@node String and Array Utilities, Extended Characters, Character Handling, Top @chapter String and Array Utilities Operations on strings (or arrays of characters) are an important part of many programs. The GNU C library provides an extensive set of string utility functions, including functions for copying, concatenating, comparing, and searching strings. Many of these functions can also operate on arbitrary regions of storage; for example, the @code{memcpy} function can be used to copy the contents of any kind of array. It's fairly common for beginning C programmers to ``reinvent the wheel'' by duplicating this functionality in their own code, but it pays to become familiar with the library functions and to make use of them, since this offers benefits in maintenance, efficiency, and portability. For instance, you could easily compare one string to another in two lines of C code, but if you use the built-in @code{strcmp} function, you're less likely to make a mistake. And, since these library functions are typically highly optimized, your program may run faster too. @menu * Representation of Strings:: Introduction to basic concepts. * String/Array Conventions:: Whether to use a string function or an arbitrary array function. * String Length:: Determining the length of a string. * Copying and Concatenation:: Functions to copy the contents of strings and arrays. * String/Array Comparison:: Functions for byte-wise and character-wise comparison. * Collation Functions:: Functions for collating strings. * Search Functions:: Searching for a specific element or substring. * Finding Tokens in a String:: Splitting a string into tokens by looking for delimiters. @end menu @node Representation of Strings, String/Array Conventions, , String and Array Utilities @section Representation of Strings @cindex string, representation of This section is a quick summary of string concepts for beginning C programmers. It describes how character strings are represented in C and some common pitfalls. If you are already familiar with this material, you can skip this section. @cindex string @cindex null character A @dfn{string} is an array of @code{char} objects. But string-valued variables are usually declared to be pointers of type @code{char *}. Such variables do not include space for the text of a string; that has to be stored somewhere else---in an array variable, a string constant, or dynamically allocated memory (@pxref{Memory Allocation}). It's up to you to store the address of the chosen memory space into the pointer variable. Alternatively you can store a @dfn{null pointer} in the pointer variable. The null pointer does not point anywhere, so attempting to reference the string it points to gets an error. By convention, a @dfn{null character}, @code{'\0'}, marks the end of a string. For example, in testing to see whether the @code{char *} variable @var{p} points to a null character marking the end of a string, you can write @code{!*@var{p}} or @code{*@var{p} == '\0'}. A null character is quite different conceptually from a null pointer, although both are represented by the integer @code{0}. @cindex string literal @dfn{String literals} appear in C program source as strings of characters between double-quote characters (@samp{"}). In ANSI C, string literals can also be formed by @dfn{string concatenation}: @code{"a" "b"} is the same as @code{"ab"}. Modification of string literals is not allowed by the GNU C compiler, because literals are placed in read-only storage. Character arrays that are declared @code{const} cannot be modified either. It's generally good style to declare non-modifiable string pointers to be of type @code{const char *}, since this often allows the C compiler to detect accidental modifications as well as providing some amount of documentation about what your program intends to do with the string. The amount of memory allocated for the character array may extend past the null character that normally marks the end of the string. In this document, the term @dfn{allocation size} is always used to refer to the total amount of memory allocated for the string, while the term @dfn{length} refers to the number of characters up to (but not including) the terminating null character. @cindex length of string @cindex allocation size of string @cindex size of string @cindex string length @cindex string allocation A notorious source of program bugs is trying to put more characters in a string than fit in its allocated size. When writing code that extends strings or moves characters into a pre-allocated array, you should be very careful to keep track of the length of the