From 1da177e4c3f41524e886b7f1b8a0c1fc7321cac2 Mon Sep 17 00:00:00 2001 From: Linus Torvalds Date: Sat, 16 Apr 2005 15:20:36 -0700 Subject: Linux-2.6.12-rc2 Initial git repository build. I'm not bothering with the full history, even though we have it. We can create a separate "historical" git archive of that later if we want to, and in the meantime it's about 3.2GB when imported into git - space that would just make the early git days unnecessarily complicated, when we don't have a lot of good infrastructure for it. Let it rip! --- include/asm-ia64/io.h | 484 ++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 484 insertions(+) create mode 100644 include/asm-ia64/io.h (limited to 'include/asm-ia64/io.h') diff --git a/include/asm-ia64/io.h b/include/asm-ia64/io.h new file mode 100644 index 00000000000..491e9d1fc53 --- /dev/null +++ b/include/asm-ia64/io.h @@ -0,0 +1,484 @@ +#ifndef _ASM_IA64_IO_H +#define _ASM_IA64_IO_H + +/* + * This file contains the definitions for the emulated IO instructions + * inb/inw/inl/outb/outw/outl and the "string versions" of the same + * (insb/insw/insl/outsb/outsw/outsl). You can also use "pausing" + * versions of the single-IO instructions (inb_p/inw_p/..). + * + * This file is not meant to be obfuscating: it's just complicated to + * (a) handle it all in a way that makes gcc able to optimize it as + * well as possible and (b) trying to avoid writing the same thing + * over and over again with slight variations and possibly making a + * mistake somewhere. + * + * Copyright (C) 1998-2003 Hewlett-Packard Co + * David Mosberger-Tang + * Copyright (C) 1999 Asit Mallick + * Copyright (C) 1999 Don Dugger + */ + +/* We don't use IO slowdowns on the ia64, but.. */ +#define __SLOW_DOWN_IO do { } while (0) +#define SLOW_DOWN_IO do { } while (0) + +#define __IA64_UNCACHED_OFFSET 0xc000000000000000UL /* region 6 */ + +/* + * The legacy I/O space defined by the ia64 architecture supports only 65536 ports, but + * large machines may have multiple other I/O spaces so we can't place any a priori limit + * on IO_SPACE_LIMIT. These additional spaces are described in ACPI. + */ +#define IO_SPACE_LIMIT 0xffffffffffffffffUL + +#define MAX_IO_SPACES_BITS 4 +#define MAX_IO_SPACES (1UL << MAX_IO_SPACES_BITS) +#define IO_SPACE_BITS 24 +#define IO_SPACE_SIZE (1UL << IO_SPACE_BITS) + +#define IO_SPACE_NR(port) ((port) >> IO_SPACE_BITS) +#define IO_SPACE_BASE(space) ((space) << IO_SPACE_BITS) +#define IO_SPACE_PORT(port) ((port) & (IO_SPACE_SIZE - 1)) + +#define IO_SPACE_SPARSE_ENCODING(p) ((((p) >> 2) << 12) | (p & 0xfff)) + +struct io_space { + unsigned long mmio_base; /* base in MMIO space */ + int sparse; +}; + +extern struct io_space io_space[]; +extern unsigned int num_io_spaces; + +# ifdef __KERNEL__ + +/* + * All MMIO iomem cookies are in region 6; anything less is a PIO cookie: + * 0xCxxxxxxxxxxxxxxx MMIO cookie (return from ioremap) + * 0x000000001SPPPPPP PIO cookie (S=space number, P..P=port) + * + * ioread/writeX() uses the leading 1 in PIO cookies (PIO_OFFSET) to catch + * code that uses bare port numbers without the prerequisite pci_iomap(). + */ +#define PIO_OFFSET (1UL << (MAX_IO_SPACES_BITS + IO_SPACE_BITS)) +#define PIO_MASK (PIO_OFFSET - 1) +#define PIO_RESERVED __IA64_UNCACHED_OFFSET +#define HAVE_ARCH_PIO_SIZE + +#include +#include +#include +#include +#include + +/* + * Change virtual addresses to physical addresses and vv. + */ +static inline unsigned long +virt_to_phys (volatile void *address) +{ + return (unsigned long) address - PAGE_OFFSET; +} + +static inline void* +phys_to_virt (unsigned long address) +{ + return (void *) (address + PAGE_OFFSET); +} + +#define ARCH_HAS_VALID_PHYS_ADDR_RANGE +extern int valid_phys_addr_range (unsigned long addr, size_t *count); /* efi.c */ + +/* + * The following two macros are deprecated and scheduled for removal. + * Please use the PCI-DMA interface defined in instead. + */ +#define bus_to_virt phys_to_virt +#define virt_to_bus virt_to_phys +#define page_to_bus page_to_phys + +# endif /* KERNEL */ + +/* + * Memory fence w/accept. This should never be used in code that is + * not IA-64 specific. + */ +#define __ia64_mf_a() ia64_mfa() + +/** + * ___ia64_mmiowb - I/O write barrier + * + * Ensure ordering of I/O space writes. This will make sure that writes + * following the barrier will arrive after all previous writes. For most + * ia64 platforms, this is a simple 'mf.a' instruction. + * + * See Documentation/DocBook/deviceiobook.tmpl for more information. + */ +static inline void ___ia64_mmiowb(void) +{ + ia64_mfa(); +} + +static inline const unsigned long +__ia64_get_io_port_base (void) +{ + extern unsigned long ia64_iobase; + + return ia64_iobase; +} + +static inline void* +__ia64_mk_io_addr (unsigned long port) +{ + struct io_space *space; + unsigned long offset; + + space = &io_space[IO_SPACE_NR(port)]; + port = IO_SPACE_PORT(port); + if (space->sparse) + offset = IO_SPACE_SPARSE_ENCODING(port); + else + offset = port; + + return (void *) (space->mmio_base | offset); +} + +#define __ia64_inb ___ia64_inb +#define __ia64_inw ___ia64_inw +#define __ia64_inl ___ia64_inl +#define __ia64_outb ___ia64_outb +#define __ia64_outw ___ia64_outw +#define __ia64_outl ___ia64_outl +#define __ia64_readb ___ia64_readb +#define __ia64_readw ___ia64_readw +#define __ia64_readl ___ia64_readl +#define __ia64_readq ___ia64_readq +#define __ia64_readb_relaxed ___ia64_readb +#define __ia64_readw_relaxed ___ia64_readw +#define __ia64_readl_relaxed ___ia64_readl +#define __ia64_readq_relaxed ___ia64_readq +#define __ia64_writeb ___ia64_writeb +#define __ia64_writew ___ia64_writew +#define __ia64_writel ___ia64_writel +#define __ia64_writeq ___ia64_writeq +#define __ia64_mmiowb ___ia64_mmiowb + +/* + * For the in/out routines, we need to do "mf.a" _after_ doing the I/O access to ensure + * that the access has completed before executing other I/O accesses. Since we're doing + * the accesses through an uncachable (UC) translation, the CPU will execute them in + * program order. However, we still need to tell the compiler not to shuffle them around + * during optimization, which is why we use "volatile" pointers. + */ + +static inline unsigned int +___ia64_inb (unsigned long port) +{ + volatile unsigned char *addr = __ia64_mk_io_addr(port); + unsigned char ret; + + ret = *addr; + __ia64_mf_a(); + return ret; +} + +static inline unsigned int +___ia64_inw (unsigned long port) +{ + volatile unsigned short *addr = __ia64_mk_io_addr(port); + unsigned short ret; + + ret = *addr; + __ia64_mf_a(); + return ret; +} + +static inline unsigned int +___ia64_inl (unsigned long port) +{ + volatile unsigned int *addr = __ia64_mk_io_addr(port); + unsigned int ret; + + ret = *addr; + __ia64_mf_a(); + return ret; +} + +static inline void +___ia64_outb (unsigned char val, unsigned long port) +{ + volatile unsigned char *addr = __ia64_mk_io_addr(port); + + *addr = val; + __ia64_mf_a(); +} + +static inline void +___ia64_outw (unsigned short val, unsigned long port) +{ + volatile unsigned