/* * Copyright (c) 2013-2017 Richard Braun. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * * * Locking order : mutex -> sleep queue */ #include #include #include #include #include #include #include #include #include static int condition_wait_common(struct condition *condition, struct mutex *mutex, bool timed, uint64_t ticks) { struct condition *last_cond; struct sleepq *sleepq; unsigned long flags; int error; mutex_assert_locked(mutex); /* * Special case : * * mutex_lock(lock); * * for (;;) { * while (!done) { * condition_wait(condition, lock); * } * * do_something(); * } * * Pull the last condition before unlocking the mutex to prevent * mutex_unlock() from reacquiring the condition sleep queue. */ last_cond = thread_pull_last_cond(); sleepq = sleepq_lend(condition, true, &flags); mutex_unlock(mutex); if (last_cond != NULL) { assert(last_cond == condition); sleepq_wakeup(sleepq); } if (timed) { error = sleepq_timedwait(sleepq, "cond", ticks); } else { sleepq_wait(sleepq, "cond"); error = 0; } if (!error) { thread_set_last_cond(condition); } sleepq_return(sleepq, flags); mutex_lock(mutex); return error; } void condition_wait(struct condition *condition, struct mutex *mutex) { __unused int error; error = condition_wait_common(condition, mutex, false, 0); assert(!error); } int condition_timedwait(struct condition *condition, struct mutex *mutex, uint64_t ticks) { return condition_wait_common(condition, mutex, true, ticks); } void condition_signal(struct condition *condition) { struct sleepq *sleepq; unsigned long flags; sleepq = sleepq_acquire(condition, true, &flags); if (sleepq == NULL) { return; } sleepq_signal(sleepq); sleepq_release(sleepq, flags); } void condition_broadcast(struct condition *condition) { struct sleepq *sleepq; unsigned long flags; sleepq = sleepq_acquire(condition, true, &flags); if (sleepq == NULL) { return; } sleepq_broadcast(sleepq); sleepq_release(sleepq, flags); } void condition_wakeup(struct condition *condition) { struct sleepq *sleepq; unsigned long flags; sleepq = sleepq_acquire(condition, true, &flags); if (sleepq == NULL) { return; } sleepq_wakeup(sleepq); sleepq_release(sleepq, flags); }