@node String and Array Utilities, Character Set Handling, Character Handling, Top @c %MENU% Utilities for copying and comparing strings and arrays @chapter String and Array Utilities Operations on strings (null-terminated byte sequences) are an important part of many programs. @Theglibc{} provides an extensive set of string utility functions, including functions for copying, concatenating, comparing, and searching strings. Many of these functions can also operate on arbitrary regions of storage; for example, the @code{memcpy} function can be used to copy the contents of any kind of array. It's fairly common for beginning C programmers to ``reinvent the wheel'' by duplicating this functionality in their own code, but it pays to become familiar with the library functions and to make use of them, since this offers benefits in maintenance, efficiency, and portability. For instance, you could easily compare one string to another in two lines of C code, but if you use the built-in @code{strcmp} function, you're less likely to make a mistake. And, since these library functions are typically highly optimized, your program may run faster too. @menu * Representation of Strings:: Introduction to basic concepts. * String/Array Conventions:: Whether to use a string function or an arbitrary array function. * String Length:: Determining the length of a string. * Copying Strings and Arrays:: Functions to copy strings and arrays. * Concatenating Strings:: Functions to concatenate strings while copying. * Truncating Strings:: Functions to truncate strings while copying. * String/Array Comparison:: Functions for byte-wise and character-wise comparison. * Collation Functions:: Functions for collating strings. * Search Functions:: Searching for a specific element or substring. * Finding Tokens in a String:: Splitting a string into tokens by looking for delimiters. * strfry:: Function for flash-cooking a string. * Trivial Encryption:: Obscuring data. * Encode Binary Data:: Encoding and Decoding of Binary Data. * Argz and Envz Vectors:: Null-separated string vectors. @end menu @node Representation of Strings @section Representation of Strings @cindex string, representation of This section is a quick summary of string concepts for beginning C programmers. It describes how strings are represented in C and some common pitfalls. If you are already familiar with this material, you can skip this section. @cindex string A @dfn{string} is a null-terminated array of bytes of type @code{char}, including the terminating null byte. String-valued variables are usually declared to be pointers of type @code{char *}. Such variables do not include space for the text of a string; that has to be stored somewhere else---in an array variable, a string constant, or dynamically allocated memory (@pxref{Memory Allocation}). It's up to you to store the address of the chosen memory space into the pointer variable. Alternatively you can store a @dfn{null pointer} in the pointer variable. The null pointer does not point anywhere, so attempting to reference the string it points to gets an error. @cindex multibyte character @cindex multibyte string @cindex wide string A @dfn{multibyte character} is a sequence of one or more bytes that represents a single character using the locale's encoding scheme; a null byte always represents the null character. A @dfn{multibyte string} is a string that consists entirely of multibyte characters. In contrast, a @dfn{wide string} is a null-terminated sequence of @code{wchar_t} objects. A wide-string variable is usually declared to be a pointer of type @code{wchar_t *}, by analogy with string variables and @code{char *}. @xref{Extended Char Intro}. @cindex null byte @cindex null wide character By convention, the @dfn{null byte}, @code{'\0'}, marks the end of a string and the @dfn{null wide character}, @code{L'\0'}, marks the end of a wide string. For example, in testing to see whether the @code{char *} variable @var{p} points to a null byte marking the end of a string, you can write @code{!*@var{p}} or @code{*@var{p} == '\0'}. A null byte is quite different conceptually from a null pointer, although both are represented by the integer constant @code{0}. @cindex string literal A @dfn{string literal} appears in C program source as a multibyte string between double-quote characters (@samp{"}). If the initial double-quote character is immediately preceded by a capital @samp{L} (ell) character (as in @code{L"foo"}), it is a wide string literal. String literals can also contribute to @dfn{string concatenation}: @code{"a" "b"} is the same as @code{"ab"}. For wide strings one can use either @code{L"a" L"b"} or @code{L"a" "b"}. Modification of string literals is not allowed by the GNU C compiler, because literals are placed in read-only storage. Arrays that are declared @code{const} cannot be modified either. It's generally good style to declare non-modifiable string pointers to be of type @code{const char *}, since this often allows the C compiler to detect accidental modifications as well as providing some amount of documentation about what your program intends to do with the string. The amount of memory allocated for a byte array may extend past the null byte that marks the end of the string that the array contains. In this document, the term @dfn{allocated size} is always used to refer to the total amount of memory allocated for an array, while the term @dfn{length} refers to the number of bytes up to (but not including) the terminating null byte. Wide strings are similar, except their sizes and lengths count wide characters, not bytes. @cindex length of string @cindex allocation size of string @cindex size of string @cindex string length @cindex string allocation A notorious source of program bugs is trying to put more bytes into a string than fit in its allocated size. When writing code that extends strings or moves bytes into a pre-allocated array, you should be very careful to keep track of the length of the text and make explicit checks for overflowing the array. Many of the library functions @emph{do not} do this for you! Remember also that you need to allocate an extra byte to hold the null byte that marks the end of the string. @cindex single-byte string @cindex multibyte string Originally strings were sequences of bytes where each byte represented a single character. This is still true today if the strings are encoded using a single-byte character encoding. Things are different if the strings are encoded using a multibyte encoding (for more information on encodings see @ref{Extended Char Intro}). There is no difference in the programming interface for these two kind of strings; the programmer has to be aware of this and interpret the byte sequences accordingly. But since there is no separate interface taking care of these differences the byte-based string functions are sometimes hard to use. Since the count parameters of these functions specify bytes a call to @code{memcpy} could cut a multibyte character in the middle and put an incomplete (and therefore unusable) byte sequence in the target buffer. @cindex wide string To avoid these problems later versions of the @w{ISO C} standard introduce a second set of functions which are operating on @dfn{wide characters} (@pxref{Extended Char Intro}). These functions don't have the problems the single-byte versions have since every wide character is a legal, interpretable value. This does not mean that cutting wide strings at arbitrary points is without problems. It normally is for alphabet-based languages (except for non-normalized text) but languages based on syllables still have the problem that more than one wide character is necessary to complete a logical unit. This is a higher level problem which the @w{C library} functions are not designed to solve. But it is at least good that no invalid byte sequences can be created. Also, the higher level functions can also much more easily operate on wide characters than on multibyte characters so that a common strategy is to use wide characters internally whenever text is more than simply copied. The remaining of this chapter will discuss the functions for handling wide strings in parallel with the discussion of strings since there is almost always an exact equivalent available. @node String/Array Conventions @section String and Array Conventions This chapter describes both functions that work on arbitrary arrays or blocks of memory, and functions that are specific to strings and wide strings. Functions that operate on arbitrary blocks of memory have names beginning with @samp{mem} and @samp{wmem} (such as @code{memcpy} and @code{wmemcpy}) and invariably take an argument which specifies the size (in bytes and wide characters respectively) of the block of memory to operate on. The array arguments and return values for these functions have type @code{void *} or @code{wchar_t}. As a matter of style, the elements of the arrays used with the @samp{mem} functions are referred to as ``bytes''. You can pass any kind of pointer to these functions, and the @code{sizeof} operator is useful in computing the value for the size argument. Parameters to the @samp{wmem} functions must be of type @code{wchar_t *}. These functions are not really usable with anything but arrays of this type. In contrast, functions that operate specifically on strings and wide strings have names beginning with @samp{str} and @samp{wcs} respectively (such as @code{strcpy} and @code{wcscpy}) and look for a terminating null byte or null wide character instead of requiring an explicit size argument to be passed. (Some of these functions accept a specified maximum length, but they also check for premature termination.) The array arguments and return values for these functions have type @code{char *} and @code{wchar_t *} respectively, and the array elements are referred to as ``bytes'' and ``wide characters''. In many cases, there are both @samp{mem} and @samp{str}/@samp{wcs} versions of a function. The one that is more appropriate to use depends on the exact situation. When your program is manipulating arbitrary arrays or blocks of storage, then you should always use the @samp{mem} functions. On the other hand, when you are manipulating strings it is usually more convenient to use the @samp{str}/@samp{wcs} functions, unless you already know the length of the string in advance. The @samp{wmem} functions should be used for wide character arrays with known size. @cindex wint_t @cindex parameter promotion Some of the memory and string functions take single characters as arguments. Since a value of type @code{char} is automatically promoted into a value of type @code{int} when used as a parameter, the functions are declared with @code{int} as the type of the parameter in question. In case of the wide character functions the situation is similar: the parameter type for a single wide character is @code{wint_t} and not @code{wchar_t}. This would for many implementations not be necessary since @code{wchar_t} is large enough to not be automatically promoted, but since the @w{ISO C} standard does not require such a choice of types the @code{wint_t} type is used. @node String Length @section String Length You can get the length of a string using the @code{strlen} function. This function is declared in the header file @file{string.h}. @pindex string.h @comment string.h @comment ISO @deftypefun size_t strlen (const char *@var{s}) @safety{@prelim{}@mtsafe{}@assafe{}@acsafe{}} The @code{strlen} function returns the length of the string @var{s} in bytes. (In other words, it returns the offset of the terminating null byte within the array.) For example, @smallexample strlen ("hello, world") @result{} 12 @end smallexample When applied to an array, the @code{strlen} function returns the length of the string stored there, not its allocated size. You can get the allocated size of the array that holds a string using the @code{sizeof} operator: @smallexample char string[32] = "hello, world"; sizeof (string) @result{} 32 strlen (string) @result{} 12 @end smallexample But beware, this will not work unless @var{string} is the array itself, not a pointer to it. For example: @smallexample char string[32] = "hello, world"; char *ptr = string; sizeof (string) @result{} 32 sizeof (ptr) @result{} 4 /* @r{(on a machine with 4 byte pointers)} */ @end smallexample This is an easy mistake to make when you are working with functions that take string arguments; those arguments are always pointers, not arrays. It must also be noted that for multibyte encoded strings the return value does not have to correspond to the number of characters in the string. To get this value the string can be converted to wide characters and @code{wcslen} can be used or something like the following code can be used: @smallexample /* @r{The input is in @code{string}.} @r{The length is expected in @code{n}.