text and make explicit checks for overflowing the array. Many of the library functions @emph{do not} do this for you! Remember also that you need to allocate an extra byte to hold the null character that marks the end of the string. @node String/Array Conventions, String Length, Representation of Strings, String and Array Utilities @section String and Array Conventions This chapter describes both functions that work on arbitrary arrays or blocks of memory, and functions that are specific to null-terminated arrays of characters. Functions that operate on arbitrary blocks of memory have names beginning with @samp{mem} (such as @code{memcpy}) and invariably take an argument which specifies the size (in bytes) of the block of memory to operate on. The array arguments and return values for these functions have type @code{void *}, and as a matter of style, the elements of these arrays are referred to as ``bytes''. You can pass any kind of pointer to these functions, and the @code{sizeof} operator is useful in computing the value for the size argument. In contrast, functions that operate specifically on strings have names beginning with @samp{str} (such as @code{strcpy}) and look for a null character to terminate the string instead of requiring an explicit size argument to be passed. (Some of these functions accept a specified maximum length, but they also check for premature termination with a null character.) The array arguments and return values for these functions have type @code{char *}, and the array elements are referred to as ``characters''. In many cases, there are both @samp{mem} and @samp{str} versions of a function. The one that is more appropriate to use depends on the exact situation. When your program is manipulating arbitrary arrays or blocks of storage, then you should always use the @samp{mem} functions. On the other hand, when you are manipulating null-terminated strings it is usually more convenient to use the @samp{str} functions, unless you already know the length of the string in advance. @node String Length, Copying and Concatenation, String/Array Conventions, String and Array Utilities @section String Length You can get the length of a string using the @code{strlen} function. This function is declared in the header file @file{string.h}. @pindex string.h @comment string.h @comment ANSI @deftypefun size_t strlen (const char *@var{s}) The @code{strlen} function returns the length of the null-terminated string @var{s}. (In other words, it returns the offset of the terminating null character within the array.) For example, @smallexample strlen ("hello, world") @result{} 12 @end smallexample When applied to a character array, the @code{strlen} function returns the length of the string stored there, not its allocation size. You can get the allocation size of the character array that holds a string using the @code{sizeof} operator: @smallexample char string[32] = "hello, world"; sizeof (string) @result{} 32 strlen (string) @result{} 12 @end smallexample @end deftypefun @node Copying and Concatenation, String/Array Comparison, String Length, String and Array Utilities @section Copying and Concatenation You can use the functions described in this section to copy the contents of strings and arrays, or to append the contents of one string to another. These functions are declared in the header file @file{string.h}. @pindex string.h @cindex copying strings and arrays @cindex string copy functions @cindex array copy functions @cindex concatenating strings @cindex string concatenation functions A helpful way to remember the ordering of the arguments to the functions in this section is that it corresponds to an assignment expression, with the destination array specified to the left of the source array. All of these functions return the address of the destination array. Most of these functions do not work properly if the source and destination arrays overlap. For example, if the beginning of the destination array overlaps the end of the source array, the original contents of that part of the source array may get overwritten before it is copied. Even worse, in the case of the string functions, the null character marking the end of the string may be lost, and the copy function might get stuck in a loop trashing all the memory allocated to your program. All functions that have problems copying between overlapping arrays are explicitly identified in this manual. In addition to functions in this section, there are a few others like @code{sprintf} (@pxref{Formatted Output Functions}) and @code{scanf} (@pxref{Formatted Input Functions}). @comment string.h @comment