#else
+#define assert(x) ((void)0)
+#endif
+
+
+/*
+ INTERNAL_SIZE_T is the word-size used for internal bookkeeping
+ of chunk sizes. On a 64-bit machine, you can reduce malloc
+ overhead by defining INTERNAL_SIZE_T to be a 32 bit `unsigned int'
+ at the expense of not being able to handle requests greater than
+ 2^31. This limitation is hardly ever a concern; you are encouraged
+ to set this. However, the default version is the same as size_t.
+*/
+
+#ifndef INTERNAL_SIZE_T
+#define INTERNAL_SIZE_T size_t
+#endif
+
+/*
+ REALLOC_ZERO_BYTES_FREES should be set if a call to
+ realloc with zero bytes should be the same as a call to free.
+ Some people think it should. Otherwise, since this malloc
+ returns a unique pointer for malloc(0), so does realloc(p, 0).
+*/
+
+
+/* #define REALLOC_ZERO_BYTES_FREES */
+
+
+/*
+ HAVE_MEMCPY should be defined if you are not otherwise using
+ ANSI STD C, but still have memcpy and memset in your C library
+ and want to use them in calloc and realloc. Otherwise simple
+ macro versions are defined here.
+
+ USE_MEMCPY should be defined as 1 if you actually want to
+ have memset and memcpy called. People report that the macro
+ versions are often enough faster than libc versions on many
+ systems that it is better to use them.
+
+*/
+
+#define HAVE_MEMCPY
+
+#ifndef USE_MEMCPY
+#ifdef HAVE_MEMCPY
+#define USE_MEMCPY 1
+#else
+#define USE_MEMCPY 0
+#endif
+#endif
+
+#if (__STD_C || defined(HAVE_MEMCPY))
+
+#if __STD_C
+void* memset(void*, int, size_t);
+void* memcpy(void*, const void*, size_t);
+#else
+Void_t* memset();
+Void_t* memcpy();
+#endif
+#endif
+
+#if USE_MEMCPY
+
+/* The following macros are only invoked with (2n+1)-multiples of
+ INTERNAL_SIZE_T units, with a positive integer n. This is exploited
+ for fast inline execution when n is small. */
+
+#define MALLOC_ZERO(charp, nbytes) \
+do { \
+ INTERNAL_SIZE_T mzsz = (nbytes); \
+ if(mzsz <= 9*sizeof(mzsz)) { \
+ INTERNAL_SIZE_T* mz = (INTERNAL_SIZE_T*) (charp); \
+ if(mzsz >= 5*sizeof(mzsz)) { *mz++ = 0; \
+ *mz++ = 0; \
+ if(mzsz >= 7*sizeof(mzsz)) { *mz++ = 0; \
+ *mz++ = 0; \
+ if(mzsz >= 9*sizeof(mzsz)) { *mz++ = 0; \
+ *mz++ = 0; }}} \
+ *mz++ = 0; \
+ *mz++ = 0; \
+ *mz = 0; \
+ } else memset((charp), 0, mzsz); \
+} while(0)
+
+#define MALLOC_COPY(dest,src,nbytes) \
+do { \
+ INTERNAL_SIZE_T mcsz = (nbytes); \
+ if(mcsz <= 9*sizeof(mcsz)) { \
+ INTERNAL_SIZE_T* mcsrc = (INTERNAL_SIZE_T*) (src); \
+ INTERNAL_SIZE_T* mcdst = (INTERNAL_SIZE_T*) (dest); \
+ if(mcsz >= 5*sizeof(mcsz)) { *mcdst++ = *mcsrc++; \
+ *mcdst++ = *mcsrc++; \
+ if(mcsz >= 7*sizeof(mcsz)) { *mcdst++ = *mcsrc++; \
+ *mcdst++ = *mcsrc++; \
+ if(mcsz >= 9*sizeof(mcsz)) { *mcdst++ = *mcsrc++; \
+ *mcdst++ = *mcsrc++; }}} \
+ *mcdst++ = *mcsrc++; \
+ *mcdst++ = *mcsrc++; \
+ *mcdst = *mcsrc ; \
+ } else memcpy(dest, src, mcsz); \
+} while(0)
+
+#else /* !USE_MEMCPY */
+
+/* Use Duff's device for good zeroing/copying performance. */
+
+#define MALLOC_ZERO(charp, nbytes) \
+do { \
+ INTERNAL_SIZE_T* mzp = (INTERNAL_SIZE_T*)(charp); \
+ long mctmp = (nbytes)/sizeof(INTERNAL_SIZE_T), mcn; \
+ if (mctmp < 8) mcn = 0; else { mcn = (mctmp-1)/8; mctmp %= 8; } \
+ switch (mctmp) { \
+ case 0: for(;;) { *mzp++ = 0; \
+ case 7: *mzp++ = 0; \
+ case 6: *mzp++ = 0; \
+ case 5: *mzp++ = 0; \
+ case 4: *mzp++ = 0; \
+ case 3: *mzp++ = 0; \
+ case 2: *mzp++ = 0; \
+ case 1: *mzp++ = 0; if(mcn <= 0) break; mcn--; } \
+ } \
+} while(0)
+
+#define MALLOC_COPY(dest,src,nbytes) \
+do { \
+ INTERNAL_SIZE_T* mcsrc = (INTERNAL_SIZE_T*) src; \
+ INTERNAL_SIZE_T* mcdst = (INTERNAL_SIZE_T*) dest; \
+ long mctmp = (nbytes)/sizeof(INTERNAL_SIZE_T), mcn; \
+ if (mctmp < 8) mcn = 0; else { mcn = (mctmp-1)/8; mctmp %= 8; } \
+ switch (mctmp) { \
+ case 0: for(;;) { *mcdst++ = *mcsrc++; \
+ case 7: *mcdst++ = *mcsrc++; \
+ case 6: *mcdst++ = *mcsrc++; \
+ case 5: *mcdst++ = *mcsrc++; \
+ case 4: *mcdst++ = *mcsrc++; \
+ case 3: *mcdst++ = *mcsrc++; \
+ case 2: *mcdst++ = *mcsrc++; \
+ case 1: *mcdst++ = *mcsrc++; if(mcn <= 0) break; mcn--; } \
+ } \
+} while(0)
+
+#endif
+
+
+/*
+ Define HAVE_MMAP to optionally make malloc() use mmap() to
+ allocate very large blocks. These will be returned to the
+ operating system immediately after a free().
+*/
+
+#ifndef HAVE_MMAP
+#define HAVE_MMAP 1
+#endif
+
+/*
+ Define HAVE_MREMAP to make realloc() use mremap() to re-allocate
+ large blocks. This is currently only possible on Linux with
+ kernel versions newer than 1.3.77.
+*/
+
+#ifndef HAVE_MREMAP
+#define HAVE_MREMAP defined(__linux__)
+#endif
+
+#if HAVE_MMAP
+
+#include <unistd.h>
+#include <fcntl.h>
+#include <sys/mman.h>
+
+#if !defined(MAP_ANONYMOUS) && defined(MAP_ANON)
+#define MAP_ANONYMOUS MAP_ANON
+#endif
+
+#endif /* HAVE_MMAP */
+
+/*
+ Access to system page size. To the extent possible, this malloc
+ manages memory from the system in page-size units.
+
+ The following mechanics for getpagesize were adapted from
+ bsd/gnu getpagesize.h
+*/
+
+#ifndef LACKS_UNISTD_H
+# include <unistd.h>
+#endif
+
+#ifndef malloc_getpagesize
+# ifdef _SC_PAGESIZE /* some SVR4 systems omit an underscore */
+# ifndef _SC_PAGE_SIZE
+# define _SC_PAGE_SIZE _SC_PAGESIZE
+# endif
+# endif
+# ifdef _SC_PAGE_SIZE
+# define malloc_getpagesize sysconf(_SC_PAGE_SIZE)
+# else
+# if defined(BSD) || defined(DGUX) || defined(HAVE_GETPAGESIZE)
+ extern size_t getpagesize();
+# define malloc_getpagesize getpagesize()
+# else
+# include <sys/param.h>
+# ifdef EXEC_PAGESIZE
+# define malloc_getpagesize EXEC_PAGESIZE
+# else
+# ifdef NBPG
+# ifndef CLSIZE
+# define malloc_getpagesize NBPG
+# else
+# define malloc_getpagesize (NBPG * CLSIZE)
+# endif
+# else
+# ifdef NBPC
+# define malloc_getpagesize NBPC
+# else
+# ifdef PAGESIZE
+# define malloc_getpagesize PAGESIZE
+# else
+# define malloc_getpagesize (4096) /* just guess */
+# endif
+# endif
+# endif
+# endif
+# endif
+# endif
+#endif
+
+
+
+/*
+
+ This version of malloc supports the standard SVID/XPG mallinfo
+ routine that returns a struct containing the same kind of
+ information you can get from malloc_stats. It should work on
+ any SVID/XPG compliant system that has a /usr/include/malloc.h
+ defining struct mallinfo. (If you'd like to install such a thing
+ yourself, cut out the preliminary declarations as described above
+ and below and save them in a malloc.h file. But there's no
+ compelling reason to bother to do this.)
+
+ The main declaration needed is the mallinfo struct that is returned
+ (by-copy) by mallinfo(). The SVID/XPG malloinfo struct contains a
+ bunch of fields, most of which are not even meaningful in this
+ version of malloc. Some of these fields are are instead filled by
+ mallinfo() with other numbers that might possibly be of interest.
+
+ HAVE_USR_INCLUDE_MALLOC_H should be set if you have a
+ /usr/include/malloc.h file that includes a declaration of struct
+ mallinfo. If so, it is included; else an SVID2/XPG2 compliant
+ version is declared below. These must be precisely the same for
+ mallinfo() to work.
+
+*/
+
+/* #define HAVE_USR_INCLUDE_MALLOC_H */
+
+#if HAVE_USR_INCLUDE_MALLOC_H
+#include "/usr/include/malloc.h"
+#else
+#include "malloc.h"
+#endif
+
+
+
+#ifndef DEFAULT_TRIM_THRESHOLD
+#define DEFAULT_TRIM_THRESHOLD (128 * 1024)
+#endif
+
+/*
+ M_TRIM_THRESHOLD is the maximum amount of unused top-most memory
+ to keep before releasing via malloc_trim in free().
+
+ Automatic trimming is mainly useful in long-lived programs.
+ Because trimming via sbrk can be slow on some systems, and can
+ sometimes be wasteful (in cases where programs immediately
+ afterward allocate more large chunks) the value should be high
+ enough so that your overall system performance would improve by
+ releasing.
+
+ The trim threshold and the mmap control parameters (see below)
+ can be traded off with one another. Trimming and mmapping are
+ two different ways of releasing unused memory back to the
+ system. Between these two, it is often possible to keep
+ system-level demands of a long-lived program down to a bare
+ minimum. For example, in one test suite of sessions measuring
+ the XF86 X server on Linux, using a trim threshold of 128K and a
+ mmap threshold of 192K led to near-minimal long term resource
+ consumption.
+
+ If you are using this malloc in a long-lived program, it should
+ pay to experiment with these values. As a rough guide, you
+ might set to a value close to the average size of a process
+ (program) running on your system. Releasing this much memory
+ would allow such a process to run in memory. Generally, it's
+ worth it to tune for trimming rather tham memory mapping when a
+ program undergoes phases where several large chunks are
+ allocated and released in ways that can reuse each other's
+ storage, perhaps mixed with phases where there are no such
+ chunks at all. And in well-behaved long-lived programs,
+ controlling release of large blocks via trimming versus mapping
+ is usually faster.
+
+ However, in most programs, these parameters serve mainly as
+ protection against the system-level effects of carrying around
+ massive amounts of unneeded memory. Since frequent calls to
+ sbrk, mmap, and munmap otherwise degrade performance, the default
+ parameters are set to relatively high values that serve only as
+ safeguards.
+
+ The default trim value is high enough to cause trimming only in
+ fairly extreme (by current memory consumption standards) cases.
+ It must be greater than page size to have any useful effect. To
+ disable trimming completely, you can set to (unsigned long)(-1);
+
+
+*/
+
+
+#ifndef DEFAULT_TOP_PAD
+#define DEFAULT_TOP_PAD (0)
+#endif
+
+/*
+ M_TOP_PAD is the amount of extra `padding' space to allocate or
+ retain whenever sbrk is called. It is used in two ways internally:
+
+ * When sbrk is called to extend the top of the arena to satisfy
+ a new malloc request, this much padding is added to the sbrk
+ request.
+
+ * When malloc_trim is called automatically from free(),
+ it is used as the `pad' argument.
+
+ In both cases, the actual amount of padding is rounded
+ so that the end of the arena is always a system page boundary.
+
+ The main reason for using padding is to avoid calling sbrk so
+ often. Having even a small pad greatly reduces the likelihood
+ that nearly every malloc request during program start-up (or
+ after trimming) will invoke sbrk, which needlessly wastes
+ time.
+
+ Automatic rounding-up to page-size units is normally sufficient
+ to avoid measurable overhead, so the default is 0. However, in
+ systems where sbrk is relatively slow, it can pay to increase
+ this value, at the expense of carrying around more memory than
+ the program needs.
+
+*/
+
+
+#ifndef DEFAULT_MMAP_THRESHOLD
+#define DEFAULT_MMAP_THRESHOLD (128 * 1024)
+#endif
+
+/*
+
+ M_MMAP_THRESHOLD is the request size threshold for using mmap()
+ to service a request. Requests of at least this size that cannot
+ be allocated using already-existing space will be serviced via mmap.
+ (If enough normal freed space already exists it is used instead.)
+
+ Using mmap segregates relatively large chunks of memory so that
+ they can be individually obtained and released from the host
+ system. A request serviced through mmap is never reused by any
+ other request (at least not directly; the system may just so
+ happen to remap successive requests to the same locations).
+
+ Segregating space in this way has the benefit that mmapped space
+ can ALWAYS be individually released back to the system, which
+ helps keep the system level memory demands of a long-lived
+ program low. Mapped memory can never become `locked' between
+ other chunks, as can happen with normally allocated chunks, which
+ menas that even trimming via malloc_trim would not release them.
+
+ However, it has the disadvantages that:
+
+ 1. The space cannot be reclaimed, consolidated, and then
+ used to service later requests, as happens with normal chunks.
+ 2. It can lead to more wastage because of mmap page alignment
+ requirements
+ 3. It causes malloc performance to be more dependent on host
+ system memory management support routines which may vary in
+ implementation quality and may impose arbitrary
+ limitations. Generally, servicing a request via normal
+ malloc steps is faster than going through a system's mmap.
+
+ All together, these considerations should lead you to use mmap
+ only for relatively large requests.
+
+
+*/
+
+
+
+#ifndef DEFAULT_MMAP_MAX
+#if HAVE_MMAP
+#define DEFAULT_MMAP_MAX (1024)
+#else
+#define DEFAULT_MMAP_MAX (0)
+#endif
+#endif
+
+/*
+ M_MMAP_MAX is the maximum number of requests to simultaneously
+ service using mmap. This parameter exists because:
+
+ 1. Some systems have a limited number of internal tables for
+ use by mmap.
+ 2. In most systems, overreliance on mmap can degrade overall
+ performance.
+ 3. If a program allocates many large regions, it is probably
+ better off using normal sbrk-based allocation routines that
+ can reclaim and reallocate normal heap memory. Using a
+ small value allows transition into this mode after the
+ first few allocations.
+
+ Setting to 0 disables all use of mmap. If HAVE_MMAP is not set,
+ the default value is 0, and attempts to set it to non-zero values
+ in mallopt will fail.
+*/
+
+
+
+#define HEAP_MIN_SIZE (32*1024)
+#define HEAP_MAX_SIZE (1024*1024) /* must be a power of two */
+
+/* HEAP_MIN_SIZE and HEAP_MAX_SIZE limit the size of mmap()ed heaps
+ that are dynamically created for multi-threaded programs. The
+ maximum size must be a power of two, for fast determination of
+ which heap belongs to a chunk. It should be much larger than
+ the mmap threshold, so that requests with a size just below that
+ threshold can be fulfilled without creating too many heaps.
+*/
+
+
+
+#ifndef THREAD_STATS
+#define THREAD_STATS 0
+#endif
+
+/* If THREAD_STATS is non-zero, some statistics on mutex locking are
+ computed. */
+
+
+/*
+
+ Special defines for the Linux/GNU C library.
+
+*/
+
+
+#ifdef _LIBC
+
+#if __STD_C
+
+Void_t * __default_morecore (ptrdiff_t);
+static Void_t *(*__morecore)(ptrdiff_t) = __default_morecore;
+
+#else
+
+Void_t * __default_morecore ();
+static Void_t *(*__morecore)() = __default_morecore;
+
+#endif
+
+#define MORECORE (*__morecore)
+#define MORECORE_FAILURE 0
+#define MORECORE_CLEARS 1
+
+#else /* _LIBC */
+
+#if __STD_C
+extern Void_t* sbrk(ptrdiff_t);
+#else
+extern Void_t* sbrk();
+#endif
+
+#ifndef MORECORE
+#define MORECORE sbrk
+#endif
+
+#ifndef MORECORE_FAILURE
+#define MORECORE_FAILURE -1
+#endif
+
+#ifndef MORECORE_CLEARS
+#define MORECORE_CLEARS 1
+#endif
+
+#endif /* _LIBC */
+
+#if 0 && defined(_LIBC)
+
+#define cALLOc __libc_calloc
+#define fREe __libc_free
+#define mALLOc __libc_malloc
+#define mEMALIGn __libc_memalign
+#define rEALLOc __libc_realloc
+#define vALLOc __libc_valloc
+#define pvALLOc __libc_pvalloc
+#define mALLINFo __libc_mallinfo
+#define mALLOPt __libc_mallopt
+
+#pragma weak calloc = __libc_calloc
+#pragma weak free = __libc_free
+#pragma weak cfree = __libc_free
+#pragma weak malloc = __libc_malloc
+#pragma weak memalign = __libc_memalign
+#pragma weak realloc = __libc_realloc
+#pragma weak valloc = __libc_valloc
+#pragma weak pvalloc = __libc_pvalloc
+#pragma weak mallinfo = __libc_mallinfo
+#pragma weak mallopt = __libc_mallopt
+
+#else
+
+#define cALLOc calloc
+#define fREe free
+#define mALLOc malloc
+#define mEMALIGn memalign
+#define rEALLOc realloc
+#define vALLOc valloc
+#define pvALLOc pvalloc
+#define mALLINFo mallinfo
+#define mALLOPt mallopt
+
+#endif
+
+/* Public routines */
+
+#if __STD_C
+
+#ifndef _LIBC
+void ptmalloc_init(void);
+#endif
+Void_t* mALLOc(size_t);
+void fREe(Void_t*);
+Void_t* rEALLOc(Void_t*, size_t);
+Void_t* mEMALIGn(size_t, size_t);
+Void_t* vALLOc(size_t);
+Void_t* pvALLOc(size_t);
+Void_t* cALLOc(size_t, size_t);
+void cfree(Void_t*);
+int malloc_trim(size_t);
+size_t malloc_usable_size(Void_t*);
+void malloc_stats(void);
+int mALLOPt(int, int);
+struct mallinfo mALLINFo(void);
+#else
+#ifndef _LIBC
+void ptmalloc_init();
+#endif
+Void_t* mALLOc();
+void fREe();
+Void_t* rEALLOc();
+Void_t* mEMALIGn();
+Void_t* vALLOc();
+Void_t* pvALLOc();
+Void_t* cALLOc();
+void cfree();
+int malloc_trim();
+size_t malloc_usable_size();
+void malloc_stats();
+int mALLOPt();
+struct mallinfo mALLINFo();
+#endif
+
+
+#ifdef __cplusplus
+}; /* end of extern "C" */
+#endif
+
+#if !defined(NO_THREADS) && !HAVE_MMAP
+"Can't have threads support without mmap"
+#endif
+
+
+/*
+ Type declarations
+*/
+
+
+struct malloc_chunk
+{
+ INTERNAL_SIZE_T prev_size; /* Size of previous chunk (if free). */
+ INTERNAL_SIZE_T size; /* Size in bytes, including overhead. */
+ struct malloc_chunk* fd; /* double links -- used only if free. */
+ struct malloc_chunk* bk;
+};
+
+typedef struct malloc_chunk* mchunkptr;
+
+/*
+
+ malloc_chunk details:
+
+ (The following includes lightly edited explanations by Colin Plumb.)
+
+ Chunks of memory are maintained using a `boundary tag' method as
+ described in e.g., Knuth or Standish. (See the paper by Paul
+ Wilson ftp://ftp.cs.utexas.edu/pub/garbage/allocsrv.ps for a
+ survey of such techniques.) Sizes of free chunks are stored both
+ in the front of each chunk and at the end. This makes
+ consolidating fragmented chunks into bigger chunks very fast. The
+ size fields also hold bits representing whether chunks are free or
+ in use.