} */ @{ mbstate_t t; char *scopy = string; /* In initial state. */ memset (&t, '\0', sizeof (t)); /* Determine number of characters. */ n = mbsrtowcs (NULL, &scopy, strlen (scopy), &t); @} @end smallexample This is cumbersome to do so if the number of characters (as opposed to bytes) is needed often it is better to work with wide characters. @end deftypefun The wide character equivalent is declared in @file{wchar.h}. @comment wchar.h @comment ISO @deftypefun size_t wcslen (const wchar_t *@var{ws}) @safety{@prelim{}@mtsafe{}@assafe{}@acsafe{}} The @code{wcslen} function is the wide character equivalent to @code{strlen}. The return value is the number of wide characters in the wide string pointed to by @var{ws} (this is also the offset of the terminating null wide character of @var{ws}). Since there are no multi wide character sequences making up one wide character the return value is not only the offset in the array, it is also the number of wide characters. This function was introduced in @w{Amendment 1} to @w{ISO C90}. @end deftypefun @comment string.h @comment GNU @deftypefun size_t strnlen (const char *@var{s}, size_t @var{maxlen}) @safety{@prelim{}@mtsafe{}@assafe{}@acsafe{}} If the array @var{s} of size @var{maxlen} contains a null byte, the @code{strnlen} function returns the length of the string @var{s} in bytes. Otherwise it returns @var{maxlen}. Therefore this function is equivalent to @code{(strlen (@var{s}) < @var{maxlen} ? strlen (@var{s}) : @var{maxlen})} but it is more efficient and works even if @var{s} is not null-terminated so long as @var{maxlen} does not exceed the size of @var{s}'s array. @smallexample char string[32] = "hello, world"; strnlen (string, 32) @result{} 12 strnlen (string, 5) @result{} 5 @end smallexample This function is a GNU extension and is declared in @file{string.h}. @end deftypefun @comment wchar.h @comment GNU @deftypefun size_t wcsnlen (const wchar_t *@var{ws}, size_t @var{maxlen}) @safety{@prelim{}@mtsafe{}@assafe{}@acsafe{}} @code{wcsnlen} is the wide character equivalent to @code{strnlen}. The @var{maxlen} parameter specifies the maximum number of wide characters. This function is a GNU extension and is declared in @file{wchar.h}. @end deftypefun @node Copying Strings and Arrays @section Copying Strings and Arrays You can use the functions described in this section to copy the contents of strings, wide strings, and arrays. The @samp{str} and @samp{mem} functions are declared in @file{string.h} while the @samp{w} functions are declared in @file{wchar.h}. @pindex string.h @pindex wchar.h @cindex copying strings and arrays @cindex string copy functions @cindex array copy functions @cindex concatenating strings @cindex string concatenation functions A helpful way to remember the ordering of the arguments to the functions in this section is that it corresponds to an assignment expression, with the destination array specified to the left of the source array. Most of these functions return the address of the destination array; a few return the address of the destination's terminating null, or of just past the destination. Most of these functions do not work properly if the source and destination arrays overlap. For example, if the beginning of the destination array overlaps the end of the source array, the original contents of that part of the source array may get overwritten before it is copied. Even worse, in the case of the string functions, the null byte marking the end of the string may be lost, and the copy function might get stuck in a loop trashing all the memory allocated to your program. All functions that have problems copying between overlapping arrays are explicitly identified in this manual. In addition to functions in this section, there are a few others like @code{sprintf} (@pxref{Formatted Output Functions}) and @code{scanf} (@pxref{Formatted Input Functions}). @comment string.h @comment ISO @deftypefun {void *} memcpy (void *restrict @var{to}, const void *restrict @var{from}, size_t @var{size}) @safety{@prelim{}@mtsafe{}@assafe{}@acsafe{}} The @code{memcpy} function copies @var{size} bytes from the object beginning at @var{from} into the object beginning at @var{to}. The behavior of this function is undefined if the two arrays @var{to} and @var{from} overlap; use @code{memmove} instead if overlapping is possible. The value returned by @code{memcpy} is the value of @var{to}. Here is an example of how you might use @code{memcpy} to copy the contents of an array: @smallexample struct foo *oldarray, *newarray; int arraysize; @dots{} memcpy (new, old, arraysize * sizeof (struct foo)); @end smallexample @end deftypefun @comment wchar.h @comment ISO @deftypefun {wchar_t *} wmemcpy (wchar_t *restrict @var{wto}, const wchar_t *restrict @var{wfrom}, size_t @var{size}) @safety{@prelim{}@mtsafe{}@assafe{}@acsafe{}} The @code{wmemcpy} function copies @var{size} wide characters from the object beginning at @var{wfrom} into the object beginning at @var{wto}. The behavior of this function is undefined if the two arrays @var{wto} and @var{wfrom} overlap; use @code{wmemmove} instead if overlapping is possible. The following is a possible implementation of @code{wmemcpy} but there are more optimizations possible. @smallexample wchar_t * wmemcpy (wchar_t *restrict wto, const wchar_t *restrict wfrom, size_t size) @{ return (wchar_t *) memcpy (wto, wfrom, size * sizeof (wchar_t)); @} @end smallexample The value returned by @code{wmemcpy} is the value of @var{wto}. This function was introduced in @w{Amendment 1} to @w{ISO C90}. @end deftypefun @comment string.h @comment GNU @deftypefun {void *} mempcpy (void *restrict @var{to}, const void *restrict @var{from}, size_t @var{size}) @safety{@prelim{}@mtsafe{}@assafe{}@acsafe{}} The @code{mempcpy} function is nearly identical to the @code{memcpy} function. It copies @var{size} bytes from the object beginning at @code{from} into the object pointed to by @var{to}. But instead of returning the value of @var{to} it returns a pointer to the byte following the last written byte in the object beginning at @var{to}. I.e., the value is @code{((void *) ((char *) @var{to} + @var{size}))}. This function is useful in situations where a number of objects shall be copied to consecutive memory positions. @smallexample void * combine (void *o1, size_t s1, void *o2, size_t s2) @{ void *result = malloc (s1 + s2); if (result != NULL) mempcpy (mempcpy (result, o1, s1), o2, s2); return result; @} @end smallexample This function is a GNU extension. @end deftypefun @comment wchar.h @comment GNU @deftypefun {wchar_t *} wmempcpy (wchar_t *restrict @var{wto}, const wchar_t *restrict @var{wfrom}, size_t @var{size}) @safety{@prelim{}@mtsafe{}@assafe{}@acsafe{}} The @code{wmempcpy} function is nearly identical to the @code{wmemcpy} function. It copies @var{size} wide characters from the object beginning at @code{wfrom} into the object pointed to by @var{wto}. But instead of returning the value of @var{wto} it returns a pointer to the wide character following the last written wide character in the object beginning at @var{wto}. I.e., the value is @code{@var{wto} + @var{size}}. This function is useful in situations where a number of objects shall be copied to consecutive memory positions. The following is a possible implementation of @code{wmemcpy} but there are more optimizations possible. @smallexample wchar_t * wmempcpy (wchar_t *restrict wto, const wchar_t *restrict wfrom, size_t size) @{ return (wchar_t *) mempcpy (wto, wfrom, size * sizeof (wchar_t)); @} @end smallexample This function is a GNU extension. @end deftypefun @comment string.h @comment ISO @deftypefun {void *} memmove (void *@var{to}, const void *@var{from}, size_t @var{size}) @safety{@prelim{}@mtsafe{}@assafe{}@acsafe{}} @code{memmove} copies the @var{size} bytes at @var{from} into the @var{size} bytes at @var{to}, even if those two blocks of space overlap. In the case of overlap, @code{memmove} is careful to copy the original values of the bytes in the block at @var{from}, including those bytes which also belong to the block at @var{to}. The value returned by @code{memmove} is the value of @var{to}. @end deftypefun @comment wchar.h @comment ISO @deftypefun {wchar_t *} wmemmove (wchar_t *@var{wto}, const wchar_t *@var{wfrom}, size_t @var{size}) @safety{@prelim{}@mtsafe{}@assafe{}@acsafe{}} @code{wmemmove} copies the @var{size} wide characters at @var{wfrom} into the @var{size} wide characters at @var{wto}, even if those two blocks of space overlap. In the case of overlap, @code{memmove} is careful to copy the original values of the wide characters in the block at @var{wfrom}, including those wide characters which also belong to the block at @var{wto}. The following is a possible implementation of @code{wmemcpy} but there are more optimizations possible. @smallexample wchar_t * wmempcpy (wchar_t *restrict wto, const wchar_t *restrict wfrom, size_t size) @{ return (wchar_t *) mempcpy (wto, wfrom, size * sizeof (wchar_t)); @} @end smallexample The value returned by @code{wmemmove} is the value of @var{wto}. This function is a GNU extension. @end deftypefun @comment string.h @comment SVID @deftypefun {void *} memccpy (void *restrict @var{to}, const void *restrict @var{from}, int @var{c}, size_t @var{size}) @safety{@prelim{}@mtsafe{}@assafe{}@acsafe{}} This function copies no more than @var{size} bytes from @var{from} to @var{to}, stopping if a byte matching @var{c} is found. The return value is a pointer into @var{to} one byte past where @var{c} was copied, or a null pointer if no byte matching @var{c} appeared in the first @var{size} bytes of @var{from}. @end deftypefun @comment string.h @comment ISO @deftypefun {void *} memset (void *@var{block}, int @var{c}, size_t @var{size}) @safety{@prelim{}@mtsafe{}@assafe{}@acsafe{}} This function copies the value of @var{c} (converted to an @code{unsigned char}) into each of the first @var{size} bytes of the object beginning at @var{block}. It returns the value of @var{block}. @end deftypefun @comment wchar.h @comment ISO @deftypefun {wchar_t *} wmemset (wchar_t *@var{block}, wchar_t @var{wc}, size_t @var{size}) @safety{@prelim{}@mtsafe{}@assafe{}@acsafe{}} This function copies the value of @var{wc} into each of the first @var{size} wide characters of the object beginning at @var{block}. It returns the value of @var{block}. @end deftypefun @comment string.h @comment ISO @deftypefun {char *} strcpy (char *restrict @var{to}, const char *restrict @var{from}) @safety{@prelim{}@mtsafe{}@assafe{}@acsafe{}} This copies bytes from the string @var{from} (up to and including the terminating null byte) into the string @var{to}. Like @code{memcpy}, this function has undefined results if the strings overlap. The return value is the value of @var{to}. @end deftypefun @comment wchar.h @comment ISO @deftypefun {wchar_t *} wcscpy (wchar_t *restrict @var{wto}, const wchar_t *restrict @var{wfrom}) @safety{@prelim{}@mtsafe{}@assafe{}@acsafe{}} This copies wide characters from the wide string @var{wfrom} (up to and including the terminating null wide character) into the string @var{wto}. Like @code{wmemcpy}, this function has undefined results if the strings overlap. The return value is the value of @var{wto}. @end deftypefun @comment SVID @deftypefun {char *} strdup (const char *@var{s}) @safety{@prelim{}@mtsafe{}@asunsafe{@ascuheap{}}@acunsafe{@acsmem{}}} This function copies the string @var{s} into a newly allocated string. The string is allocated using @code{malloc}; see @ref{Unconstrained Allocation}. If @code{malloc} cannot allocate space for the new string, @code{strdup} returns a null pointer. Otherwise it returns a pointer to the new string. @end deftypefun @comment wchar.h @comment GNU @deftypefun {wchar_t *} wcsdup (const wchar_t *@var{ws}) @safety{@prelim{}@mtsafe{}@asunsafe{@ascuheap{}}@acunsafe{@acsmem{}}} This function copies the wide string @var{ws} into a newly allocated string. The string is allocated using @code{malloc}; see @ref{Unconstrained Allocation}. If @code{malloc} cannot allocate space for the new string, @code{wcsdup} returns a null pointer. Otherwise it returns a pointer to the new wide string. This function is a GNU extension. @end deftypefun @comment string.h @comment Unknown origin @deftypefun {char *} stpcpy (char *restrict @var{to}, const char *restrict @var{from}) @safety{@prelim{}@mtsafe{}@assafe{}@acsafe{}} This function is like @code{strcpy}, except that it returns a pointer to the end of the string @var{to} (that is, the address of the terminating null byte @code{to + strlen (from)}) rather than the beginning. For example, this program uses @code{stpcpy} to concatenate @samp{foo} and @samp{bar} to produce @samp{foobar}, which it then prints. @smallexample @include stpcpy.c.texi @end smallexample This function is not part of the ISO or POSIX standards, and is not customary on Unix systems, but we did not invent it either. Perhaps it comes from MS-DOG. Its behavior is undefined if the strings overlap. The function is declared in @file{string.h}. @end deftypefun @comment wchar.h @comment GNU @deftypefun {wchar_t *} wcpcpy (wchar_t *restrict @var{wto}, const wchar_t *restrict @var{wfrom}) @safety{@prelim{}@mtsafe{}@assafe{}@acsafe{}} This function is like @code{wcscpy}, except that it returns a pointer to the end of the string @var{wto} (that is, the address of the terminating null wide character @code{wto + wcslen (wfrom)}) rather than the beginning. This function is not part of ISO or POSIX but was found useful while developing @theglibc{} itself. The behavior of @code{wcpcpy} is undefined if the strings overlap. @code{wcpcpy} is a GNU extension and is declared in @file{wchar.h}. @end deftypefun @comment string.h @comment GNU @deftypefn {Macro} {char *} strdupa (const char *@var{s}) @safety{@prelim{}@mtsafe{}@assafe{}@acsafe{}} This macro is similar to @code{strdup} but allocates the new string using @code{alloca} instead of @code{malloc} (@pxref{Variable Size Automatic}). This means of course the returned string has the same limitations as any block of memory allocated using @code{alloca}. For obvious reasons @code{strdupa} is implemented only as a macro; you cannot get the address of this function. Despite this limitation it is a useful function. The following code shows a situation where using @code{malloc} would be a lot more expensive. @smallexample @include strdupa.c.texi @end smallexample Please note that calling @code{strtok} using @var{path} directly is invalid. It is also not allowed to call @code{strdupa} in the argument list of @code{strtok} since @code{strdupa} uses @code{alloca} (@pxref{Variable Size Automatic}) can interfere with the parameter passing. This function is only available if GNU CC is used. @end deftypefn @comment string.h @comment BSD @deftypefun void bcopy (const void *@var{from}, void *@var{to}, size_t @var{size}) @safety{@prelim{}@mtsafe{}@assafe{}@acsafe{}} This is a partially obsolete alternative for @code{memmove}, derived from BSD. Note that it is not quite equivalent to @code{memmove}, because the arguments are not in the same order and there is no return value. @end deftypefun @comment string.h @comment BSD @deftypefun void bzero (void *@var{block}, size_t @var{size}) @safety{@prelim{}@mtsafe{}@assafe{}@acsafe{}} This is a partially obsolete alternative for @code{memset}, derived from BSD. Note that it is not as general as @code{memset}, because the only value it can store is zero. @end deftypefun @node Concatenating Strings @section Concatenating Strings @pindex string.h @pindex wchar.h @cindex concatenating strings @cindex string concatenation functions The functions described in this section concatenate the contents of a string or wide string to another. They follow the string-copying functions in their conventions. @xref{Copying Strings and Arrays}. @samp{strcat} is declared in the header file @file{string.h} while @samp{wcscat} is declared in @file{wchar.h}. @comment string.h @comment ISO @deftypefun {char *} strcat (char *restrict @var{to}, const char *restrict @var{from}) @safety{@prelim{}@mtsafe{}@assafe{}@acsafe{}} The @code{strcat} function is similar to @code{strcpy}, except that the bytes from @var{from} are concatenated or appended to the end of @var{to}, instead of overwriting it. That is, the first byte from @var{from} overwrites the null byte marking the end of @var{to}. An equivalent definition for @code{strcat} would be: @smallexample char * strcat (char *restrict to, const char *restrict from) @{ strcpy (to + strlen (to), from); return to; @} @end smallexample This function has undefined results if the strings overlap. As noted below, this function has significant performance issues. @end deftypefun @comment wchar.h @comment ISO @deftypefun {wchar_t *} wcscat (wchar_t *restrict @var{wto}, const wchar_t *restrict @var{wfrom}) @safety{@prelim{}@mtsafe{}@assafe{}@acsafe{}} The @code{wcscat} function is similar to @code{wcscpy}, except that the wide characters from @var{wfrom} are concatenated or appended to the end of @var{wto}, instead of overwriting it. That is, the first wide character from @var{wfrom} overwrites the null wide character marking the end of @var{wto}. An equivalent definition for @code{wcscat} would be: @smallexample wchar_t * wcscat (wchar_t *wto, const wchar_t *wfrom) @{ wcscpy (wto + wcslen (wto), wfrom); return wto; @} @end smallexample This function has undefined results if the strings overlap. As noted below, this function has significant performance issues. @end deftypefun Programmers using the @code{strcat} or @code{wcscat} function (or the @code{strncat} or @code{wcsncat} functions defined in a later section, for that matter) can easily be recognized as lazy and reckless. In almost all situations the lengths of the participating strings are known (it better should be since how can one otherwise ensure the allocated size of the buffer is sufficient?) Or at least, one could know them if one keeps track of the results of the various function calls. But then it is very inefficient to use @code{strcat}/@code{wcscat}. A lot of time is wasted finding the end of the destination string so that the actual copying can start. This is a common example: @cindex va_copy @smallexample /* @r{This function concatenates arbitrarily many strings. The last} @r{parameter must be @code{NULL}.} */ char * concat (const char *str, @dots{}) @{ va_list ap, ap2; size_t total = 1; const char *s; char *result; va_start (ap, str); va_copy (ap2, ap); /* @r{Determine how much space we need.} */ for (s = str; s != NULL; s = va_arg (ap, const char *)) total += strlen (s); va_end (ap); result = (char *) malloc (total); if (result != NULL) @{ result[0] = '\0'; /* @r{Copy the strings.} */ for (s = str; s != NULL; s = va_arg (ap2, const char *)) strcat (result, s); @} va_end (ap2); return result; @} @end smallexample This looks quite simple, especially the second loop where the strings are actually copied. But these innocent lines hide a major performance penalty. Just imagine that ten strings of 100 bytes each have to be concatenated. For the second string we search the already stored 100 bytes for the end of the string so that we can append the next string. For all strings in total the comparisons necessary to find the end of the intermediate results sums up to 5500! If we combine the copying with the search for the allocation we can write this function more efficient: @smallexample char * concat (const char *str, @dots{}) @{ va_list ap; size_t allocated = 100; char *result = (char *) malloc (allocated); if (result != NULL) @{ char *newp; char *wp; const char *s; va_start (ap, str); wp = result; for (s = str; s != NULL; s = va_arg (ap, const char *)) @{ size_t len = strlen (s); /* @r{Resize the allocated memory if necessary.} */ if (wp + len + 1 > result + allocated) @{ allocated = (allocated + len) * 2; newp = (char *) realloc (result, allocated); if (newp == NULL) @{ free (result); return NULL; @} wp = newp + (wp - result); result = newp; @} wp = mempcpy (wp, s, len); @} /* @r{Terminate the result string.} */ *wp++ = '\0'; /* @r{Resize memory to the optimal size.} */ newp = realloc (result, wp - result); if (newp != NULL) result = newp; va_end (ap); @} return result; @} @end smallexample With a bit more knowledge about the input strings one could fine-tune the memory allocation. The difference we are pointing to here is that we don't use @code{strcat} anymore. We always keep track of the length of the current intermediate result so we can safe us the search for the end of the string and use @code{mempcpy}. Please note that we also don't use @code{stpcpy} which might seem more natural since we handle with strings. But this is not necessary since we already know the length of the string and therefore can use the faster memory copying function. The example would work for wide characters the same way. Whenever a programmer feels the need to use @code{strcat} she or he should think twice and look through the program whether the code cannot be rewritten to take advantage of already calculated results. Again: it is almost always unnecessary to use @code{strcat}. @node Truncating Strings @section Truncating Strings while Copying @cindex truncating strings @cindex string truncation The functions described in this section copy or concatenate the possibly-truncated contents of a string or array to another, and similarly for wide strings. They follow the string-copying functions in their header conventions. @xref{Copying Strings and Arrays}. The @samp{str} functions are declared in the header file @file{string.h} and the @samp{wc} functions are declared in the file @file{wchar.h}. @comment string.h @deftypefun {char *} strncpy (char *restrict @var{to}, const char *restrict @var{from}, size_t @var{size}) @safety{@prelim{}@mtsafe{}@assafe{}@acsafe{}} This function is similar to @code{strcpy} but always copies exactly @var{size} bytes into @var{to}. If @var{from} does not contain a null byte in its first @var{size} bytes, @code{strncpy} copies just the first @var{size} bytes. In this case no null terminator is written into @var{to}. Otherwise @var{from} must be a string with length less than @var{size}. In this case @code{strncpy} copies all of @var{from}, followed by enough null bytes to add up to @var{size} bytes in all. The behavior of @code{strncpy} is undefined if the strings overlap. This function was designed for now-rarely-used arrays consisting of non-null bytes followed by zero or more null bytes. It needs to set all @var{size} bytes of the destination, even when @var{size} is much greater than the length of @var{from}. As noted below, this function is generally a poor choice for processing text. @end deftypefun @comment wchar.h @comment ISO @deftypefun {wchar_t *} wcsncpy (wchar_t *restrict @var{wto}, const wchar_t *restrict @var{wfrom}, size_t @var{size}) @safety{@prelim{}@mtsafe{}@assafe{}@acsafe{}} This function is similar to @code{wcscpy} but always copies exactly @var{size} wide characters into @var{wto}. If @var{wfrom} does not contain a null wide character in its first @var{size} wide characters, then @code{wcsncpy} copies just the first @var{size} wide characters. In this case no null terminator is written into @var{wto}. Otherwise @var{wfrom} must be a wide string with length less than @var{size}. In this case @code{wcsncpy} copies all of @var{wfrom}, followed by enough null wide characters to add up to @var{size} wide characters in all. The behavior of @code{wcsncpy} is undefined if the strings overlap. This function is the wide-character counterpart of @code{strncpy} and suffers from most of the problems that @code{strncpy} does. For example, as noted below, this function is generally a poor choice for processing text. @end deftypefun @comment string.h @comment GNU @deftypefun {char *} strndup (const char *@var{s}, size_t @var{size}) @safety{@prelim{}@mtsafe{}@asunsafe{@ascuheap{}}@acunsafe{@acsmem{}}} This function is similar to @code{strdup} but always copies at most @var{size} bytes into the newly allocated string. If the length of @var{s} is more than @var{size}, then @code{strndup} copies just the first @var{size} bytes and adds a closing null byte. Otherwise all bytes are copied and the string is terminated. This function differs from @code{strncpy} in that it always terminates the destination string. As noted below, this function is generally a poor choice for processing text. @code{strndup} is a GNU extension. @end deftypefun @comment string.h @comment GNU @deftypefn {Macro} {char *} strndupa (const char *@var{s}, size_t @var{size}) @safety{@prelim{}@mtsafe{}@assafe{}@acsafe{}} This function is similar to @code{strndup} but like @code{strdupa} it allocates the new string using @code{alloca} @pxref{Variable Size Automatic}. The same advantages and limitations of @code{strdupa} are valid for @code{strndupa}, too. This function is implemented only as a macro, just like @code{strdupa}. Just as @code{strdupa} this macro also must not be used inside the parameter list in a function call. As noted below, this function is generally a poor choice for processing text. @code{strndupa} is only available if GNU CC is used. @end deftypefn @comment string.h @comment GNU @deftypefun {char *} stpncpy (char *restrict @var{to}, const char *restrict @var{from}, size_t @var{size}) @safety{@prelim{}@mtsafe{}@assafe{}@acsafe{}} This function is similar to @code{stpcpy} but copies always exactly @var{size} bytes into @var{to}. If the length of @var{from} is more than @var{size}, then @code{stpncpy} copies just the first @var{size} bytes and returns a pointer to the byte directly following the one which was copied last. Note that in this case there is no null terminator written into @var{to}. If the length of @var{from} is less than @var{size}, then @code{stpncpy} copies all of @var{from}, followed by enough null bytes to add up to @var{size} bytes in all. This behavior is rarely useful, but it is implemented to be useful in contexts where this behavior of the @code{strncpy} is used. @code{stpncpy} returns a pointer to the @emph{first} written null byte. This function is not part of ISO or POSIX but was found useful while developing @theglibc{} itself. Its behavior is undefined if the strings overlap. The function is declared in @file{string.h}. As noted below, this function is generally a poor choice for processing text. @end deftypefun @comment wchar.h @comment GNU @deftypefun {wchar_t *} wcpncpy (wchar_t *restrict @var{wto}, const wchar_t *restrict @var{wfrom}, size_t @var{size}) @safety{@prelim{}@mtsafe{}@assafe{}@acsafe{}} This function is similar to @code{wcpcpy} but copies always exactly @var{wsize} wide characters into @var{wto}. If the length of @var{wfrom} is more than @var{size}, then @code{wcpncpy} copies just the first @var{size} wide characters and returns a pointer to the wide character directly following the last non-null wide character which was copied last. Note that in this case there is no null terminator written into @var{wto}. If the length of @var{wfrom} is less than @var{size}, then @code{wcpncpy} copies all of @var{wfrom}, followed by enough null wide characters to add up to @var{size} wide characters in all. This behavior is rarely useful, but it is implemented to be useful in contexts where this behavior of the @code{wcsncpy} is used. @code{wcpncpy} returns a pointer to the @emph{first} written null wide character. This function is not part of ISO or POSIX but was found useful while developing @theglibc{} itself. Its behavior is undefined if the strings overlap. As noted below, this function is generally a poor choice for processing text. @code{wcpncpy} is a GNU extension. @end deftypefun @comment string.h @comment ISO @deftypefun {char *} strncat (char *restrict @var{to}, const char *restrict @var{from}, size_t @var{size}) @safety{@prelim{}@mtsafe{}@assafe{}@acsafe{}} This function is like @code{strcat} except that not more than @var{size} bytes from @var{from} are appended to the end of @var{to}, and @var{from} need not be null-terminated. A single null byte is also always appended to @var{to}, so the total allocated size of @var{to} must be at least @code{@var{size} + 1} bytes longer than its initial length. The @code{strncat} function could be implemented like this: @smallexample @group char * strncat (char *to, const char *from, size_t size) @{ size_t len = strlen (to); memcpy (to + len, from, strnlen (from, size)); to[len + strnlen (from, size)] = '\0'; return to; @} @end group @end smallexample The behavior of @code{strncat} is undefined if the strings overlap. As a companion to @code{strncpy}, @code{strncat} was designed for now-rarely-used arrays consisting of non-null bytes followed by zero or more null bytes. As noted below, this function is generally a poor choice for processing text. Also, this function has significant performance issues. @xref{Concatenating Strings}. @end deftypefun @comment wchar.h @comment ISO @deftypefun {wchar_t *} wcsncat (wchar_t *restrict @var{wto}, const wchar_t *restrict @var{wfrom}, size_t @var{size}) @safety{@prelim{}@mtsafe{}@assafe{}@acsafe{}} This function is like @code{wcscat} except that not more than @var{size} wide characters from @var{from} are appended to the end of @var{to}, and @var{from} need not be null-terminated. A single null wide character is also always appended to @var{to}, so the total allocated size of @var{to} must be at least @code{wcsnlen (@var{wfrom}, @var{size}) + 1} wide characters longer than its initial length. The @code{wcsncat} function