ANSI @deftypefun {void *} memcpy (void *@var{to}, const void *@var{from}, size_t @var{size}) The @code{memcpy} function copies @var{size} bytes from the object beginning at @var{from} into the object beginning at @var{to}. The behavior of this function is undefined if the two arrays @var{to} and @var{from} overlap; use @code{memmove} instead if overlapping is possible. The value returned by @code{memcpy} is the value of @var{to}. Here is an example of how you might use @code{memcpy} to copy the contents of an array: @smallexample struct foo *oldarray, *newarray; int arraysize; @dots{} memcpy (new, old, arraysize * sizeof (struct foo)); @end smallexample @end deftypefun @comment string.h @comment ANSI @deftypefun {void *} memmove (void *@var{to}, const void *@var{from}, size_t @var{size}) @code{memmove} copies the @var{size} bytes at @var{from} into the @var{size} bytes at @var{to}, even if those two blocks of space overlap. In the case of overlap, @code{memmove} is careful to copy the original values of the bytes in the block at @var{from}, including those bytes which also belong to the block at @var{to}. @end deftypefun @comment string.h @comment SVID @deftypefun {void *} memccpy (void *@var{to}, const void *@var{from}, int @var{c}, size_t @var{size}) This function copies no more than @var{size} bytes from @var{from} to @var{to}, stopping if a byte matching @var{c} is found. The return value is a pointer into @var{to} one byte past where @var{c} was copied, or a null pointer if no byte matching @var{c} appeared in the first @var{size} bytes of @var{from}. @end deftypefun @comment string.h @comment ANSI @deftypefun {void *} memset (void *@var{block}, int @var{c}, size_t @var{size}) This function copies the value of @var{c} (converted to an @code{unsigned char}) into each of the first @var{size} bytes of the object beginning at @var{block}. It returns the value of @var{block}. @end deftypefun @comment string.h @comment ANSI @deftypefun {char *} strcpy (char *@var{to}, const char *@var{from}) This copies characters from the string @var{from} (up to and including the terminating null character) into the string @var{to}. Like @code{memcpy}, this function has undefined results if the strings overlap. The return value is the value of @var{to}. @end deftypefun @comment string.h @comment ANSI @deftypefun {char *} strncpy (char *@var{to}, const char *@var{from}, size_t @var{size}) This function is similar to @code{strcpy} but always copies exactly @var{size} characters into @var{to}. If the length of @var{from} is more than @var{size}, then @code{strncpy} copies just the first @var{size} characters. Note that in this case there is no null terminator written into @var{to}. If the length of @var{from} is less than @var{size}, then @code{strncpy} copies all of @var{from}, followed by enough null characters to add up to @var{size} characters in all. This behavior is rarely useful, but it is specified by the ANSI C standard. The behavior of @code{strncpy} is undefined if the strings overlap. Using @code{strncpy} as opposed to @code{strcpy} is a way to avoid bugs relating to writing past the end of the allocated space for @var{to}. However, it can also make your program much slower in one common case: copying a string which is probably small into a potentially large buffer. In this case, @var{size} may be large, and when it is, @code{strncpy} will waste a considerable amount of time copying null characters. @end deftypefun @comment string.h @comment SVID @deftypefun {char *} strdup (const char *@var{s}) This function copies the null-terminated string @var{s} into a newly allocated string. The string is allocated using @code{malloc}; see @ref{Unconstrained Allocation}. If @code{malloc} cannot allocate space for the new string, @code{strdup} returns a null pointer. Otherwise it returns a pointer to the new string. @end deftypefun @comment string.h @comment Unknown origin @deftypefun {char *} stpcpy (char *@var{to}, const char *@var{from}) This function is like @code{strcpy}, except that it returns a pointer to the end of the string @var{to} (that is, the address of the terminating null character) rather than the beginning. For example, this program uses @code{stpcpy} to concatenate @samp{foo} and @samp{bar} to produce @samp{foobar}, which it then prints. @smallexample @include stpcpy.c.texi @end smallexample This function is not part of the ANSI or POSIX standards, and is not customary on Unix systems, but we did not invent it either. Perhaps it comes from MS-DOG. Its behavior is undefined if the strings overlap. @end deftypefun @comment string.h @comment ANSI @deftypefun {char *} strcat (char *@var{to}, const char *@var{from}) The @code{strcat} function is similar to @code{strcpy}, except that the characters from @var{from} are concatenated or appended to the end of @var{to}, instead of overwriting it. That is, the first character from @var{from} overwrites the null character marking the end of @var{to}. An equivalent definition for @code{strcat} would be: @smallexample char * strcat (char *to, const char *from) @{ strcpy (to + strlen (to), from); return to; @} @end smallexample This function has undefined results if the strings overlap. @end deftypefun @comment string.h @comment ANSI @deftypefun {char *} strncat (char *@var{to}, const char *@var{from}, size_t @var{size}) This function is like @code{strcat} except that not more than @var{size} characters from @var{from} are appended to the end of @var{to}. A single null character is also always appended to @var{to}, so the total allocated size of @var{to} must be at least @code{@var{size} + 1} bytes longer than its initial length. The @code{strncat} function could be implemented like this: @smallexample @group char * strncat (char *to, const char *from, size_t size) @{ strncpy (to + strlen (to), from, size); return to; @} @end group @end smallexample The behavior of @code{strncat} is undefined if the strings overlap. @end deftypefun Here is an example showing the use of @code{strncpy} and @code{strncat}. Notice how, in the call to @code{strncat}, the @var{size} parameter is computed to avoid overflowing the character array @code{buffer}. @smallexample @include strncat.c.texi @end smallexample @noindent The output produced by this program looks like: @smallexample hello hello, wo @end smallexample @comment string.h @comment BSD @deftypefun {void *} bcopy (void *@var{from}, const void *@var{to}, size_t @var{size}) This is a partially obsolete alternative for @code{memmove}, derived from BSD. Note that it is not quite equivalent to @code{memmove}, because the arguments are not in the same order. @end deftypefun @comment string.h @comment BSD @deftypefun {void *} bzero (void *@var{block}, size_t @var{size}) This is a partially obsolete alternative for @code{memset}, derived from BSD. Note that it is not as general as @code{memset}, because the only value it can store is zero. @end deftypefun @node String/Array Comparison, Collation Functions, Copying and Concatenation, String and Array Utilities @section String/Array Comparison @cindex comparing strings and arrays @cindex string comparison functions @cindex array comparison functions @cindex predicates on strings @cindex predicates on arrays You can use the functions in this section to perform comparisons on the contents of strings and arrays. As well as checking for equality, these functions can also be used as the ordering functions for sorting operations. @xref{Searching and Sorting}, for an example of this. Unlike most comparison operations in C, the string comparison functions return a nonzero value if the strings are @emph{not} equivalent rather than if they are. The sign of the value indicates the relative ordering of the first characters in the strings that are not equivalent: a negative value indicates that the first string is ``less'' than the second, while a positive value indicates that the first string is ``greater''. The most common use of these functions is to check only for equality. This is canonically done with an expression like @w{@samp{! strcmp (s1, s2)}}. All of these functions are declared in the header file @file{string.h}. @pindex string.h @comment string.h @comment ANSI @deftypefun int memcmp (const void *@var{a1}, const void *@var{a2}, size_t @var{size}) The function @code{memcmp} compares the @var{size} bytes of memory beginning at @var{a1} against the @var{size} bytes of memory beginning at @var{a2}. The value returned has the same sign as the difference between the first differing pair of bytes (interpreted as @code{unsigned char} objects, then promoted to @code{int}). If the contents of the two blocks are equal, @code{memcmp} returns @code{0}. @end deftypefun On arbitrary arrays, the @code{memcmp} function is mostly useful for testing equality. It usually isn't meaningful to do byte-wise ordering comparisons on arrays of things other than bytes. For example, a byte-wise comparison on the bytes that make up floating-point numbers isn't likely to tell you anything about the relationship between the values of the floating-point numbers. You should also be careful about using @code{memcmp} to compare objects that can contain ``holes'', such as the padding inserted into structure objects to enforce