/* * Copyright (c) 2010-2017 Richard Braun. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER * DEALINGS IN THE SOFTWARE. * * Upstream site with license notes : * http://git.sceen.net/rbraun/librbraun.git/ */ #ifndef AVLTREE_I_H #define AVLTREE_I_H #include #include #include #include "macros.h" /* * AVL node structure. * * To reduce the number of branches and the instruction cache footprint, * the left and right child pointers are stored in an array, and the symmetry * of most tree operations is exploited by using left/right variables when * referring to children. * * In addition, this implementation assumes that all nodes are at least 4-byte * aligned, so that the two least significant bits of the parent member can * be used to store the balance of the node. This is true for all modern 32 * and 64 bits architectures, as long as the nodes aren't embedded in * structures with special alignment constraints such as member packing. * * To avoid issues with signed operations when handling a negative balance, * the raw values stored in the parent member are always positive, and are * actually one more than the value they represent. It is then easy to obtain * a balance of -1 from a raw value of 0. */ struct avltree_node { uintptr_t parent; struct avltree_node *children[2]; }; /* * AVL tree structure. */ struct avltree { struct avltree_node *root; }; /* * Masks applied on the parent member of a node to obtain either the * balance or the parent address. */ #define AVLTREE_BALANCE_MASK ((uintptr_t)0x3) #define AVLTREE_PARENT_MASK (~AVLTREE_BALANCE_MASK) /* * Special raw balance values. */ #define AVLTREE_BALANCE_ZERO ((uintptr_t)1) #define AVLTREE_BALANCE_INVALID AVLTREE_BALANCE_MASK /* * Masks applied on slots to obtain either the child index or the parent * address. */ #define AVLTREE_SLOT_INDEX_MASK ((uintptr_t)0x1) #define AVLTREE_SLOT_PARENT_MASK (~AVLTREE_SLOT_INDEX_MASK) /* * Return true if the given index is a valid child index. */ static inline int avltree_check_index(int index) { return index == (index & 1); } /* * Convert the result of a comparison (or a balance) into an index in the * children array (0 or 1). * * This function is mostly used when looking up a node. */ static inline int avltree_d2i(int diff) { return !(diff <= 0); } /* * Return true if the given pointer is suitably aligned. */ static inline int avltree_node_check_alignment(const struct avltree_node *node) { return ((uintptr_t)node & AVLTREE_BALANCE_MASK) == 0; } /* * Return the parent of a node. */ static inline struct avltree_node * avltree_node_parent(const struct avltree_node *node) { return (struct avltree_node *)(node->parent & AVLTREE_PARENT_MASK); } /* * Translate an insertion point into a slot. */ static inline avltree_slot_t avltree_slot(struct avltree_node *parent, int index) { assert(avltree_node_check_alignment(parent)); assert(avltree_check_index(index)); return (avltree_slot_t)parent | index; } /* * Extract the parent address from a slot. */ static inline struct avltree_node * avltree_slot_parent(avltree_slot_t slot) { return (struct avltree_node *)(slot & AVLTREE_SLOT_PARENT_MASK); } /* * Extract the index from a slot. */ static inline int avltree_slot_index(avltree_slot_t slot) { return slot & AVLTREE_SLOT_INDEX_MASK; } /* * Insert a node in a tree, rebalancing it if necessary. * * The index parameter is the index in the children array of the parent where * the new node is to be inserted. It is ignored if the parent is NULL. * * This function is intended to be used by the avltree_insert() macro only. */ void avltree_insert_rebalance(struct avltree *tree, struct avltree_node *parent, int index, struct avltree_node *node); /* * Return the previous or next node relative to a location in a tree. * * The parent and index parameters define the location, which can be empty. * The direction parameter is either AVLTREE_LEFT (to obtain the previous * node) or AVLTREE_RIGHT (to obtain the next one). */ struct avltree_node * avltree_nearest(struct avltree_node *parent, int index, int direction); /* * Return the first or last node of a tree. * * The direction parameter is either AVLTREE_LEFT (to obtain the first node) * or AVLTREE_RIGHT (to obtain the last one). */ struct avltree_node * avltree_firstlast(const struct avltree *tree, int direction); /* * Return the node next to, or previous to the given node. * * The direction parameter is either AVLTREE_LEFT (to obtain the previous node) * or AVLTREE_RIGHT (to obtain the next one). */ struct avltree_node * avltree_walk(struct avltree_node *node, int direction); /* * Return the left-most deepest node of a tree, which is the starting point of * the postorder traversal performed by avltree_for_each_remove(). */ struct avltree_node * avltree_postwalk_deepest(const struct avltree *tree); /* * Unlink a node from its tree and return the next (right) node in postorder. */ struct avltree_node * avltree_postwalk_unlink(struct avltree_node *node); #endif /* AVLTREE_I_H */