+
+ An allocated chunk looks like this:
+
+
+ chunk-> +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
+ | Size of previous chunk, if allocated | |
+ +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
+ | Size of chunk, in bytes |P|
+ mem-> +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
+ | User data starts here... .
+ . .
+ . (malloc_usable_space() bytes) .
+ . |
+nextchunk-> +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
+ | Size of chunk |
+ +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
+
+
+ Where "chunk" is the front of the chunk for the purpose of most of
+ the malloc code, but "mem" is the pointer that is returned to the
+ user. "Nextchunk" is the beginning of the next contiguous chunk.
+
+ Chunks always begin on even word boundries, so the mem portion
+ (which is returned to the user) is also on an even word boundary, and
+ thus double-word aligned.
+
+ Free chunks are stored in circular doubly-linked lists, and look like this:
+
+ chunk-> +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
+ | Size of previous chunk |
+ +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
+ `head:' | Size of chunk, in bytes |P|
+ mem-> +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
+ | Forward pointer to next chunk in list |
+ +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
+ | Back pointer to previous chunk in list |
+ +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
+ | Unused space (may be 0 bytes long) .
+ . .
+ . |
+nextchunk-> +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
+ `foot:' | Size of chunk, in bytes |
+ +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
+
+ The P (PREV_INUSE) bit, stored in the unused low-order bit of the
+ chunk size (which is always a multiple of two words), is an in-use
+ bit for the *previous* chunk. If that bit is *clear*, then the
+ word before the current chunk size contains the previous chunk
+ size, and can be used to find the front of the previous chunk.
+ (The very first chunk allocated always has this bit set,
+ preventing access to non-existent (or non-owned) memory.)
+
+ Note that the `foot' of the current chunk is actually represented
+ as the prev_size of the NEXT chunk. (This makes it easier to
+ deal with alignments etc).
+
+ The two exceptions to all this are
+
+ 1. The special chunk `top', which doesn't bother using the
+ trailing size field since there is no
+ next contiguous chunk that would have to index off it. (After
+ initialization, `top' is forced to always exist. If it would
+ become less than MINSIZE bytes long, it is replenished via
+ malloc_extend_top.)
+
+ 2. Chunks allocated via mmap, which have the second-lowest-order
+ bit (IS_MMAPPED) set in their size fields. Because they are
+ never merged or traversed from any other chunk, they have no
+ foot size or inuse information.
+
+ Available chunks are kept in any of several places (all declared below):
+
+ * `av': An array of chunks serving as bin headers for consolidated
+ chunks. Each bin is doubly linked. The bins are approximately
+ proportionally (log) spaced. There are a lot of these bins
+ (128). This may look excessive, but works very well in
+ practice. All procedures maintain the invariant that no
+ consolidated chunk physically borders another one. Chunks in
+ bins are kept in size order, with ties going to the
+ approximately least recently used chunk.
+
+ The chunks in each bin are maintained in decreasing sorted order by
+ size. This is irrelevant for the small bins, which all contain
+ the same-sized chunks, but facilitates best-fit allocation for
+ larger chunks. (These lists are just sequential. Keeping them in
+ order almost never requires enough traversal to warrant using
+ fancier ordered data structures.) Chunks of the same size are
+ linked with the most recently freed at the front, and allocations
+ are taken from the back. This results in LRU or FIFO allocation
+ order, which tends to give each chunk an equal opportunity to be
+ consolidated with adjacent freed chunks, resulting in larger free
+ chunks and less fragmentation.
+
+ * `top': The top-most available chunk (i.e., the one bordering the
+ end of available memory) is treated specially. It is never
+ included in any bin, is used only if no other chunk is
+ available, and is released back to the system if it is very
+ large (see M_TRIM_THRESHOLD).
+
+ * `last_remainder': A bin holding only the remainder of the
+ most recently split (non-top) chunk. This bin is checked
+ before other non-fitting chunks, so as to provide better
+ locality for runs of sequentially allocated chunks.
+
+ * Implicitly, through the host system's memory mapping tables.
+ If supported, requests greater than a threshold are usually
+ serviced via calls to mmap, and then later released via munmap.
+
+*/
+
+/*
+ Bins
+
+ The bins are an array of pairs of pointers serving as the
+ heads of (initially empty) doubly-linked lists of chunks, laid out
+ in a way so that each pair can be treated as if it were in a
+ malloc_chunk. (This way, the fd/bk offsets for linking bin heads
+ and chunks are the same).
+
+ Bins for sizes < 512 bytes contain chunks of all the same size, spaced
+ 8 bytes apart. Larger bins are approximately logarithmically
+ spaced. (See the table below.)
+
+ Bin layout:
+
+ 64 bins of size 8
+ 32 bins of size 64
+ 16 bins of size 512
+ 8 bins of size 4096
+ 4 bins of size 32768
+ 2 bins of size 262144
+ 1 bin of size what's left
+
+ There is actually a little bit of slop in the numbers in bin_index
+ for the sake of speed. This makes no difference elsewhere.
+
+ The special chunks `top' and `last_remainder' get their own bins,
+ (this is implemented via yet more trickery with the av array),
+ although `top' is never properly linked to its bin since it is
+ always handled specially.
+
+*/
+
+#define NAV 128 /* number of bins */
+
+typedef struct malloc_chunk* mbinptr;
+
+/* An arena is a configuration of malloc_chunks together with an array
+ of bins. With multiple threads, it must be locked via a mutex
+ before changing its data structures. One or more `heaps' are
+ associated with each arena, except for the main_arena, which is
+ associated only with the `main heap', i.e. the conventional free
+ store obtained with calls to MORECORE() (usually sbrk). The `av'
+ array is never mentioned directly in the code, but instead used via
+ bin access macros. */
+
+typedef struct _arena {
+ mbinptr av[2*NAV + 2];
+ struct _arena *next;
+ mutex_t mutex;
+} arena;
+
+
+/* A heap is a single contiguous memory region holding (coalescable)
+ malloc_chunks. It is allocated with mmap() and always starts at an
+ address aligned to HEAP_MAX_SIZE. Not used unless compiling for
+ multiple threads. */
+
+typedef struct _heap_info {
+ arena *ar_ptr;
+ size_t size;
+} heap_info;
+
+
+/*
+ Static functions (forward declarations)
+*/
+
+#if __STD_C
+static void chunk_free(arena *ar_ptr, mchunkptr p);
+static mchunkptr chunk_alloc(arena *ar_ptr, INTERNAL_SIZE_T size);
+static int arena_trim(arena *ar_ptr, size_t pad);
+#else
+static void chunk_free();
+static mchunkptr chunk_alloc();
+static int arena_trim();
+#endif
+
+
+
+/* sizes, alignments */
+
+#define SIZE_SZ (sizeof(INTERNAL_SIZE_T))
+#define MALLOC_ALIGNMENT (SIZE_SZ + SIZE_SZ)
+#define MALLOC_ALIGN_MASK (MALLOC_ALIGNMENT - 1)
+#define MINSIZE (sizeof(struct malloc_chunk))
+
+/* conversion from malloc headers to user pointers, and back */
+
+#define chunk2mem(p) ((Void_t*)((char*)(p) + 2*SIZE_SZ))
+#define mem2chunk(mem) ((mchunkptr)((char*)(mem) - 2*SIZE_SZ))
+
+/* pad request bytes into a usable size */
+
+#define request2size(req) \
+ (((long)((req) + (SIZE_SZ + MALLOC_ALIGN_MASK)) < \
+ (long)(MINSIZE + MALLOC_ALIGN_MASK)) ? MINSIZE : \
+ (((req) + (SIZE_SZ + MALLOC_ALIGN_MASK)) & ~(MALLOC_ALIGN_MASK)))
+
+/* Check if m has acceptable alignment */
+
+#define aligned_OK(m) (((unsigned long)((m)) & (MALLOC_ALIGN_MASK)) == 0)
+
+
+
+
+/*
+ Physical chunk operations
+*/
+
+
+/* size field is or'ed with PREV_INUSE when previous adjacent chunk in use */
+
+#define PREV_INUSE 0x1
+
+/* size field is or'ed with IS_MMAPPED if the chunk was obtained with mmap() */
+
+#define IS_MMAPPED 0x2
+
+/* Bits to mask off when extracting size */
+
+#define SIZE_BITS (PREV_INUSE|IS_MMAPPED)
+
+
+/* Ptr to next physical malloc_chunk. */
+
+#define next_chunk(p) ((mchunkptr)( ((char*)(p)) + ((p)->size & ~PREV_INUSE) ))
+
+/* Ptr to previous physical malloc_chunk */
+
+#define prev_chunk(p) ((mchunkptr)( ((char*)(p)) - ((p)->prev_size) ))
+
+
+/* Treat space at ptr + offset as a chunk */
+
+#define chunk_at_offset(p, s) ((mchunkptr)(((char*)(p)) + (s)))
+
+
+
+
+/*
+ Dealing with use bits
+*/
+
+/* extract p's inuse bit */
+
+#define inuse(p) \
+ ((((mchunkptr)(((char*)(p))+((p)->size & ~PREV_INUSE)))->size) & PREV_INUSE)
+
+/* extract inuse bit of previous chunk */
+
+#define prev_inuse(p) ((p)->size & PREV_INUSE)
+
+/* check for mmap()'ed chunk */
+
+#define chunk_is_mmapped(p) ((p)->size & IS_MMAPPED)
+
+/* set/clear chunk as in use without otherwise disturbing */
+
+#define set_inuse(p) \
+ ((mchunkptr)(((char*)(p)) + ((p)->size & ~PREV_INUSE)))->size |= PREV_INUSE
+
+#define clear_inuse(p) \
+ ((mchunkptr)(((char*)(p)) + ((p)->size & ~PREV_INUSE)))->size &= ~(PREV_INUSE)
+
+/* check/set/clear inuse bits in known places */
+
+#define inuse_bit_at_offset(p, s)\
+ (((mchunkptr)(((char*)(p)) + (s)))->size & PREV_INUSE)
+
+#define set_inuse_bit_at_offset(p, s)\
+ (((mchunkptr)(((char*)(p)) + (s)))->size |= PREV_INUSE)
+
+#define clear_inuse_bit_at_offset(p, s)\
+ (((mchunkptr)(((char*)(p)) + (s)))->size &= ~(PREV_INUSE))
+
+
+
+
+/*
+ Dealing with size fields
+*/
+
+/* Get size, ignoring use bits */
+
+#define chunksize(p) ((p)->size & ~(SIZE_BITS))
+
+/* Set size at head, without disturbing its use bit */
+
+#define set_head_size(p, s) ((p)->size = (((p)->size & PREV_INUSE) | (s)))
+
+/* Set size/use ignoring previous bits in header */
+
+#define set_head(p, s) ((p)->size = (s))
+
+/* Set size at footer (only when chunk is not in use) */
+
+#define set_foot(p, s) (((mchunkptr)((char*)(p) + (s)))->prev_size = (s))
+
+
+
+
+
+/* access macros */
+
+#define bin_at(a, i) ((mbinptr)((char*)&(((a)->av)[2*(i) + 2]) - 2*SIZE_SZ))
+#define init_bin(a, i) ((a)->av[2*i+2] = (a)->av[2*i+3] = bin_at((a), i))
+#define next_bin(b) ((mbinptr)((char*)(b) + 2 * sizeof(mbinptr)))
+#define prev_bin(b) ((mbinptr)((char*)(b) - 2 * sizeof(mbinptr)))
+
+/*
+ The first 2 bins are never indexed. The corresponding av cells are instead
+ used for bookkeeping. This is not to save space, but to simplify
+ indexing, maintain locality, and avoid some initialization tests.
+*/
+
+#define binblocks(a) (bin_at(a,0)->size)/* bitvector of nonempty blocks */
+#define top(a) (bin_at(a,0)->fd) /* The topmost chunk */
+#define last_remainder(a) (bin_at(a,1)) /* remainder from last split */
+
+/*
+ Because top initially points to its own bin with initial
+ zero size, thus forcing extension on the first malloc request,
+ we avoid having any special code in malloc to check whether
+ it even exists yet. But we still need to in malloc_extend_top.
+*/
+
+#define initial_top(a) ((mchunkptr)bin_at(a, 0))
+
+
+
+/* field-extraction macros */
+
+#define first(b) ((b)->fd)
+#define last(b) ((b)->bk)
+
+/*
+ Indexing into bins
+*/
+
+#define bin_index(sz) \
+(((((unsigned long)(sz)) >> 9) == 0) ? (((unsigned long)(sz)) >> 3): \
+ ((((unsigned long)(sz)) >> 9) <= 4) ? 56 + (((unsigned long)(sz)) >> 6): \
+ ((((unsigned long)(sz)) >> 9) <= 20) ? 91 + (((unsigned long)(sz)) >> 9): \
+ ((((unsigned long)(sz)) >> 9) <= 84) ? 110 + (((unsigned long)(sz)) >> 12): \
+ ((((unsigned long)(sz)) >> 9) <= 340) ? 119 + (((unsigned long)(sz)) >> 15): \
+ ((((unsigned long)(sz)) >> 9) <= 1364) ? 124 + (((unsigned long)(sz)) >> 18): \
+ 126)
+/*
+ bins for chunks < 512 are all spaced 8 bytes apart, and hold
+ identically sized chunks. This is exploited in malloc.
+*/
+
+#define MAX_SMALLBIN 63
+#define MAX_SMALLBIN_SIZE 512
+#define SMALLBIN_WIDTH 8
+
+#define smallbin_index(sz) (((unsigned long)(sz)) >> 3)
+
+/*
+ Requests are `small' if both the corresponding and the next bin are small
+*/
+
+#define is_small_request(nb) ((nb) < MAX_SMALLBIN_SIZE - SMALLBIN_WIDTH)
+
+
+
+/*
+ To help compensate for the large number of bins, a one-level index
+ structure is used for bin-by-bin searching. `binblocks' is a
+ one-word bitvector recording whether groups of BINBLOCKWIDTH bins
+ have any (possibly) non-empty bins, so they can be skipped over
+ all at once during during traversals. The bits are NOT always
+ cleared as soon as all bins in a block are empty, but instead only
+ when all are noticed to be empty during traversal in malloc.
+*/
+
+#define BINBLOCKWIDTH 4 /* bins per block */
+
+/* bin<->block macros */
+
+#define idx2binblock(ix) ((unsigned)1 << ((ix) / BINBLOCKWIDTH))
+#define mark_binblock(a, ii) (binblocks(a) |= idx2binblock(ii))
+#define clear_binblock(a, ii) (binblocks(a) &= ~(idx2binblock(ii)))
+
+
+
+
+/* Static bookkeeping data */
+
+/* Helper macro to initialize bins */
+#define IAV(i) bin_at(&main_arena, i), bin_at(&main_arena, i)
+
+static arena main_arena = {
+ {
+ 0, 0,
+ IAV(0), IAV(1), IAV(2), IAV(3), IAV(4), IAV(5), IAV(6), IAV(7),
+ IAV(8), IAV(9), IAV(10), IAV(11), IAV(12), IAV(13), IAV(14), IAV(15),
+ IAV(16), IAV(17), IAV(18), IAV(19), IAV(20), IAV(21), IAV(22), IAV(23),
+ IAV(24), IAV(25), IAV(26), IAV(27), IAV(28), IAV(29), IAV(30), IAV(31),
+ IAV(32), IAV(33), IAV(34), IAV(35), IAV(36), IAV(37), IAV(38), IAV(39),
+ IAV(40), IAV(41), IAV(42), IAV(43), IAV(44), IAV(45), IAV(46), IAV(47),
+ IAV(48), IAV(49), IAV(50), IAV(51), IAV(52), IAV(53), IAV(54), IAV(55),
+ IAV(56), IAV(57), IAV(58), IAV(59), IAV(60), IAV(61), IAV(62), IAV(63),
+ IAV(64), IAV(65), IAV(66), IAV(67), IAV(68), IAV(69), IAV(70), IAV(71),
+ IAV(72), IAV(73), IAV(74), IAV(75), IAV(76), IAV(77), IAV(78), IAV(79),
+ IAV(80), IAV(81), IAV(82), IAV(83), IAV(84), IAV(85), IAV(86), IAV(87),
+ IAV(88), IAV(89), IAV(90), IAV(91), IAV(92), IAV(93), IAV(94), IAV(95),
+ IAV(96), IAV(97), IAV(98), IAV(99), IAV(100), IAV(101), IAV(102), IAV(103),
+ IAV(104), IAV(105), IAV(106), IAV(107), IAV(108), IAV(109), IAV(110), IAV(111),
+ IAV(112), IAV(113), IAV(114), IAV(115), IAV(116), IAV(117), IAV(118), IAV(119),
+ IAV(120), IAV(121), IAV(122), IAV(123), IAV(124), IAV(125), IAV(126), IAV(127)
+ },
+ NULL, /* next */
+ MUTEX_INITIALIZER /* mutex */
+};
+
+#undef IAV
+
+/* Thread specific data */
+
+static tsd_key_t arena_key;
+static mutex_t list_lock = MUTEX_INITIALIZER;
+
+#if THREAD_STATS
+static int stat_n_arenas = 0;
+static int stat_n_heaps = 0;
+static long stat_lock_direct = 0;
+static long stat_lock_loop = 0;
+#define THREAD_STAT(x) x
+#else
+#define THREAD_STAT(x) do ; while(0)
+#endif
+
+/* variables holding tunable values */
+
+static unsigned long trim_threshold = DEFAULT_TRIM_THRESHOLD;
+static unsigned long top_pad = DEFAULT_TOP_PAD;
+static unsigned int n_mmaps_max = DEFAULT_MMAP_MAX;
+static unsigned long mmap_threshold = DEFAULT_MMAP_THRESHOLD;
+
+/* The first value returned from sbrk */
+static char* sbrk_base = (char*)(-1);
+
+/* The maximum memory obtained from system via sbrk */
+static unsigned long max_sbrked_mem = 0;
+
+/* The maximum via either sbrk or mmap */
+static unsigned long max_total_mem = 0;
+
+/* internal working copy of mallinfo */
+static struct mallinfo current_mallinfo = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 };
+
+/* The total memory obtained from system via sbrk */
+#define sbrked_mem (current_mallinfo.arena)
+
+/* Tracking mmaps */
+
+static unsigned int n_mmaps = 0;
+static unsigned int max_n_mmaps = 0;
+static unsigned long mmapped_mem = 0;
+static unsigned long max_mmapped_mem = 0;
+
+
+
+
+
+/* Initialization routine. */
+#if defined(_LIBC)
+static void ptmalloc_init __MALLOC_P ((void)) __attribute__ ((constructor));
+
+static void
+ptmalloc_init __MALLOC_P((void))
+#else
+void
+ptmalloc_init __MALLOC_P((void))
+#endif
+{
+ static int first = 1;
+
+#if defined(_LIBC)
+ /* Initialize the pthread. */
+ if (__pthread_initialize != NULL)
+ __pthread_initialize ();
+#endif
+
+ if(first) {
+ first = 0;
+ mutex_init(&main_arena.mutex);
+ mutex_init(&list_lock);
+ tsd_key_create(&arena_key, NULL);
+ tsd_setspecific(arena_key, (Void_t *)&main_arena);
+ }
+}
+
+
+
+
+
+/* Routines dealing with mmap(). */
+
+#if HAVE_MMAP
+
+#ifndef MAP_ANONYMOUS
+
+static int dev_zero_fd = -1; /* Cached file descriptor for /dev/zero. */
+
+#define MMAP(size, prot) ((dev_zero_fd < 0) ? \
+ (dev_zero_fd = open("/dev/zero", O_RDWR), \
+ mmap(0, (size), (prot), MAP_PRIVATE, dev_zero_fd, 0)) : \
+ mmap(0, (size), (prot), MAP_PRIVATE, dev_zero_fd, 0))
+
+#else
+
+#define MMAP(size, prot) \
+ (mmap(0, (size), (prot), MAP_PRIVATE|MAP_ANONYMOUS, -1, 0))
+
+#endif
+
+#if __STD_C
+static mchunkptr mmap_chunk(size_t size)
+#else
+static mchunkptr mmap_chunk(size) size_t size;
+#endif
+{
+ size_t page_mask = malloc_getpagesize - 1;
+ mchunkptr p;
+
+ if(n_mmaps >= n_mmaps_max) return 0; /* too many regions */
+
+ /* For mmapped chunks, the overhead is one SIZE_SZ unit larger, because
+ * there is no following chunk whose prev_size field could be used.
+ */
+ size = (size + SIZE_SZ + page_mask) & ~page_mask;
+
+ p = (mchunkptr)MMAP(size, PROT_READ|PROT_WRITE);
+ if(p == (mchunkptr)-1) return 0;
+
+ n_mmaps++;
+ if (n_mmaps > max_n_mmaps) max_n_mmaps = n_mmaps;
+
+ /* We demand that eight bytes into a page must be 8-byte aligned. */
+ assert(aligned_OK(chunk2mem(p)));
+
+ /* The offset to the start of the mmapped region is stored
+ * in the prev_size field of the chunk; normally it is zero,
+ * but that can be changed in memalign().
