@node Non-Local Exits, Signal Handling, Resource Usage And Limitation, Top @c %MENU% Jumping out of nested function calls @chapter Non-Local Exits @cindex non-local exits @cindex long jumps Sometimes when your program detects an unusual situation inside a deeply nested set of function calls, you would like to be able to immediately return to an outer level of control. This section describes how you can do such @dfn{non-local exits} using the @code{setjmp} and @code{longjmp} functions. @menu * Intro: Non-Local Intro. When and how to use these facilities. * Details: Non-Local Details. Functions for non-local exits. * Non-Local Exits and Signals:: Portability issues. * System V contexts:: Complete context control a la System V. @end menu @node Non-Local Intro, Non-Local Details, , Non-Local Exits @section Introduction to Non-Local Exits As an example of a situation where a non-local exit can be useful, suppose you have an interactive program that has a ``main loop'' that prompts for and executes commands. Suppose the ``read'' command reads input from a file, doing some lexical analysis and parsing of the input while processing it. If a low-level input error is detected, it would be useful to be able to return immediately to the ``main loop'' instead of having to make each of the lexical analysis, parsing, and processing phases all have to explicitly deal with error situations initially detected by nested calls. (On the other hand, if each of these phases has to do a substantial amount of cleanup when it exits---such as closing files, deallocating buffers or other data structures, and the like---then it can be more appropriate to do a normal return and have each phase do its own cleanup, because a non-local exit would bypass the intervening phases and their associated cleanup code entirely. Alternatively, you could use a non-local exit but do the cleanup explicitly either before or after returning to the ``main loop''.) In some ways, a non-local exit is similar to using the @samp{return} statement to return from a function. But while @samp{return} abandons only a single function call, transferring control back to the point at which it was called, a non-local exit can potentially abandon many levels of nested function calls. You identify return points for non-local exits by calling the function @code{setjmp}. This function saves information about the execution environment in which the call to @code{setjmp} appears in an object of type @code{jmp_buf}. Execution of the program continues normally after the call to @code{setjmp}, but if an exit is later made to this return point by calling @code{longjmp} with the corresponding @w{@code{jmp_buf}} object, control is transferred back to the point where @code{setjmp} was called. The return value from @code{setjmp} is used to distinguish between an ordinary return and a return made by a call to @code{longjmp}, so calls to @code{setjmp} usually appear in an @samp{if} statement. Here is how the example program described above might be set up: @smallexample @include setjmp.c.texi @end smallexample The function @code{abort_to_main_loop} causes an immediate transfer of control back to the main loop of the program, no matter where it is called from. The flow of control inside the @code{main} function may appear a little mysterious at first, but it is actually a common idiom with @code{setjmp}. A normal call to @code{setjmp} returns zero, so the ``else'' clause of the conditional is executed. If @code{abort_to_main_loop} is called somewhere within the execution of @code{do_command}, then it actually appears as if the @emph{same} call to @code{setjmp} in @code{main} were returning a second time with a value of @code{-1}. @need 250 So, the general pattern for using @code{setjmp} looks something like: @smallexample if (setjmp (@var{buffer})) /* @r{Code to clean up after premature return.} */ @dots{} else /* @r{Code to be executed normally after setting up the return point.} */ @dots{} @end smallexample @node Non-Local Details, Non-Local Exits and Signals, Non-Local Intro, Non-Local Exits @section Details of Non-Local Exits Here are the details on the functions and data structures used for performing non-local exits. These facilities are declared in @file{setjmp.h}. @pindex setjmp.h @comment setjmp.h @comment ISO @deftp {Data Type} jmp_buf Objects of type @code{jmp_buf} hold the state information to be restored by a non-local exit. The contents of a @code{jmp_buf} identify a specific place to return to. @end deftp @comment setjmp.h @comment ISO @deftypefn Macro int setjmp (jmp_buf @var{state}) @safety{@prelim{}@mtsafe{}@assafe{}@acsafe{}} @c _setjmp ok @c __sigsetjmp(!savemask) ok @c __sigjmp_save(!savemask) ok, does not call sigprocmask When called normally, @code{setjmp} stores information about the execution state of the program in @var{state} and returns zero. If @code{longjmp} is later used to perform a non-local exit to this @var{state}, @code{setjmp} returns a nonzero value. @end deftypefn @comment setjmp.h @comment ISO @deftypefun void longjmp (jmp_buf @var{state}, int @var{value}) @safety{@prelim{}@mtsafe{}@asunsafe{@ascuplugin{} @asucorrupt{} @asulock{/hurd}}@acunsafe{@acucorrupt{} @aculock{/hurd}}} @c __libc_siglongjmp @ascuplugin @asucorrupt @asulock/hurd @acucorrupt @aculock/hurd @c _longjmp_unwind @ascuplugin @asucorrupt @acucorrupt @c __pthread_cleanup_upto @ascuplugin @asucorrupt @acucorrupt @c plugins may be unsafe themselves, but even if they weren't, this @c function isn't robust WRT async signals and cancellation: @c cleanups aren't taken off the stack right away, only after all @c cleanups have been run. This means that async-cancelling @c longjmp, or interrupting longjmp with an async signal handler @c that calls longjmp may run the same cleanups multiple times. @c _JMPBUF_UNWINDS_ADJ ok @c *cleanup_buf->__routine @ascuplugin @c sigprocmask(SIG_SETMASK) dup @asulock/hurd @aculock/hurd @c __longjmp ok This function restores current execution to the state saved in @var{state}, and continues execution from the call to @code{setjmp} that established that return point. Returning from @code{setjmp} by means of @code{longjmp} returns the @var{value} argument that was passed to @code{longjmp}, rather than @code{0}. (But if @var{value} is given as @code{0}, @code{setjmp} returns @code{1}).@refill @end deftypefun There are a lot of obscure but important restrictions on the use of @code{setjmp} and @code{longjmp}. Most of these restrictions are present because non-local exits require a fair amount of magic on the part of the C compiler and can interact with other parts of the language in strange ways. The @code{setjmp} function is actually a macro without an actual function definition, so you shouldn't try to @samp{#undef} it or take its address. In addition, calls to @code{setjmp} are safe in only the following contexts: @itemize @bullet @item As the test expression of a selection or iteration statement (such as @samp{if}, @samp{switch}, or @samp{while}). @item As one operand of an equality or comparison operator that appears as the test expression of a selection or iteration statement. The other operand must be an integer constant expression. @item As the operand of a unary @samp{!} operator, that appears as the test expression of a selection or iteration statement. @item By itself as an expression statement. @end itemize Return points are valid only during the dynamic extent of the function that called @code{setjmp} to establish them. If you @code{longjmp} to a return point that was established in a function that has already returned, unpredictable and disastrous things are likely to happen. You should use a nonzero @var{value} argument to @code{longjmp}. While @code{longjmp} refuses to pass back a zero argument as the return value from @code{setjmp}, this is intended as a safety net against accidental misuse and is not really good programming style. When you perform a non-local exit, accessible objects generally retain whatever values they had at the time @code{longjmp} was called. The exception is that the values of automatic variables local to the function containing the @code{setjmp} call that have been changed since the call to @code{setjmp} are indeterminate, unless you have declared them @code{volatile}. @node Non-Local Exits and Signals, System V contexts, Non-Local Details, Non-Local Exits @section Non-Local Exits and Signals In BSD Unix systems, @code{setjmp} and @code{longjmp} also save and restore the set of blocked signals; see @ref{Blocking Signals}. However, the POSIX.1 standard requires @code{setjmp} and @code{longjmp} not to change the set of blocked signals, and provides an additional pair of functions (@code{sigsetjmp} and @code{siglongjmp}) to get the BSD behavior. The behavior of @code{setjmp} and @code{longjmp} in @theglibc{} is controlled by feature test macros; see @ref{Feature Test Macros}. The default in @theglibc{} is the POSIX.1 behavior rather than the BSD behavior. The facilities in this section are declared in the header file @file{setjmp.h}. @pindex setjmp.h @comment setjmp.h @comment POSIX.1 @deftp {Data Type} sigjmp_buf This is similar to @code{jmp_buf}, except that it can also store state information about the set of blocked signals. @end deftp @comment setjmp.h @comment POSIX.1 @deftypefun int sigsetjmp (sigjmp_buf @var{state}, int @var{savesigs}) @safety{@prelim{}@mtsafe{}@asunsafe{@asulock{/hurd}}@acunsafe{@aculock{/hurd}}} @c sigsetjmp @asulock/hurd @aculock/hurd @c __sigsetjmp(savemask) @asulock/hurd @aculock/hurd @c __sigjmp_save(savemask) @asulock/hurd @aculock/hurd @c sigprocmask(SIG_BLOCK probe) dup @asulock/hurd @aculock/hurd This is similar to @code{setjmp}. If @var{savesigs} is nonzero, the set of blocked signals is saved in @var{state} and will be restored if a @code{siglongjmp} is later performed with this @var{state}. @end deftypefun @comment setjmp.h @comment POSIX.1 @deftypefun void siglongjmp (sigjmp_buf @var{state}, int @var{value}) @safety{@prelim{}@mtsafe{}@asunsafe{@ascuplugin{} @asucorrupt{} @asulock{/hurd}}@acunsafe{@acucorrupt{} @aculock{/hurd}}} @c Alias to longjmp. This is similar to @code{longjmp} except for the type of its @var{state} argument. If the @code{sigsetjmp} call that set this @var{state} used a nonzero @var{savesigs} flag, @code{siglongjmp} also