could be implemented like this: @smallexample @group wchar_t * wcsncat (wchar_t *restrict wto, const wchar_t *restrict wfrom, size_t size) @{ size_t len = wcslen (wto); memcpy (wto + len, wfrom, wcsnlen (wfrom, size) * sizeof (wchar_t)); wto[len + wcsnlen (wfrom, size)] = L'\0'; return wto; @} @end group @end smallexample The behavior of @code{wcsncat} is undefined if the strings overlap. As noted below, this function is generally a poor choice for processing text. Also, this function has significant performance issues. @xref{Concatenating Strings}. @end deftypefun Because these functions can abruptly truncate strings or wide strings, they are generally poor choices for processing text. When coping or concatening multibyte strings, they can truncate within a multibyte character so that the result is not a valid multibyte string. When combining or concatenating multibyte or wide strings, they may truncate the output after a combining character, resulting in a corrupted grapheme. They can cause bugs even when processing single-byte strings: for example, when calculating an ASCII-only user name, a truncated name can identify the wrong user. Although some buffer overruns can be prevented by manually replacing calls to copying functions with calls to truncation functions, there are often easier and safer automatic techniques that cause buffer overruns to reliably terminate a program, such as GCC's @option{-fcheck-pointer-bounds} and @option{-fsanitize=address} options. @xref{Debugging Options,, Options for Debugging Your Program or GCC, gcc.info, Using GCC}. Because truncation functions can mask application bugs that would otherwise be caught by the automatic techniques, these functions should be used only when the application's underlying logic requires truncation. @strong{Note:} GNU programs should not truncate strings or wide strings to fit arbitrary size limits. @xref{Semantics, , Writing Robust Programs, standards, The GNU Coding Standards}. Instead of string-truncation functions, it is usually better to use dynamic memory allocation (@pxref{Unconstrained Allocation}) and functions such as @code{strdup} or @code{asprintf} to construct strings. @node String/Array Comparison @section String/Array Comparison @cindex comparing strings and arrays @cindex string comparison functions @cindex array comparison functions @cindex predicates on strings @cindex predicates on arrays You can use the functions in this section to perform comparisons on the contents of strings and arrays. As well as checking for equality, these functions can also be used as the ordering functions for sorting operations. @xref{Searching and Sorting}, for an example of this. Unlike most comparison operations in C, the string comparison functions return a nonzero value if the strings are @emph{not} equivalent rather than if they are. The sign of the value indicates the relative ordering of the first part of the strings that are not equivalent: a negative value indicates that the first string is ``less'' than the second, while a positive value indicates that the first string is ``greater''. The most common use of these functions is to check only for equality. This is canonically done with an expression like @w{@samp{! strcmp (s1, s2)}}. All of these functions are declared in the header file @file{string.h}. @pindex string.h @comment string.h @comment ISO @deftypefun int memcmp (const void *@var{a1}, const void *@var{a2}, size_t @var{size}) @safety{@prelim{}@mtsafe{}@assafe{}@acsafe{}} The function @code{memcmp} compares the @var{size} bytes of memory beginning at @var{a1} against the @var{size} bytes of memory beginning at @var{a2}. The value returned has the same sign as the difference between the first differing pair of bytes (interpreted as @code{unsigned char} objects, then promoted to @code{int}). If the contents of the two blocks are equal, @code{memcmp} returns @code{0}. @end deftypefun @comment wchar.h @comment ISO @deftypefun int wmemcmp (const wchar_t *@var{a1}, const wchar_t *@var{a2}, size_t @var{size}) @safety{@prelim{}@mtsafe{}@assafe{}@acsafe{}} The function @code{wmemcmp} compares the @var{size} wide characters beginning at @var{a1} against the @var{size} wide characters beginning at @var{a2}. The value returned is smaller than or larger than zero depending on whether the first differing wide character is @var{a1} is smaller or larger than the corresponding wide character in @var{a2}. If the contents of the two blocks are equal, @code{wmemcmp} returns @code{0}. @end deftypefun On arbitrary arrays, the @code{memcmp} function is mostly useful for testing equality. It usually isn't meaningful to do byte-wise ordering comparisons on arrays of things other than bytes. For example, a byte-wise comparison on the bytes that make up floating-point numbers isn't likely to tell you anything about the relationship between the values of the floating-point numbers. @code{wmemcmp} is really only useful to compare arrays of type @code{wchar_t} since the function looks at @code{sizeof (wchar_t)} bytes at a time and this number of bytes is system dependent. You should also be careful about using @code{memcmp} to compare objects that can contain ``holes'', such as the padding inserted into structure objects to enforce alignment requirements, extra space at the end of unions, and extra bytes at the ends of strings whose length is less than their allocated size. The contents of these ``holes'' are indeterminate and may cause strange behavior when performing byte-wise comparisons. For more predictable results, perform an explicit component-wise comparison. For example, given a structure type definition like: @smallexample struct foo @{ unsigned char tag; union @{ double f; long i; char *p; @} value; @}; @end smallexample @noindent you are better off writing a specialized comparison function to compare @code{struct foo} objects instead of comparing them with @code{memcmp}. @comment string.h @comment ISO @deftypefun int strcmp (const char *@var{s1}, const char *@var{s2}) @safety{@prelim{}@mtsafe{}@assafe{}@acsafe{}} The @code{strcmp} function compares the string @var{s1} against @var{s2}, returning a value that has the same sign as the difference between the first differing pair of bytes (interpreted as @code{unsigned char} objects, then promoted to @code{int}). If the two strings are equal, @code{strcmp} returns @code{0}. A consequence of the ordering used by @code{strcmp} is that if @var{s1} is an initial substring of @var{s2}, then @var{s1} is considered to be ``less than'' @var{s2}. @code{strcmp} does not take sorting conventions of the language the strings are written in into account. To get that one has to use @code{strcoll}. @end deftypefun @comment wchar.h @comment ISO @deftypefun int wcscmp (const wchar_t *@var{ws1}, const wchar_t *@var{ws2}) @safety{@prelim{}@mtsafe{}@assafe{}@acsafe{}} The @code{wcscmp} function compares the wide string @var{ws1} against @var{ws2}. The value returned is smaller than or larger than zero depending on whether the first differing wide character is @var{ws1} is smaller or larger than the corresponding wide character in @var{ws2}. If the two strings are equal, @code{wcscmp} returns @code{0}. A consequence of the ordering used by @code{wcscmp} is that if @var{ws1} is an initial substring of @var{ws2}, then @var{ws1} is considered to be ``less than'' @var{ws2}. @code{wcscmp} does not take sorting conventions of the language the strings are written in into account. To get that one has to use @code{wcscoll}. @end deftypefun @comment string.h @comment BSD @deftypefun int strcasecmp (const char *@var{s1}, const char *@var{s2}) @safety{@prelim{}@mtsafe{@mtslocale{}}@assafe{}@acsafe{}} @c Although this calls tolower multiple times, it's a macro, and @c strcasecmp is optimized so that the locale pointer is read only once. @c There are some asm implementations too, for which the single-read @c from locale TLS pointers also applies. This function is like @code{strcmp}, except that differences in case are ignored, and its arguments must be multibyte strings. How uppercase and lowercase characters are related is determined by the currently selected locale. In the standard @code{"C"} locale the characters @"A and @"a do not match but in a locale which regards these characters as parts of the alphabet they do match. @noindent @code{strcasecmp} is derived from BSD. @end deftypefun @comment wchar.h @comment GNU @deftypefun int wcscasecmp (const wchar_t *@var{ws1}, const wchar_t *@var{ws2}) @safety{@prelim{}@mtsafe{@mtslocale{}}@assafe{}@acsafe{}} @c Since towlower is not a macro, the locale object may be read multiple @c times. This function is like @code{wcscmp}, except that differences in case are ignored. How uppercase and lowercase characters are related is determined by the currently selected locale. In the standard @code{"C"} locale the characters @"A and @"a do not match but in a locale which regards these characters as parts of the alphabet they do match. @noindent @code{wcscasecmp} is a GNU extension. @end deftypefun @comment string.h @comment ISO @deftypefun int strncmp (const char *@var{s1}, const char *@var{s2}, size_t @var{size}) @safety{@prelim{}@mtsafe{}@assafe{}@acsafe{}} This function is the similar to @code{strcmp}, except that no more than @var{size} bytes are compared. In other words, if the two strings are the same in their first @var{size} bytes, the return value is zero. @end deftypefun @comment wchar.h @comment ISO @deftypefun int wcsncmp (const wchar_t *@var{ws1}, const wchar_t *@var{ws2}, size_t @var{size}) @safety{@prelim{}@mtsafe{}@assafe{}@acsafe{}} This function is the similar to @code{wcscmp}, except that no more than @var{size} wide characters are compared. In other words, if the two strings are the same in their first @var{size} wide characters, the return value is zero. @end deftypefun @comment string.h @comment BSD @deftypefun int strncasecmp (const char *@var{s1}, const char *@var{s2}, size_t @var{n}) @safety{@prelim{}@mtsafe{@mtslocale{}}@assafe{}@acsafe{}} This function is like @code{strncmp}, except that differences in case are ignored, and the compared parts of the arguments should consist of valid multibyte characters. Like @code{strcasecmp}, it is locale dependent how uppercase and lowercase characters are related. @noindent @code{strncasecmp} is a GNU extension. @end deftypefun @comment wchar.h @comment GNU @deftypefun int wcsncasecmp (const wchar_t *@var{ws1}, const wchar_t *@var{s2}, size_t @var{n}) @safety{@prelim{}@mtsafe{@mtslocale{}}@assafe{}@acsafe{}} This function is like @code{wcsncmp}, except that differences in case are ignored. Like @code{wcscasecmp}, it is locale dependent how uppercase and lowercase characters are related. @noindent @code{wcsncasecmp} is a GNU extension. @end deftypefun Here are some examples showing the use of @code{strcmp} and @code{strncmp} (equivalent examples can be constructed for the wide character functions). These examples assume the use of the ASCII character set. (If some other character set---say, EBCDIC---is used instead, then the glyphs are associated with different numeric codes, and the return values and ordering may differ.) @smallexample strcmp ("hello", "hello") @result{} 0 /* @r{These two strings are the same.} */ strcmp ("hello", "Hello") @result{} 32 /* @r{Comparisons are case-sensitive.} */ strcmp ("hello", "world") @result{} -15 /* @r{The byte @code{'h'} comes before @code{'w'}.} */ strcmp ("hello", "hello, world") @result{} -44 /* @r{Comparing a null byte against a comma.} */ strncmp ("hello", "hello, world", 5) @result{} 0 /* @r{The initial 5 bytes are the same.} */ strncmp ("hello, world", "hello, stupid world!!!", 5) @result{} 0 /* @r{The initial 5 bytes are the same.} */ @end smallexample @comment string.h @comment GNU @deftypefun int strverscmp (const char *@var{s1}, const char *@var{s2}) @safety{@prelim{}@mtsafe{@mtslocale{}}@assafe{}@acsafe{}} @c Calls isdigit multiple times, locale may change in between. The @code{strverscmp} function compares the string @var{s1} against @var{s2}, considering them as holding indices/version numbers. The return value follows the same conventions as found in the @code{strcmp} function. In fact, if @var{s1} and @var{s2} contain no digits, @code{strverscmp} behaves like @code{strcmp}. Basically, we compare strings normally (byte by byte), until we find a digit in each string - then we enter a special comparison mode, where each sequence of digits is taken as a whole. If we reach the end of these two parts without noticing a difference, we return to the standard comparison mode. There are two types of numeric parts: "integral" and "fractional" (those begin with a '0'). The types of the numeric parts affect the way we sort them: @itemize @bullet @item integral/integral: we compare values as you would expect. @item fractional/integral: the fractional part is less than the integral one. Again, no surprise. @item fractional/fractional: the things become a bit more complex. If the common prefix contains only leading zeroes, the longest part is less than the other one; else the comparison behaves normally. @end itemize @smallexample strverscmp ("no digit", "no digit") @result{} 0 /* @r{same behavior as strcmp.} */ strverscmp ("item#99", "item#100") @result{} <0 /* @r{same prefix, but 99 < 100.} */ strverscmp ("alpha1", "alpha001") @result{} >0 /* @r{fractional part inferior to integral one.} */ strverscmp ("part1_f012", "part1_f01") @result{} >0 /* @r{two fractional parts.} */ strverscmp ("foo.009", "foo.0") @result{} <0 /* @r{idem, but with leading zeroes only.