+ */
+ p->prev_size = 0;
+ set_head(p, size|IS_MMAPPED);
+
+ mmapped_mem += size;
+ if ((unsigned long)mmapped_mem > (unsigned long)max_mmapped_mem)
+ max_mmapped_mem = mmapped_mem;
+ if ((unsigned long)(mmapped_mem + sbrked_mem) > (unsigned long)max_total_mem)
+ max_total_mem = mmapped_mem + sbrked_mem;
+ return p;
+}
+
+#if __STD_C
+static void munmap_chunk(mchunkptr p)
+#else
+static void munmap_chunk(p) mchunkptr p;
+#endif
+{
+ INTERNAL_SIZE_T size = chunksize(p);
+ int ret;
+
+ assert (chunk_is_mmapped(p));
+ assert(! ((char*)p >= sbrk_base && (char*)p < sbrk_base + sbrked_mem));
+ assert((n_mmaps > 0));
+ assert(((p->prev_size + size) & (malloc_getpagesize-1)) == 0);
+
+ n_mmaps--;
+ mmapped_mem -= (size + p->prev_size);
+
+ ret = munmap((char *)p - p->prev_size, size + p->prev_size);
+
+ /* munmap returns non-zero on failure */
+ assert(ret == 0);
+}
+
+#if HAVE_MREMAP
+
+#if __STD_C
+static mchunkptr mremap_chunk(mchunkptr p, size_t new_size)
+#else
+static mchunkptr mremap_chunk(p, new_size) mchunkptr p; size_t new_size;
+#endif
+{
+ size_t page_mask = malloc_getpagesize - 1;
+ INTERNAL_SIZE_T offset = p->prev_size;
+ INTERNAL_SIZE_T size = chunksize(p);
+ char *cp;
+
+ assert (chunk_is_mmapped(p));
+ assert(! ((char*)p >= sbrk_base && (char*)p < sbrk_base + sbrked_mem));
+ assert((n_mmaps > 0));
+ assert(((size + offset) & (malloc_getpagesize-1)) == 0);
+
+ /* Note the extra SIZE_SZ overhead as in mmap_chunk(). */
+ new_size = (new_size + offset + SIZE_SZ + page_mask) & ~page_mask;
+
+ cp = (char *)mremap((char *)p - offset, size + offset, new_size,
+ MREMAP_MAYMOVE);
+
+ if (cp == (char *)-1) return 0;
+
+ p = (mchunkptr)(cp + offset);
+
+ assert(aligned_OK(chunk2mem(p)));
+
+ assert((p->prev_size == offset));
+ set_head(p, (new_size - offset)|IS_MMAPPED);
+
+ mmapped_mem -= size + offset;
+ mmapped_mem += new_size;
+ if ((unsigned long)mmapped_mem > (unsigned long)max_mmapped_mem)
+ max_mmapped_mem = mmapped_mem;
+ if ((unsigned long)(mmapped_mem + sbrked_mem) > (unsigned long)max_total_mem)
+ max_total_mem = mmapped_mem + sbrked_mem;
+ return p;
+}
+
+#endif /* HAVE_MREMAP */
+
+#endif /* HAVE_MMAP */
+
+
+
+/* Managing heaps and arenas (for concurrent threads) */
+
+#ifndef NO_THREADS
+
+/* Create a new heap. size is automatically rounded up to a multiple
+ of the page size. */
+
+static heap_info *
+#if __STD_C
+new_heap(size_t size)
+#else
+new_heap(size) size_t size;
+#endif
+{
+ size_t page_mask = malloc_getpagesize - 1;
+ char *p1, *p2;
+ unsigned long ul;
+ heap_info *h;
+
+ if(size < HEAP_MIN_SIZE)
+ size = HEAP_MIN_SIZE;
+ size = (size + page_mask) & ~page_mask;
+ if(size > HEAP_MAX_SIZE)
+ return 0;
+ p1 = (char *)MMAP(HEAP_MAX_SIZE<<1, PROT_NONE);
+ if(p1 == (char *)-1)
+ return 0;
+ p2 = (char *)(((unsigned long)p1 + HEAP_MAX_SIZE) & ~(HEAP_MAX_SIZE-1));
+ ul = p2 - p1;
+ munmap(p1, ul);
+ munmap(p2 + HEAP_MAX_SIZE, HEAP_MAX_SIZE - ul);
+ if(mprotect(p2, size, PROT_READ|PROT_WRITE) != 0) {
+ munmap(p2, HEAP_MAX_SIZE);
+ return 0;
+ }
+ h = (heap_info *)p2;
+ h->size = size;
+ THREAD_STAT(stat_n_heaps++);
+ return h;
+}
+
+/* Grow or shrink a heap. size is automatically rounded up to a
+ multiple of the page size. */
+
+static int
+#if __STD_C
+grow_heap(heap_info *h, long diff)
+#else
+grow_heap(h, diff) heap_info *h; long diff;
+#endif
+{
+ size_t page_mask = malloc_getpagesize - 1;
+ long new_size;
+
+ if(diff >= 0) {
+ diff = (diff + page_mask) & ~page_mask;
+ new_size = (long)h->size + diff;
+ if(new_size > HEAP_MAX_SIZE)
+ return -1;
+ if(mprotect((char *)h + h->size, diff, PROT_READ|PROT_WRITE) != 0)
+ return -2;
+ } else {
+ new_size = (long)h->size + diff;
+ if(new_size < 0)
+ return -1;
+ if(mprotect((char *)h + new_size, -diff, PROT_NONE) != 0)
+ return -2;
+ }
+ h->size = new_size;
+ return 0;
+}
+
+/* arena_get() acquires an arena and locks the corresponding mutex.
+ First, try the one last locked successfully by this thread. (This
+ is the common case and handled with a macro for speed.) Then, loop
+ over the singly linked list of arenas. If no arena is readily
+ available, create a new one. */
+
+#define arena_get(ptr, size) do { \
+ Void_t *vptr = NULL; \
+ ptr = (arena *)tsd_getspecific(arena_key, vptr); \
+ if(ptr && !mutex_trylock(&ptr->mutex)) { \
+ THREAD_STAT(stat_lock_direct++); \
+ } else { \
+ ptr = arena_get2(ptr, (size)); \
+ } \
+} while(0)
+
+static arena *
+#if __STD_C
+arena_get2(arena *a_tsd, size_t size)
+#else
+arena_get2(a_tsd, size) arena *a_tsd; size_t size;
+#endif
+{
+ arena *a;
+ heap_info *h;
+ char *ptr;
+ int i;
+ unsigned long misalign;
+
+ /* Check the list for unlocked arenas. */
+ if(a_tsd) {
+ for(a = a_tsd->next; a; a = a->next) {
+ if(!mutex_trylock(&a->mutex))
+ goto done;
+ }
+ for(a = &main_arena; a != a_tsd; a = a->next) {
+ if(!mutex_trylock(&a->mutex))
+ goto done;
+ }
+ } else {
+ for(a = &main_arena; a; a = a->next) {
+ if(!mutex_trylock(&a->mutex))
+ goto done;
+ }
+ }
+
+ /* Nothing immediately available, so generate a new arena. */
+ h = new_heap(size + (sizeof(*h) + sizeof(*a) + MALLOC_ALIGNMENT));
+ if(!h)
+ return 0;
+ a = h->ar_ptr = (arena *)(h+1);
+ for(i=0; i<NAV; i++)
+ init_bin(a, i);
+ mutex_init(&a->mutex);
+ i = mutex_lock(&a->mutex); /* remember result */
+
+ /* Set up the top chunk, with proper alignment. */
+ ptr = (char *)(a + 1);
+ misalign = (unsigned long)chunk2mem(ptr) & MALLOC_ALIGN_MASK;
+ if (misalign > 0)
+ ptr += MALLOC_ALIGNMENT - misalign;
+ top(a) = (mchunkptr)ptr;
+ set_head(top(a), (h->size - (ptr-(char*)h)) | PREV_INUSE);
+
+ /* Add the new arena to the list. */
+ (void)mutex_lock(&list_lock);
+ a->next = main_arena.next;
+ main_arena.next = a;
+ THREAD_STAT(stat_n_arenas++);
+ (void)mutex_unlock(&list_lock);
+
+ if(i) /* locking failed; keep arena for further attempts later */
+ return 0;
+
+done:
+ THREAD_STAT(stat_lock_loop++);
+ tsd_setspecific(arena_key, (Void_t *)a);
+ return a;
+}
+
+/* find the heap and corresponding arena for a given ptr */
+
+#define heap_for_ptr(ptr) \
+ ((heap_info *)((unsigned long)(ptr) & ~(HEAP_MAX_SIZE-1)))
+#define arena_for_ptr(ptr) \
+ (((mchunkptr)(ptr) < top(&main_arena) && (char *)(ptr) >= sbrk_base) ? \
+ &main_arena : heap_for_ptr(ptr)->ar_ptr)
+
+#else /* defined(NO_THREADS) */
+
+/* Without concurrent threads, there is only one arena. */
+
+#define arena_get(ptr, sz) (ptr = &main_arena)
+#define arena_for_ptr(ptr) (&main_arena)
+
+#endif /* !defined(NO_THREADS) */
+
+
+
+/*
+ Debugging support
+*/
+
+#if MALLOC_DEBUG
+
+
+/*
+ These routines make a number of assertions about the states
+ of data structures that should be true at all times. If any
+ are not true, it's very likely that a user program has somehow
+ trashed memory. (It's also possible that there is a coding error
+ in malloc. In which case, please report it!)
+*/
+
+#if __STD_C
+static void do_check_chunk(arena *ar_ptr, mchunkptr p)
+#else
+static void do_check_chunk(ar_ptr, p) arena *ar_ptr; mchunkptr p;
+#endif
+{
+ INTERNAL_SIZE_T sz = p->size & ~PREV_INUSE;
+
+ /* No checkable chunk is mmapped */
+ assert(!chunk_is_mmapped(p));
+
+#ifndef NO_THREADS
+ if(ar_ptr != &main_arena) {
+ heap_info *heap = heap_for_ptr(p);
+ assert(heap->ar_ptr == ar_ptr);
+ assert((char *)p + sz <= (char *)heap + heap->size);
+ return;
+ }
+#endif
+
+ /* Check for legal address ... */
+ assert((char*)p >= sbrk_base);
+ if (p != top(ar_ptr))
+ assert((char*)p + sz <= (char*)top(ar_ptr));
+ else
+ assert((char*)p + sz <= sbrk_base + sbrked_mem);
+
+}
+
+
+#if __STD_C
+static void do_check_free_chunk(arena *ar_ptr, mchunkptr p)
+#else
+static void do_check_free_chunk(ar_ptr, p) arena *ar_ptr; mchunkptr p;
+#endif
+{
+ INTERNAL_SIZE_T sz = p->size & ~PREV_INUSE;
+ mchunkptr next = chunk_at_offset(p, sz);
+
+ do_check_chunk(ar_ptr, p);
+
+ /* Check whether it claims to be free ... */
+ assert(!inuse(p));
+
+ /* Unless a special marker, must have OK fields */
+ if ((long)sz >= (long)MINSIZE)
+ {
+ assert((sz & MALLOC_ALIGN_MASK) == 0);
+ assert(aligned_OK(chunk2mem(p)));
+ /* ... matching footer field */
+ assert(next->prev_size == sz);
+ /* ... and is fully consolidated */
+ assert(prev_inuse(p));
+ assert (next == top(ar_ptr) || inuse(next));
+
+ /* ... and has minimally sane links */
+ assert(p->fd->bk == p);
+ assert(p->bk->fd == p);
+ }
+ else /* markers are always of size SIZE_SZ */
+ assert(sz == SIZE_SZ);
+}
+
+#if __STD_C
+static void do_check_inuse_chunk(arena *ar_ptr, mchunkptr p)
+#else
+static void do_check_inuse_chunk(ar_ptr, p) arena *ar_ptr; mchunkptr p;
+#endif
+{
+ mchunkptr next = next_chunk(p);
+ do_check_chunk(ar_ptr, p);
+
+ /* Check whether it claims to be in use ... */
+ assert(inuse(p));
+
+ /* ... and is surrounded by OK chunks.
+ Since more things can be checked with free chunks than inuse ones,
+ if an inuse chunk borders them and debug is on, it's worth doing them.
+ */
+ if (!prev_inuse(p))
+ {
+ mchunkptr prv = prev_chunk(p);
+ assert(next_chunk(prv) == p);
+ do_check_free_chunk(ar_ptr, prv);
+ }
+ if (next == top(ar_ptr))
+ {
+ assert(prev_inuse(next));
+ assert(chunksize(next) >= MINSIZE);
+ }
+ else if (!inuse(next))
+ do_check_free_chunk(ar_ptr, next);
+
+}
+
+#if __STD_C
+static void do_check_malloced_chunk(arena *ar_ptr,
+ mchunkptr p, INTERNAL_SIZE_T s)
+#else
+static void do_check_malloced_chunk(ar_ptr, p, s)
+arena *ar_ptr; mchunkptr p; INTERNAL_SIZE_T s;
+#endif
+{
+ INTERNAL_SIZE_T sz = p->size & ~PREV_INUSE;
+ long room = sz - s;
+
+ do_check_inuse_chunk(ar_ptr, p);
+
+ /* Legal size ... */
+ assert((long)sz >= (long)MINSIZE);
+ assert((sz & MALLOC_ALIGN_MASK) == 0);
+ assert(room >= 0);
+ assert(room < (long)MINSIZE);
+
+ /* ... and alignment */
+ assert(aligned_OK(chunk2mem(p)));
+
+
+ /* ... and was allocated at front of an available chunk */
+ assert(prev_inuse(p));
+
+}
+
+
+#define check_free_chunk(A,P) do_check_free_chunk(A,P)
+#define check_inuse_chunk(A,P) do_check_inuse_chunk(A,P)
+#define check_chunk(A,P) do_check_chunk(A,P)
+#define check_malloced_chunk(A,P,N) do_check_malloced_chunk(A,P,N)
+#else
+#define check_free_chunk(A,P)
+#define check_inuse_chunk(A,P)
+#define check_chunk(A,P)
+#define check_malloced_chunk(A,P,N)
+#endif
+
+
+
+/*
+ Macro-based internal utilities
+*/
+
+
+/*
+ Linking chunks in bin lists.
+ Call these only with variables, not arbitrary expressions, as arguments.
+*/
+
+/*
+ Place chunk p of size s in its bin, in size order,
+ putting it ahead of others of same size.
+*/
+
+
+#define frontlink(A, P, S, IDX, BK, FD) \
+{ \
+ if (S < MAX_SMALLBIN_SIZE) \
+ { \
+ IDX = smallbin_index(S); \
+ mark_binblock(A, IDX); \
+ BK = bin_at(A, IDX); \
+ FD = BK->fd; \
+ P->bk = BK; \
+ P->fd = FD; \
+ FD->bk = BK->fd = P; \
+ } \
+ else \
+ { \
+ IDX = bin_index(S); \
+ BK = bin_at(A, IDX); \
+ FD = BK->fd; \
+ if (FD == BK) mark_binblock(A, IDX); \
+ else \
+ { \
+ while (FD != BK && S < chunksize(FD)) FD = FD->fd; \
+ BK = FD->bk; \
+ } \
+ P->bk = BK; \
+ P->fd = FD; \
+ FD->bk = BK->fd = P; \
+ } \
+}
+
+
+/* take a chunk off a list */
+
+#define unlink(P, BK, FD) \
+{ \
+ BK = P->bk; \
+ FD = P->fd; \
+ FD->bk = BK; \
+ BK->fd = FD; \
+} \
+
+/* Place p as the last remainder */
+
+#define link_last_remainder(A, P) \
+{ \
+ last_remainder(A)->fd = last_remainder(A)->bk = P; \
+ P->fd = P->bk = last_remainder(A); \
+}
+
+/* Clear the last_remainder bin */
+
+#define clear_last_remainder(A) \
+ (last_remainder(A)->fd = last_remainder(A)->bk = last_remainder(A))
+
+
+
+
+
+/*
+ Extend the top-most chunk by obtaining memory from system.
+ Main interface to sbrk (but see also malloc_trim).
+*/
+
+#if __STD_C
+static void malloc_extend_top(arena *ar_ptr, INTERNAL_SIZE_T nb)
+#else
+static void malloc_extend_top(ar_ptr, nb) arena *ar_ptr; INTERNAL_SIZE_T nb;
+#endif
+{
+ unsigned long pagesz = malloc_getpagesize;
+ mchunkptr old_top = top(ar_ptr); /* Record state of old top */
+ INTERNAL_SIZE_T old_top_size = chunksize(old_top);
+ INTERNAL_SIZE_T top_size; /* new size of top chunk */
+
+#ifndef NO_THREADS
+ if(ar_ptr == &main_arena) {
+#endif
+
+ char* brk; /* return value from sbrk */
+ INTERNAL_SIZE_T front_misalign; /* unusable bytes at front of sbrked space */
+ INTERNAL_SIZE_T correction; /* bytes for 2nd sbrk call */
+ char* new_brk; /* return of 2nd sbrk call */
+ char* old_end = (char*)(chunk_at_offset(old_top, old_top_size));
+
+ /* Pad request with top_pad plus minimal overhead */
+ INTERNAL_SIZE_T sbrk_size = nb + top_pad + MINSIZE;
+
+ /* If not the first time through, round to preserve page boundary */
+ /* Otherwise, we need to correct to a page size below anyway. */
+ /* (We also correct below if an intervening foreign sbrk call.) */
+
+ if (sbrk_base != (char*)(-1))
+ sbrk_size = (sbrk_size + (pagesz - 1)) & ~(pagesz - 1);
+
+ brk = (char*)(MORECORE (sbrk_size));
+
+ /* Fail if sbrk failed or if a foreign sbrk call killed our space */
+ if (brk == (char*)(MORECORE_FAILURE) ||
+ (brk < old_end && old_top != initial_top(&main_arena)))
+ return;
+
+ sbrked_mem += sbrk_size;
+
+ if (brk == old_end) { /* can just add bytes to current top */
+ top_size = sbrk_size + old_top_size;
+ set_head(old_top, top_size | PREV_INUSE);
+ old_top = 0; /* don't free below */
+ } else {
+ if (sbrk_base == (char*)(-1)) /* First time through. Record base */
+ sbrk_base = brk;
+ else
+ /* Someone else called sbrk(). Count those bytes as sbrked_mem. */
+ sbrked_mem += brk - (char*)old_end;
+
+ /* Guarantee alignment of first new chunk made from this space */
+ front_misalign = (unsigned long)chunk2mem(brk) & MALLOC_ALIGN_MASK;
+ if (front_misalign > 0) {
+ correction = (MALLOC_ALIGNMENT) - front_misalign;
+ brk += correction;
+ } else
+ correction = 0;
+
+ /* Guarantee the next brk will be at a page boundary */
+ correction += pagesz - ((unsigned long)(brk + sbrk_size) & (pagesz - 1));
+
+ /* Allocate correction */
+ new_brk = (char*)(MORECORE (correction));
+ if (new_brk == (char*)(MORECORE_FAILURE)) return;
+
+ sbrked_mem += correction;
+
+ top(&main_arena) = (mchunkptr)brk;
+ top_size = new_brk - brk + correction;
+ set_head(top(&main_arena), top_size | PREV_INUSE);
+
+ if (old_top == initial_top(&main_arena))
+ old_top = 0; /* don't free below */
+ }
+
+ if ((unsigned long)sbrked_mem > (unsigned long)max_sbrked_mem)
+ max_sbrked_mem = sbrked_mem;
+ if ((unsigned long)(mmapped_mem + sbrked_mem) >
+ (unsigned long)max_total_mem)
+ max_total_mem = mmapped_mem + sbrked_mem;
+
+#ifndef NO_THREADS
+ } else { /* ar_ptr != &main_arena */
+
+ heap_info *heap;
+
+ if(old_top_size < MINSIZE) /* this should never happen */
+ return;
+
+ /* First try to extend the current heap. */
+ if(MINSIZE + nb <= old_top_size)
+ return;
+ heap = heap_for_ptr(old_top);
+ if(grow_heap(heap, MINSIZE + nb - old_top_size) == 0) {
+ top_size = heap->size - ((char *)old_top - (char *)heap);
+ set_head(old_top, top_size | PREV_INUSE);
+ return;
+ }
+
+ /* A new heap must be created. */
+ heap = new_heap(nb + top_pad + (MINSIZE + sizeof(*heap)));
+ if(!heap)
+ return;
+ heap->ar_ptr = ar_ptr;
+
+ /* Set up the new top, so we can safely use chunk_free() below. */
+ top(ar_ptr) = chunk_at_offset(heap, sizeof(*heap));
+ top_size = heap->size - sizeof(*heap);
+ set_head(top(ar_ptr), top_size | PREV_INUSE);
+ }
+#endif /* !defined(NO_THREADS) */
+
+ /* We always land on a page boundary */
+ assert(((unsigned long)((char*)top(ar_ptr) + top_size) & (pagesz-1)) == 0);
+
+ /* Setup fencepost and free the old top chunk. */
+ if(old_top) {
+ /* Keep size a multiple of MALLOC_ALIGNMENT. */
+ old_top_size = (old_top_size - 3*SIZE_SZ) & ~MALLOC_ALIGN_MASK;
+ /* If possible, release the rest. */
+ if (old_top_size >= MINSIZE) {
+ set_head(chunk_at_offset(old_top, old_top_size ),
+ SIZE_SZ|PREV_INUSE);
+ set_head(chunk_at_offset(old_top, old_top_size+SIZE_SZ),
+ SIZE_SZ|PREV_INUSE);
+ set_head_size(old_top, old_top_size);
+ chunk_free(ar_ptr, old_top);
+ } else {
+ set_head(old_top, SIZE_SZ|PREV_INUSE);
+ set_head(chunk_at_offset(old_top, SIZE_SZ), SIZE_SZ|PREV_INUSE);
+ }
+ }
+}
+
+
+
+
+/* Main public routines */
+
+
+/*
+ Malloc Algorthim:
+
+ The requested size is first converted into a usable form, `nb'.
