/* Sleep for a given number of seconds. POSIX.1 version. Copyright (C) 1991-2018 Free Software Foundation, Inc. This file is part of the GNU C Library. The GNU C Library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. The GNU C Library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with the GNU C Library; if not, see . */ #include #include #include #include /* Make the process sleep for SECONDS seconds, or until a signal arrives and is not ignored. The function returns the number of seconds less than SECONDS which it actually slept (zero if it slept the full time). If a signal handler does a `longjmp' or modifies the handling of the SIGALRM signal while inside `sleep' call, the handling of the SIGALRM signal afterwards is undefined. There is no return value to indicate error, but if `sleep' returns SECONDS, it probably didn't work. */ unsigned int __sleep (unsigned int seconds) { int save_errno = errno; const unsigned int max = (unsigned int) (((unsigned long int) (~((time_t) 0))) >> 1); struct timespec ts = { 0, 0 }; do { if (sizeof (ts.tv_sec) <= sizeof (seconds)) { /* Since SECONDS is unsigned assigning the value to .tv_sec can overflow it. In this case we have to wait in steps. */ ts.tv_sec += MIN (seconds, max); seconds -= (unsigned int) ts.tv_sec; } else { ts.tv_sec = (time_t) seconds; seconds = 0; } if (__nanosleep (&ts, &ts) < 0) /* We were interrupted. Return the number of (whole) seconds we have not yet slept. */ return seconds + ts.tv_sec; } while (seconds > 0); __set_errno (save_errno); return 0; } weak_alias (__sleep, sleep)