} */ @end smallexample This function is especially useful when dealing with filename sorting, because filenames frequently hold indices/version numbers. @code{strverscmp} is a GNU extension. @end deftypefun @comment string.h @comment BSD @deftypefun int bcmp (const void *@var{a1}, const void *@var{a2}, size_t @var{size}) @safety{@prelim{}@mtsafe{}@assafe{}@acsafe{}} This is an obsolete alias for @code{memcmp}, derived from BSD. @end deftypefun @node Collation Functions @section Collation Functions @cindex collating strings @cindex string collation functions In some locales, the conventions for lexicographic ordering differ from the strict numeric ordering of character codes. For example, in Spanish most glyphs with diacritical marks such as accents are not considered distinct letters for the purposes of collation. On the other hand, the two-character sequence @samp{ll} is treated as a single letter that is collated immediately after @samp{l}. You can use the functions @code{strcoll} and @code{strxfrm} (declared in the headers file @file{string.h}) and @code{wcscoll} and @code{wcsxfrm} (declared in the headers file @file{wchar}) to compare strings using a collation ordering appropriate for the current locale. The locale used by these functions in particular can be specified by setting the locale for the @code{LC_COLLATE} category; see @ref{Locales}. @pindex string.h @pindex wchar.h In the standard C locale, the collation sequence for @code{strcoll} is the same as that for @code{strcmp}. Similarly, @code{wcscoll} and @code{wcscmp} are the same in this situation. Effectively, the way these functions work is by applying a mapping to transform the characters in a multibyte string to a byte sequence that represents the string's position in the collating sequence of the current locale. Comparing two such byte sequences in a simple fashion is equivalent to comparing the strings with the locale's collating sequence. The functions @code{strcoll} and @code{wcscoll} perform this translation implicitly, in order to do one comparison. By contrast, @code{strxfrm} and @code{wcsxfrm} perform the mapping explicitly. If you are making multiple comparisons using the same string or set of strings, it is likely to be more efficient to use @code{strxfrm} or @code{wcsxfrm} to transform all the strings just once, and subsequently compare the transformed strings with @code{strcmp} or @code{wcscmp}. @comment string.h @comment ISO @deftypefun int strcoll (const char *@var{s1}, const char *@var{s2}) @safety{@prelim{}@mtsafe{@mtslocale{}}@asunsafe{@ascuheap{}}@acunsafe{@acsmem{}}} @c Calls strcoll_l with the current locale, which dereferences only the @c LC_COLLATE data pointer. The @code{strcoll} function is similar to @code{strcmp} but uses the collating sequence of the current locale for collation (the @code{LC_COLLATE} locale). The arguments are multibyte strings. @end deftypefun @comment wchar.h @comment ISO @deftypefun int wcscoll (const wchar_t *@var{ws1}, const wchar_t *@var{ws2}) @safety{@prelim{}@mtsafe{@mtslocale{}}@asunsafe{@ascuheap{}}@acunsafe{@acsmem{}}} @c Same as strcoll, but calling wcscoll_l. The @code{wcscoll} function is similar to @code{wcscmp} but uses the collating sequence of the current locale for collation (the @code{LC_COLLATE} locale). @end deftypefun Here is an example of sorting an array of strings, using @code{strcoll} to compare them. The actual sort algorithm is not written here; it comes from @code{qsort} (@pxref{Array Sort Function}). The job of the code shown here is to say how to compare the strings while sorting them. (Later on in this section, we will show a way to do this more efficiently using @code{strxfrm}.) @smallexample /* @r{This is the comparison function used with @code{qsort}.} */ int compare_elements (const void *v1, const void *v2) @{ char * const *p1 = v1; char * const *p2 = v2; return strcoll (*p1, *p2); @} /* @r{This is the entry point---the function to sort} @r{strings using the locale's collating sequence.} */ void sort_strings (char **array, int nstrings) @{ /* @r{Sort @code{temp_array} by comparing the strings.} */ qsort (array, nstrings, sizeof (char *), compare_elements); @} @end smallexample @cindex converting string to collation order @comment string.h @comment ISO @deftypefun size_t strxfrm (char *restrict @var{to}, const char *restrict @var{from}, size_t @var{size}) @safety{@prelim{}@mtsafe{@mtslocale{}}@asunsafe{@ascuheap{}}@acunsafe{@acsmem{}}} The function @code{strxfrm} transforms the multibyte string @var{from} using the collation transformation determined by the locale currently selected for collation, and stores the transformed string in the array @var{to}. Up to @var{size} bytes (including a terminating null byte) are stored. The behavior is undefined if the strings @var{to} and @var{from} overlap; see @ref{Copying Strings and Arrays}. The return value is the length of the entire transformed string. This value is not affected by the value of @var{size}, but if it is greater or equal than @var{size}, it means that the transformed string did not entirely fit in the array @var{to}. In this case, only as much of the string as actually fits was stored. To get the whole transformed string, call @code{strxfrm} again with a bigger output array. The transformed string may be longer than the original string, and it may also be shorter. If @var{size} is zero, no bytes are stored in @var{to}. In this case, @code{strxfrm} simply returns the number of bytes that would be the length of the transformed string. This is useful for determining what size the allocated array should be. It does not matter what @var{to} is if @var{size} is zero; @var{to} may even be a null pointer. @end deftypefun @comment wchar.h @comment ISO @deftypefun size_t wcsxfrm (wchar_t *restrict @var{wto}, const wchar_t *@var{wfrom}, size_t @var{size}) @safety{@prelim{}@mtsafe{@mtslocale{}}@asunsafe{@ascuheap{}}@acunsafe{@acsmem{}}} The function @code{wcsxfrm} transforms wide string @var{wfrom} using the collation transformation determined by the locale currently selected for collation, and stores the transformed string in the array @var{wto}. Up to @var{size} wide characters (including a terminating null wide character) are stored. The behavior is undefined if the strings @var{wto} and @var{wfrom} overlap; see @ref{Copying Strings and Arrays}. The return value is the length of the entire transformed wide string. This value is not affected by the value of @var{size}, but if it is greater or equal than @var{size}, it means that the transformed wide string did not entirely fit in the array @var{wto}. In this case, only as much of the wide string as actually fits was stored. To get the whole transformed wide string, call @code{wcsxfrm} again with a bigger output array. The transformed wide string may be longer than the original wide string, and it may also be shorter. If @var{size} is zero, no wide characters are stored in @var{to}. In this case, @code{wcsxfrm} simply returns the number of wide characters that would be the length of the transformed wide string. This is useful for determining what size the allocated array should be (remember to multiply with @code{sizeof (wchar_t)}). It does not matter what @var{wto} is if @var{size} is zero; @var{wto} may even be a null pointer. @end deftypefun Here is an example of how you can use @code{strxfrm} when you plan to do many comparisons. It does the same thing as the previous example, but much faster, because it has to transform each string only once, no matter how many times it is compared with other strings. Even the time needed to allocate and free storage is much less than the time we save, when there are many strings. @smallexample struct sorter @{ char *input; char *transformed; @}; /* @r{This is the comparison function used with @code{qsort}} @r{to sort an array of @code{struct sorter}.} */ int compare_elements (const void *v1, const void *v2) @{ const struct sorter *p1 = v1; const struct sorter *p2 = v2; return strcmp (p1->transformed, p2->transformed); @} /* @r{This is the entry point---the function to sort} @r{strings using the locale's collating sequence.} */ void sort_strings_fast (char **array, int nstrings) @{ struct sorter temp_array[nstrings]; int i; /* @r{Set up @code{temp_array}. Each element contains} @r{one input string and its transformed string.} */ for (i = 0; i < nstrings; i++) @{ size_t length = strlen (array[i]) * 2; char *transformed; size_t transformed_length; temp_array[i].input = array[i]; /* @r{First try a buffer perhaps big enough.} */ transformed = (char *) xmalloc (length); /* @r{Transform @code{array[i]}.} */ transformed_length = strxfrm (transformed, array[i], length); /* @r{If the buffer was not large enough, resize it} @r{and try again.} */ if (transformed_length >= length) @{ /* @r{Allocate the needed space. +1 for terminating} @r{@code{'\0'} byte.} */ transformed = (char *) xrealloc (transformed, transformed_length + 1); /* @r{The return value is not interesting because we know} @r{how long the transformed string is.} */ (void) strxfrm (transformed, array[i], transformed_length + 1); @} temp_array[i].transformed = transformed; @} /* @r{Sort @code{temp_array} by comparing transformed strings.} */ qsort (temp_array, nstrings, sizeof (struct sorter), compare_elements); /* @r{Put the elements back in the permanent array} @r{in their sorted order.} */ for (i = 0; i < nstrings; i++) array[i] = temp_array[i].input; /* @r{Free the strings we allocated.} */ for (i = 0; i < nstrings; i++) free (temp_array[i].transformed); @} @end smallexample The interesting part of this code for the wide character version would look like this: @smallexample void sort_strings_fast (wchar_t **array, int nstrings) @{ @dots{} /* @r{Transform @code{array[i]}.} */ transformed_length = wcsxfrm (transformed, array[i], length); /* @r{If the buffer was not large enough, resize it} @r{and try again.} */ if (transformed_length >= length) @{ /* @r{Allocate the needed space. +1 for terminating} @r{@code{L'\0'} wide character.} */ transformed = (wchar_t *) xrealloc (transformed, (transformed_length + 1) * sizeof (wchar_t)); /* @r{The return value is not interesting because we know} @r{how long the transformed string is.} */ (void) wcsxfrm (transformed, array[i], transformed_length + 1); @} @dots{} @end smallexample @noindent Note the additional multiplication with @code{sizeof (wchar_t)} in the @code{realloc} call. @strong{Compatibility Note:} The string collation functions are a new feature of @w{ISO C90}. Older C dialects have no equivalent feature. The wide character versions were introduced in @w{Amendment 1} to @w{ISO C90}. @node Search Functions @section Search Functions This section describes library functions which perform various kinds of searching operations on strings and arrays. These functions are declared in the header file @file{string.h}. @pindex string.h @cindex search functions (for strings) @cindex string search functions @comment string.h @comment ISO @deftypefun {void *} memchr (const void *@var{block}, int @var{c}, size_t @var{size}) @safety{@prelim{}@mtsafe{}@assafe{}@acsafe{}} This function finds the first occurrence of the byte @var{c} (converted to an @code{unsigned char}) in the initial @var{size} bytes of the object beginning at @var{block}. The return value is a pointer to the located byte, or a null pointer if no match was found. @end deftypefun @comment wchar.h @comment ISO @deftypefun {wchar_t *} wmemchr (const wchar_t *@var{block}, wchar_t @var{wc}, size_t @var{size}) @safety{@prelim{}@mtsafe{}@assafe{}@acsafe{}} This function finds the first occurrence of the wide character @var{wc} in the initial @var{size} wide characters of the object beginning at @var{block}. The return value is a pointer to the located wide character, or a null pointer if no match was found. @end deftypefun @comment string.h @comment GNU @deftypefun {void *} rawmemchr (const void *@var{block}, int @var{c}) @safety{@prelim{}@mtsafe{}@assafe{}@acsafe{}} Often the @code{memchr} function is used with the knowledge that the byte @var{c} is available in the memory block specified by the parameters. But this means that the @var{size} parameter is not really needed and that the tests performed with it at runtime (to check whether the end of the block is reached) are not needed. The @code{rawmemchr} function exists for just this situation which is surprisingly frequent. The interface is similar to @code{memchr} except that the @var{size} parameter is missing. The function will look beyond the end of the block pointed to by @var{block} in case the programmer made an error in assuming that the byte @var{c} is present in the block. In this case the result is unspecified. Otherwise the return value is a pointer to the located byte. This function is of special interest when looking for the end of a string. Since all strings are terminated by a null byte a call like @smallexample rawmemchr (str, '\0') @end smallexample @noindent will never go beyond the end of the string. This function is a GNU extension. @end deftypefun @comment string.h @comment GNU @deftypefun {void *} memrchr (const void *@var{block}, int @var{c}, size_t @var{size}) @safety{@prelim{}@mtsafe{}@assafe{}@acsafe{}} The function @code{memrchr} is like @code{memchr}, except that it searches backwards from the end of the block defined by @var{block} and @var{size} (instead of forwards from the front). This function is a GNU extension. @end deftypefun @comment string.h @comment ISO @deftypefun {char *} strchr (const char *@var{string}, int @var{c}) @safety{@prelim{}@mtsafe{}@assafe{}@acsafe{}} The @code{strchr} function finds the first occurrence of the byte @var{c} (converted to a @code{char}) in the string beginning at @var{string}. The return value is a pointer to the located byte, or a null pointer if no match was found. For example, @smallexample strchr ("hello, world", 'l') @result{} "llo, world" strchr ("hello, world", '?') @result{} NULL @end smallexample The terminating null byte is considered to be part of the string, so you can use this function get a pointer to the end of a string by specifying zero as the value of the @var{c} argument. When @code{strchr} returns a null pointer, it does not let you know the position of the terminating null byte it has found. If you need that information, it is better (but less portable) to use @code{strchrnul} than to search for it a second time. @end deftypefun @comment wchar.h @comment ISO @deftypefun {wchar_t *} wcschr (const wchar_t *@var{wstring}, int @var{wc}) @safety{@prelim{}@mtsafe{}@assafe{}@acsafe{}} The @code{wcschr} function finds the first occurrence of the wide character @var{wc} in the wide