+ This currently means to add 4 bytes overhead plus possibly more to
+ obtain 8-byte alignment and/or to obtain a size of at least
+ MINSIZE (currently 16 bytes), the smallest allocatable size.
+ (All fits are considered `exact' if they are within MINSIZE bytes.)
+
+ From there, the first successful of the following steps is taken:
+
+ 1. The bin corresponding to the request size is scanned, and if
+ a chunk of exactly the right size is found, it is taken.
+
+ 2. The most recently remaindered chunk is used if it is big
+ enough. This is a form of (roving) first fit, used only in
+ the absence of exact fits. Runs of consecutive requests use
+ the remainder of the chunk used for the previous such request
+ whenever possible. This limited use of a first-fit style
+ allocation strategy tends to give contiguous chunks
+ coextensive lifetimes, which improves locality and can reduce
+ fragmentation in the long run.
+
+ 3. Other bins are scanned in increasing size order, using a
+ chunk big enough to fulfill the request, and splitting off
+ any remainder. This search is strictly by best-fit; i.e.,
+ the smallest (with ties going to approximately the least
+ recently used) chunk that fits is selected.
+
+ 4. If large enough, the chunk bordering the end of memory
+ (`top') is split off. (This use of `top' is in accord with
+ the best-fit search rule. In effect, `top' is treated as
+ larger (and thus less well fitting) than any other available
+ chunk since it can be extended to be as large as necessary
+ (up to system limitations).
+
+ 5. If the request size meets the mmap threshold and the
+ system supports mmap, and there are few enough currently
+ allocated mmapped regions, and a call to mmap succeeds,
+ the request is allocated via direct memory mapping.
+
+ 6. Otherwise, the top of memory is extended by
+ obtaining more space from the system (normally using sbrk,
+ but definable to anything else via the MORECORE macro).
+ Memory is gathered from the system (in system page-sized
+ units) in a way that allows chunks obtained across different
+ sbrk calls to be consolidated, but does not require
+ contiguous memory. Thus, it should be safe to intersperse
+ mallocs with other sbrk calls.
+
+
+ All allocations are made from the the `lowest' part of any found
+ chunk. (The implementation invariant is that prev_inuse is
+ always true of any allocated chunk; i.e., that each allocated
+ chunk borders either a previously allocated and still in-use chunk,
+ or the base of its memory arena.)
+
+*/
+
+#if __STD_C
+Void_t* mALLOc(size_t bytes)
+#else
+Void_t* mALLOc(bytes) size_t bytes;
+#endif
+{
+ arena *ar_ptr;
+ INTERNAL_SIZE_T nb = request2size(bytes); /* padded request size; */
+ mchunkptr victim;
+
+ arena_get(ar_ptr, nb + top_pad);
+ if(!ar_ptr)
+ return 0;
+ victim = chunk_alloc(ar_ptr, nb);
+ (void)mutex_unlock(&ar_ptr->mutex);
+ return victim ? chunk2mem(victim) : 0;
+}
+
+static mchunkptr
+#if __STD_C
+chunk_alloc(arena *ar_ptr, INTERNAL_SIZE_T nb)
+#else
+chunk_alloc(ar_ptr, nb) arena *ar_ptr; INTERNAL_SIZE_T nb;
+#endif
+{
+ mchunkptr victim; /* inspected/selected chunk */
+ INTERNAL_SIZE_T victim_size; /* its size */
+ int idx; /* index for bin traversal */
+ mbinptr bin; /* associated bin */
+ mchunkptr remainder; /* remainder from a split */
+ long remainder_size; /* its size */
+ int remainder_index; /* its bin index */
+ unsigned long block; /* block traverser bit */
+ int startidx; /* first bin of a traversed block */
+ mchunkptr fwd; /* misc temp for linking */
+ mchunkptr bck; /* misc temp for linking */
+ mbinptr q; /* misc temp */
+
+
+ /* Check for exact match in a bin */
+
+ if (is_small_request(nb)) /* Faster version for small requests */
+ {
+ idx = smallbin_index(nb);
+
+ /* No traversal or size check necessary for small bins. */
+
+ q = bin_at(ar_ptr, idx);
+ victim = last(q);
+
+ /* Also scan the next one, since it would have a remainder < MINSIZE */
+ if (victim == q)
+ {
+ q = next_bin(q);
+ victim = last(q);
+ }
+ if (victim != q)
+ {
+ victim_size = chunksize(victim);
+ unlink(victim, bck, fwd);
+ set_inuse_bit_at_offset(victim, victim_size);
+ check_malloced_chunk(ar_ptr, victim, nb);
+ return victim;
+ }
+
+ idx += 2; /* Set for bin scan below. We've already scanned 2 bins. */
+
+ }
+ else
+ {
+ idx = bin_index(nb);
+ bin = bin_at(ar_ptr, idx);
+
+ for (victim = last(bin); victim != bin; victim = victim->bk)
+ {
+ victim_size = chunksize(victim);
+ remainder_size = victim_size - nb;
+
+ if (remainder_size >= (long)MINSIZE) /* too big */
+ {
+ --idx; /* adjust to rescan below after checking last remainder */
+ break;
+ }
+
+ else if (remainder_size >= 0) /* exact fit */
+ {
+ unlink(victim, bck, fwd);
+ set_inuse_bit_at_offset(victim, victim_size);
+ check_malloced_chunk(ar_ptr, victim, nb);
+ return victim;
+ }
+ }
+
+ ++idx;
+
+ }
+
+ /* Try to use the last split-off remainder */
+
+ if ( (victim = last_remainder(ar_ptr)->fd) != last_remainder(ar_ptr))
+ {
+ victim_size = chunksize(victim);
+ remainder_size = victim_size - nb;
+
+ if (remainder_size >= (long)MINSIZE) /* re-split */
+ {
+ remainder = chunk_at_offset(victim, nb);
+ set_head(victim, nb | PREV_INUSE);
+ link_last_remainder(ar_ptr, remainder);
+ set_head(remainder, remainder_size | PREV_INUSE);
+ set_foot(remainder, remainder_size);
+ check_malloced_chunk(ar_ptr, victim, nb);
+ return victim;
+ }
+
+ clear_last_remainder(ar_ptr);
+
+ if (remainder_size >= 0) /* exhaust */
+ {
+ set_inuse_bit_at_offset(victim, victim_size);
+ check_malloced_chunk(ar_ptr, victim, nb);
+ return victim;
+ }
+
+ /* Else place in bin */
+
+ frontlink(ar_ptr, victim, victim_size, remainder_index, bck, fwd);
+ }
+
+ /*
+ If there are any possibly nonempty big-enough blocks,
+ search for best fitting chunk by scanning bins in blockwidth units.
+ */
+
+ if ( (block = idx2binblock(idx)) <= binblocks(ar_ptr))
+ {
+
+ /* Get to the first marked block */
+
+ if ( (block & binblocks(ar_ptr)) == 0)
+ {
+ /* force to an even block boundary */
+ idx = (idx & ~(BINBLOCKWIDTH - 1)) + BINBLOCKWIDTH;
+ block <<= 1;
+ while ((block & binblocks(ar_ptr)) == 0)
+ {
+ idx += BINBLOCKWIDTH;
+ block <<= 1;
+ }
+ }
+
+ /* For each possibly nonempty block ... */
+ for (;;)
+ {
+ startidx = idx; /* (track incomplete blocks) */
+ q = bin = bin_at(ar_ptr, idx);
+
+ /* For each bin in this block ... */
+ do
+ {
+ /* Find and use first big enough chunk ... */
+
+ for (victim = last(bin); victim != bin; victim = victim->bk)
+ {
+ victim_size = chunksize(victim);
+ remainder_size = victim_size - nb;
+
+ if (remainder_size >= (long)MINSIZE) /* split */
+ {
+ remainder = chunk_at_offset(victim, nb);
+ set_head(victim, nb | PREV_INUSE);
+ unlink(victim, bck, fwd);
+ link_last_remainder(ar_ptr, remainder);
+ set_head(remainder, remainder_size | PREV_INUSE);
+ set_foot(remainder, remainder_size);
+ check_malloced_chunk(ar_ptr, victim, nb);
+ return victim;
+ }
+
+ else if (remainder_size >= 0) /* take */
+ {
+ set_inuse_bit_at_offset(victim, victim_size);
+ unlink(victim, bck, fwd);
+ check_malloced_chunk(ar_ptr, victim, nb);
+ return victim;
+ }
+
+ }
+
+ bin = next_bin(bin);
+
+ } while ((++idx & (BINBLOCKWIDTH - 1)) != 0);
+
+ /* Clear out the block bit. */
+
+ do /* Possibly backtrack to try to clear a partial block */
+ {
+ if ((startidx & (BINBLOCKWIDTH - 1)) == 0)
+ {
+ binblocks(ar_ptr) &= ~block;
+ break;
+ }
+ --startidx;
+ q = prev_bin(q);
+ } while (first(q) == q);
+
+ /* Get to the next possibly nonempty block */
+
+ if ( (block <<= 1) <= binblocks(ar_ptr) && (block != 0) )
+ {
+ while ((block & binblocks(ar_ptr)) == 0)
+ {
+ idx += BINBLOCKWIDTH;
+ block <<= 1;
+ }
+ }
+ else
+ break;
+ }
+ }
+
+
+ /* Try to use top chunk */
+
+ /* Require that there be a remainder, ensuring top always exists */
+ if ( (remainder_size = chunksize(top(ar_ptr)) - nb) < (long)MINSIZE)
+ {
+
+#if HAVE_MMAP
+ /* If big and would otherwise need to extend, try to use mmap instead */
+ if ((unsigned long)nb >= (unsigned long)mmap_threshold &&
+ (victim = mmap_chunk(nb)) != 0)
+ return victim;
+#endif
+
+ /* Try to extend */
+ malloc_extend_top(ar_ptr, nb);
+ if ((remainder_size = chunksize(top(ar_ptr)) - nb) < (long)MINSIZE)
+ return 0; /* propagate failure */
+ }
+
+ victim = top(ar_ptr);
+ set_head(victim, nb | PREV_INUSE);
+ top(ar_ptr) = chunk_at_offset(victim, nb);
+ set_head(top(ar_ptr), remainder_size | PREV_INUSE);
+ check_malloced_chunk(ar_ptr, victim, nb);
+ return victim;
+
+}
+
+
+
+
+/*
+
+ free() algorithm :
+
+ cases:
+
+ 1. free(0) has no effect.
+
+ 2. If the chunk was allocated via mmap, it is released via munmap().
+
+ 3. If a returned chunk borders the current high end of memory,
+ it is consolidated into the top, and if the total unused
+ topmost memory exceeds the trim threshold, malloc_trim is
+ called.
+
+ 4. Other chunks are consolidated as they arrive, and
+ placed in corresponding bins. (This includes the case of
+ consolidating with the current `last_remainder').
+
+*/
+
+
+#if __STD_C
+void fREe(Void_t* mem)
+#else
+void fREe(mem) Void_t* mem;
+#endif
+{
+ arena *ar_ptr;
+ mchunkptr p; /* chunk corresponding to mem */
+
+ if (mem == 0) /* free(0) has no effect */
+ return;
+
+ p = mem2chunk(mem);
+
+#if HAVE_MMAP
+ if (chunk_is_mmapped(p)) /* release mmapped memory. */
+ {
+ munmap_chunk(p);
+ return;
+ }
+#endif
+
+ ar_ptr = arena_for_ptr(p);
+ (void)mutex_lock(&ar_ptr->mutex);
+ chunk_free(ar_ptr, p);
+ (void)mutex_unlock(&ar_ptr->mutex);
+}
+
+static void
+#if __STD_C
+chunk_free(arena *ar_ptr, mchunkptr p)
+#else
+chunk_free(ar_ptr, p) arena *ar_ptr; mchunkptr p;
+#endif
+{
+ INTERNAL_SIZE_T hd = p->size; /* its head field */
+ INTERNAL_SIZE_T sz; /* its size */
+ int idx; /* its bin index */
+ mchunkptr next; /* next contiguous chunk */
+ INTERNAL_SIZE_T nextsz; /* its size */
+ INTERNAL_SIZE_T prevsz; /* size of previous contiguous chunk */
+ mchunkptr bck; /* misc temp for linking */
+ mchunkptr fwd; /* misc temp for linking */
+ int islr; /* track whether merging with last_remainder */
+
+ check_inuse_chunk(ar_ptr, p);
+
+ sz = hd & ~PREV_INUSE;
+ next = chunk_at_offset(p, sz);
+ nextsz = chunksize(next);
+
+ if (next == top(ar_ptr)) /* merge with top */
+ {
+ sz += nextsz;
+
+ if (!(hd & PREV_INUSE)) /* consolidate backward */
+ {
+ prevsz = p->prev_size;
+ p = chunk_at_offset(p, -prevsz);
+ sz += prevsz;
+ unlink(p, bck, fwd);
+ }
+
+ set_head(p, sz | PREV_INUSE);
+ top(ar_ptr) = p;
+ if ((unsigned long)(sz) >= (unsigned long)trim_threshold)
+ arena_trim(ar_ptr, top_pad);
+ return;
+ }
+
+ set_head(next, nextsz); /* clear inuse bit */
+
+ islr = 0;
+
+ if (!(hd & PREV_INUSE)) /* consolidate backward */
+ {
+ prevsz = p->prev_size;
+ p = chunk_at_offset(p, -prevsz);
+ sz += prevsz;
+
+ if (p->fd == last_remainder(ar_ptr)) /* keep as last_remainder */
+ islr = 1;
+ else
+ unlink(p, bck, fwd);
+ }
+
+ if (!(inuse_bit_at_offset(next, nextsz))) /* consolidate forward */
+ {
+ sz += nextsz;
+
+ if (!islr && next->fd == last_remainder(ar_ptr))
+ /* re-insert last_remainder */
+ {
+ islr = 1;
+ link_last_remainder(ar_ptr, p);
+ }
+ else
+ unlink(next, bck, fwd);
+ }
+
+ set_head(p, sz | PREV_INUSE);
+ set_foot(p, sz);
+ if (!islr)
+ frontlink(ar_ptr, p, sz, idx, bck, fwd);
+}
+
+
+
+
+
+/*
+
+ Realloc algorithm:
+
+ Chunks that were obtained via mmap cannot be extended or shrunk
+ unless HAVE_MREMAP is defined, in which case mremap is used.
+ Otherwise, if their reallocation is for additional space, they are
+ copied. If for less, they are just left alone.
+
+ Otherwise, if the reallocation is for additional space, and the
+ chunk can be extended, it is, else a malloc-copy-free sequence is
+ taken. There are several different ways that a chunk could be
+ extended. All are tried:
+
+ * Extending forward into following adjacent free chunk.
+ * Shifting backwards, joining preceding adjacent space
+ * Both shifting backwards and extending forward.
+ * Extending into newly sbrked space
+
+ Unless the #define REALLOC_ZERO_BYTES_FREES is set, realloc with a
+ size argument of zero (re)allocates a minimum-sized chunk.
+
+ If the reallocation is for less space, and the new request is for
+ a `small' (<512 bytes) size, then the newly unused space is lopped
+ off and freed.
+
+ The old unix realloc convention of allowing the last-free'd chunk
+ to be used as an argument to realloc is no longer supported.
+ I don't know of any programs still relying on this feature,
+ and allowing it would also allow too many other incorrect
+ usages of realloc to be sensible.
+
+
+*/
+
+
+#if __STD_C
+Void_t* rEALLOc(Void_t* oldmem, size_t bytes)
+#else
+Void_t* rEALLOc(oldmem, bytes) Void_t* oldmem; size_t bytes;
+#endif
+{
+ arena *ar_ptr;
+ INTERNAL_SIZE_T nb; /* padded request size */
+
+ mchunkptr oldp; /* chunk corresponding to oldmem */
+ INTERNAL_SIZE_T oldsize; /* its size */
+
+ mchunkptr newp; /* chunk to return */
+ INTERNAL_SIZE_T newsize; /* its size */
+ Void_t* newmem; /* corresponding user mem */
+
+ mchunkptr next; /* next contiguous chunk after oldp */
+ INTERNAL_SIZE_T nextsize; /* its size */
+
+ mchunkptr prev; /* previous contiguous chunk before oldp */
+ INTERNAL_SIZE_T prevsize; /* its size */
+
+ mchunkptr remainder; /* holds split off extra space from newp */
+ INTERNAL_SIZE_T remainder_size; /* its size */
+
+ mchunkptr bck; /* misc temp for linking */
+ mchunkptr fwd; /* misc temp for linking */
+
+#ifdef REALLOC_ZERO_BYTES_FREES
+ if (bytes == 0) { fREe(oldmem); return 0; }
+#endif
+
+
+ /* realloc of null is supposed to be same as malloc */
+ if (oldmem == 0) return mALLOc(bytes);
+
+ newp = oldp = mem2chunk(oldmem);
+ newsize = oldsize = chunksize(oldp);
+
+
+ nb = request2size(bytes);
+
+#if HAVE_MMAP
+ if (chunk_is_mmapped(oldp))
+ {
+#if HAVE_MREMAP
+ newp = mremap_chunk(oldp, nb);
+ if(newp) return chunk2mem(newp);
+#endif
+ /* Note the extra SIZE_SZ overhead. */
+ if(oldsize - SIZE_SZ >= nb) return oldmem; /* do nothing */
+ /* Must alloc, copy, free. */
+ newmem = mALLOc(bytes);
+ if (newmem == 0) return 0; /* propagate failure */
+ MALLOC_COPY(newmem, oldmem, oldsize - 2*SIZE_SZ);
+ munmap_chunk(oldp);
+ return newmem;
+ }
+#endif
+
+ ar_ptr = arena_for_ptr(oldp);
+ (void)mutex_lock(&ar_ptr->mutex);
+ /* As in malloc(), remember this arena for the next allocation. */
+ tsd_setspecific(arena_key, (Void_t *)ar_ptr);
+
+ check_inuse_chunk(ar_ptr, oldp);
+
+ if ((long)(oldsize) < (long)(nb))
+ {
+
+ /* Try expanding forward */
+
+ next = chunk_at_offset(oldp, oldsize);
+ if (next == top(ar_ptr) || !inuse(next))
+ {
+ nextsize = chunksize(next);
+
+ /* Forward into top only if a remainder */
+ if (next == top(ar_ptr))
+ {
+ if ((long)(nextsize + newsize) >= (long)(nb + MINSIZE))
+ {
+ newsize += nextsize;
+ top(ar_ptr) = chunk_at_offset(oldp, nb);
+ set_head(top(ar_ptr), (newsize - nb) | PREV_INUSE);
+ set_head_size(oldp, nb);
+ (void)mutex_unlock(&ar_ptr->mutex);
+ return chunk2mem(oldp);
+ }
+ }
+
+ /* Forward into next chunk */
+ else if (((long)(nextsize + newsize) >= (long)(nb)))
+ {
+ unlink(next, bck, fwd);
+ newsize += nextsize;
+ goto split;
+ }
+ }
+ else
+ {
+ next = 0;
+ nextsize = 0;
+ }
+
+ /* Try shifting backwards. */
+
+ if (!prev_inuse(oldp))
+ {
+ prev = prev_chunk(oldp);
+ prevsize = chunksize(prev);
+
+ /* try forward + backward first to save a later consolidation */
+
+ if (next != 0)
+ {
+ /* into top */
+ if (next == top(ar_ptr))
+ {
+ if ((long)(nextsize + prevsize + newsize) >= (long)(nb + MINSIZE))
+ {
+ unlink(prev, bck, fwd);
+ newp = prev;
+ newsize += prevsize + nextsize;
+ newmem = chunk2mem(newp);
+ MALLOC_COPY(newmem, oldmem, oldsize - SIZE_SZ);
+ top(ar_ptr) = chunk_at_offset(newp, nb);
+ set_head(top(ar_ptr), (newsize - nb) | PREV_INUSE);
+ set_head_size(newp, nb);
+ (void)mutex_unlock(&ar_ptr->mutex);
+ return newmem;
+ }
+ }
+
+ /* into next chunk */
+ else if (((long)(nextsize + prevsize + newsize) >= (long)(nb)))
+ {
+ unlink(next, bck, fwd);
+ unlink(prev, bck, fwd);
+ newp = prev;
+ newsize += nextsize + prevsize;
+ newmem = chunk2mem(newp);
+ MALLOC_COPY(newmem, oldmem, oldsize - SIZE_SZ);
+ goto split;
+ }
+ }
+
+ /* backward only */
+ if (prev != 0 && (long)(prevsize + newsize) >= (long)nb)
+ {
+ unlink(prev, bck, fwd);
+ newp = prev;
+ newsize += prevsize;
+ newmem = chunk2mem(newp);
+ MALLOC_COPY(newmem, oldmem, oldsize - SIZE_SZ);
+ goto split;
+ }
+ }
+
+ /* Must allocate */
+
+ newp = chunk_alloc (ar_ptr, nb);
+
+ if (newp == 0) /* propagate failure */
+ return 0;
+
+ /* Avoid copy if newp is next chunk after oldp. */
+ /* (This can only happen when new chunk is sbrk'ed.) */
+
+ if ( newp == next_chunk(oldp))
+ {
+ newsize += chunksize(newp);
+ newp = oldp;
+ goto split;
+ }
+
+ /* Otherwise copy, free, and exit */
+ newmem = chunk2mem(newp);
+ MALLOC_COPY(newmem, oldmem, oldsize - SIZE_SZ);
+ chunk_free(ar_ptr, oldp);
+ (void)mutex_unlock(&ar_ptr->mutex);
+ return newmem;
+ }
+
+
+ split: /* split off extra room in old or expanded chunk */
+
+ if (newsize - nb >= MINSIZE) /* split off remainder */
+ {
+ remainder = chunk_at_offset(newp, nb);
+ remainder_size = newsize - nb;
+ set_head_size(newp, nb);
+ set_head(remainder, remainder_size | PREV_INUSE);
+ set_inuse_bit_at_offset(remainder, remainder_size);
+ chunk_free(ar_ptr, remainder);
+ }
+ else
+ {
+ set_head_size(newp, newsize);
+ set_inuse_bit_at_offset(newp, newsize);
+ }
+
+ check_inuse_chunk(ar_ptr, newp);
+ (void)mutex_unlock(&ar_ptr->mutex);
+ return chunk2mem(newp);
+}
+
+
+
+
+/*
+
+ memalign algorithm:
+
+ memalign requests more than enough space from malloc, finds a spot
+ within that chunk that meets the alignment request, and then
+ possibly frees the leading and trailing space.