alignment requirements, extra space at the end of unions, and extra characters at the ends of strings whose length is less than their allocated size. The contents of these ``holes'' are indeterminate and may cause strange behavior when performing byte-wise comparisons. For more predictable results, perform an explicit component-wise comparison. For example, given a structure type definition like: @smallexample struct foo @{ unsigned char tag; union @{ double f; long i; char *p; @} value; @}; @end smallexample @noindent you are better off writing a specialized comparison function to compare @code{struct foo} objects instead of comparing them with @code{memcmp}. @comment string.h @comment ANSI @deftypefun int strcmp (const char *@var{s1}, const char *@var{s2}) The @code{strcmp} function compares the string @var{s1} against @var{s2}, returning a value that has the same sign as the difference between the first differing pair of characters (interpreted as @code{unsigned char} objects, then promoted to @code{int}). If the two strings are equal, @code{strcmp} returns @code{0}. A consequence of the ordering used by @code{strcmp} is that if @var{s1} is an initial substring of @var{s2}, then @var{s1} is considered to be ``less than'' @var{s2}. @end deftypefun @comment string.h @comment BSD @deftypefun int strcasecmp (const char *@var{s1}, const char *@var{s2}) This function is like @code{strcmp}, except that differences in case are ignored. @code{strcasecmp} is derived from BSD. @end deftypefun @comment string.h @comment BSD @deftypefun int strncasecmp (const char *@var{s1}, const char *@var{s2}, size_t @var{n}) This function is like @code{strncmp}, except that differences in case are ignored. @code{strncasecmp} is a GNU extension. @end deftypefun @comment string.h @comment ANSI @deftypefun int strncmp (const char *@var{s1}, const char *@var{s2}, size_t @var{size}) This function is the similar to @code{strcmp}, except that no more than @var{size} characters are compared. In other words, if the two strings are the same in their first @var{size} characters, the return value is zero. @end deftypefun Here are some examples showing the use of @code{strcmp} and @code{strncmp}. These examples assume the use of the ASCII character set. (If some other character set---say, EBCDIC---is used instead, then the glyphs are associated with different numeric codes, and the return values and ordering may differ.) @smallexample strcmp ("hello", "hello") @result{} 0 /* @r{These two strings are the same.} */ strcmp ("hello", "Hello") @result{} 32 /* @r{Comparisons are case-sensitive.} */ strcmp ("hello", "world") @result{} -15 /* @r{The character @code{'h'} comes before @code{'w'}.} */ strcmp ("hello", "hello, world") @result{} -44 /* @r{Comparing a null character against a comma.} */ strncmp ("hello", "hello, world"", 5) @result{} 0 /* @r{The initial 5 characters are the same.} */ strncmp ("hello, world", "hello, stupid world!!!", 5) @result{} 0 /* @r{The initial 5 characters are the same.} */ @end smallexample @comment string.h @comment BSD @deftypefun int bcmp (const void *@var{a1}, const void *@var{a2}, size_t @var{size}) This is an obsolete alias for @code{memcmp}, derived from BSD. @end deftypefun @node Collation Functions, Search Functions, String/Array Comparison, String and Array Utilities @section Collation Functions @cindex collating strings @cindex string collation functions In some locales, the conventions for lexicographic ordering differ from the strict numeric ordering of character codes. For example, in Spanish most glyphs with diacritical marks such as accents are not considered distinct letters for the purposes of collation. On the other hand, the two-character sequence @samp{ll} is treated as a single letter that is collated immediately after @samp{l}. You can use the functions @code{strcoll} and @code{strxfrm} (declared in the header file @file{string.h}) to compare strings using a collation ordering appropriate for the current locale. The locale used by these functions in particular can be specified by setting the locale for the @code{LC_COLLATE} category; see @ref{Locales}. @pindex string.h In the standard C locale, the collation sequence for @code{strcoll} is the same as that for @code{strcmp}. Effectively, the way these functions work is by applying a mapping to transform the characters in a string to a byte sequence that represents the string's position in the collating sequence of the current locale. Comparing two such byte sequences in a simple fashion is equivalent to comparing the strings with the locale's collating sequence. The function @code{strcoll} performs