short *addr = __ia64_mk_io_addr(port); + + *addr = val; + __ia64_mf_a(); +} + +static inline void +___ia64_outl (unsigned int val, unsigned long port) +{ + volatile unsigned int *addr = __ia64_mk_io_addr(port); + + *addr = val; + __ia64_mf_a(); +} + +static inline void +__insb (unsigned long port, void *dst, unsigned long count) +{ + unsigned char *dp = dst; + + while (count--) + *dp++ = platform_inb(port); +} + +static inline void +__insw (unsigned long port, void *dst, unsigned long count) +{ + unsigned short *dp = dst; + + while (count--) + *dp++ = platform_inw(port); +} + +static inline void +__insl (unsigned long port, void *dst, unsigned long count) +{ + unsigned int *dp = dst; + + while (count--) + *dp++ = platform_inl(port); +} + +static inline void +__outsb (unsigned long port, const void *src, unsigned long count) +{ + const unsigned char *sp = src; + + while (count--) + platform_outb(*sp++, port); +} + +static inline void +__outsw (unsigned long port, const void *src, unsigned long count) +{ + const unsigned short *sp = src; + + while (count--) + platform_outw(*sp++, port); +} + +static inline void +__outsl (unsigned long port, const void *src, unsigned long count) +{ + const unsigned int *sp = src; + + while (count--) + platform_outl(*sp++, port); +} + +/* + * Unfortunately, some platforms are broken and do not follow the IA-64 architecture + * specification regarding legacy I/O support. Thus, we have to make these operations + * platform dependent... + */ +#define __inb platform_inb +#define __inw platform_inw +#define __inl platform_inl +#define __outb platform_outb +#define __outw platform_outw +#define __outl platform_outl +#define __mmiowb platform_mmiowb + +#define inb(p) __inb(p) +#define inw(p) __inw(p) +#define inl(p) __inl(p) +#define insb(p,d,c) __insb(p,d,c) +#define insw(p,d,c) __insw(p,d,c) +#define insl(p,d,c) __insl(p,d,c) +#define outb(v,p) __outb(v,p) +#define outw(v,p) __outw(v,p) +#define outl(v,p) __outl(v,p) +#define outsb(p,s,c) __outsb(p,s,c) +#define outsw(p,s,c) __outsw(p,s,c) +#define outsl(p,s,c) __outsl(p,s,c) +#define mmiowb() __mmiowb() + +/* + * The address passed to these functions are ioremap()ped already. + * + * We need these to be machine vectors since some platforms don't provide + * DMA coherence via PIO reads (PCI drivers and the spec imply that this is + * a good idea). Writes are ok though for all existing ia64 platforms (and + * hopefully it'll stay that way). + */ +static inline unsigned char +___ia64_readb (const volatile void __iomem *addr) +{ + return *(volatile unsigned char __force *)addr; +} + +static inline unsigned short +___ia64_readw (const volatile void __iomem *addr) +{ + return *(volatile unsigned short __force *)addr; +} + +static inline unsigned int +___ia64_readl (const volatile void __iomem *addr) +{ + return *(volatile unsigned int __force *) addr; +} + +static inline unsigned long +___ia64_readq (const volatile void __iomem *addr) +{ + return *(volatile unsigned long __force *) addr; +} + +static inline void +__writeb (unsigned char val, volatile void __iomem *addr) +{ + *(volatile unsigned char __force *) addr = val; +} + +static inline void +__writew (unsigned short val, volatile void __iomem *addr) +{ + *(volatile unsigned short __force *) addr = val; +} + +static inline void +__writel (unsigned int val, volatile void __iomem *addr) +{ + *(volatile unsigned int __force *) addr = val; +} + +static inline void +__writeq (unsigned long val, volatile void __iomem *addr) +{ + *(volatile