+
+ The alignment argument must be a power of two. This property is not
+ checked by memalign, so misuse may result in random runtime errors.
+
+ 8-byte alignment is guaranteed by normal malloc calls, so don't
+ bother calling memalign with an argument of 8 or less.
+
+ Overreliance on memalign is a sure way to fragment space.
+
+*/
+
+
+#if __STD_C
+Void_t* mEMALIGn(size_t alignment, size_t bytes)
+#else
+Void_t* mEMALIGn(alignment, bytes) size_t alignment; size_t bytes;
+#endif
+{
+ arena *ar_ptr;
+ INTERNAL_SIZE_T nb; /* padded request size */
+ char* m; /* memory returned by malloc call */
+ mchunkptr p; /* corresponding chunk */
+ char* brk; /* alignment point within p */
+ mchunkptr newp; /* chunk to return */
+ INTERNAL_SIZE_T newsize; /* its size */
+ INTERNAL_SIZE_T leadsize; /* leading space befor alignment point */
+ mchunkptr remainder; /* spare room at end to split off */
+ long remainder_size; /* its size */
+
+ /* If need less alignment than we give anyway, just relay to malloc */
+
+ if (alignment <= MALLOC_ALIGNMENT) return mALLOc(bytes);
+
+ /* Otherwise, ensure that it is at least a minimum chunk size */
+
+ if (alignment < MINSIZE) alignment = MINSIZE;
+
+ /* Call malloc with worst case padding to hit alignment. */
+
+ nb = request2size(bytes);
+ arena_get(ar_ptr, nb + alignment + MINSIZE);
+ if(!ar_ptr)
+ return 0;
+ p = chunk_alloc(ar_ptr, nb + alignment + MINSIZE);
+
+ if (p == 0) {
+ (void)mutex_unlock(&ar_ptr->mutex);
+ return 0; /* propagate failure */
+ }
+
+ m = chunk2mem(p);
+
+ if ((((unsigned long)(m)) % alignment) == 0) /* aligned */
+ {
+#if HAVE_MMAP
+ if(chunk_is_mmapped(p)) {
+ (void)mutex_unlock(&ar_ptr->mutex);
+ return chunk2mem(p); /* nothing more to do */
+ }
+#endif
+ }
+ else /* misaligned */
+ {
+ /*
+ Find an aligned spot inside chunk.
+ Since we need to give back leading space in a chunk of at
+ least MINSIZE, if the first calculation places us at
+ a spot with less than MINSIZE leader, we can move to the
+ next aligned spot -- we've allocated enough total room so that
+ this is always possible.
+ */
+
+ brk = (char*)mem2chunk(((unsigned long)(m + alignment - 1)) & -alignment);
+ if ((long)(brk - (char*)(p)) < (long) MINSIZE) brk = brk + alignment;
+
+ newp = (mchunkptr)brk;
+ leadsize = brk - (char*)(p);
+ newsize = chunksize(p) - leadsize;
+
+#if HAVE_MMAP
+ if(chunk_is_mmapped(p))
+ {
+ newp->prev_size = p->prev_size + leadsize;
+ set_head(newp, newsize|IS_MMAPPED);
+ (void)mutex_unlock(&ar_ptr->mutex);
+ return chunk2mem(newp);
+ }
+#endif
+
+ /* give back leader, use the rest */
+
+ set_head(newp, newsize | PREV_INUSE);
+ set_inuse_bit_at_offset(newp, newsize);
+ set_head_size(p, leadsize);
+ chunk_free(ar_ptr, p);
+ p = newp;
+
+ assert (newsize>=nb && (((unsigned long)(chunk2mem(p))) % alignment) == 0);
+ }
+
+ /* Also give back spare room at the end */
+
+ remainder_size = chunksize(p) - nb;
+
+ if (remainder_size >= (long)MINSIZE)
+ {
+ remainder = chunk_at_offset(p, nb);
+ set_head(remainder, remainder_size | PREV_INUSE);
+ set_head_size(p, nb);
+ chunk_free(ar_ptr, remainder);
+ }
+
+ check_inuse_chunk(ar_ptr, p);
+ (void)mutex_unlock(&ar_ptr->mutex);
+ return chunk2mem(p);
+
+}
+
+
+
+
+/*
+ valloc just invokes memalign with alignment argument equal
+ to the page size of the system (or as near to this as can
+ be figured out from all the includes/defines above.)
+*/
+
+#if __STD_C
+Void_t* vALLOc(size_t bytes)
+#else
+Void_t* vALLOc(bytes) size_t bytes;
+#endif
+{
+ return mEMALIGn (malloc_getpagesize, bytes);
+}
+
+/*
+ pvalloc just invokes valloc for the nearest pagesize
+ that will accommodate request
+*/
+
+
+#if __STD_C
+Void_t* pvALLOc(size_t bytes)
+#else
+Void_t* pvALLOc(bytes) size_t bytes;
+#endif
+{
+ size_t pagesize = malloc_getpagesize;
+ return mEMALIGn (pagesize, (bytes + pagesize - 1) & ~(pagesize - 1));
+}
+
+/*
+
+ calloc calls malloc, then zeroes out the allocated chunk.
+
+*/
+
+#if __STD_C
+Void_t* cALLOc(size_t n, size_t elem_size)
+#else
+Void_t* cALLOc(n, elem_size) size_t n; size_t elem_size;
+#endif
+{
+ arena *ar_ptr;
+ mchunkptr p, oldtop;
+ INTERNAL_SIZE_T csz, oldtopsize;
+ Void_t* mem;
+
+ INTERNAL_SIZE_T sz = request2size(n * elem_size);
+
+ arena_get(ar_ptr, sz);
+ if(!ar_ptr)
+ return 0;
+
+ /* check if expand_top called, in which case don't need to clear */
+#if MORECORE_CLEARS
+ oldtop = top(ar_ptr);
+ oldtopsize = chunksize(top(ar_ptr));
+#endif
+ p = chunk_alloc (ar_ptr, sz);
+
+ /* Only clearing follows, so we can unlock early. */
+ (void)mutex_unlock(&ar_ptr->mutex);
+
+ if (p == 0)
+ return 0;
+ else
+ {
+ mem = chunk2mem(p);
+
+ /* Two optional cases in which clearing not necessary */
+
+#if HAVE_MMAP
+ if (chunk_is_mmapped(p)) return mem;
+#endif
+
+ csz = chunksize(p);
+
+#if MORECORE_CLEARS
+ if (p == oldtop && csz > oldtopsize)
+ {
+ /* clear only the bytes from non-freshly-sbrked memory */
+ csz = oldtopsize;
+ }
+#endif
+
+ MALLOC_ZERO(mem, csz - SIZE_SZ);
+ return mem;
+ }
+}
+
+/*
+
+ cfree just calls free. It is needed/defined on some systems
+ that pair it with calloc, presumably for odd historical reasons.
+
+*/
+
+#if !defined(_LIBC)
+#if __STD_C
+void cfree(Void_t *mem)
+#else
+void cfree(mem) Void_t *mem;
+#endif
+{
+ free(mem);
+}
+#endif
+
+
+
+/*
+
+ Malloc_trim gives memory back to the system (via negative
+ arguments to sbrk) if there is unused memory at the `high' end of
+ the malloc pool. You can call this after freeing large blocks of
+ memory to potentially reduce the system-level memory requirements
+ of a program. However, it cannot guarantee to reduce memory. Under
+ some allocation patterns, some large free blocks of memory will be
+ locked between two used chunks, so they cannot be given back to
+ the system.
+
+ The `pad' argument to malloc_trim represents the amount of free
+ trailing space to leave untrimmed. If this argument is zero,
+ only the minimum amount of memory to maintain internal data
+ structures will be left (one page or less). Non-zero arguments
+ can be supplied to maintain enough trailing space to service
+ future expected allocations without having to re-obtain memory
+ from the system.
+
+ Malloc_trim returns 1 if it actually released any memory, else 0.
+
+*/
+
+#if __STD_C
+int malloc_trim(size_t pad)
+#else
+int malloc_trim(pad) size_t pad;
+#endif
+{
+ int res;
+
+ (void)mutex_lock(&main_arena.mutex);
+ res = arena_trim(&main_arena, pad);
+ (void)mutex_unlock(&main_arena.mutex);
+ return res;
+}
+
+static int
+#if __STD_C
+arena_trim(arena *ar_ptr, size_t pad)
+#else
+arena_trim(ar_ptr, pad) arena *ar_ptr; size_t pad;
+#endif
+{
+ mchunkptr top_chunk; /* The current top chunk */
+ long top_size; /* Amount of top-most memory */
+ long extra; /* Amount to release */
+ char* current_brk; /* address returned by pre-check sbrk call */
+ char* new_brk; /* address returned by negative sbrk call */
+
+ unsigned long pagesz = malloc_getpagesize;
+
+ top_chunk = top(ar_ptr);
+ top_size = chunksize(top_chunk);
+ extra = ((top_size - pad - MINSIZE + (pagesz-1)) / pagesz - 1) * pagesz;
+
+ if (extra < (long)pagesz) /* Not enough memory to release */
+ return 0;
+
+#ifndef NO_THREADS
+ if(ar_ptr == &main_arena) {
+#endif
+
+ /* Test to make sure no one else called sbrk */
+ current_brk = (char*)(MORECORE (0));
+ if (current_brk != (char*)(top_chunk) + top_size)
+ return 0; /* Apparently we don't own memory; must fail */
+
+ new_brk = (char*)(MORECORE (-extra));
+
+ if (new_brk == (char*)(MORECORE_FAILURE)) { /* sbrk failed? */
+ /* Try to figure out what we have */
+ current_brk = (char*)(MORECORE (0));
+ top_size = current_brk - (char*)top_chunk;
+ if (top_size >= (long)MINSIZE) /* if not, we are very very dead! */
+ {
+ sbrked_mem = current_brk - sbrk_base;
+ set_head(top_chunk, top_size | PREV_INUSE);
+ }
+ check_chunk(ar_ptr, top_chunk);
+ return 0;
+ }
+ sbrked_mem -= extra;
+
+#ifndef NO_THREADS
+ } else {
+ if(grow_heap(heap_for_ptr(top_chunk), -extra) != 0)
+ return 0;
+ }
+#endif
+
+ /* Success. Adjust top accordingly. */
+ set_head(top_chunk, (top_size - extra) | PREV_INUSE);
+ check_chunk(ar_ptr, top_chunk);
+ return 1;
+}
+
+
+
+/*
+ malloc_usable_size:
+
+ This routine tells you how many bytes you can actually use in an
+ allocated chunk, which may be more than you requested (although
+ often not). You can use this many bytes without worrying about
+ overwriting other allocated objects. Not a particularly great
+ programming practice, but still sometimes useful.
+
+*/
+
+#if __STD_C
+size_t malloc_usable_size(Void_t* mem)
+#else
+size_t malloc_usable_size(mem) Void_t* mem;
+#endif
+{
+ mchunkptr p;
+
+ if (mem == 0)
+ return 0;
+ else
+ {
+ p = mem2chunk(mem);
+ if(!chunk_is_mmapped(p))
+ {
+ if (!inuse(p)) return 0;
+ check_inuse_chunk(arena_for_ptr(mem), p);
+ return chunksize(p) - SIZE_SZ;
+ }
+ return chunksize(p) - 2*SIZE_SZ;
+ }
+}
+
+
+
+
+/* Utility to update current_mallinfo for malloc_stats and mallinfo() */
+
+static void malloc_update_mallinfo __MALLOC_P ((void))
+{
+ arena *ar_ptr = &main_arena;
+ int i, navail;
+ mbinptr b;
+ mchunkptr p;
+#if MALLOC_DEBUG
+ mchunkptr q;
+#endif
+ INTERNAL_SIZE_T avail;
+
+ (void)mutex_lock(&ar_ptr->mutex);
+ avail = chunksize(top(ar_ptr));
+ navail = ((long)(avail) >= (long)MINSIZE)? 1 : 0;
+
+ for (i = 1; i < NAV; ++i)
+ {
+ b = bin_at(ar_ptr, i);
+ for (p = last(b); p != b; p = p->bk)
+ {
+#if MALLOC_DEBUG
+ check_free_chunk(ar_ptr, p);
+ for (q = next_chunk(p);
+ q < top(ar_ptr) && inuse(q) && (long)chunksize(q) >= (long)MINSIZE;
+ q = next_chunk(q))
+ check_inuse_chunk(ar_ptr, q);
+#endif
+ avail += chunksize(p);
+ navail++;
+ }
+ }
+
+ current_mallinfo.ordblks = navail;
+ current_mallinfo.uordblks = sbrked_mem - avail;
+ current_mallinfo.fordblks = avail;
+ current_mallinfo.hblks = n_mmaps;
+ current_mallinfo.hblkhd = mmapped_mem;
+ current_mallinfo.keepcost = chunksize(top(ar_ptr));
+
+ (void)mutex_unlock(&ar_ptr->mutex);
+}
+
+
+
+/*
+
+ malloc_stats:
+
+ Prints on stderr the amount of space obtain from the system (both
+ via sbrk and mmap), the maximum amount (which may be more than
+ current if malloc_trim and/or munmap got called), the maximum
+ number of simultaneous mmap regions used, and the current number
+ of bytes allocated via malloc (or realloc, etc) but not yet
+ freed. (Note that this is the number of bytes allocated, not the
+ number requested. It will be larger than the number requested
+ because of alignment and bookkeeping overhead.)
+
+*/
+
+void malloc_stats()
+{
+ malloc_update_mallinfo();
+ fprintf(stderr, "max system bytes = %10u\n",
+ (unsigned int)(max_total_mem));
+ fprintf(stderr, "system bytes = %10u\n",
+ (unsigned int)(sbrked_mem + mmapped_mem));
+ fprintf(stderr, "in use bytes = %10u\n",
+ (unsigned int)(current_mallinfo.uordblks + mmapped_mem));
+#if HAVE_MMAP
+ fprintf(stderr, "max mmap regions = %10u\n",
+ (unsigned int)max_n_mmaps);
+#endif
+#if THREAD_STATS
+ fprintf(stderr, "arenas created = %10d\n", stat_n_arenas);
+ fprintf(stderr, "heaps created = %10d\n", stat_n_heaps);
+ fprintf(stderr, "locked directly = %10ld\n", stat_lock_direct);
+ fprintf(stderr, "locked in loop = %10ld\n", stat_lock_loop);
+#endif
+}
+
+/*
+ mallinfo returns a copy of updated current mallinfo.
+*/
+
+struct mallinfo mALLINFo()
+{
+ malloc_update_mallinfo();
+ return current_mallinfo;
+}
+
+
+
+
+/*
+ mallopt:
+
+ mallopt is the general SVID/XPG interface to tunable parameters.
+ The format is to provide a (parameter-number, parameter-value) pair.
+ mallopt then sets the corresponding parameter to the argument
+ value if it can (i.e., so long as the value is meaningful),
+ and returns 1 if successful else 0.
+
+ See descriptions of tunable parameters above.
+
+*/
+
+#if __STD_C
+int mALLOPt(int param_number, int value)
+#else
+int mALLOPt(param_number, value) int param_number; int value;
+#endif
+{
+ switch(param_number)
+ {
+ case M_TRIM_THRESHOLD:
+ trim_threshold = value; return 1;
+ case M_TOP_PAD:
+ top_pad = value; return 1;
+ case M_MMAP_THRESHOLD:
+#ifndef NO_THREADS
+ /* Forbid setting the threshold too high. */
+ if((unsigned long)value > HEAP_MAX_SIZE/2) return 0;
+#endif
+ mmap_threshold = value; return 1;
+ case M_MMAP_MAX:
+#if HAVE_MMAP
+ n_mmaps_max = value; return 1;
+#else
+ if (value != 0) return 0; else n_mmaps_max = value; return 1;
+#endif
+
+ default:
+ return 0;
+ }
+}
+
+#if 0 && defined(_LIBC)
+weak_alias (__libc_calloc, calloc)
+weak_alias (__libc_free, cfree)
+weak_alias (__libc_free, free)
+weak_alias (__libc_malloc, malloc)
+weak_alias (__libc_memalign, memalign)
+weak_alias (__libc_realloc, realloc)
+weak_alias (__libc_valloc, valloc)
+weak_alias (__libc_pvalloc, pvalloc)
+weak_alias (__libc_mallinfo, mallinfo)
+weak_alias (__libc_mallopt, mallopt)
+#endif
+
+/*
+
+History:
+
+ V2.6.4-pt Wed Dec 4 1996 Wolfram Gloger (wmglo@dent.med.uni-muenchen.de)
+ * Very minor updates from the released 2.6.4 version.
+ * Trimmed include file down to exported data structures.
+ * Changes from H.J. Lu for glibc-2.0.
+
+ V2.6.3i-pt Sep 16 1996 Wolfram Gloger (wmglo@dent.med.uni-muenchen.de)
+ * Many changes for multiple threads
+ * Introduced arenas and heaps
+
+ V2.6.3 Sun May 19 08:17:58 1996 Doug Lea (dl at gee)
+ * Added pvalloc, as recommended by H.J. Liu
+ * Added 64bit pointer support mainly from Wolfram Gloger
+ * Added anonymously donated WIN32 sbrk emulation
+ * Malloc, calloc, getpagesize: add optimizations from Raymond Nijssen
+ * malloc_extend_top: fix mask error that caused wastage after
+ foreign sbrks
+ * Add linux mremap support code from HJ Liu
+
+ V2.6.2 Tue Dec 5 06:52:55 1995 Doug Lea (dl at gee)
+ * Integrated most documentation with the code.
+ * Add support for mmap, with help from
+ Wolfram Gloger (Gloger@lrz.uni-muenchen.de).
+ * Use last_remainder in more cases.
+ * Pack bins using idea from colin@nyx10.cs.du.edu
+ * Use ordered bins instead of best-fit threshhold
+ * Eliminate block-local decls to simplify tracing and debugging.
+ * Support another case of realloc via move into top
+ * Fix error occuring when initial sbrk_base not word-aligned.
