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+
+/*
+===============================================================================
+
+This C header file is part of the SoftFloat IEC/IEEE Floating-point
+Arithmetic Package, Release 2.
+
+Written by John R. Hauser. This work was made possible in part by the
+International Computer Science Institute, located at Suite 600, 1947 Center
+Street, Berkeley, California 94704. Funding was partially provided by the
+National Science Foundation under grant MIP-9311980. The original version
+of this code was written as part of a project to build a fixed-point vector
+processor in collaboration with the University of California at Berkeley,
+overseen by Profs. Nelson Morgan and John Wawrzynek. More information
+is available through the Web page `http://HTTP.CS.Berkeley.EDU/~jhauser/
+arithmetic/softfloat.html'.
+
+THIS SOFTWARE IS DISTRIBUTED AS IS, FOR FREE. Although reasonable effort
+has been made to avoid it, THIS SOFTWARE MAY CONTAIN FAULTS THAT WILL AT
+TIMES RESULT IN INCORRECT BEHAVIOR. USE OF THIS SOFTWARE IS RESTRICTED TO
+PERSONS AND ORGANIZATIONS WHO CAN AND WILL TAKE FULL RESPONSIBILITY FOR ANY
+AND ALL LOSSES, COSTS, OR OTHER PROBLEMS ARISING FROM ITS USE.
+
+Derivative works are acceptable, even for commercial purposes, so long as
+(1) they include prominent notice that the work is derivative, and (2) they
+include prominent notice akin to these three paragraphs for those parts of
+this code that are retained.
+
+===============================================================================
+*/
+
+#ifndef __SOFTFLOAT_H__
+#define __SOFTFLOAT_H__
+
+/*
+-------------------------------------------------------------------------------
+The macro `FLOATX80' must be defined to enable the extended double-precision
+floating-point format `floatx80'. If this macro is not defined, the
+`floatx80' type will not be defined, and none of the functions that either
+input or output the `floatx80' type will be defined.
+-------------------------------------------------------------------------------
+*/
+#define FLOATX80
+
+/*
+-------------------------------------------------------------------------------
+Software IEC/IEEE floating-point types.
+-------------------------------------------------------------------------------
+*/
+typedef unsigned long int float32;
+typedef unsigned long long float64;
+typedef struct {
+ unsigned short high;
+ unsigned long long low;
+} floatx80;
+
+/*
+-------------------------------------------------------------------------------
+Software IEC/IEEE floating-point underflow tininess-detection mode.
+-------------------------------------------------------------------------------
+*/
+extern signed char float_detect_tininess;
+enum {
+ float_tininess_after_rounding = 0,
+ float_tininess_before_rounding = 1
+};
+
+/*
+-------------------------------------------------------------------------------
+Software IEC/IEEE floating-point rounding mode.
+-------------------------------------------------------------------------------
+*/
+extern signed char float_rounding_mode;
+enum {
+ float_round_nearest_even = 0,
+ float_round_to_zero = 1,
+ float_round_down = 2,
+ float_round_up = 3
+};
+
+/*
+-------------------------------------------------------------------------------
+Software IEC/IEEE floating-point exception flags.
+-------------------------------------------------------------------------------
+extern signed char float_exception_flags;
+enum {
+ float_flag_inexact = 1,
+ float_flag_underflow = 2,
+ float_flag_overflow = 4,
+ float_flag_divbyzero = 8,
+ float_flag_invalid = 16
+};
+
+ScottB: November 4, 1998
+Changed the enumeration to match the bit order in the FPA11.
+*/
+
+extern signed char float_exception_flags;
+enum {
+ float_flag_invalid = 1,
+ float_flag_divbyzero = 2,
+ float_flag_overflow = 4,
+ float_flag_underflow = 8,
+ float_flag_inexact = 16
+};
+
+/*
+-------------------------------------------------------------------------------
+Routine to raise any or all of the software IEC/IEEE floating-point
+exception flags.
+-------------------------------------------------------------------------------
+*/
+void float_raise( signed char );
+
+/*
+-------------------------------------------------------------------------------
+Software IEC/IEEE integer-to-floating-point conversion routines.
