/* Single-precision floating point square root. Copyright (C) 1997 Free Software Foundation, Inc. This file is part of the GNU C Library. The GNU C Library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. The GNU C Library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with the GNU C Library; see the file COPYING.LIB. If not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #include #include #include #include static const double almost_half = 0.5000000000000001; /* 0.5 + 2^-53 */ static const uint32_t a_nan = 0x7fc00000; static const uint32_t a_inf = 0x7f800000; static const float two108 = 3.245185536584267269e+32; static const float twom54 = 5.551115123125782702e-17; extern const float __t_sqrt[1024]; /* The method is based on a description in Computation of elementary functions on the IBM RISC System/6000 processor, P. W. Markstein, IBM J. Res. Develop, 34(1) 1990. Basically, it consists of two interleaved Newton-Rhapson approximations, one to find the actual square root, and one to find its reciprocal without the expense of a division operation. The tricky bit here is the use of the POWER/PowerPC multiply-add operation to get the required accuracy with high speed. The argument reduction works by a combination of table lookup to obtain the initial guesses, and some careful modification of the generated guesses (which mostly runs on the integer unit, while the Newton-Rhapson is running on the FPU). */ double __sqrt(double x) { const float inf = *(const float *)&a_inf; /* x = f_wash(x); *//* This ensures only one exception for SNaN. */ if (x > 0) { if (x != inf) { /* Variables named starting with 's' exist in the argument-reduced space, so that 2 > sx >= 0.5, 1.41... > sg >= 0.70.., 0.70.. >= sy > 0.35... . Variables named ending with 'i' are integer versions of floating-point values. */ double sx; /* The value of which we're trying to find the square root. */ double sg,g; /* Guess of the square root of x. */ double sd,d; /* Difference between the square of the guess and x. */ double sy; /* Estimate of 1/2g (overestimated by 1ulp). */ double sy2; /* 2*sy */ double e; /* Difference between y*g and 1/2 (se = e * fsy). */ double shx; /* == sx * fsg */ double fsg; /* sg*fsg == g. */ fenv_t fe; /* Saved floating-point environment (stores rounding mode and whether the inexact exception is enabled). */ uint32_t xi0, xi1, sxi, fsgi; const float *t_sqrt; fe = fegetenv_register(); EXTRACT_WORDS (xi0,xi1,x); relax_fenv_state(); sxi = xi0 & 0x3fffffff | 0x3fe00000; INSERT_WORDS (sx, sxi, xi1); t_sqrt = __t_sqrt + (xi0 >> 52-32-8-1 & 0x3fe); sg = t_sqrt[0]; sy = t_sqrt[1]; /* Here we have three Newton-Rhapson iterations each of a division and a square root and the remainder of the argument reduction, all interleaved. */ sd = -(sg*sg - sx); fsgi = xi0 + 0x40000000 >> 1 & 0x7ff00000; sy2 = sy + sy; sg = sy*sd + sg; /* 16-bit approximation to sqrt(sx). */ INSERT_WORDS (fsg, fsgi, 0); e = -(sy*sg - almost_half); sd = -(sg*sg - sx); if ((xi0 & 0x7ff00000) == 0) goto denorm; sy = sy + e*sy2; sg = sg + sy*sd; /* 32-bit approximation to sqrt(sx). */ sy2 = sy + sy; e = -(sy*sg - almost_half); sd = -(sg*sg - sx); sy = sy + e*sy2; shx = sx * fsg; sg = sg + sy*sd; /* 64-bit approximation to sqrt(sx), but perhaps rounded incorrectly. */ sy2 = sy + sy; g = sg * fsg; e = -(sy*sg - almost_half); d = -(g*sg - shx); sy = sy + e*sy2; fesetenv_register (fe); return g + sy*d; denorm: /* For denormalised numbers, we normalise, calculate the square root, and return an adjusted result. */ fesetenv_register (fe); return __sqrt(x * two108) * twom54; } } else if (x < 0) { #ifdef FE_INVALID_SQRT feraiseexcept (FE_INVALID_SQRT); /* For some reason, some PowerPC processors don't implement FE_INVALID_SQRT. I guess no-one ever thought they'd be used for square roots... :-) */ if (!fetestexcept (FE_INVALID)) #endif feraiseexcept (FE_INVALID); #ifndef _IEEE_LIBM if (_LIB_VERSION != _IEEE_) x = __kernel_standard(x,x,26); else #endif x = *(const float*)&a_nan; } return f_wash(x); } weak_alias (__sqrt, sqrt) /* Strictly, this is wrong, but the only places where _ieee754_sqrt is used will not pass in a negative result. */ strong_alias(__sqrt,__ieee754_sqrt)