+ * Rely on page size for units instead of SBRK_UNIT to
+ avoid surprises about sbrk alignment conventions.
+ * Add mallinfo, mallopt. Thanks to Raymond Nijssen
+ (raymond@es.ele.tue.nl) for the suggestion.
+ * Add `pad' argument to malloc_trim and top_pad mallopt parameter.
+ * More precautions for cases where other routines call sbrk,
+ courtesy of Wolfram Gloger (Gloger@lrz.uni-muenchen.de).
+ * Added macros etc., allowing use in linux libc from
+ H.J. Lu (hjl@gnu.ai.mit.edu)
+ * Inverted this history list
+
+ V2.6.1 Sat Dec 2 14:10:57 1995 Doug Lea (dl at gee)
+ * Re-tuned and fixed to behave more nicely with V2.6.0 changes.
+ * Removed all preallocation code since under current scheme
+ the work required to undo bad preallocations exceeds
+ the work saved in good cases for most test programs.
+ * No longer use return list or unconsolidated bins since
+ no scheme using them consistently outperforms those that don't
+ given above changes.
+ * Use best fit for very large chunks to prevent some worst-cases.
+ * Added some support for debugging
+
+ V2.6.0 Sat Nov 4 07:05:23 1995 Doug Lea (dl at gee)
+ * Removed footers when chunks are in use. Thanks to
+ Paul Wilson (wilson@cs.texas.edu) for the suggestion.
+
+ V2.5.4 Wed Nov 1 07:54:51 1995 Doug Lea (dl at gee)
+ * Added malloc_trim, with help from Wolfram Gloger
+ (wmglo@Dent.MED.Uni-Muenchen.DE).
+
+ V2.5.3 Tue Apr 26 10:16:01 1994 Doug Lea (dl at g)
+
+ V2.5.2 Tue Apr 5 16:20:40 1994 Doug Lea (dl at g)
+ * realloc: try to expand in both directions
+ * malloc: swap order of clean-bin strategy;
+ * realloc: only conditionally expand backwards
+ * Try not to scavenge used bins
+ * Use bin counts as a guide to preallocation
+ * Occasionally bin return list chunks in first scan
+ * Add a few optimizations from colin@nyx10.cs.du.edu
+
+ V2.5.1 Sat Aug 14 15:40:43 1993 Doug Lea (dl at g)
+ * faster bin computation & slightly different binning
+ * merged all consolidations to one part of malloc proper
+ (eliminating old malloc_find_space & malloc_clean_bin)
+ * Scan 2 returns chunks (not just 1)
+ * Propagate failure in realloc if malloc returns 0
+ * Add stuff to allow compilation on non-ANSI compilers
+ from kpv@research.att.com
+
+ V2.5 Sat Aug 7 07:41:59 1993 Doug Lea (dl at g.oswego.edu)
+ * removed potential for odd address access in prev_chunk
+ * removed dependency on getpagesize.h
+ * misc cosmetics and a bit more internal documentation
+ * anticosmetics: mangled names in macros to evade debugger strangeness
+ * tested on sparc, hp-700, dec-mips, rs6000
+ with gcc & native cc (hp, dec only) allowing
+ Detlefs & Zorn comparison study (in SIGPLAN Notices.)
+
+ Trial version Fri Aug 28 13:14:29 1992 Doug Lea (dl at g.oswego.edu)
+ * Based loosely on libg++-1.2X malloc. (It retains some of the overall
+ structure of old version, but most details differ.)
+
+*/
diff --git a/malloc/malloc.h b/malloc/malloc.h
new file mode 100644
index 0000000000..57f6e3313d
--- /dev/null
+++ b/malloc/malloc.h
@@ -0,0 +1,169 @@
+/* Prototypes and definition for malloc implementation.
+ Copyright (C) 1996 Free Software Foundation, Inc.
+ This file is part of the GNU C Library.
+
+ The GNU C Library is free software; you can redistribute it and/or
+ modify it under the terms of the GNU Library General Public License as
+ published by the Free Software Foundation; either version 2 of the
+ License, or (at your option) any later version.
+
+ The GNU C Library is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ Library General Public License for more details.
+
+ You should have received a copy of the GNU Library General Public
+ License along with the GNU C Library; see the file COPYING.LIB. If not,
+ write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
+ Boston, MA 02111-1307, USA. */
+
+#ifndef _MALLOC_H
+#define _MALLOC_H 1
+
+/*
+ `ptmalloc', a malloc implementation for multiple threads without
+ lock contention, by Wolfram Gloger <wmglo@dent.med.uni-muenchen.de>.
+ See the files `ptmalloc.c' or `COPYRIGHT' for copying conditions.
+
+ VERSION 2.6.4-pt Wed Dec 4 00:35:54 MET 1996
+
+ This work is mainly derived from malloc-2.6.4 by Doug Lea
+ <dl@cs.oswego.edu>, which is available from:
+
+ ftp://g.oswego.edu/pub/misc/malloc.c
+
+ This trimmed-down header file only provides function prototypes and
+ the exported data structures. For more detailed function
+ descriptions and compile-time options, see the source file
+ `ptmalloc.c'.
+*/
+
+#if defined(__STDC__) || defined (__cplusplus)
+#include <stddef.h>
+#define __malloc_ptr_t void *
+#else
+#undef size_t
+#define size_t unsigned int
+#undef ptrdiff_t
+#define ptrdiff_t int
+#define __malloc_ptr_t char *
+#endif
+
+#ifdef _LIBC
+/* Used by libc internals. */
+#define __malloc_size_t size_t
+#define __malloc_ptrdiff_t ptrdiff_t
+#endif
+
+#if defined (__STDC__) || defined (__cplusplus) || defined (__GNUC__)
+#define __MALLOC_P(args) args
+#else
+#define __MALLOC_P(args) ()
+#endif
+
+#ifndef NULL
+#ifdef __cplusplus
+#define NULL 0
+#else
+#define NULL ((__malloc_ptr_t) 0)
+#endif
+#endif
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+/* Initialize global configuration. Not needed with GNU libc. */
+#ifndef __GLIBC__
+extern void ptmalloc_init __MALLOC_P ((void));
+#endif
+
+/* Allocate SIZE bytes of memory. */
+extern __malloc_ptr_t malloc __MALLOC_P ((size_t __size));
+
+/* Allocate NMEMB elements of SIZE bytes each, all initialized to 0. */
+extern __malloc_ptr_t calloc __MALLOC_P ((size_t __nmemb, size_t __size));
+
+/* Re-allocate the previously allocated block in __ptr, making the new
+ block SIZE bytes long. */
+extern __malloc_ptr_t realloc __MALLOC_P ((__malloc_ptr_t __ptr, size_t __size));
+
+/* Free a block allocated by `malloc', `realloc' or `calloc'. */
+extern void free __MALLOC_P ((__malloc_ptr_t __ptr));
+
+/* Free a block allocated by `calloc'. */
+extern void cfree __MALLOC_P ((__malloc_ptr_t __ptr));
+
+/* Allocate SIZE bytes allocated to ALIGNMENT bytes. */
+extern __malloc_ptr_t memalign __MALLOC_P ((size_t __alignment, size_t __size));
+
+/* Allocate SIZE bytes on a page boundary. */
+extern __malloc_ptr_t valloc __MALLOC_P ((size_t __size));
+
+/* Equivalent to valloc(minimum-page-that-holds(n)), that is, round up
+ __size to nearest pagesize. */
+extern __malloc_ptr_t pvalloc __MALLOC_P ((size_t __size));
+
+/* Underlying allocation function; successive calls should return
+ contiguous pieces of memory. */
+extern __malloc_ptr_t (*__morecore) __MALLOC_P ((ptrdiff_t __size));
+
+/* Default value of `__morecore'. */
+extern __malloc_ptr_t __default_morecore __MALLOC_P ((ptrdiff_t __size));
+
+/* SVID2/XPG mallinfo structure */
+struct mallinfo {
+ int arena; /* total space allocated from system */
+ int ordblks; /* number of non-inuse chunks */
+ int smblks; /* unused -- always zero */
+ int hblks; /* number of mmapped regions */
+ int hblkhd; /* total space in mmapped regions */
+ int usmblks; /* unused -- always zero */
+ int fsmblks; /* unused -- always zero */
+ int uordblks; /* total allocated space */
+ int fordblks; /* total non-inuse space */
+ int keepcost; /* top-most, releasable (via malloc_trim) space */
+};
+
+/* Returns a copy of the updated current mallinfo. */
+extern struct mallinfo mallinfo __MALLOC_P ((void));
+
+/* SVID2/XPG mallopt options */
+#ifndef M_MXFAST
+#define M_MXFAST 1 /* UNUSED in this malloc */
+#endif
+#ifndef M_NLBLKS
+#define M_NLBLKS 2 /* UNUSED in this malloc */
+#endif
+#ifndef M_GRAIN
+#define M_GRAIN 3 /* UNUSED in this malloc */
+#endif
+#ifndef M_KEEP
+#define M_KEEP 4 /* UNUSED in this malloc */
+#endif
+
+/* mallopt options that actually do something */
+#define M_TRIM_THRESHOLD -1
+#define M_TOP_PAD -2
+#define M_MMAP_THRESHOLD -3
+#define M_MMAP_MAX -4
+
+/* General SVID/XPG interface to tunable parameters. */
+extern int mallopt __MALLOC_P ((int __param, int __val));
+
+/* Release all but __pad bytes of freed top-most memory back to the
+ system. Return 1 if successful, else 0. */
+extern int malloc_trim __MALLOC_P ((size_t __pad));
+
+/* Report the number of usable allocated bytes associated with allocated
+ chunk __ptr. */
+extern size_t malloc_usable_size __MALLOC_P ((__malloc_ptr_t __ptr));
+
+/* Prints brief summary statistics on stderr. */
+extern void malloc_stats __MALLOC_P ((void));
+
+#ifdef __cplusplus
+}; /* end of extern "C" */
+#endif
+
+#endif /* !defined(_PTMALLOC_H_) */
diff --git a/malloc/mallocbug.c b/malloc/mallocbug.c
new file mode 100644
index 0000000000..84a6387954
--- /dev/null
+++ b/malloc/mallocbug.c
@@ -0,0 +1,67 @@
+/* Reproduce a GNU malloc bug. */
+#include <malloc.h>
+#include <stdio.h>
+#include <string.h>
+
+#define size_t unsigned int
+
+int
+main (int argc, char *argv[])
+{
+ char *dummy0;
+ char *dummy1;
+ char *fill_info_table1;
+ char *over_top;
+ size_t over_top_size = 0x3000;
+ char *over_top_dup;
+ size_t over_top_dup_size = 0x7000;
+ char *x;
+ size_t i;
+
+ /* Here's what memory is supposed to look like (hex):
+ size contents
+ 3000 original_info_table, later fill_info_table1
+ 3fa000 dummy0
+ 3fa000 dummy1
+ 6000 info_table_2
+ 3000 over_top
+
+ */
+ /* mem: original_info_table */
+ dummy0 = malloc (0x3fa000);
+ /* mem: original_info_table, dummy0 */
+ dummy1 = malloc (0x3fa000);
+ /* mem: free, dummy0, dummy1, info_table_2 */
+ fill_info_table1 = malloc (0x3000);
+ /* mem: fill_info_table1, dummy0, dummy1, info_table_2 */
+
+ x = malloc (0x1000);
+ free (x);
+ /* mem: fill_info_table1, dummy0, dummy1, info_table_2, freexx */
+
+ /* This is what loses; info_table_2 and freexx get combined unbeknownst
+ to mmalloc, and mmalloc puts over_top in a section of memory which
+ is on the free list as part of another block (where info_table_2 had
+ been). */
+ over_top = malloc (over_top_size);
+ over_top_dup = malloc (over_top_dup_size);
+ memset (over_top, 0, over_top_size);
+ memset (over_top_dup, 1, over_top_dup_size);
+
+ for (i = 0; i < over_top_size; ++i)
+ if (over_top[i] != 0)
+ {
+ printf ("FAIL: malloc expands info table\n");
+ return 0;
+ }
+
+ for (i = 0; i < over_top_dup_size; ++i)
+ if (over_top_dup[i] != 1)
+ {
+ printf ("FAIL: malloc expands info table\n");
+ return 0;
+ }
+
+ printf ("PASS: malloc expands info table\n");
+ return 0;
+}
diff --git a/malloc/obstack.c b/malloc/obstack.c
new file mode 100644
index 0000000000..cc4147836e
--- /dev/null
+++ b/malloc/obstack.c
@@ -0,0 +1,551 @@
+/* obstack.c - subroutines used implicitly by object stack macros
+ Copyright (C) 1988,89,90,91,92,93,94,96 Free Software Foundation, Inc.
+
+ This file is part of the GNU C Library. Its master source is NOT part of
+ the C library, however. The master source lives in /gd/gnu/lib.
+
+ The GNU C Library is free software; you can redistribute it and/or
+ modify it under the terms of the GNU Library General Public License as
+ published by the Free Software Foundation; either version 2 of the
+ License, or (at your option) any later version.
+
+ The GNU C Library is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ Library General Public License for more details.
+
+ You should have received a copy of the GNU Library General Public
+ License along with the GNU C Library; see the file COPYING.LIB. If not,
+ write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
+ Boston, MA 02111-1307, USA. */
+
+#include "obstack.h"
+
+/* NOTE BEFORE MODIFYING THIS FILE: This version number must be
+ incremented whenever callers compiled using an old obstack.h can no
+ longer properly call the functions in this obstack.c. */
+#define OBSTACK_INTERFACE_VERSION 2
+
+/* Comment out all this code if we are using the GNU C Library, and are not
+ actually compiling the library itself, and the installed library
+ supports the same library interface we do. This code is part of the GNU
+ C Library, but also included in many other GNU distributions. Compiling
+ and linking in this code is a waste when using the GNU C library
+ (especially if it is a shared library). Rather than having every GNU
+ program understand `configure --with-gnu-libc' and omit the object
+ files, it is simpler to just do this in the source for each such file. */
+
+#include <stdio.h> /* Random thing to get __GNU_LIBRARY__. */
+#if !defined (_LIBC) && defined (__GNU_LIBRARY__) && __GNU_LIBRARY__ > 1
+#include <gnu-versions.h>
+#if _GNU_OBSTACK_INTERFACE_VERSION == OBSTACK_INTERFACE_VERSION
+#define ELIDE_CODE
+#endif
+#endif
+
+
+#ifndef ELIDE_CODE
+
+
+#if defined (__STDC__) && __STDC__
+#define POINTER void *
+#else
+#define POINTER char *
+#endif
+
+/* Determine default alignment. */
+struct fooalign {char x; double d;};
+#define DEFAULT_ALIGNMENT \
+ ((PTR_INT_TYPE) ((char *) &((struct fooalign *) 0)->d - (char *) 0))
+/* If malloc were really smart, it would round addresses to DEFAULT_ALIGNMENT.
+ But in fact it might be less smart and round addresses to as much as
+ DEFAULT_ROUNDING. So we prepare for it to do that. */
+union fooround {long x; double d;};
+#define DEFAULT_ROUNDING (sizeof (union fooround))
+
+/* When we copy a long block of data, this is the unit to do it with.
+ On some machines, copying successive ints does not work;
+ in such a case, redefine COPYING_UNIT to `long' (if that works)
+ or `char' as a last resort. */
+#ifndef COPYING_UNIT
+#define COPYING_UNIT int
+#endif
+
+
+/* The functions allocating more room by calling `obstack_chunk_alloc'
+ jump to the handler pointed to by `obstack_alloc_failed_handler'.
+ This variable by default points to the internal function
+ `print_and_abort'. */
+#if defined (__STDC__) && __STDC__
+static void print_and_abort (void);
+void (*obstack_alloc_failed_handler) (void) = print_and_abort;
+#else
+static void print_and_abort ();
+void (*obstack_alloc_failed_handler) () = print_and_abort;
+#endif
+
+/* Exit value used when `print_and_abort' is used. */
+#if defined (__STDC__) && __STDC__
+#include <stdlib.h>
+#endif
+#ifndef EXIT_FAILURE
+#define EXIT_FAILURE 1
+#endif
+int obstack_exit_failure = EXIT_FAILURE;
+
+/* The non-GNU-C macros copy the obstack into this global variable
+ to avoid multiple evaluation. */
+
+struct obstack *_obstack;
+
+/* Define a macro that either calls functions with the traditional malloc/free
+ calling interface, or calls functions with the mmalloc/mfree interface
+ (that adds an extra first argument), based on the state of use_extra_arg.
+ For free, do not use ?:, since some compilers, like the MIPS compilers,
+ do not allow (expr) ? void : void. */
+
+#define CALL_CHUNKFUN(h, size) \
+ (((h) -> use_extra_arg) \
+ ? (*(h)->chunkfun) ((h)->extra_arg, (size)) \
+ : (*(struct _obstack_chunk *(*) ()) (h)->chunkfun) ((size)))
+
+#define CALL_FREEFUN(h, old_chunk) \
+ do { \
+ if ((h) -> use_extra_arg) \
+ (*(h)->freefun) ((h)->extra_arg, (old_chunk)); \
+ else \
+ (*(void (*) ()) (h)->freefun) ((old_chunk)); \
+ } while (0)
+
+
+/* Initialize an obstack H for use. Specify chunk size SIZE (0 means default).
+ Objects start on multiples of ALIGNMENT (0 means use default).
+ CHUNKFUN is the function to use to allocate chunks,
+ and FREEFUN the function to free them.
+
+ Return nonzero if successful, zero if out of memory.
+ To recover from an out of memory error,
+ free up some memory, then call this again. */
+
+int
+_obstack_begin (h, size, alignment, chunkfun, freefun)
+ struct obstack *h;
+ int size;
+ int alignment;
+ POINTER (*chunkfun) ();
+ void (*freefun) ();
+{
+ register struct _obstack_chunk *chunk; /* points to new chunk */
+
+ if (alignment == 0)
+ alignment = DEFAULT_ALIGNMENT;
+ if (size == 0)
+ /* Default size is what GNU malloc can fit in a 4096-byte block. */
+ {
+ /* 12 is sizeof (mhead) and 4 is EXTRA from GNU malloc.
+ Use the values for range checking, because if range checking is off,
+ the extra bytes won't be missed terribly, but if range checking is on
+ and we used a larger request, a whole extra 4096 bytes would be
+ allocated.
+
+ These number are irrelevant to the new GNU malloc. I suspect it is
+ less sensitive to the size of the request. */
+ int extra = ((((12 + DEFAULT_ROUNDING - 1) & ~(DEFAULT_ROUNDING - 1))
+ + 4 + DEFAULT_ROUNDING - 1)
+ & ~(DEFAULT_ROUNDING - 1));
+ size = 4096 - extra;
+ }
+
+ h->chunkfun = (struct _obstack_chunk * (*)()) chunkfun;
+ h->freefun = freefun;
+ h->chunk_size = size;
+ h->alignment_mask = alignment - 1;
+ h->use_extra_arg = 0;
+
+ chunk = h->chunk = CALL_CHUNKFUN (h, h -> chunk_size);
+ if (!chunk)
+ (*obstack_alloc_failed_handler) ();
+ h->next_free = h->object_base = chunk->contents;
+ h->chunk_limit = chunk->limit
+ = (char *) chunk + h->chunk_size;
+ chunk->prev = 0;
+ /* The initial chunk now contains no empty object. */
+ h->maybe_empty_object = 0;
+ return 1;
+}
+
+int
+_obstack_begin_1 (h, size, alignment, chunkfun, freefun, arg)
+ struct obstack *h;
+ int size;
+ int alignment;
+ POINTER (*chunkfun) ();
+ void (*freefun) ();
+ POINTER arg;
+{
+ register struct _obstack_chunk *chunk; /* points to new chunk */
+
+ if (alignment == 0)
+ alignment = DEFAULT_ALIGNMENT;
+ if (size == 0)
+ /* Default size is what GNU malloc can fit in a 4096-byte block. */
+ {
+ /* 12 is sizeof (mhead) and 4 is EXTRA from GNU malloc.
+ Use the values for range checking, because if range checking is off,
+ the extra bytes won't be missed terribly, but if range checking is on
+ and we used a larger request, a whole extra 4096 bytes would be
+ allocated.
+
+ These number are irrelevant to the new GNU malloc. I suspect it is
+ less sensitive to the size of the request. */
+ int extra = ((((12 + DEFAULT_ROUNDING - 1) & ~(DEFAULT_ROUNDING - 1))
+ + 4 + DEFAULT_ROUNDING - 1)
+ & ~(DEFAULT_ROUNDING - 1));
+ size = 4096 - extra;
+ }
+
+ h->chunkfun = (struct _obstack_chunk * (*)()) chunkfun;
+ h->freefun = freefun;
+ h->chunk_size = size;
+ h->alignment_mask = alignment - 1;
+ h->extra_arg = arg;
+ h->use_extra_arg = 1;
+
+ chunk = h->chunk = CALL_CHUNKFUN (h, h -> chunk_size);
+ if (!chunk)
+ (*obstack_alloc_failed_handler) ();
+ h->next_free = h->object_base = chunk->contents;
+ h->chunk_limit = chunk->limit
+ = (char *) chunk + h->chunk_size;
+ chunk->prev = 0;
+ /* The initial chunk now contains no empty object. */
+ h->maybe_empty_object = 0;
+ return 1;
+}
+
+/* Allocate a new current chunk for the obstack *H
+ on the assumption that LENGTH bytes need to be added
+ to the current object, or a new object of length LENGTH allocated.