this translation implicitly, in order to do one comparison. By contrast, @code{strxfrm} performs the mapping explicitly. If you are making multiple comparisons using the same string or set of strings, it is likely to be more efficient to use @code{strxfrm} to transform all the strings just once, and subsequently compare the transformed strings with @code{strcmp}. @comment string.h @comment ANSI @deftypefun int strcoll (const char *@var{s1}, const char *@var{s2}) The @code{strcoll} function is similar to @code{strcmp} but uses the collating sequence of the current locale for collation (the @code{LC_COLLATE} locale). @end deftypefun Here is an example of sorting an array of strings, using @code{strcoll} to compare them. The actual sort algorithm is not written here; it comes from @code{qsort} (@pxref{Array Sort Function}). The job of the code shown here is to say how to compare the strings while sorting them. (Later on in this section, we will show a way to do this more efficiently using @code{strxfrm}.) @smallexample /* @r{This is the comparison function used with @code{qsort}.} */ int compare_elements (char **p1, char **p2) @{ return strcoll (*p1, *p2); @} /* @r{This is the entry point---the function to sort} @r{strings using the locale's collating sequence.} */ void sort_strings (char **array, int nstrings) @{ /* @r{Sort @code{temp_array} by comparing the strings.} */ qsort (array, sizeof (char *), nstrings, compare_elements); @} @end smallexample @cindex converting string to collation order @comment string.h @comment ANSI @deftypefun size_t strxfrm (char *@var{to}, const char *@var{from}, size_t @var{size}) The function @code{strxfrm} transforms @var{string} using the collation transformation determined by the locale currently selected for collation, and stores the transformed string in the array @var{to}. Up to @var{size} characters (including a terminating null character) are stored. The behavior is undefined if the strings @var{to} and @var{from} overlap; see @ref{Copying and Concatenation}. The return value is the length of the entire transformed string. This value is not affected by the value of @var{size}, but if it is greater than @var{size}, it means that the transformed string did not entirely fit in the array @var{to}. In this case, only as much of the string as actually fits was stored. To get the whole transformed string, call @code{strxfrm} again with a bigger output array. The transformed string may be longer than the original string, and it may also be shorter. If @var{size} is zero, no characters are stored in @var{to}. In this case, @code{strxfrm} simply returns the number of characters that would be the length of the transformed string. This is useful for determining what size string to allocate. It does not matter what @var{to} is if @var{size} is zero; @var{to} may even be a null pointer. @end deftypefun Here is an example of how you can use @code{strxfrm} when you plan to do many comparisons. It does the same thing as the previous example, but much faster, because it has to transform each string only once, no matter how many times it is compared with other strings. Even the time needed to allocate and free storage is much less than the time we save, when there are many strings. @smallexample struct sorter @{ char *input; char *transformed; @}; /* @r{This is the comparison function used with @code{qsort}} @r{to sort an array of @code{struct sorter}.} */ int compare_elements (struct sorter *p1, struct sorter *p2) @{ return strcmp (p1->transformed, p2->transformed); @} /* @r{This is the entry point---the function to sort} @r{strings using the locale's collating sequence.} */ void sort_strings_fast (char **array, int nstrings) @{ struct sorter temp_array[nstrings]; int i; /* @r{Set up @code{temp_array}. Each element contains} @r{one input string and its transformed string.} */ for (i = 0; i < nstrings; i++) @{ size_t length = strlen (array[i]) * 2; temp_array[i].input = array[i]; /* @r{Transform @code{array[i]}.} @r{First try a buffer probably big enough.} */ while (1) @{ char *transformed = (char *) xmalloc (length); if (strxfrm (transformed, array[i], length) < length) @{ temp_array[i].transformed = transformed; break; @} /* @r{Try again with a bigger buffer.} */ free (transformed); length *= 2; @} @} /* @r{Sort @code{temp_array} by comparing transformed strings.} */ qsort (temp_array, sizeof (struct sorter), nstrings, compare_elements); /* @r{Put the elements back in the permanent array} @r{in their sorted order.} */ for (i = 0; i < nstrings; i++) array[i] = temp_array[i].input; /* @r{Free the strings we allocated.