/* Bug 20198: Do not call object destructors at exit. Copyright (C) 2016-2018 Free Software Foundation, Inc. This file is part of the GNU C Library. The GNU C Library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. The GNU C Library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with the GNU C Library; if not, see . */ #include #include #include #include struct A { ~A () { abort (); } }; thread_local A a1; thread_local A a2; void __attribute__ ((noinline, noclone)) optimization_barrier (A &) { } /* Call std::quick_exit from a non-main thread. */ void * non_main_thread (void *) { optimization_barrier (a1); /* The C++11 standard in 18.5.12 says: "Objects shall not be destroyed as a result of calling quick_exit." If quick_exit calls the destructors the test aborts. */ quick_exit (0); } static int do_test() { optimization_barrier (a2); pthread_t thr; int ret = pthread_create (&thr, NULL, non_main_thread, NULL); if (ret != 0) { errno = ret; printf ("error: pthread_create: %m\n"); } pthread_join (thr, NULL); return 1; } #define TEST_FUNCTION do_test () #include "../test-skeleton.c"