+ Copies any partial object from the end of the old chunk
+ to the beginning of the new one. */
+
+void
+_obstack_newchunk (h, length)
+ struct obstack *h;
+ int length;
+{
+ register struct _obstack_chunk *old_chunk = h->chunk;
+ register struct _obstack_chunk *new_chunk;
+ register long new_size;
+ register int obj_size = h->next_free - h->object_base;
+ register int i;
+ int already;
+
+ /* Compute size for new chunk. */
+ new_size = (obj_size + length) + (obj_size >> 3) + 100;
+ if (new_size < h->chunk_size)
+ new_size = h->chunk_size;
+
+ /* Allocate and initialize the new chunk. */
+ new_chunk = CALL_CHUNKFUN (h, new_size);
+ if (!new_chunk)
+ (*obstack_alloc_failed_handler) ();
+ h->chunk = new_chunk;
+ new_chunk->prev = old_chunk;
+ new_chunk->limit = h->chunk_limit = (char *) new_chunk + new_size;
+
+ /* Move the existing object to the new chunk.
+ Word at a time is fast and is safe if the object
+ is sufficiently aligned. */
+ if (h->alignment_mask + 1 >= DEFAULT_ALIGNMENT)
+ {
+ for (i = obj_size / sizeof (COPYING_UNIT) - 1;
+ i >= 0; i--)
+ ((COPYING_UNIT *)new_chunk->contents)[i]
+ = ((COPYING_UNIT *)h->object_base)[i];
+ /* We used to copy the odd few remaining bytes as one extra COPYING_UNIT,
+ but that can cross a page boundary on a machine
+ which does not do strict alignment for COPYING_UNITS. */
+ already = obj_size / sizeof (COPYING_UNIT) * sizeof (COPYING_UNIT);
+ }
+ else
+ already = 0;
+ /* Copy remaining bytes one by one. */
+ for (i = already; i < obj_size; i++)
+ new_chunk->contents[i] = h->object_base[i];
+
+ /* If the object just copied was the only data in OLD_CHUNK,
+ free that chunk and remove it from the chain.
+ But not if that chunk might contain an empty object. */
+ if (h->object_base == old_chunk->contents && ! h->maybe_empty_object)
+ {
+ new_chunk->prev = old_chunk->prev;
+ CALL_FREEFUN (h, old_chunk);
+ }
+
+ h->object_base = new_chunk->contents;
+ h->next_free = h->object_base + obj_size;
+ /* The new chunk certainly contains no empty object yet. */
+ h->maybe_empty_object = 0;
+}
+
+/* Return nonzero if object OBJ has been allocated from obstack H.
+ This is here for debugging.
+ If you use it in a program, you are probably losing. */
+
+#if defined (__STDC__) && __STDC__
+/* Suppress -Wmissing-prototypes warning. We don't want to declare this in
+ obstack.h because it is just for debugging. */
+int _obstack_allocated_p (struct obstack *h, POINTER obj);
+#endif
+
+int
+_obstack_allocated_p (h, obj)
+ struct obstack *h;
+ POINTER obj;
+{
+ register struct _obstack_chunk *lp; /* below addr of any objects in this chunk */
+ register struct _obstack_chunk *plp; /* point to previous chunk if any */
+
+ lp = (h)->chunk;
+ /* We use >= rather than > since the object cannot be exactly at
+ the beginning of the chunk but might be an empty object exactly
+ at the end of an adjacent chunk. */
+ while (lp != 0 && ((POINTER) lp >= obj || (POINTER) (lp)->limit < obj))
+ {
+ plp = lp->prev;
+ lp = plp;
+ }
+ return lp != 0;
+}
+
+/* Free objects in obstack H, including OBJ and everything allocate
+ more recently than OBJ. If OBJ is zero, free everything in H. */
+
+#undef obstack_free
+
+/* This function has two names with identical definitions.
+ This is the first one, called from non-ANSI code. */
+
+void
+_obstack_free (h, obj)
+ struct obstack *h;
+ POINTER obj;
+{
+ register struct _obstack_chunk *lp; /* below addr of any objects in this chunk */
+ register struct _obstack_chunk *plp; /* point to previous chunk if any */
+
+ lp = h->chunk;
+ /* We use >= because there cannot be an object at the beginning of a chunk.
+ But there can be an empty object at that address
+ at the end of another chunk. */
+ while (lp != 0 && ((POINTER) lp >= obj || (POINTER) (lp)->limit < obj))
+ {
+ plp = lp->prev;
+ CALL_FREEFUN (h, lp);
+ lp = plp;
+ /* If we switch chunks, we can't tell whether the new current
+ chunk contains an empty object, so assume that it may. */
+ h->maybe_empty_object = 1;
+ }
+ if (lp)
+ {
+ h->object_base = h->next_free = (char *) (obj);
+ h->chunk_limit = lp->limit;
+ h->chunk = lp;
+ }
+ else if (obj != 0)
+ /* obj is not in any of the chunks! */
+ abort ();
+}
+
+/* This function is used from ANSI code. */
+
+void
+obstack_free (h, obj)
+ struct obstack *h;
+ POINTER obj;
+{
+ register struct _obstack_chunk *lp; /* below addr of any objects in this chunk */
+ register struct _obstack_chunk *plp; /* point to previous chunk if any */
+
+ lp = h->chunk;
+ /* We use >= because there cannot be an object at the beginning of a chunk.
+ But there can be an empty object at that address
+ at the end of another chunk. */
+ while (lp != 0 && ((POINTER) lp >= obj || (POINTER) (lp)->limit < obj))
+ {
+ plp = lp->prev;
+ CALL_FREEFUN (h, lp);
+ lp = plp;
+ /* If we switch chunks, we can't tell whether the new current
+ chunk contains an empty object, so assume that it may. */
+ h->maybe_empty_object = 1;
+ }
+ if (lp)
+ {
+ h->object_base = h->next_free = (char *) (obj);
+ h->chunk_limit = lp->limit;
+ h->chunk = lp;
+ }
+ else if (obj != 0)
+ /* obj is not in any of the chunks! */
+ abort ();
+}
+
+int
+_obstack_memory_used (h)
+ struct obstack *h;
+{
+ register struct _obstack_chunk* lp;
+ register int nbytes = 0;
+
+ for (lp = h->chunk; lp != 0; lp = lp->prev)
+ {
+ nbytes += lp->limit - (char *) lp;
+ }
+ return nbytes;
+}
+
+/* Define the error handler. */
+#ifndef _
+# ifdef HAVE_LIBINTL_H
+# include <libintl.h>
+# ifndef _
+# define _(Str) gettext (Str)
+# endif
+# else
+# define _(Str) (Str)
+# endif
+#endif
+
+static void
+print_and_abort ()
+{
+ fputs (_("memory exhausted\n"), stderr);
+ exit (obstack_exit_failure);
+}
+
+#if 0
+/* These are now turned off because the applications do not use it
+ and it uses bcopy via obstack_grow, which causes trouble on sysV. */
+
+/* Now define the functional versions of the obstack macros.
+ Define them to simply use the corresponding macros to do the job. */
+
+#if defined (__STDC__) && __STDC__
+/* These function definitions do not work with non-ANSI preprocessors;
+ they won't pass through the macro names in parentheses. */
+
+/* The function names appear in parentheses in order to prevent
+ the macro-definitions of the names from being expanded there. */
+
+POINTER (obstack_base) (obstack)
+ struct obstack *obstack;
+{
+ return obstack_base (obstack);
+}
+
+POINTER (obstack_next_free) (obstack)
+ struct obstack *obstack;
+{
+ return obstack_next_free (obstack);
+}
+
+int (obstack_object_size) (obstack)
+ struct obstack *obstack;
+{
+ return obstack_object_size (obstack);
+}
+
+int (obstack_room) (obstack)
+ struct obstack *obstack;
+{
+ return obstack_room (obstack);
+}
+
+int (obstack_make_room) (obstack, length)
+ struct obstack *obstack;
+ int length;
+{
+ return obstack_make_room (obstack, length);
+}
+
+void (obstack_grow) (obstack, pointer, length)
+ struct obstack *obstack;
+ POINTER pointer;
+ int length;
+{
+ obstack_grow (obstack, pointer, length);
+}
+
+void (obstack_grow0) (obstack, pointer, length)
+ struct obstack *obstack;
+ POINTER pointer;
+ int length;
+{
+ obstack_grow0 (obstack, pointer, length);
+}
+
+void (obstack_1grow) (obstack, character)
+ struct obstack *obstack;
+ int character;
+{
+ obstack_1grow (obstack, character);
+}
+
+void (obstack_blank) (obstack, length)
+ struct obstack *obstack;
+ int length;
+{
+ obstack_blank (obstack, length);
+}
+
+void (obstack_1grow_fast) (obstack, character)
+ struct obstack *obstack;
+ int character;
+{
+ obstack_1grow_fast (obstack, character);
+}
+
+void (obstack_blank_fast) (obstack, length)
+ struct obstack *obstack;
+ int length;
+{
+ obstack_blank_fast (obstack, length);
+}
+
+POINTER (obstack_finish) (obstack)
+ struct obstack *obstack;
+{
+ return obstack_finish (obstack);
+}
+
+POINTER (obstack_alloc) (obstack, length)
+ struct obstack *obstack;
+ int length;
+{
+ return obstack_alloc (obstack, length);
+}
+
+POINTER (obstack_copy) (obstack, pointer, length)
+ struct obstack *obstack;
+ POINTER pointer;
+ int length;
+{
+ return obstack_copy (obstack, pointer, length);
+}
+
+POINTER (obstack_copy0) (obstack, pointer, length)
+ struct obstack *obstack;
+ POINTER pointer;
+ int length;
+{
+ return obstack_copy0 (obstack, pointer, length);
+}
+
+#endif /* __STDC__ */
+
+#endif /* 0 */
+
+#endif /* !ELIDE_CODE */
diff --git a/malloc/obstack.h b/malloc/obstack.h
new file mode 100644
index 0000000000..152fbbc655
--- /dev/null
+++ b/malloc/obstack.h
@@ -0,0 +1,575 @@
+/* obstack.h - object stack macros
+ Copyright (C) 1988,89,90,91,92,93,94,96 Free Software Foundation, Inc.
+
+ This file is part of the GNU C Library. Its master source is NOT part of
+ the C library, however. The master source lives in /gd/gnu/lib.
+
+ The GNU C Library is free software; you can redistribute it and/or
+ modify it under the terms of the GNU Library General Public License as
+ published by the Free Software Foundation; either version 2 of the
+ License, or (at your option) any later version.
+
+ The GNU C Library is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ Library General Public License for more details.
+
+ You should have received a copy of the GNU Library General Public
+ License along with the GNU C Library; see the file COPYING.LIB. If not,
+ write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
+ Boston, MA 02111-1307, USA. */
+
+/* Summary:
+
+All the apparent functions defined here are macros. The idea
+is that you would use these pre-tested macros to solve a
+very specific set of problems, and they would run fast.
+Caution: no side-effects in arguments please!! They may be
+evaluated MANY times!!
+
+These macros operate a stack of objects. Each object starts life
+small, and may grow to maturity. (Consider building a word syllable
+by syllable.) An object can move while it is growing. Once it has
+been "finished" it never changes address again. So the "top of the
+stack" is typically an immature growing object, while the rest of the
+stack is of mature, fixed size and fixed address objects.
+
+These routines grab large chunks of memory, using a function you
+supply, called `obstack_chunk_alloc'. On occasion, they free chunks,
+by calling `obstack_chunk_free'. You must define them and declare
+them before using any obstack macros.
+
+Each independent stack is represented by a `struct obstack'.
+Each of the obstack macros expects a pointer to such a structure
+as the first argument.
+
+One motivation for this package is the problem of growing char strings
+in symbol tables. Unless you are "fascist pig with a read-only mind"
+--Gosper's immortal quote from HAKMEM item 154, out of context--you
+would not like to put any arbitrary upper limit on the length of your
+symbols.
+
+In practice this often means you will build many short symbols and a
+few long symbols. At the time you are reading a symbol you don't know
+how long it is. One traditional method is to read a symbol into a
+buffer, realloc()ating the buffer every time you try to read a symbol
+that is longer than the buffer. This is beaut, but you still will
+want to copy the symbol from the buffer to a more permanent
+symbol-table entry say about half the time.
+
+With obstacks, you can work differently. Use one obstack for all symbol
+names. As you read a symbol, grow the name in the obstack gradually.
+When the name is complete, finalize it. Then, if the symbol exists already,
+free the newly read name.
+
+The way we do this is to take a large chunk, allocating memory from
+low addresses. When you want to build a symbol in the chunk you just
+add chars above the current "high water mark" in the chunk. When you
+have finished adding chars, because you got to the end of the symbol,
+you know how long the chars are, and you can create a new object.
+Mostly the chars will not burst over the highest address of the chunk,
+because you would typically expect a chunk to be (say) 100 times as
+long as an average object.
+
+In case that isn't clear, when we have enough chars to make up
+the object, THEY ARE ALREADY CONTIGUOUS IN THE CHUNK (guaranteed)
+so we just point to it where it lies. No moving of chars is
+needed and this is the second win: potentially long strings need
+never be explicitly shuffled. Once an object is formed, it does not
+change its address during its lifetime.
+
+When the chars burst over a chunk boundary, we allocate a larger
+chunk, and then copy the partly formed object from the end of the old
+chunk to the beginning of the new larger chunk. We then carry on
+accreting characters to the end of the object as we normally would.
+
+A special macro is provided to add a single char at a time to a
+growing object. This allows the use of register variables, which
+break the ordinary 'growth' macro.
+
+Summary:
+ We allocate large chunks.
+ We carve out one object at a time from the current chunk.
+ Once carved, an object never moves.
+ We are free to append data of any size to the currently
+ growing object.
+ Exactly one object is growing in an obstack at any one time.
+ You can run one obstack per control block.
+ You may have as many control blocks as you dare.
+ Because of the way we do it, you can `unwind' an obstack
+ back to a previous state. (You may remove objects much
+ as you would with a stack.)
+*/
+
+
+/* Don't do the contents of this file more than once. */
+
+#ifndef __OBSTACK_H__
+#define __OBSTACK_H__
+
+/* We use subtraction of (char *) 0 instead of casting to int
+ because on word-addressable machines a simple cast to int
+ may ignore the byte-within-word field of the pointer. */
+
+#ifndef __PTR_TO_INT
+#define __PTR_TO_INT(P) ((P) - (char *) 0)
+#endif
+
+#ifndef __INT_TO_PTR
+#define __INT_TO_PTR(P) ((P) + (char *) 0)
+#endif
+
+/* We need the type of the resulting object. In ANSI C it is ptrdiff_t
+ but in traditional C it is usually long. If we are in ANSI C and
+ don't already have ptrdiff_t get it. */
+
+#if defined (__STDC__) && __STDC__ && ! defined (offsetof)
+#if defined (__GNUC__) && defined (IN_GCC)
+/* On Next machine, the system's stddef.h screws up if included
+ after we have defined just ptrdiff_t, so include all of stddef.h.
+ Otherwise, define just ptrdiff_t, which is all we need. */
+#ifndef __NeXT__
+#define __need_ptrdiff_t
+#endif
+#endif
+
+#include <stddef.h>
+#endif
+
+#if defined (__STDC__) && __STDC__
+#define PTR_INT_TYPE ptrdiff_t
+#else
+#define PTR_INT_TYPE long
+#endif
+
+#if defined (_LIBC) || defined (HAVE_STRING_H)
+#include <string.h>
+#else
+#ifndef memcpy
+#define memcpy(To, From, N) bcopy (From, To, N)
+#endif
+#endif
+
+struct _obstack_chunk /* Lives at front of each chunk. */
+{
+ char *limit; /* 1 past end of this chunk */
+ struct _obstack_chunk *prev; /* address of prior chunk or NULL */
+ char contents[4]; /* objects begin here */
+};
+
+struct obstack /* control current object in current chunk */
+{
+ long chunk_size; /* preferred size to allocate chunks in */
+ struct _obstack_chunk *chunk; /* address of current struct obstack_chunk */
+ char *object_base; /* address of object we are building */
+ char *next_free; /* where to add next char to current object */
+ char *chunk_limit; /* address of char after current chunk */
+ PTR_INT_TYPE temp; /* Temporary for some macros. */
+ int alignment_mask; /* Mask of alignment for each object. */
+#if defined (__STDC__) && __STDC__
+ /* These prototypes vary based on `use_extra_arg', and we use
+ casts to the prototypeless function type in all assignments,
+ but having prototypes here quiets -Wstrict-prototypes. */
+ struct _obstack_chunk *(*chunkfun) (void *, long);
+ void (*freefun) (void *, struct _obstack_chunk *);
+ void *extra_arg; /* first arg for chunk alloc/dealloc funcs */
+#else
+ struct _obstack_chunk *(*chunkfun) (); /* User's fcn to allocate a chunk. */
+ void (*freefun) (); /* User's function to free a chunk. */
+ char *extra_arg; /* first arg for chunk alloc/dealloc funcs */
+#endif
+ unsigned use_extra_arg:1; /* chunk alloc/dealloc funcs take extra arg */
+ unsigned maybe_empty_object:1;/* There is a possibility that the current
+ chunk contains a zero-length object. This
+ prevents freeing the chunk if we allocate
+ a bigger chunk to replace it. */
+};
+
+/* Declare the external functions we use; they are in obstack.c. */
+
+#if defined (__STDC__) && __STDC__
+extern void _obstack_newchunk (struct obstack *, int);
+extern void _obstack_free (struct obstack *, void *);
+extern int _obstack_begin (struct obstack *, int, int,
+ void *(*) (long), void (*) (void *));
+extern int _obstack_begin_1 (struct obstack *, int, int,
+ void *(*) (void *, long),
+ void (*) (void *, void *), void *);
+extern int _obstack_memory_used (struct obstack *);
+#else
+extern void _obstack_newchunk ();
+extern void _obstack_free ();
+extern int _obstack_begin ();
+extern int _obstack_begin_1 ();
+extern int _obstack_memory_used ();
+#endif
+
+#if defined (__STDC__) && __STDC__
+
+/* Do the function-declarations after the structs
+ but before defining the macros. */
+
+void obstack_init (struct obstack *obstack);
+
+void * obstack_alloc (struct obstack *obstack, int size);
+
+void * obstack_copy (struct obstack *obstack, void *address, int size);
+void * obstack_copy0 (struct obstack *obstack, void *address, int size);
+
+void obstack_free (struct obstack *obstack, void *block);
+
+void obstack_blank (struct obstack *obstack, int size);
+
+void obstack_grow (struct obstack *obstack, void *data, int size);
+void obstack_grow0 (struct obstack *obstack, void *data, int size);
+
+void obstack_1grow (struct obstack *obstack, int data_char);
+void obstack_ptr_grow (struct obstack *obstack, void *data);
+void obstack_int_grow (struct obstack *obstack, int data);
+
+void * obstack_finish (struct obstack *obstack);
+
+int obstack_object_size (struct obstack *obstack);
+
+int obstack_room (struct obstack *obstack);
+void obstack_make_room (struct obstack *obstack, int size);
+void obstack_1grow_fast (struct obstack *obstack, int data_char);
+void obstack_ptr_grow_fast (struct obstack *obstack, void *data);
+void obstack_int_grow_fast (struct obstack *obstack, int data);
+void obstack_blank_fast (struct obstack *obstack, int size);
+
+void * obstack_base (struct obstack *obstack);
+void * obstack_next_free (struct obstack *obstack);
+int obstack_alignment_mask (struct obstack *obstack);
+int obstack_chunk_size (struct obstack *obstack);
+int obstack_memory_used (struct obstack *obstack);
+
+#endif /* __STDC__ */
+
+/* Non-ANSI C cannot really support alternative functions for these macros,
+ so we do not declare them. */
+
+/* Error handler called when `obstack_chunk_alloc' failed to allocate
+ more memory. This can be set to a user defined function. The
+ default action is to print a message and abort. */
+#if defined (__STDC__) && __STDC__
+extern void (*obstack_alloc_failed_handler) (void);
+#else
+extern void (*obstack_alloc_failed_handler) ();
+#endif
+
+/* Exit value used when `print_and_abort' is used. */
+extern int obstack_exit_failure;
+
+/* Pointer to beginning of object being allocated or to be allocated next.