+-------------------------------------------------------------------------------
+*/
+float32 int32_to_float32( signed int );
+float64 int32_to_float64( signed int );
+#ifdef FLOATX80
+floatx80 int32_to_floatx80( signed int );
+#endif
+
+/*
+-------------------------------------------------------------------------------
+Software IEC/IEEE single-precision conversion routines.
+-------------------------------------------------------------------------------
+*/
+signed int float32_to_int32( float32 );
+signed int float32_to_int32_round_to_zero( float32 );
+float64 float32_to_float64( float32 );
+#ifdef FLOATX80
+floatx80 float32_to_floatx80( float32 );
+#endif
+
+/*
+-------------------------------------------------------------------------------
+Software IEC/IEEE single-precision operations.
+-------------------------------------------------------------------------------
+*/
+float32 float32_round_to_int( float32 );
+float32 float32_add( float32, float32 );
+float32 float32_sub( float32, float32 );
+float32 float32_mul( float32, float32 );
+float32 float32_div( float32, float32 );
+float32 float32_rem( float32, float32 );
+float32 float32_sqrt( float32 );
+char float32_eq( float32, float32 );
+char float32_le( float32, float32 );
+char float32_lt( float32, float32 );
+char float32_eq_signaling( float32, float32 );
+char float32_le_quiet( float32, float32 );
+char float32_lt_quiet( float32, float32 );
+char float32_is_signaling_nan( float32 );
+
+/*
+-------------------------------------------------------------------------------
+Software IEC/IEEE double-precision conversion routines.
+-------------------------------------------------------------------------------
+*/
+signed int float64_to_int32( float64 );
+signed int float64_to_int32_round_to_zero( float64 );
+float32 float64_to_float32( float64 );
+#ifdef FLOATX80
+floatx80 float64_to_floatx80( float64 );
+#endif
+
+/*
+-------------------------------------------------------------------------------
+Software IEC/IEEE double-precision operations.
+-------------------------------------------------------------------------------
+*/
+float64 float64_round_to_int( float64 );
+float64 float64_add( float64, float64 );
+float64 float64_sub( float64, float64 );
+float64 float64_mul( float64, float64 );
+float64 float64_div( float64, float64 );
+float64 float64_rem( float64, float64 );
+float64 float64_sqrt( float64 );
+char float64_eq( float64, float64 );
+char float64_le( float64, float64 );
+char float64_lt( float64, float64 );
+char float64_eq_signaling( float64, float64 );
+char float64_le_quiet( float64, float64 );
+char float64_lt_quiet( float64, float64 );
+char float64_is_signaling_nan( float64 );
+
+#ifdef FLOATX80
+
+/*
+-------------------------------------------------------------------------------
+Software IEC/IEEE extended double-precision conversion routines.
+-------------------------------------------------------------------------------
+*/
+signed int floatx80_to_int32( floatx80 );
+signed int floatx80_to_int32_round_to_zero( floatx80 );
+float32 floatx80_to_float32( floatx80 );
+float64 floatx80_to_float64( floatx80 );
+
+/*
+-------------------------------------------------------------------------------
+Software IEC/IEEE extended double-precision rounding precision. Valid
+values are 32, 64, and 80.
+-------------------------------------------------------------------------------
+*/
+extern signed char floatx80_rounding_precision;
+
+/*
+-------------------------------------------------------------------------------
+Software IEC/IEEE extended double-precision operations.
+-------------------------------------------------------------------------------
+*/
+floatx80 floatx80_round_to_int( floatx80 );
+floatx80 floatx80_add( floatx80, floatx80 );
+floatx80 floatx80_sub( floatx80, floatx80 );
+floatx80 floatx80_mul( floatx80, floatx80 );
+floatx80 floatx80_div( floatx80, floatx80 );
+floatx80 floatx80_rem( floatx80, floatx80 );
+floatx80 floatx80_sqrt( floatx80 );
+char floatx80_eq( floatx80, floatx80 );
+char floatx80_le( floatx80, floatx80 );
+char floatx80_lt( floatx80, floatx80 );
+char floatx80_eq_signaling( floatx80, floatx80 );
+char floatx80_le_quiet( floatx80, floatx80 );
+char floatx80_lt_quiet( floatx80, floatx80 );
+char floatx80_is_signaling_nan( floatx80 );
+
+#endif
+
+#endif