/* * Copyright (c) 2010, 2011, 2012 Richard Braun. * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #ifndef _AVLTREE_I_H #define _AVLTREE_I_H #include #include #include "macros.h" /* * AVL node structure. * * To reduce the number of branches and the instruction cache footprint, * the left and right child pointers are stored in an array, and the symmetry * of most tree operations is exploited by using left/right variables when * referring to children. * * In addition, this implementation assumes that all nodes are at least 4-byte * aligned, so that the two least significant bits of the parent member can * be used to store the balance of the node. This is true for all modern 32 * and 64 bits architectures, as long as the nodes aren't embedded in * structures with special alignment constraints such as member packing. * * To avoid issues with signed operations when handling a negative balance, * the raw values stored in the parent member are always positive, and are * actually one more than the value they represent. It is then easy to obtain * a balance of -1 from a raw value of 0. */ struct avltree_node { unsigned long parent; struct avltree_node *children[2]; }; /* * AVL tree structure. */ struct avltree { struct avltree_node *root; }; /* * Masks applied on the parent member of a node to obtain either the * balance or the parent address. */ #define AVLTREE_BALANCE_MASK 0x3UL #define AVLTREE_PARENT_MASK (~AVLTREE_BALANCE_MASK) /* * Special raw balance values. */ #define AVLTREE_BALANCE_ZERO 1UL #define AVLTREE_BALANCE_INVALID AVLTREE_BALANCE_MASK /* * Masks applied on slots to obtain either the child index or the parent * address. */ #define AVLTREE_SLOT_INDEX_MASK 0x1UL #define AVLTREE_SLOT_PARENT_MASK (~AVLTREE_SLOT_INDEX_MASK) /* * Return true if the given index is a valid child index. */ static inline int avltree_check_index(int index) { return index == (index & 1); } /* * Convert the result of a comparison (or a balance) into an index in the * children array (0 or 1). * * This function is mostly used when looking up a node. */ static inline int avltree_d2i(int diff) { return !(diff <= 0); } /* * Return true if the given pointer is suitably aligned. */ static inline int avltree_node_check_alignment(const struct avltree_node *node) { return ((unsigned long)node & AVLTREE_BALANCE_MASK) == 0; } /* * Return the parent of a node. */ static inline struct avltree_node * avltree_node_parent(const struct avltree_node *node) { return (struct avltree_node *)(node->parent & AVLTREE_PARENT_MASK); } /* * Translate an insertion point into a slot. */ static inline unsigned long avltree_slot(struct avltree_node *parent, int index) { assert(avltree_node_check_alignment(parent)); assert(avltree_check_index(index)); return (unsigned long)parent | index; } /* * Extract the parent address from a slot. */ static inline struct avltree_node * avltree_slot_parent(unsigned long slot) { return (struct avltree_node *)(slot & AVLTREE_SLOT_PARENT_MASK); } /* * Extract the index from a slot. */ static inline int avltree_slot_index(unsigned long slot) { return slot & AVLTREE_SLOT_INDEX_MASK; } /* * Insert a node in a tree, rebalancing it if necessary. * * The index parameter is the index in the children array of the parent where * the new node is to be inserted. It is ignored if the parent is NULL. * * This function is intended to be used by the avltree_insert() macro only. */ void avltree_insert_rebalance(struct avltree *tree, struct avltree_node *parent, int index, struct avltree_node *node); /* * Return the previous or next node relative to a location in a tree. * * The parent and index parameters define the location, which can be empty. * The direction parameter is either AVLTREE_LEFT (to obtain the previous * node) or AVLTREE_RIGHT (to obtain the next one). */ struct avltree_node * avltree_nearest(struct avltree_node *parent, int index, int direction); /* * Return the first or last node of a tree. * * The direction parameter is either AVLTREE_LEFT (to obtain the first node) * or AVLTREE_RIGHT (to obtain the last one). */ struct avltree_node * avltree_firstlast(const struct avltree *tree, int direction); /* * Return the node next to, or previous to the given node. * * The direction parameter is either AVLTREE_LEFT (to obtain the previous node) * or AVLTREE_RIGHT (to obtain the next one). */ struct avltree_node * avltree_walk(struct avltree_node *node, int direction); /* * Return the left-most deepest node of a tree, which is the starting point of * the postorder traversal performed by avltree_for_each_remove(). */ struct avltree_node * avltree_postwalk_deepest(const struct avltree *tree); /* * Unlink a node from its tree and return the next (right) node in postorder. */ struct avltree_node * avltree_postwalk_unlink(struct avltree_node *node); #endif /* _AVLTREE_I_H */