+ Note that this might not be the final address of the object
+ because a new chunk might be needed to hold the final size. */
+
+#define obstack_base(h) ((h)->object_base)
+
+/* Size for allocating ordinary chunks. */
+
+#define obstack_chunk_size(h) ((h)->chunk_size)
+
+/* Pointer to next byte not yet allocated in current chunk. */
+
+#define obstack_next_free(h) ((h)->next_free)
+
+/* Mask specifying low bits that should be clear in address of an object. */
+
+#define obstack_alignment_mask(h) ((h)->alignment_mask)
+
+/* To prevent prototype warnings provide complete argument list in
+ standard C version. */
+#if defined (__STDC__) && __STDC__
+
+#define obstack_init(h) \
+ _obstack_begin ((h), 0, 0, \
+ (void *(*) (long)) obstack_chunk_alloc, (void (*) (void *)) obstack_chunk_free)
+
+#define obstack_begin(h, size) \
+ _obstack_begin ((h), (size), 0, \
+ (void *(*) (long)) obstack_chunk_alloc, (void (*) (void *)) obstack_chunk_free)
+
+#define obstack_specify_allocation(h, size, alignment, chunkfun, freefun) \
+ _obstack_begin ((h), (size), (alignment), \
+ (void *(*) (long)) (chunkfun), (void (*) (void *)) (freefun))
+
+#define obstack_specify_allocation_with_arg(h, size, alignment, chunkfun, freefun, arg) \
+ _obstack_begin_1 ((h), (size), (alignment), \
+ (void *(*) (long)) (chunkfun), (void (*) (void *)) (freefun), (arg))
+
+#define obstack_chunkfun(h, newchunkfun) \
+ ((h) -> chunkfun = (struct _obstack_chunk *(*)(long)) (newchunkfun))
+
+#define obstack_freefun(h, newfreefun) \
+ ((h) -> freefun = (void (*)(void *)) (newfreefun))
+
+#else
+
+#define obstack_init(h) \
+ _obstack_begin ((h), 0, 0, \
+ (void *(*) ()) obstack_chunk_alloc, (void (*) ()) obstack_chunk_free)
+
+#define obstack_begin(h, size) \
+ _obstack_begin ((h), (size), 0, \
+ (void *(*) ()) obstack_chunk_alloc, (void (*) ()) obstack_chunk_free)
+
+#define obstack_specify_allocation(h, size, alignment, chunkfun, freefun) \
+ _obstack_begin ((h), (size), (alignment), \
+ (void *(*) ()) (chunkfun), (void (*) ()) (freefun))
+
+#define obstack_specify_allocation_with_arg(h, size, alignment, chunkfun, freefun, arg) \
+ _obstack_begin_1 ((h), (size), (alignment), \
+ (void *(*) ()) (chunkfun), (void (*) ()) (freefun), (arg))
+
+#define obstack_chunkfun(h, newchunkfun) \
+ ((h) -> chunkfun = (struct _obstack_chunk *(*)()) (newchunkfun))
+
+#define obstack_freefun(h, newfreefun) \
+ ((h) -> freefun = (void (*)()) (newfreefun))
+
+#endif
+
+#define obstack_1grow_fast(h,achar) (*((h)->next_free)++ = achar)
+
+#define obstack_blank_fast(h,n) ((h)->next_free += (n))
+
+#define obstack_memory_used(h) _obstack_memory_used (h)
+
+#if defined (__GNUC__) && defined (__STDC__) && __STDC__
+/* NextStep 2.0 cc is really gcc 1.93 but it defines __GNUC__ = 2 and
+ does not implement __extension__. But that compiler doesn't define
+ __GNUC_MINOR__. */
+#if __GNUC__ < 2 || (__NeXT__ && !__GNUC_MINOR__)
+#define __extension__
+#endif
+
+/* For GNU C, if not -traditional,
+ we can define these macros to compute all args only once
+ without using a global variable.
+ Also, we can avoid using the `temp' slot, to make faster code. */
+
+#define obstack_object_size(OBSTACK) \
+ __extension__ \
+ ({ struct obstack *__o = (OBSTACK); \
+ (unsigned) (__o->next_free - __o->object_base); })
+
+#define obstack_room(OBSTACK) \
+ __extension__ \
+ ({ struct obstack *__o = (OBSTACK); \
+ (unsigned) (__o->chunk_limit - __o->next_free); })
+
+#define obstack_make_room(OBSTACK,length) \
+__extension__ \
+({ struct obstack *__o = (OBSTACK); \
+ int __len = (length); \
+ if (__o->chunk_limit - __o->next_free < __len) \
+ _obstack_newchunk (__o, __len); \
+ (void) 0; })
+
+#define obstack_grow(OBSTACK,where,length) \
+__extension__ \
+({ struct obstack *__o = (OBSTACK); \
+ int __len = (length); \
+ if (__o->next_free + __len > __o->chunk_limit) \
+ _obstack_newchunk (__o, __len); \
+ memcpy (__o->next_free, (char *) (where), __len); \
+ __o->next_free += __len; \
+ (void) 0; })
+
+#define obstack_grow0(OBSTACK,where,length) \
+__extension__ \
+({ struct obstack *__o = (OBSTACK); \
+ int __len = (length); \
+ if (__o->next_free + __len + 1 > __o->chunk_limit) \
+ _obstack_newchunk (__o, __len + 1); \
+ memcpy (__o->next_free, (char *) (where), __len); \
+ __o->next_free += __len; \
+ *(__o->next_free)++ = 0; \
+ (void) 0; })
+
+#define obstack_1grow(OBSTACK,datum) \
+__extension__ \
+({ struct obstack *__o = (OBSTACK); \
+ if (__o->next_free + 1 > __o->chunk_limit) \
+ _obstack_newchunk (__o, 1); \
+ *(__o->next_free)++ = (datum); \
+ (void) 0; })
+
+/* These assume that the obstack alignment is good enough for pointers or ints,
+ and that the data added so far to the current object
+ shares that much alignment. */
+
+#define obstack_ptr_grow(OBSTACK,datum) \
+__extension__ \
+({ struct obstack *__o = (OBSTACK); \
+ if (__o->next_free + sizeof (void *) > __o->chunk_limit) \
+ _obstack_newchunk (__o, sizeof (void *)); \
+ *((void **)__o->next_free)++ = ((void *)datum); \
+ (void) 0; })
+
+#define obstack_int_grow(OBSTACK,datum) \
+__extension__ \
+({ struct obstack *__o = (OBSTACK); \
+ if (__o->next_free + sizeof (int) > __o->chunk_limit) \
+ _obstack_newchunk (__o, sizeof (int)); \
+ *((int *)__o->next_free)++ = ((int)datum); \
+ (void) 0; })
+
+#define obstack_ptr_grow_fast(h,aptr) (*((void **) (h)->next_free)++ = (void *)aptr)
+#define obstack_int_grow_fast(h,aint) (*((int *) (h)->next_free)++ = (int) aint)
+
+#define obstack_blank(OBSTACK,length) \
+__extension__ \
+({ struct obstack *__o = (OBSTACK); \
+ int __len = (length); \
+ if (__o->chunk_limit - __o->next_free < __len) \
+ _obstack_newchunk (__o, __len); \
+ __o->next_free += __len; \
+ (void) 0; })
+
+#define obstack_alloc(OBSTACK,length) \
+__extension__ \
+({ struct obstack *__h = (OBSTACK); \
+ obstack_blank (__h, (length)); \
+ obstack_finish (__h); })
+
+#define obstack_copy(OBSTACK,where,length) \
+__extension__ \
+({ struct obstack *__h = (OBSTACK); \
+ obstack_grow (__h, (where), (length)); \
+ obstack_finish (__h); })
+
+#define obstack_copy0(OBSTACK,where,length) \
+__extension__ \
+({ struct obstack *__h = (OBSTACK); \
+ obstack_grow0 (__h, (where), (length)); \
+ obstack_finish (__h); })
+
+/* The local variable is named __o1 to avoid a name conflict
+ when obstack_blank is called. */
+#define obstack_finish(OBSTACK) \
+__extension__ \
+({ struct obstack *__o1 = (OBSTACK); \
+ void *value; \
+ value = (void *) __o1->object_base; \
+ if (__o1->next_free == value) \
+ __o1->maybe_empty_object = 1; \
+ __o1->next_free \
+ = __INT_TO_PTR ((__PTR_TO_INT (__o1->next_free)+__o1->alignment_mask)\
+ & ~ (__o1->alignment_mask)); \
+ if (__o1->next_free - (char *)__o1->chunk \
+ > __o1->chunk_limit - (char *)__o1->chunk) \
+ __o1->next_free = __o1->chunk_limit; \
+ __o1->object_base = __o1->next_free; \
+ value; })
+
+#define obstack_free(OBSTACK, OBJ) \
+__extension__ \
+({ struct obstack *__o = (OBSTACK); \
+ void *__obj = (OBJ); \
+ if (__obj > (void *)__o->chunk && __obj < (void *)__o->chunk_limit) \
+ __o->next_free = __o->object_base = __obj; \
+ else (obstack_free) (__o, __obj); })
+
+#else /* not __GNUC__ or not __STDC__ */
+
+#define obstack_object_size(h) \
+ (unsigned) ((h)->next_free - (h)->object_base)
+
+#define obstack_room(h) \
+ (unsigned) ((h)->chunk_limit - (h)->next_free)
+
+/* Note that the call to _obstack_newchunk is enclosed in (..., 0)
+ so that we can avoid having void expressions
+ in the arms of the conditional expression.
+ Casting the third operand to void was tried before,
+ but some compilers won't accept it. */
+
+#define obstack_make_room(h,length) \
+( (h)->temp = (length), \
+ (((h)->next_free + (h)->temp > (h)->chunk_limit) \
+ ? (_obstack_newchunk ((h), (h)->temp), 0) : 0))
+
+#define obstack_grow(h,where,length) \
+( (h)->temp = (length), \
+ (((h)->next_free + (h)->temp > (h)->chunk_limit) \
+ ? (_obstack_newchunk ((h), (h)->temp), 0) : 0), \
+ memcpy ((h)->next_free, (char *) (where), (h)->temp), \
+ (h)->next_free += (h)->temp)
+
+#define obstack_grow0(h,where,length) \
+( (h)->temp = (length), \
+ (((h)->next_free + (h)->temp + 1 > (h)->chunk_limit) \
+ ? (_obstack_newchunk ((h), (h)->temp + 1), 0) : 0), \
+ memcpy ((h)->next_free, (char *) (where), (h)->temp), \
+ (h)->next_free += (h)->temp, \
+ *((h)->next_free)++ = 0)
+
+#define obstack_1grow(h,datum) \
+( (((h)->next_free + 1 > (h)->chunk_limit) \
+ ? (_obstack_newchunk ((h), 1), 0) : 0), \
+ (*((h)->next_free)++ = (datum)))
+
+#define obstack_ptr_grow(h,datum) \
+( (((h)->next_free + sizeof (char *) > (h)->chunk_limit) \
+ ? (_obstack_newchunk ((h), sizeof (char *)), 0) : 0), \
+ (*((char **) (((h)->next_free+=sizeof(char *))-sizeof(char *))) = ((char *) datum)))
+
+#define obstack_int_grow(h,datum) \
+( (((h)->next_free + sizeof (int) > (h)->chunk_limit) \
+ ? (_obstack_newchunk ((h), sizeof (int)), 0) : 0), \
+ (*((int *) (((h)->next_free+=sizeof(int))-sizeof(int))) = ((int) datum)))
+
+#define obstack_ptr_grow_fast(h,aptr) (*((char **) (h)->next_free)++ = (char *) aptr)
+#define obstack_int_grow_fast(h,aint) (*((int *) (h)->next_free)++ = (int) aint)
+
+#define obstack_blank(h,length) \
+( (h)->temp = (length), \
+ (((h)->chunk_limit - (h)->next_free < (h)->temp) \
+ ? (_obstack_newchunk ((h), (h)->temp), 0) : 0), \
+ ((h)->next_free += (h)->temp))
+
+#define obstack_alloc(h,length) \
+ (obstack_blank ((h), (length)), obstack_finish ((h)))
+
+#define obstack_copy(h,where,length) \
+ (obstack_grow ((h), (where), (length)), obstack_finish ((h)))
+
+#define obstack_copy0(h,where,length) \
+ (obstack_grow0 ((h), (where), (length)), obstack_finish ((h)))
+
+#define obstack_finish(h) \
+( ((h)->next_free == (h)->object_base \
+ ? (((h)->maybe_empty_object = 1), 0) \
+ : 0), \
+ (h)->temp = __PTR_TO_INT ((h)->object_base), \
+ (h)->next_free \
+ = __INT_TO_PTR ((__PTR_TO_INT ((h)->next_free)+(h)->alignment_mask) \
+ & ~ ((h)->alignment_mask)), \
+ (((h)->next_free - (char *) (h)->chunk \
+ > (h)->chunk_limit - (char *) (h)->chunk) \
+ ? ((h)->next_free = (h)->chunk_limit) : 0), \
+ (h)->object_base = (h)->next_free, \
+ __INT_TO_PTR ((h)->temp))
+
+#if defined (__STDC__) && __STDC__
+#define obstack_free(h,obj) \
+( (h)->temp = (char *) (obj) - (char *) (h)->chunk, \
+ (((h)->temp > 0 && (h)->temp < (h)->chunk_limit - (char *) (h)->chunk)\
+ ? (int) ((h)->next_free = (h)->object_base \
+ = (h)->temp + (char *) (h)->chunk) \
+ : (((obstack_free) ((h), (h)->temp + (char *) (h)->chunk), 0), 0)))
+#else
+#define obstack_free(h,obj) \
+( (h)->temp = (char *) (obj) - (char *) (h)->chunk, \
+ (((h)->temp > 0 && (h)->temp < (h)->chunk_limit - (char *) (h)->chunk)\
+ ? (int) ((h)->next_free = (h)->object_base \
+ = (h)->temp + (char *) (h)->chunk) \
+ : (_obstack_free ((h), (h)->temp + (char *) (h)->chunk), 0)))
+#endif
+
+#endif /* not __GNUC__ or not __STDC__ */
+
+#endif /* not __OBSTACK_H__ */
diff --git a/malloc/thread-m.h b/malloc/thread-m.h
new file mode 100644
index 0000000000..371e49178d
--- /dev/null
+++ b/malloc/thread-m.h
@@ -0,0 +1,176 @@
+/* Basic platform-independent macro definitions for mutexes and
+ thread-specific data.
+ Copyright (C) 1996 Free Software Foundation, Inc.
+ This file is part of the GNU C Library.
+ Contributed by Wolfram Gloger <wmglo@dent.med.uni-muenchen.de>, 1996.
+
+ The GNU C Library is free software; you can redistribute it and/or
+ modify it under the terms of the GNU Library General Public License as
+ published by the Free Software Foundation; either version 2 of the
+ License, or (at your option) any later version.
+
+ The GNU C Library is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ Library General Public License for more details.
+
+ You should have received a copy of the GNU Library General Public
+ License along with the GNU C Library; see the file COPYING.LIB. If not,
+ write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
+ Boston, MA 02111-1307, USA. */
+
+/* One out of _LIBC, USE_PTHREADS, USE_THR * or USE_SPROC should be
+ defined, otherwise the token NO_THREADS * and dummy implementations
+ of the macros will be defined. */
+
+#ifndef _THREAD_M_H
+#define _THREAD_M_H
+
+#if defined(_LIBC) /* The GNU C library, a special case of Posix threads */
+
+#include <libc-lock.h>
+
+#ifdef PTHREAD_MUTEX_INITIALIZER
+
+typedef pthread_t thread_id;
+
+/* mutex */
+typedef pthread_mutex_t mutex_t;
+
+/* thread specific data */
+typedef pthread_key_t tsd_key_t;
+
+#define MUTEX_INITIALIZER PTHREAD_MUTEX_INITIALIZER
+
+#define tsd_key_create(key, destr) \
+ if (__pthread_key_create != NULL) { \
+ __pthread_key_create(key, destr); } else { *(key) = (tsd_key_t) 0; }
+#define tsd_setspecific(key, data) \
+ if (__pthread_setspecific != NULL) { \
+ __pthread_setspecific(key, data); } else { (key) = (tsd_key_t) data; }
+#define tsd_getspecific(key, vptr) \
+ (vptr = (__pthread_getspecific != NULL ? \
+ __pthread_getspecific(key) : (tsd_key_t *) (key)))
+
+#define mutex_init(m) \
+ (__pthread_mutex_init != NULL ? __pthread_mutex_init (m, NULL) : 0)
+#define mutex_lock(m) \
+ (__pthread_mutex_lock != NULL ? __pthread_mutex_lock (m) : 0)
+#define mutex_trylock(m) \
+ (__pthread_mutex_trylock != NULL ? __pthread_mutex_trylock (m) : 0)
+#define mutex_unlock(m) \
+ (__pthread_mutex_unlock != NULL ? __pthread_mutex_unlock (m) : 0)
+
+#elif defined(MUTEX_INITIALIZER)
+
+typedef thread_t thread_id;
+
+/* mutex */
+typedef mutex_t mutex_t;
+
+/* thread specific data */
+typedef pthread_key_t tsd_key_t;
+
+#define mutex_init(m) __mutex_init (m)
+#define mutex_lock(m) __mutex_lock (m)
+#define mutex_trylock(m) __mutex_trylock (m)
+#define mutex_unlock(m) __mutex_unlock (m)
+
+#else
+
+#define NO_THREADS
+
+#endif /* MUTEX_INITIALIZER && PTHREAD_MUTEX_INITIALIZER */
+
+#elif defined(USE_PTHREADS) /* Posix threads */
+
+#include <pthread.h>
+
+typedef pthread_t thread_id;
+
+/* mutex */
+typedef pthread_mutex_t mutex_t;
+
+#define MUTEX_INITIALIZER PTHREAD_MUTEX_INITIALIZER
+#define mutex_init(m) pthread_mutex_init(m, NULL)
+#define mutex_lock(m) pthread_mutex_lock(m)
+#define mutex_trylock(m) pthread_mutex_trylock(m)
+#define mutex_unlock(m) pthread_mutex_unlock(m)
+
+/* thread specific data */
+typedef pthread_key_t tsd_key_t;
+
+#define tsd_key_create(key, destr) pthread_key_create(key, destr)
+#define tsd_setspecific(key, data) pthread_setspecific(key, data)
+#define tsd_getspecific(key, vptr) (vptr = pthread_getspecific(key))
+
+#elif USE_THR /* Solaris threads */
+
+#include <thread.h>
+
+typedef thread_t thread_id;
+
+#define MUTEX_INITIALIZER { 0 }
+#define mutex_init(m) mutex_init(m, USYNC_THREAD, NULL)
+
+/*
+ * Hack for thread-specific data on Solaris. We can't use thr_setspecific
+ * because that function calls malloc() itself.
+ */
+typedef void *tsd_key_t[256];
+#define tsd_key_create(key, destr) do { \
+ int i; \
+ for(i=0; i<256; i++) (*key)[i] = 0; \
+} while(0)
+#define tsd_setspecific(key, data) (key[(unsigned)thr_self() % 256] = (data))
+#define tsd_getspecific(key, vptr) (vptr = key[(unsigned)thr_self() % 256])
+
+#elif USE_SPROC /* SGI sproc() threads */
+
+#include <sys/wait.h>
+#include <sys/types.h>
+#include <sys/prctl.h>
+#include <abi_mutex.h>
+
+typedef int thread_id;
+
+typedef abilock_t mutex_t;
+
+#define MUTEX_INITIALIZER { 0 }
+#define mutex_init(m) init_lock(m)
+#define mutex_lock(m) (spin_lock(m), 0)
+#define mutex_trylock(m) acquire_lock(m)
+#define mutex_unlock(m) release_lock(m)
+
+typedef int tsd_key_t;
+int tsd_key_next;
+#define tsd_key_create(key, destr) ((*key) = tsd_key_next++)
+#define tsd_setspecific(key, data) (((void **)(&PRDA->usr_prda))[key] = data)
+#define tsd_getspecific(key, vptr) (vptr = ((void **)(&PRDA->usr_prda))[key])
+
+#else /* no _LIBC or USE_... are defined */
+
+#define NO_THREADS
+
+#endif /* defined(_LIBC) */
+
+#ifdef NO_THREADS /* No threads, provide dummy macros */
+
+typedef int thread_id;
+
+typedef int mutex_t;
+
+#define MUTEX_INITIALIZER 0
+#define mutex_init(m) (*(m) = 0)
+#define mutex_lock(m) (0)
+#define mutex_trylock(m) (0)
+#define mutex_unlock(m) (0)
+
+typedef void *tsd_key_t;
+#define tsd_key_create(key, destr) (*(key) = NULL)
+#define tsd_setspecific(key, data) ((key) = data)
+#define tsd_getspecific(key, vptr) (vptr = (key))
+
+#endif /* defined(NO_THREADS) */
+
+#endif /* !defined(_THREAD_M_H) */