} */ for (i = 0; i < nstrings; i++) free (temp_array[i].transformed); @} @end smallexample @strong{Compatibility Note:} The string collation functions are a new feature of ANSI C. Older C dialects have no equivalent feature. @node Search Functions, Finding Tokens in a String, Collation Functions, String and Array Utilities @section Search Functions This section describes library functions which perform various kinds of searching operations on strings and arrays. These functions are declared in the header file @file{string.h}. @pindex string.h @cindex search functions (for strings) @cindex string search functions @comment string.h @comment ANSI @deftypefun {void *} memchr (const void *@var{block}, int @var{c}, size_t @var{size}) This function finds the first occurrence of the byte @var{c} (converted to an @code{unsigned char}) in the initial @var{size} bytes of the object beginning at @var{block}. The return value is a pointer to the located byte, or a null pointer if no match was found. @end deftypefun @comment string.h @comment ANSI @deftypefun {char *} strchr (const char *@var{string}, int @var{c}) The @code{strchr} function finds the first occurrence of the character @var{c} (converted to a @code{char}) in the null-terminated string beginning at @var{string}. The return value is a pointer to the located character, or a null pointer if no match was found. For example, @smallexample strchr ("hello, world", 'l') @result{} "llo, world" strchr ("hello, world", '?') @result{} NULL @end smallexample The terminating null character is considered to be part of the string, so you can use this function get a pointer to the end of a string by specifying a null character as the value of the @var{c} argument. @end deftypefun @comment string.h @comment BSD @deftypefun {char *} index (const char *@var{string}, int @var{c}) @code{index} is another name for @code{strchr}; they are exactly the same. @end deftypefun @comment string.h @comment ANSI @deftypefun {char *} strrchr (const char *@var{string}, int @var{c}) The function @code{strrchr} is like @code{strchr}, except that it searches backwards from the end of the string @var{string} (instead of forwards from the front). For example, @smallexample strrchr ("hello, world", 'l') @result{} "ld" @end smallexample @end deftypefun @comment string.h @comment BSD @deftypefun {char *} rindex (const char *@var{string}, int @var{c}) @code{rindex} is another name for @code{strrchr}; they are exactly the same. @end deftypefun @comment string.h @comment ANSI @deftypefun {char *} strstr (const char *@var{haystack}, const char *@var{needle}) This is like @code{strchr}, except that it searches @var{haystack} for a substring @var{needle} rather than just a single character. It returns a pointer into the string @var{haystack} that is the first character of the substring, or a null pointer if no match was found. If @var{needle} is an empty string, the function returns @var{haystack}. For example, @smallexample strstr ("hello, world", "l") @result{} "llo, world" strstr ("hello, world", "wo") @result{} "world" @end smallexample @end deftypefun @comment string.h @comment GNU @deftypefun {void *} memmem (const void *@var{needle}, size_t @var{needle-len},@*const void *@var{haystack}, size_t @var{haystack-len}) This is like @code{strstr}, but @var{needle} and @var{haystack} are byte arrays rather than null-terminated strings. @var{needle-len} is the length of @var{needle} and @var{haystack-len} is the length of @var{haystack}.@refill This function is a GNU extension. @end deftypefun @comment string.h @comment ANSI @deftypefun size_t strspn (const char *@var{string}, const char *@var{skipset}) The @code{strspn} (``string span'') function returns the length of the initial substring of @var{string} that consists entirely of characters that are members of the set specified by the string @var{skipset}. The order of the characters in @var{skipset} is not important. For example, @smallexample strspn ("hello, world", "abcdefghijklmnopqrstuvwxyz") @result{} 5 @end smallexample @end deftypefun @comment string.h @comment ANSI @deftypefun size_t strcspn (const char *@var{string}, const char *@var{stopset}) The @code{strcspn} (``string complement span'') function returns the length of the initial substring of @var{string} that consists entirely of characters that are @emph{not} members of the set specified by the string @var{stopset}. (In other words, it returns the offset of the first character in @var{string} that is a member of the set @var{stopset}.) For example, @smallexample strcspn ("hello, world", " \t\n,.;!?") @result{} 5 @end smallexample @end deftypefun @comment