string beginning at @var{wstring}. The return value is a pointer to the located wide character, or a null pointer if no match was found. The terminating null wide character is considered to be part of the wide string, so you can use this function get a pointer to the end of a wide string by specifying a null wide character as the value of the @var{wc} argument. It would be better (but less portable) to use @code{wcschrnul} in this case, though. @end deftypefun @comment string.h @comment GNU @deftypefun {char *} strchrnul (const char *@var{string}, int @var{c}) @safety{@prelim{}@mtsafe{}@assafe{}@acsafe{}} @code{strchrnul} is the same as @code{strchr} except that if it does not find the byte, it returns a pointer to string's terminating null byte rather than a null pointer. This function is a GNU extension. @end deftypefun @comment wchar.h @comment GNU @deftypefun {wchar_t *} wcschrnul (const wchar_t *@var{wstring}, wchar_t @var{wc}) @safety{@prelim{}@mtsafe{}@assafe{}@acsafe{}} @code{wcschrnul} is the same as @code{wcschr} except that if it does not find the wide character, it returns a pointer to the wide string's terminating null wide character rather than a null pointer. This function is a GNU extension. @end deftypefun One useful, but unusual, use of the @code{strchr} function is when one wants to have a pointer pointing to the null byte terminating a string. This is often written in this way: @smallexample s += strlen (s); @end smallexample @noindent This is almost optimal but the addition operation duplicated a bit of the work already done in the @code{strlen} function. A better solution is this: @smallexample s = strchr (s, '\0'); @end smallexample There is no restriction on the second parameter of @code{strchr} so it could very well also be zero. Those readers thinking very hard about this might now point out that the @code{strchr} function is more expensive than the @code{strlen} function since we have two abort criteria. This is right. But in @theglibc{} the implementation of @code{strchr} is optimized in a special way so that @code{strchr} actually is faster. @comment string.h @comment ISO @deftypefun {char *} strrchr (const char *@var{string}, int @var{c}) @safety{@prelim{}@mtsafe{}@assafe{}@acsafe{}} The function @code{strrchr} is like @code{strchr}, except that it searches backwards from the end of the string @var{string} (instead of forwards from the front). For example, @smallexample strrchr ("hello, world", 'l') @result{} "ld" @end smallexample @end deftypefun @comment wchar.h @comment ISO @deftypefun {wchar_t *} wcsrchr (const wchar_t *@var{wstring}, wchar_t @var{c}) @safety{@prelim{}@mtsafe{}@assafe{}@acsafe{}} The function @code{wcsrchr} is like @code{wcschr}, except that it searches backwards from the end of the string @var{wstring} (instead of forwards from the front). @end deftypefun @comment string.h @comment ISO @deftypefun {char *} strstr (const char *@var{haystack}, const char *@var{needle}) @safety{@prelim{}@mtsafe{}@assafe{}@acsafe{}} This is like @code{strchr}, except that it searches @var{haystack} for a substring @var{needle} rather than just a single byte. It returns a pointer into the string @var{haystack} that is the first byte of the substring, or a null pointer if no match was found. If @var{needle} is an empty string, the function returns @var{haystack}. For example, @smallexample strstr ("hello, world", "l") @result{} "llo, world" strstr ("hello, world", "wo") @result{} "world" @end smallexample @end deftypefun @comment wchar.h @comment ISO @deftypefun {wchar_t *} wcsstr (const wchar_t *@var{haystack}, const wchar_t *@var{needle}) @safety{@prelim{}@mtsafe{}@assafe{}@acsafe{}} This is like @code{wcschr}, except that it searches @var{haystack} for a substring @var{needle} rather than just a single wide character. It returns a pointer into the string @var{haystack} that is the first wide character of the substring, or a null pointer if no match was found. If @var{needle} is an empty string, the function returns @var{haystack}. @end deftypefun @comment wchar.h @comment XPG @deftypefun {wchar_t *} wcswcs (const wchar_t *@var{haystack}, const wchar_t *@var{needle}) @safety{@prelim{}@mtsafe{}@assafe{}@acsafe{}} @code{wcswcs} is a deprecated alias for @code{wcsstr}. This is the name originally used in the X/Open Portability Guide before the @w{Amendment 1} to @w{ISO C90} was published. @end deftypefun @comment string.h @comment GNU @deftypefun {char *} strcasestr (const char *@var{haystack}, const char *@var{needle}) @safety{@prelim{}@mtsafe{@mtslocale{}}@assafe{}@acsafe{}} @c There may be multiple calls of strncasecmp, each accessing the locale @c object independently. This is like @code{strstr}, except that it ignores case in searching for the substring. Like @code{strcasecmp}, it is locale dependent how uppercase and lowercase characters are related, and arguments are multibyte strings. For example, @smallexample strcasestr ("hello, world", "L") @result{} "llo, world" strcasestr ("hello, World", "wo") @result{} "World" @end smallexample @end deftypefun @comment string.h @comment GNU @deftypefun {void *} memmem (const void *@var{haystack}, size_t @var{haystack-len},@*const void *@var{needle}, size_t @var{needle-len}) @safety{@prelim{}@mtsafe{}@assafe{}@acsafe{}} This is like @code{strstr}, but @var{needle} and @var{haystack} are byte arrays rather than strings. @var{needle-len} is the length of @var{needle} and @var{haystack-len} is the length of @var{haystack}.@refill This function is a GNU extension. @end deftypefun @comment string.h @comment ISO @deftypefun size_t strspn (const char *@var{string}, const char *@var{skipset}) @safety{@prelim{}@mtsafe{}@assafe{}@acsafe{}} The @code{strspn} (``string span'') function returns the length of the initial substring of @var{string} that consists entirely of bytes that are members of the set specified by the string @var{skipset}. The order of the bytes in @var{skipset} is not important. For example, @smallexample strspn ("hello, world", "abcdefghijklmnopqrstuvwxyz") @result{} 5 @end smallexample In a multibyte string, characters consisting of more than one byte are not treated as single entities. Each byte is treated separately. The function is not locale-dependent. @end deftypefun @comment wchar.h @comment ISO @deftypefun size_t wcsspn (const wchar_t *@var{wstring}, const wchar_t *@var{skipset}) @safety{@prelim{}@mtsafe{}@assafe{}@acsafe{}} The @code{wcsspn} (``wide character string span'') function returns the length of the initial substring of @var{wstring} that consists entirely of wide characters that are members of the set specified by the string @var{skipset}. The order of the wide characters in @var{skipset} is not important. @end deftypefun @comment string.h @comment ISO @deftypefun size_t strcspn (const char *@var{string}, const char *@var{stopset}) @safety{@prelim{}@mtsafe{}@assafe{}@acsafe{}} The @code{strcspn} (``string complement span'') function returns the length of the initial substring of @var{string} that consists entirely of bytes that are @emph{not} members of the set specified by the string @var{stopset}. (In other words, it returns the offset of the first byte in @var{string} that is a member of the set @var{stopset}.) For example, @smallexample strcspn ("hello, world", " \t\n,.;!?") @result{} 5 @end smallexample In a multibyte string, characters consisting of more than one byte are not treated as a single entities. Each byte is treated separately. The function is not locale-dependent. @end deftypefun @comment wchar.h @comment ISO @deftypefun size_t wcscspn (const wchar_t *@var{wstring}, const wchar_t *@var{stopset}) @safety{@prelim{}@mtsafe{}@assafe{}@acsafe{}} The @code{wcscspn} (``wide character string complement span'') function returns the length of the initial substring of @var{wstring} that consists entirely of wide characters that are @emph{not} members of the set specified by the string @var{stopset}. (In other words, it returns the offset of the first wide character in @var{string} that is a member of the set @var{stopset}.) @end deftypefun @comment string.h @comment ISO @deftypefun {char *} strpbrk (const char *@var{string}, const char *@var{stopset}) @safety{@prelim{}@mtsafe{}@assafe{}@acsafe{}} The @code{strpbrk} (``string pointer break'') function is related to @code{strcspn}, except that it returns a pointer to the first byte in @var{string} that is a member of the set @var{stopset} instead of the length of the initial substring. It returns a null pointer if no such byte from @var{stopset} is found. @c @group Invalid outside the example. For example, @smallexample strpbrk ("hello, world", " \t\n,.;!?") @result{} ", world" @end smallexample @c @end group In a multibyte string, characters consisting of more than one byte are not treated as single entities. Each byte is treated separately. The function is not locale-dependent. @end deftypefun @comment wchar.h @comment ISO @deftypefun {wchar_t *} wcspbrk (const wchar_t *@var{wstring}, const wchar_t *@var{stopset}) @safety{@prelim{}@mtsafe{}@assafe{}@acsafe{}} The @code{wcspbrk} (``wide character string pointer break'') function is related to @code{wcscspn}, except that it returns a pointer to the first wide character in @var{wstring} that is a member of the set @var{stopset} instead of the length of the initial substring. It returns a null pointer if no such wide character from @var{stopset} is found. @end deftypefun @subsection Compatibility String Search Functions @comment string.h @comment BSD @deftypefun {char *} index (const char *@var{string}, int @var{c}) @safety{@prelim{}@mtsafe{}@assafe{}@acsafe{}} @code{index} is another name for @code{strchr}; they are exactly the same. New code should always use @code{strchr} since this name is defined in @w{ISO C} while @code{index} is a BSD invention which never was available on @w{System V} derived systems. @end deftypefun @comment string.h @comment BSD @deftypefun {char *} rindex (const char *@var{string}, int @var{c}) @safety{@prelim{}@mtsafe{}@assafe{}@acsafe{}} @code{rindex} is another name for @code{strrchr}; they are exactly the same. New code should always use @code{strrchr} since this name is defined in @w{ISO C} while @code{rindex} is a BSD invention which never was available on @w{System V} derived systems. @end deftypefun @node Finding Tokens in a String @section Finding Tokens in a String @cindex tokenizing strings @cindex breaking a string into tokens @cindex parsing tokens from a string It's fairly common for programs to have a need to do some simple kinds of lexical analysis and parsing, such as splitting a command string up into tokens. You can do this with the @code{strtok} function, declared in the header file @file{string.h}. @pindex string.h @comment string.h @comment ISO @deftypefun {char *} strtok (char *restrict @var{newstring}, const char *restrict @var{delimiters}) @safety{@prelim{}@mtunsafe{@mtasurace{:strtok}}@asunsafe{}@acsafe{}} A string can be split into tokens by making a series of calls to the function @code{strtok}. The string to be split up is passed as the @var{newstring} argument on the first call only. The @code{strtok} function uses this to set up some internal state information. Subsequent calls to get additional tokens from the same string are indicated by passing a null pointer as the @var{newstring} argument. Calling @code{strtok} with another non-null @var{newstring} argument reinitializes the state information. It is guaranteed that no other library function ever calls @code{strtok} behind your back (which would mess up this internal state information). The @var{delimiters} argument is a string that specifies a set of delimiters that may surround the token being extracted. All the initial bytes that are members of this set are discarded. The first byte that is @emph{not} a member of this set of delimiters marks the beginning of the next token. The end of the token is found by looking for the next byte that is a member of the delimiter set. This byte in the original string @var{newstring} is overwritten by a null byte, and the pointer to the beginning of the token in @var{newstring} is returned. On the next call to @code{strtok}, the searching begins at the next byte beyond the one that marked the end of the previous token. Note that the set of delimiters @var{delimiters} do not have to be the same on every call in a series of calls to @code{strtok}. If the end of the string @var{newstring} is reached, or if the remainder of string consists only of delimiter bytes, @code{strtok} returns a null pointer. In a multibyte string, characters consisting of more than one byte are not treated as single entities. Each byte is treated separately. The function is not locale-dependent. @end deftypefun @comment wchar.h @comment ISO @deftypefun {wchar_t *} wcstok (wchar_t *@var{newstring}, const wchar_t *@var{delimiters}, wchar_t **@var{save_ptr}) @safety{@prelim{}@mtsafe{}@assafe{}@acsafe{}} A string can be split into tokens by making a series of calls to the function @code{wcstok}. The string to be split up is passed as the @var{newstring} argument on the first call only. The @code{wcstok} function uses this to set up some internal state information. Subsequent calls to get additional tokens from the same wide string are indicated by passing a null pointer as the @var{newstring} argument, which causes the pointer previously stored in @var{save_ptr} to be used instead. The @var{delimiters} argument is a wide string that specifies a set of delimiters that may surround the token being extracted. All the initial wide characters that are members of this set are discarded. The first wide character that is @emph{not} a member of this set of delimiters marks the beginning of the next token. The end of the token is found by looking for the next wide character that is a member of the delimiter set. This wide character in the original wide string @var{newstring} is overwritten by a null wide character, the pointer past the overwritten wide character is saved in @var{save_ptr}, and the pointer to the beginning of the token in @var{newstring} is returned. On the next call to @code{wcstok}, the searching begins at the next wide character beyond the one that marked the end of the previous token. Note that the set of delimiters @var{delimiters} do not have to be the same on every call in a series of calls to @code{wcstok}. If the end of the wide string @var{newstring} is reached, or if the remainder of string consists only of delimiter wide characters, @code{wcstok} returns a null pointer. @end deftypefun @strong{Warning:} Since @code{strtok} and @code{wcstok} alter the string they is parsing, you should always copy the string to a temporary buffer before parsing it with @code{strtok}/@code{wcstok} (@pxref{Copying Strings and Arrays}). If you allow @code{strtok} or @code{wcstok} to modify a string that came from another part of your program, you are asking for trouble; that string might be used for other purposes after @code{strtok} or @code{wcstok} has modified it, and it would not have the expected value. The string that you are operating on might even be a constant. Then when @code{strtok} or @code{wcstok} tries to modify it, your program will get a fatal signal for writing in read-only memory. @xref{Program Error Signals}. Even if the operation of @code{strtok} or @code{wcstok} would not require a modification of the string (e.g., if there is exactly one token) the string can (and in the @glibcadj{} case will) be modified. This is a special case of a general principle: if a part of a program does not have as its purpose the modification of a certain data structure, then it is error-prone to modify the data structure temporarily. The function @code{strtok} is not reentrant, whereas @code{wcstok} is. @xref{Nonreentrancy}, for a discussion of where and why reentrancy is important. Here is a simple example showing the use of @code{strtok}. @comment Yes, this example has been tested. @smallexample #include #include @dots{} const char string[] = "words separated by spaces -- and, punctuation!"; const char delimiters[] = " .,;:!