unsigned long __force *) addr = val; +} + +#define __readb platform_readb +#define __readw platform_readw +#define __readl platform_readl +#define __readq platform_readq +#define __readb_relaxed platform_readb_relaxed +#define __readw_relaxed platform_readw_relaxed +#define __readl_relaxed platform_readl_relaxed +#define __readq_relaxed platform_readq_relaxed + +#define readb(a) __readb((a)) +#define readw(a) __readw((a)) +#define readl(a) __readl((a)) +#define readq(a) __readq((a)) +#define readb_relaxed(a) __readb_relaxed((a)) +#define readw_relaxed(a) __readw_relaxed((a)) +#define readl_relaxed(a) __readl_relaxed((a)) +#define readq_relaxed(a) __readq_relaxed((a)) +#define __raw_readb readb +#define __raw_readw readw +#define __raw_readl readl +#define __raw_readq readq +#define __raw_readb_relaxed readb_relaxed +#define __raw_readw_relaxed readw_relaxed +#define __raw_readl_relaxed readl_relaxed +#define __raw_readq_relaxed readq_relaxed +#define writeb(v,a) __writeb((v), (a)) +#define writew(v,a) __writew((v), (a)) +#define writel(v,a) __writel((v), (a)) +#define writeq(v,a) __writeq((v), (a)) +#define __raw_writeb writeb +#define __raw_writew writew +#define __raw_writel writel +#define __raw_writeq writeq + +#ifndef inb_p +# define inb_p inb +#endif +#ifndef inw_p +# define inw_p inw +#endif +#ifndef inl_p +# define inl_p inl +#endif + +#ifndef outb_p +# define outb_p outb +#endif +#ifndef outw_p +# define outw_p outw +#endif +#ifndef outl_p +# define outl_p outl +#endif + +/* + * An "address" in IO memory space is not clearly either an integer or a pointer. We will + * accept both, thus the casts. + * + * On ia-64, we access the physical I/O memory space through the uncached kernel region. + */ +static inline void __iomem * +ioremap (unsigned long offset, unsigned long size) +{ + return (void __iomem *) (__IA64_UNCACHED_OFFSET | (offset)); +} + +static inline void +iounmap (volatile void __iomem *addr) +{ +} + +#define ioremap_nocache(o,s) ioremap(o,s) + +# ifdef __KERNEL__ + +/* + * String version of IO memory access ops: + */ +extern void memcpy_fromio(void *dst, const volatile void __iomem *src, long n); +extern void memcpy_toio(volatile void __iomem *dst, const void *src, long n); +extern void memset_io(volatile void __iomem *s, int c, long n); + +#define dma_cache_inv(_start,_size) do { } while (0) +#define dma_cache_wback(_start,_size) do { } while (0) +#define dma_cache_wback_inv(_start,_size) do { } while (0) + +# endif /* __KERNEL__ */ + +/* + * Enabling BIO_VMERGE_BOUNDARY forces us to turn off I/O MMU bypassing. It is said that + * BIO-level virtual merging can give up to 4% performance boost (not verified for ia64). + * On the other hand, we know that I/O MMU bypassing gives ~8% performance improvement on + * SPECweb-like workloads on zx1-based machines. Thus, for now we favor I/O MMU bypassing + * over BIO-level virtual merging. + */ +extern unsigned long ia64_max_iommu_merge_mask; +#if 1 +#define BIO_VMERGE_BOUNDARY 0 +#else +/* + * It makes no sense at all to have this BIO_VMERGE_BOUNDARY macro here. Should be + * replaced by dma_merge_mask() or something of that sort. Note: the only way + * BIO_VMERGE_BOUNDARY is used is to mask off bits. Effectively, our definition gets + * expanded into: + * + * addr & ((ia64_max_iommu_merge_mask + 1) - 1) == (addr & ia64_max_iommu_vmerge_mask) + * + * which is precisely what we want. + */ +#define BIO_VMERGE_BOUNDARY (ia64_max_iommu_merge_mask + 1) +#endif + +#endif /* _ASM_IA64_IO_H */ -- cgit v1.2.3