/*
* Copyright (c) 2012, 2013 Richard Braun.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see .
*
*
* The thread module aims at providing an interface suitable to implement
* POSIX scheduling policies. As such, it provides scheduling classes and
* policies that closely match the standard ones. The "real-time" policies
* (FIFO and RR) directly map the first-in first-out (SCHED_FIFO) and
* round-robin (SCHED_RR) policies, while the "time-sharing" policy (TS,
* named that way because, unlike real-time threads, time sharing is enforced)
* can be used for the normal SCHED_OTHER policy. The idle policy is reserved
* for idling kernel threads.
*
* By convention, the name of a kernel thread is built by prefixing the
* kernel name and adding the name of the start function, without the module
* name ("thread"). Threads that are bound to a processor also include the
* "/cpu_id" suffix. For example, "x15_balancer/1" is the name of the
* inter-processor balancing thread of the second processor.
*/
#ifndef _KERN_THREAD_H
#define _KERN_THREAD_H
#include
#include
#include
#include
#include
#include
/*
* Forward declarations.
*/
struct spinlock;
struct task;
struct thread_runq;
struct thread_ts_runq;
/*
* Thread name buffer size.
*/
#define THREAD_NAME_SIZE 32
/*
* Thread flags.
*/
#define THREAD_RESCHEDULE 0x1UL /* Thread marked for reschedule */
/*
* Thread states.
*
* Threads in the running state may not be on a run queue if they're being
* awaken.
*/
#define THREAD_RUNNING 0
#define THREAD_SLEEPING 1
/*
* Scheduling policies.
*
* The idle policy is reserved for the per-CPU idle threads.
*/
#define THREAD_SCHED_POLICY_FIFO 0
#define THREAD_SCHED_POLICY_RR 1
#define THREAD_SCHED_POLICY_TS 2
#define THREAD_SCHED_POLICY_IDLE 3
#define THREAD_NR_SCHED_POLICIES 4
/*
* Scheduling classes.
*
* Classes are sorted by order of priority (lower indexes first). The same
* class can apply to several policies.
*
* The idle class is reserved for the per-CPU idle threads.
*/
#define THREAD_SCHED_CLASS_RT 0
#define THREAD_SCHED_CLASS_TS 1
#define THREAD_SCHED_CLASS_IDLE 2
#define THREAD_NR_SCHED_CLASSES 3
/*
* Real-time priority properties.
*/
#define THREAD_SCHED_RT_PRIO_MIN 0
#define THREAD_SCHED_RT_PRIO_MAX 31
/*
* Scheduling context of a real-time thread.
*/
struct thread_rt_ctx {
struct list node;
unsigned short priority;
unsigned short time_slice;
};
/*
* Time-sharing priority properties.
*/
#define THREAD_SCHED_TS_PRIO_MIN 0
#define THREAD_SCHED_TS_PRIO_DEFAULT 20
#define THREAD_SCHED_TS_PRIO_MAX 39
/*
* Scheduling context of a time-sharing thread.
*/
struct thread_ts_ctx {
struct list group_node;
struct list runq_node;
struct thread_ts_runq *ts_runq;
unsigned long round;
unsigned short priority;
unsigned short weight;
unsigned short work;
};
/*
* Thread structure.
*
* TODO Document access synchronization.
*/
struct thread {
struct tcb tcb;
/* Flags must be changed atomically */
unsigned long flags;
/* Sleep/wakeup synchronization members */
struct thread_runq *runq;
unsigned short state;
/* Thread-local members */
unsigned short preempt;
unsigned short pinned;
/* Common scheduling properties */
unsigned char sched_policy;
unsigned char sched_class;
/* Scheduling class specific contexts */
union {
struct thread_rt_ctx rt_ctx;
struct thread_ts_ctx ts_ctx;
};
/* Read-only members */
struct task *task;
struct list task_node;
void *stack;
char name[THREAD_NAME_SIZE];
void (*fn)(void *);
void *arg;
} __aligned(CPU_L1_SIZE);
/*
* Thread creation attributes.
*/
struct thread_attr {
struct task *task;
const char *name;
unsigned char sched_policy;
unsigned short priority;
};
/*
* Early initialization of the thread module.
*
* These function make it possible to use migration and preemption control
* operations (and in turn, spin locks) during bootstrap.
*/
void thread_bootstrap(void);
void thread_ap_bootstrap(void);
/*
* Initialize the thread module.
*/
void thread_setup(void);
/*
* Create a thread.
*
* If the given attributes are NULL, default attributes are used. If the task
* is NULL, the caller task is selected. If the name is NULL, the task name is
* used instead. The default attributes also select the caller task and task
* name.
*/
int thread_create(struct thread **threadp, const struct thread_attr *attr,
void (*fn)(void *), void *arg);
/*
* Make the current thread sleep while waiting for an event.
*
* The interlock is used to synchronize the thread state with respect to
* wakeups, i.e. a wakeup request sent by another thread will not be missed
* if that thread is holding the interlock.
*
* This is a low level thread control primitive that should only be called by
* higher thread synchronization functions.
*/
void thread_sleep(struct spinlock *interlock);
/*
* Schedule a thread for execution on a processor.
*
* No action is performed if the target thread is already in the running state.
*
* This is a low level thread control primitive that should only be called by
* higher thread synchronization functions.
*/
void thread_wakeup(struct thread *thread);
/*
* Start running threads on the local processor.
*
* Interrupts must be enabled when calling this function.
*/
void __noreturn thread_run(void);
/*
* Invoke the scheduler if the calling thread is marked for reschedule.
*/
void thread_reschedule(void);
/*
* Report a periodic timer interrupt on the thread currently running on
* the local processor.
*
* Called from interrupt context.
*/
void thread_tick(void);
static inline struct thread *
thread_self(void)
{
return structof(tcb_current(), struct thread, tcb);
}
/*
* Migration control functions.
*
* Functions that change the migration state are implicit compiler barriers.
*/
static inline int
thread_pinned(void)
{
return (thread_self()->pinned != 0);
}
static inline void
thread_pin(void)
{
struct thread *thread;
thread = thread_self();
thread->pinned++;
assert(thread->pinned != 0);
barrier();
}
static inline void
thread_unpin(void)
{
struct thread *thread;
barrier();
thread = thread_self();
assert(thread->pinned != 0);
thread->pinned--;
}
/*
* Preemption control functions.
*
* Functions that change the preemption state are implicit compiler barriers.
*/
static inline int
thread_preempt_enabled(void)
{
return (thread_self()->preempt == 0);
}
static inline void
thread_preempt_enable_no_resched(void)
{
struct thread *thread;
barrier();
thread = thread_self();
assert(thread->preempt != 0);
thread->preempt--;
}
static inline void
thread_preempt_enable(void)
{
thread_preempt_enable_no_resched();
thread_reschedule();
}
static inline void
thread_preempt_disable(void)
{
struct thread *thread;
thread = thread_self();
thread->preempt++;
assert(thread->preempt != 0);
barrier();
}
#endif /* _KERN_THREAD_H */