-"; char *token, *cp; @dots{} cp = strdupa (string); /* Make writable copy. */ token = strtok (cp, delimiters); /* token => "words" */ token = strtok (NULL, delimiters); /* token => "separated" */ token = strtok (NULL, delimiters); /* token => "by" */ token = strtok (NULL, delimiters); /* token => "spaces" */ token = strtok (NULL, delimiters); /* token => "and" */ token = strtok (NULL, delimiters); /* token => "punctuation" */ token = strtok (NULL, delimiters); /* token => NULL */ @end smallexample @Theglibc{} contains two more functions for tokenizing a string which overcome the limitation of non-reentrancy. They are not available available for wide strings. @comment string.h @comment POSIX @deftypefun {char *} strtok_r (char *@var{newstring}, const char *@var{delimiters}, char **@var{save_ptr}) @safety{@prelim{}@mtsafe{}@assafe{}@acsafe{}} Just like @code{strtok}, this function splits the string into several tokens which can be accessed by successive calls to @code{strtok_r}. The difference is that, as in @code{wcstok}, the information about the next token is stored in the space pointed to by the third argument, @var{save_ptr}, which is a pointer to a string pointer. Calling @code{strtok_r} with a null pointer for @var{newstring} and leaving @var{save_ptr} between the calls unchanged does the job without hindering reentrancy. This function is defined in POSIX.1 and can be found on many systems which support multi-threading. @end deftypefun @comment string.h @comment BSD @deftypefun {char *} strsep (char **@var{string_ptr}, const char *@var{delimiter}) @safety{@prelim{}@mtsafe{}@assafe{}@acsafe{}} This function has a similar functionality as @code{strtok_r} with the @var{newstring} argument replaced by the @var{save_ptr} argument. The initialization of the moving pointer has to be done by the user. Successive calls to @code{strsep} move the pointer along the tokens separated by @var{delimiter}, returning the address of the next token and updating @var{string_ptr} to point to the beginning of the next token. One difference between @code{strsep} and @code{strtok_r} is that if the input string contains more than one byte from @var{delimiter} in a row @code{strsep} returns an empty string for each pair of bytes from @var{delimiter}. This means that a program normally should test for @code{strsep} returning an empty string before processing it. This function was introduced in 4.3BSD and therefore is widely available. @end deftypefun Here is how the above example looks like when @code{strsep} is used. @comment Yes, this example has been tested. @smallexample #include #include @dots{} const char string[] = "words separated by spaces -- and, punctuation!"; const char delimiters[] = " .,;:!-"; char *running; char *token; @dots{} running = strdupa (string); token = strsep (&running, delimiters); /* token => "words" */ token = strsep (&running, delimiters); /* token => "separated" */ token = strsep (&running, delimiters); /* token => "by" */ token = strsep (&running, delimiters); /* token => "spaces" */ token = strsep (&running, delimiters); /* token => "" */ token = strsep (&running, delimiters); /* token => "" */ token = strsep (&running, delimiters); /* token => "" */ token = strsep (&running, delimiters); /* token => "and" */ token = strsep (&running, delimiters); /* token => "" */ token = strsep (&running, delimiters); /* token => "punctuation" */ token = strsep (&running, delimiters); /* token => "" */ token = strsep (&running, delimiters); /* token => NULL */ @end smallexample @comment string.h @comment GNU @deftypefun {char *} basename (const char *@var{filename}) @safety{@prelim{}@mtsafe{}@assafe{}@acsafe{}} The GNU version of the @code{basename} function returns the last component of the path in @var{filename}. This function is the preferred usage, since it does not modify the argument, @var{filename}, and respects trailing slashes. The prototype for @code{basename} can be found in @file{string.h}. Note, this function is overriden by the XPG version, if @file{libgen.h} is included. Example of using GNU @code{basename}: @smallexample #include int main (int argc, char *argv[]) @{ char *prog = basename (argv[0]); if (argc < 2) @{ fprintf (stderr, "Usage %s \n", prog); exit (1); @} @dots{} @} @end smallexample @strong{Portability Note:} This function may produce different results on different systems. @end deftypefun @comment libgen.h @comment XPG @deftypefun {char *} basename (char *@var{path}) @safety{@prelim{}@mtsafe{}@assafe{}@acsafe{}} This is the standard XPG defined @code{basename}. It is similar in spirit to the GNU version, but may modify the @var{path} by removing trailing '/' bytes. If the @var{path} is made up entirely of '/' bytes, then "/" will be returned. Also, if @var{path} is @code{NULL} or an empty string, then "." is returned. The prototype for the XPG version can be found in @file{libgen.h}. Example of using XPG @code{basename}: @smallexample #include int main (int argc, char *argv[]) @{ char *prog; char *path = strdupa (argv[0]); prog = basename (path); if (argc < 2) @{ fprintf (stderr, "Usage %s \n", prog); exit (1); @} @dots{} @} @end smallexample @end deftypefun @comment libgen.h @comment XPG @deftypefun {char *} dirname (char *@var{path}) @safety{@prelim{}@mtsafe{}@assafe{}@acsafe{}} The @code{dirname} function is the compliment to the XPG version of @code{basename}. It returns the parent directory of the file specified by @var{path}. If @var{path} is @code{NULL}, an empty string, or contains no '/' bytes, then "." is returned. The prototype for this function can be found in @file{libgen.h}. @end deftypefun @node strfry @section strfry The function below addresses the perennial programming quandary: ``How do I take good data in string form and painlessly turn it into garbage?'' This is actually a fairly simple task for C programmers who do not use @theglibc{} string functions, but for programs based on @theglibc{}, the @code{strfry} function is the preferred method for destroying string data. The prototype for this function is in @file{string.h}. @comment string.h @comment GNU @deftypefun {char *} strfry (char *@var{string}) @safety{@prelim{}@mtsafe{}@assafe{}@acsafe{}} @c Calls initstate_r, time, getpid, strlen, and random_r. @code{strfry} creates a pseudorandom anagram of a string, replacing the input with the anagram in place. For each position in the string, @code{strfry} swaps it with a position in the string selected at random (from a uniform distribution). The two positions may be the same. The return value of @code{strfry} is always @var{string}. @strong{Portability Note:} This function is unique to @theglibc{}. @end deftypefun @node Trivial Encryption @section Trivial Encryption @cindex encryption The @code{memfrob} function converts an array of data to something unrecognizable and back again. It is not encryption in its usual sense since it is easy for someone to convert the encrypted data back to clear text. The transformation is analogous to Usenet's ``Rot13'' encryption method for obscuring offensive jokes from sensitive eyes and such. Unlike Rot13, @code{memfrob} works on arbitrary binary data, not just text. @cindex Rot13 For true encryption, @xref{Cryptographic Functions}. This function is declared in @file{string.h}. @pindex string.h @comment string.h @comment GNU @deftypefun {void *} memfrob (void *@var{mem}, size_t @var{length}) @safety{@prelim{}@mtsafe{}@assafe{}@acsafe{}} @code{memfrob} transforms (frobnicates) each byte of the data structure at @var{mem}, which is @var{length} bytes long, by bitwise exclusive oring it with binary 00101010. It does the transformation in place and its return value is always @var{mem}. Note that @code{memfrob} a second time on the same data structure returns it to its original state. This is a good function for hiding information from someone who doesn't want to see it or doesn't want to see it very much. To really prevent people from retrieving the information, use stronger encryption such as that described in @xref{Cryptographic Functions}. @strong{Portability Note:} This function is unique to @theglibc{}. @end deftypefun @node Encode Binary Data @section Encode Binary Data To store or transfer binary data in environments which only support text one has to encode the binary data by mapping the input bytes to bytes in the range allowed for storing or transferring. SVID systems (and nowadays XPG compliant systems) provide minimal support for this task. @comment stdlib.h @comment XPG @deftypefun {char *} l64a (long int @var{n}) @safety{@prelim{}@mtunsafe{@mtasurace{:l64a}}@asunsafe{}@acsafe{}} This function encodes a 32-bit input value using bytes from the basic character set. It returns a pointer to a 7 byte buffer which contains an encoded version of @var{n}. To encode a series of bytes the user must copy the returned string to a destination buffer. It returns the empty string if @var{n} is zero, which is somewhat bizarre but mandated by the standard.@* @strong{Warning:} Since a static buffer is used this function should not be used in multi-threaded programs. There is no thread-safe alternative to this function in the C library.@* @strong{Compatibility Note:} The XPG standard states that the return value of @code{l64a} is undefined if @var{n} is negative. In the GNU implementation, @code{l64a} treats its argument as unsigned, so it will return a sensible encoding for any nonzero @var{n}; however, portable programs should not rely on this. To encode a large buffer @code{l64a} must be called in a loop, once for each 32-bit word of the buffer. For example, one could do something like this: @smallexample char * encode (const void *buf, size_t len) @{ /* @r{We know in advance how long the buffer has to be.} */ unsigned char *in = (unsigned char *) buf; char *out = malloc (6 + ((len + 3) / 4) * 6 + 1); char *cp = out, *p; /* @r{Encode the length.} */ /* @r{Using `htonl' is necessary so that the data can be} @r{decoded even on machines with different byte order.} @r{`l64a' can return a string shorter than 6 bytes, so } @r{we pad it with encoding of 0 (}'.'@r{) at the end by } @r{hand.} */ p = stpcpy (cp, l64a (htonl (len))); cp = mempcpy (p, "......", 6 - (p - cp)); while (len > 3) @{ unsigned long int n = *in++; n = (n << 8) | *in++; n = (n << 8) | *in++; n = (n << 8) | *in++; len -= 4; p = stpcpy (cp, l64a (htonl (n))); cp = mempcpy (p, "......", 6 - (p - cp)); @} if (len > 0) @{ unsigned long int n = *in++; if (--len > 0) @{ n = (n << 8) | *in++; if (--len > 0) n = (n << 8) | *in; @} cp = stpcpy (cp, l64a (htonl (n))); @} *cp = '\0'; return out; @} @end smallexample It is strange that the library does not provide the complete functionality needed but so be it. @end deftypefun To decode data produced with @code{l64a} the following function should be used. @comment stdlib.h @comment XPG @deftypefun {long int} a64l (const char *@var{string}) @safety{@prelim{}@mtsafe{}@assafe{}@acsafe{}} The parameter @var{string} should contain a string which was produced by a call to @code{l64a}. The function processes at least 6 bytes of this string, and decodes the bytes it finds according to the table below. It stops decoding when it finds a byte not in the table, rather like @code{atoi}; if you have a buffer which has been broken into lines, you must be careful to skip over the end-of-line bytes. The decoded number is returned as a @code{long int} value. @end deftypefun The @code{l64a} and @code{a64l} functions use a base 64 encoding, in which each byte of an encoded string represents six bits of an input word. These symbols are used for the base 64 digits: @multitable {xxxxx} {xxx} {xxx} {xxx} {xxx} {xxx} {xxx} {xxx} {xxx} @item @tab 0 @tab 1 @tab 2 @tab 3 @tab 4 @tab 5 @tab 6 @tab 7 @item 0 @tab @code{.