string.h @comment ANSI @deftypefun {char *} strpbrk (const char *@var{string}, const char *@var{stopset}) The @code{strpbrk} (``string pointer break'') function is related to @code{strcspn}, except that it returns a pointer to the first character in @var{string} that is a member of the set @var{stopset} instead of the length of the initial substring. It returns a null pointer if no such character from @var{stopset} is found. @c @group Invalid outside the example. For example, @smallexample strpbrk ("hello, world", " \t\n,.;!?") @result{} ", world" @end smallexample @c @end group @end deftypefun @node Finding Tokens in a String, , Search Functions, String and Array Utilities @section Finding Tokens in a String @c !!! Document strsep, which is a better thing to use than strtok. @cindex tokenizing strings @cindex breaking a string into tokens @cindex parsing tokens from a string It's fairly common for programs to have a need to do some simple kinds of lexical analysis and parsing, such as splitting a command string up into tokens. You can do this with the @code{strtok} function, declared in the header file @file{string.h}. @pindex string.h @comment string.h @comment ANSI @deftypefun {char *} strtok (char *@var{newstring}, const char *@var{delimiters}) A string can be split into tokens by making a series of calls to the function @code{strtok}. The string to be split up is passed as the @var{newstring} argument on the first call only. The @code{strtok} function uses this to set up some internal state information. Subsequent calls to get additional tokens from the same string are indicated by passing a null pointer as the @var{newstring} argument. Calling @code{strtok} with another non-null @var{newstring} argument reinitializes the state information. It is guaranteed that no other library function ever calls @code{strtok} behind your back (which would mess up this internal state information). The @var{delimiters} argument is a string that specifies a set of delimiters that may surround the token being extracted. All the initial characters that are members of this set are discarded. The first character that is @emph{not} a member of this set of delimiters marks the beginning of the next token. The end of the token is found by looking for the next character that is a member of the delimiter set. This character in the original string @var{newstring} is overwritten by a null character, and the pointer to the beginning of the token in @var{newstring} is returned. On the next call to @code{strtok}, the searching begins at the next character beyond the one that marked the end of the previous token. Note that the set of delimiters @var{delimiters} do not have to be the same on every call in a series of calls to @code{strtok}. If the end of the string @var{newstring} is reached, or if the remainder of string consists only of delimiter characters, @code{strtok} returns a null pointer. @end deftypefun @strong{Warning:} Since @code{strtok} alters the string it is parsing, you always copy the string to a temporary buffer before parsing it with @code{strtok}. If you allow @code{strtok} to modify a string that came from another part of your program, you are asking for trouble; that string may be part of a data structure that could be used for other purposes during the parsing, when alteration by @code{strtok} makes the data structure temporarily inaccurate. The string that you are operating on might even be a constant. Then when @code{strtok} tries to modify it, your program will get a fatal signal for writing in read-only memory. @xref{Program Error Signals}. This is a special case of a general principle: if a part of a program does not have as its purpose the modification of a certain data structure, then it is error-prone to modify the data structure temporarily. The function @code{strtok} is not reentrant. @xref{Nonreentrancy}, for a discussion of where and why reentrancy is important. Here is a simple example showing the use of @code{strtok}. @comment Yes, this example has been tested. @smallexample #include #include @dots{} char string[] = "words separated by spaces -- and, punctuation!"; const char delimiters[] = " .,;:!-"; char *token; @dots{} token = strtok (string, delimiters); /* token => "words" */ token = strtok (NULL, delimiters); /* token => "separated" */ token = strtok (NULL, delimiters); /* token => "by" */ token = strtok (NULL, delimiters); /* token => "spaces" */ token = strtok (NULL, delimiters); /* token => "and" */ token = strtok (NULL, delimiters); /* token => "punctuation" */ token = strtok (NULL, delimiters); /* token => NULL */ @end smallexample