} @tab @code{/} @tab @code{0} @tab @code{1} @tab @code{2} @tab @code{3} @tab @code{4} @tab @code{5} @item 8 @tab @code{6} @tab @code{7} @tab @code{8} @tab @code{9} @tab @code{A} @tab @code{B} @tab @code{C} @tab @code{D} @item 16 @tab @code{E} @tab @code{F} @tab @code{G} @tab @code{H} @tab @code{I} @tab @code{J} @tab @code{K} @tab @code{L} @item 24 @tab @code{M} @tab @code{N} @tab @code{O} @tab @code{P} @tab @code{Q} @tab @code{R} @tab @code{S} @tab @code{T} @item 32 @tab @code{U} @tab @code{V} @tab @code{W} @tab @code{X} @tab @code{Y} @tab @code{Z} @tab @code{a} @tab @code{b} @item 40 @tab @code{c} @tab @code{d} @tab @code{e} @tab @code{f} @tab @code{g} @tab @code{h} @tab @code{i} @tab @code{j} @item 48 @tab @code{k} @tab @code{l} @tab @code{m} @tab @code{n} @tab @code{o} @tab @code{p} @tab @code{q} @tab @code{r} @item 56 @tab @code{s} @tab @code{t} @tab @code{u} @tab @code{v} @tab @code{w} @tab @code{x} @tab @code{y} @tab @code{z} @end multitable This encoding scheme is not standard. There are some other encoding methods which are much more widely used (UU encoding, MIME encoding). Generally, it is better to use one of these encodings. @node Argz and Envz Vectors @section Argz and Envz Vectors @cindex argz vectors (string vectors) @cindex string vectors, null-byte separated @cindex argument vectors, null-byte separated @dfn{argz vectors} are vectors of strings in a contiguous block of memory, each element separated from its neighbors by null bytes (@code{'\0'}). @cindex envz vectors (environment vectors) @cindex environment vectors, null-byte separated @dfn{Envz vectors} are an extension of argz vectors where each element is a name-value pair, separated by a @code{'='} byte (as in a Unix environment). @menu * Argz Functions:: Operations on argz vectors. * Envz Functions:: Additional operations on environment vectors. @end menu @node Argz Functions, Envz Functions, , Argz and Envz Vectors @subsection Argz Functions Each argz vector is represented by a pointer to the first element, of type @code{char *}, and a size, of type @code{size_t}, both of which can be initialized to @code{0} to represent an empty argz vector. All argz functions accept either a pointer and a size argument, or pointers to them, if they will be modified. The argz functions use @code{malloc}/@code{realloc} to allocate/grow argz vectors, and so any argz vector creating using these functions may be freed by using @code{free}; conversely, any argz function that may grow a string expects that string to have been allocated using @code{malloc} (those argz functions that only examine their arguments or modify them in place will work on any sort of memory). @xref{Unconstrained Allocation}. All argz functions that do memory allocation have a return type of @code{error_t}, and return @code{0} for success, and @code{ENOMEM} if an allocation error occurs. @pindex argz.h These functions are declared in the standard include file @file{argz.h}. @comment argz.h @comment GNU @deftypefun {error_t} argz_create (char *const @var{argv}[], char **@var{argz}, size_t *@var{argz_len}) @safety{@prelim{}@mtsafe{}@asunsafe{@ascuheap{}}@acunsafe{@acsmem{}}} The @code{argz_create} function converts the Unix-style argument vector @var{argv} (a vector of pointers to normal C strings, terminated by @code{(char *)0}; @pxref{Program Arguments}) into an argz vector with the same elements, which is returned in @var{argz} and @var{argz_len}. @end deftypefun @comment argz.h @comment GNU @deftypefun {error_t} argz_create_sep (const char *@var{string}, int @var{sep}, char **@var{argz}, size_t *@var{argz_len}) @safety{@prelim{}@mtsafe{}@asunsafe{@ascuheap{}}@acunsafe{@acsmem{}}} The @code{argz_create_sep} function converts the string @var{string} into an argz vector (returned in @var{argz} and @var{argz_len}) by splitting it into elements at every occurrence of the byte @var{sep}. @end deftypefun @comment argz.h @comment GNU @deftypefun {size_t} argz_count (const char *@var{argz}, size_t @var{arg_len}) @safety{@prelim{}@mtsafe{}@assafe{}@acsafe{}} Returns the number of elements in the argz vector @var{argz} and @var{argz_len}. @end deftypefun @comment argz.h @comment GNU @deftypefun {void} argz_extract (const char *@var{argz}, size_t @var{argz_len}, char **@var{argv}) @safety{@prelim{}@mtsafe{}@assafe{}@acsafe{}} The @code{argz_extract} function converts the argz vector @var{argz} and @var{argz_len} into a Unix-style argument vector stored in @var{argv}, by putting pointers to every element in @var{argz} into successive positions in @var{argv}, followed by a terminator of @code{0}. @var{Argv} must be pre-allocated with enough space to hold all the elements in @var{argz} plus the terminating @code{(char *)0} (@code{(argz_count (@var{argz}, @var{argz_len}) + 1) * sizeof (char *)} bytes should be enough). Note that the string pointers stored into @var{argv} point into @var{argz}---they are not copies---and so @var{argz} must be copied if it will be changed while @var{argv} is still active. This function is useful for passing the elements in @var{argz} to an exec function (@pxref{Executing a File}). @end deftypefun @comment argz.h @comment GNU @deftypefun {void} argz_stringify (char *@var{argz}, size_t @var{len}, int @var{sep}) @safety{@prelim{}@mtsafe{}@assafe{}@acsafe{}} The @code{argz_stringify} converts @var{argz} into a normal string with the elements separated by the byte @var{sep}, by replacing each @code{'\0'} inside @var{argz} (except the last one, which terminates the string) with @var{sep}. This is handy for printing @var{argz} in a readable manner. @end deftypefun @comment argz.h @comment GNU @deftypefun {error_t} argz_add (char **@var{argz}, size_t *@var{argz_len}, const char *@var{str}) @safety{@prelim{}@mtsafe{}@asunsafe{@ascuheap{}}@acunsafe{@acsmem{}}} @c Calls strlen and argz_append. The @code{argz_add} function adds the string @var{str} to the end of the argz vector @code{*@var{argz}}, and updates @code{*@var{argz}} and @code{*@var{argz_len}} accordingly. @end deftypefun @comment argz.h @comment GNU @deftypefun {error_t} argz_add_sep (char **@var{argz}, size_t *@var{argz_len}, const char *@var{str}, int @var{delim}) @safety{@prelim{}@mtsafe{}@asunsafe{@ascuheap{}}@acunsafe{@acsmem{}}} The @code{argz_add_sep} function is similar to @code{argz_add}, but @var{str} is split into separate elements in the result at occurrences of the byte @var{delim}. This is useful, for instance, for adding the components of a Unix search path to an argz vector, by using a value of @code{':'} for @var{delim}. @end deftypefun @comment argz.h @comment GNU @deftypefun {error_t} argz_append (char **@var{argz}, size_t *@var{argz_len}, const char *@var{buf}, size_t @var{buf_len}) @safety{@prelim{}@mtsafe{}@asunsafe{@ascuheap{}}@acunsafe{@acsmem{}}} The @code{argz_append} function appends @var{buf_len} bytes starting at @var{buf} to the argz vector @code{*@var{argz}}, reallocating @code{*@var{argz}} to accommodate it, and adding @var{buf_len} to @code{*@var{argz_len}}. @end deftypefun @comment argz.h @comment GNU @deftypefun {void} argz_delete (char **@var{argz}, size_t *@var{argz_len}, char *@var{entry}) @safety{@prelim{}@mtsafe{}@asunsafe{@ascuheap{}}@acunsafe{@acsmem{}}} @c Calls free if no argument is left. If @var{entry} points to the beginning of one of the elements in the argz vector @code{*@var{argz}}, the @code{argz_delete} function will remove this entry and reallocate @code{*@var{argz}}, modifying @code{*@var{argz}} and @code{*@var{argz_len}} accordingly. Note that as destructive argz functions usually reallocate their argz argument, pointers into argz vectors such as @var{entry} will then become invalid. @end deftypefun @comment argz.h @comment GNU @deftypefun {error_t} argz_insert (char **@var{argz}, size_t *@var{argz_len}, char *@var{before}, const char *@var{entry}) @safety{@prelim{}@mtsafe{}@asunsafe{@ascuheap{}}@acunsafe{@acsmem{}}} @c Calls argz_add or realloc and memmove. The @code{argz_insert} function inserts the string @var{entry} into the argz vector @code{*@var{argz}} at a point just before the existing element pointed to by @var{before}, reallocating @code{*@var{argz}} and updating @code{*@var{argz}} and @code{*@var{argz_len}}. If @var{before} is @code{0}, @var{entry} is added to the end instead (as if by @code{argz_add}). Since the first element is in fact the same as @code{*@var{argz}}, passing in @code{*@var{argz}} as the value of @var{before} will result in @var{entry} being inserted at the beginning. @end deftypefun @comment argz.h @comment GNU @deftypefun {char *} argz_next (const char *@var{argz}, size_t @var{argz_len}, const char *@var{entry}) @safety{@prelim{}@mtsafe{}@assafe{}@acsafe{}} The @code{argz_next} function provides a convenient way of iterating over the elements in the argz vector @var{argz}. It returns a pointer to the next element in @var{argz} after the element @var{entry}, or @code{0} if there are no elements following @var{entry}. If @var{entry} is @code{0}, the first element of @var{argz} is returned. This behavior suggests two styles of iteration: @smallexample char *entry = 0; while ((entry = argz_next (@var{argz}, @var{argz_len}, entry))) @var{action}; @end smallexample (the double parentheses are necessary to make some C compilers shut up about what they consider a questionable @code{while}-test) and: @smallexample char *entry; for (entry = @var{argz}; entry; entry = argz_next (@var{argz}, @var{argz_len}, entry)) @var{action}; @end smallexample Note that the latter depends on @var{argz} having a value of @code{0} if it is empty (rather than a pointer to an empty block of memory); this invariant is maintained for argz vectors created by the functions here. @end deftypefun @comment argz.h @comment GNU @deftypefun error_t argz_replace (@w{char **@var{argz}, size_t *@var{argz_len}}, @w{const char *@var{str}, const char *@var{with}}, @w{unsigned *@var{replace_count}}) @safety{@prelim{}@mtsafe{}@asunsafe{@ascuheap{}}@acunsafe{@acsmem{}}} Replace any occurrences of the string @var{str} in @var{argz} with @var{with}, reallocating @var{argz} as necessary. If @var{replace_count} is non-zero, @code{*@var{replace_count}} will be incremented by number of replacements performed. @end deftypefun @node Envz Functions, , Argz Functions, Argz and Envz Vectors @subsection Envz Functions Envz vectors are just argz vectors with additional constraints on the form of each element; as such, argz functions can also be used on them, where it makes sense. Each element in an envz vector is a name-value pair, separated by a @code{'='} byte; if multiple @code{'='} bytes are present in an element, those after the first are considered part of the value, and treated like all other non-@code{'\0'} bytes. If @emph{no} @code{'='} bytes are present in an element, that element is considered the name of a ``null'' entry, as distinct from an entry with an empty value: @code{envz_get} will return @code{0} if given the name of null entry, whereas an entry with an empty value would result in a value of @code{""}; @code{envz_entry} will still find such entries, however. Null entries can be removed with @code{envz_strip} function. As with argz functions, envz functions that may allocate memory (and thus fail) have a return type of @code{error_t}, and return either @code{0} or @code{ENOMEM}. @pindex envz.h These functions are declared in the standard include file @file{envz.h}. @comment envz.h @comment GNU @deftypefun {char *} envz_entry (const char *@var{envz}, size_t @var{envz_len}, const char *@var{name}) @safety{@prelim{}@mtsafe{}@assafe{}@acsafe{}} The @code{envz_entry} function finds the entry in @var{envz} with the name @var{name}, and returns a pointer to the whole entry---that is, the argz element which begins with @var{name} followed by a @code{'='} byte. If there is no entry with that name, @code{0} is returned. @end deftypefun @comment envz.h @comment GNU @deftypefun {char *} envz_get (const char *@var{envz}, size_t @var{envz_len}, const char *@var{name}) @safety{@prelim{}@mtsafe{}@assafe{}@acsafe{}} The @code{envz_get} function finds the entry in @var{envz} with the name @var{name} (like @code{envz_entry}), and returns a pointer to the value portion of that entry (following the @code{'='}). If there is no entry with that name (or only a null entry), @code{0} is returned. @end deftypefun @comment envz.h @comment GNU @deftypefun {error_t} envz_add (char **@var{envz}, size_t *@var{envz_len}, const char *@var{name}, const char *@var{value}) @safety{@prelim{}@mtsafe{}@asunsafe{@ascuheap{}}@acunsafe{@acsmem{}}} @c Calls envz_remove, which calls enz_entry and argz_delete, and then @c argz_add or equivalent code that reallocs and appends name=value. The @code{envz_add} function adds an entry to @code{*@var{envz}} (updating @code{*@var{envz}} and @code{*@var{envz_len}}) with the name @var{name}, and value @var{value}. If an entry with the same name already exists in @var{envz}, it is removed first. If @var{value} is @code{0}, then the new entry will the special null type of entry (mentioned above). @end deftypefun @comment envz.h @comment GNU @deftypefun {error_t} envz_merge (char **@var{envz}, size_t *@var{envz_len}, const char *@var{envz2}, size_t @var{envz2_len}, int @var{override}) @safety{@prelim{}@mtsafe{}@asunsafe{@ascuheap{}}@acunsafe{@acsmem{}}} The @code{envz_merge} function adds each entry in @var{envz2} to @var{envz}, as if with @code{envz_add}, updating @code{*@var{envz}} and @code{*@var{envz_len}}. If @var{override} is true, then values in @var{envz2} will supersede those with the same name in @var{envz}, otherwise not. Null entries are treated just like other entries in this respect, so a null entry in @var{envz} can prevent an entry of the same name in @var{envz2} from being added to @var{envz}, if @var{override} is false. @end deftypefun @comment envz.h @comment GNU @deftypefun {void} envz_strip (char **@var{envz}, size_t *@var{envz_len}) @safety{@prelim{}@mtsafe{}@assafe{}@acsafe{}} The @code{envz_strip} function removes any null entries from @var{envz}, updating @code{*@var{envz}} and @code{*@var{envz_len}}. @end deftypefun @comment envz.h @comment GNU @deftypefun {void} envz_remove (char **@var{envz}, size_t *@var{envz_len}, const char *@var{name}) @safety{@prelim{}@mtsafe{}@asunsafe{@ascuheap{}}@acunsafe{@acsmem{}}} The @code{envz_remove} function removes an entry named @var{name} from @var{envz}, updating @code{*@var{envz}} and @code{*@var{envz_len}}. @end deftypefun @c FIXME this are undocumented: @c strcasecmp_l @safety{@mtsafe{}@assafe{}@acsafe{}} see strcasecmp