restores the set of blocked signals. @end deftypefun @node System V contexts,, Non-Local Exits and Signals, Non-Local Exits @section Complete Context Control The Unix standard provides one more set of functions to control the execution path and these functions are more powerful than those discussed in this chapter so far. These function were part of the original @w{System V} API and by this route were added to the Unix API. Beside on branded Unix implementations these interfaces are not widely available. Not all platforms and/or architectures @theglibc{} is available on provide this interface. Use @file{configure} to detect the availability. Similar to the @code{jmp_buf} and @code{sigjmp_buf} types used for the variables to contain the state of the @code{longjmp} functions the interfaces of interest here have an appropriate type as well. Objects of this type are normally much larger since more information is contained. The type is also used in a few more places as we will see. The types and functions described in this section are all defined and declared respectively in the @file{ucontext.h} header file. @comment ucontext.h @comment SVID @deftp {Data Type} ucontext_t The @code{ucontext_t} type is defined as a structure with at least the following elements: @table @code @item ucontext_t *uc_link This is a pointer to the next context structure which is used if the context described in the current structure returns. @item sigset_t uc_sigmask Set of signals which are blocked when this context is used. @item stack_t uc_stack Stack used for this context. The value need not be (and normally is not) the stack pointer. @xref{Signal Stack}. @item mcontext_t uc_mcontext This element contains the actual state of the process. The @code{mcontext_t} type is also defined in this header but the definition should be treated as opaque. Any use of knowledge of the type makes applications less portable. @end table @end deftp Objects of this type have to be created by the user. The initialization and modification happens through one of the following functions: @comment ucontext.h @comment SVID @deftypefun int getcontext (ucontext_t *@var{ucp}) @safety{@prelim{}@mtsafe{@mtsrace{:ucp}}@assafe{}@acsafe{}} @c Linux-only implementations in assembly, including sigprocmask @c syscall. A few cases call the sigprocmask function, but that's safe @c too. The ppc case is implemented in terms of a swapcontext syscall. The @code{getcontext} function initializes the variable pointed to by @var{ucp} with the context of the calling thread. The context contains the content of the registers, the signal mask, and the current stack. Executing the contents would start at the point where the @code{getcontext} call just returned. The function returns @code{0} if successful. Otherwise it returns @code{-1} and sets @var{errno} accordingly. @end deftypefun The @code{getcontext} function is similar to @code{setjmp} but it does not provide an indication of whether @code{getcontext} is returning for the first time or whether an initialized context has just been restored. If this is necessary the user has to determine this herself. This must be done carefully since the context contains registers which might contain register variables. This is a good situation to define variables with @code{volatile}. Once the context variable is initialized it can be used as is or it can be modified using the @code{makecontext} function. The latter is normally done when implementing co-routines or similar constructs. @comment ucontext.h @comment SVID @deftypefun void makecontext (ucontext_t *@var{ucp}, void (*@var{func}) (void), int @var{argc}, @dots{}) @safety{@prelim{}@mtsafe{@mtsrace{:ucp}}@assafe{}@acsafe{}} @c Linux-only implementations mostly in assembly, nothing unsafe. The @var{ucp} parameter passed to @code{makecontext} shall be initialized by a call to @code{getcontext}. The context will be modified in a way such that if the context is resumed it will start by calling the function @code{func} which gets @var{argc} integer arguments passed. The integer arguments which are to be passed should follow the @var{argc} parameter in the call to @code{makecontext}. Before the call to this function the @code{uc_stack} and @code{uc_link} element of the @var{ucp} structure should be initialized. The @code{uc_stack} element describes the stack which is used for this context. No two contexts which are used at the same time should use the same memory region for a stack. The @code{uc_link} element of the object pointed to by @var{ucp} should be a pointer to the context to be executed when the function @var{func} returns or it should be a null pointer. See @code{setcontext} for more information about the exact use. @end deftypefun While allocating the memory for the stack one has to be careful. Most modern processors keep track of whether a certain memory region is allowed to contain code which is executed or not. Data segments and heap memory are normally not tagged to allow this. The result is that programs would fail. Examples for such code include the calling sequences the GNU C compiler generates for calls to nested functions. Safe ways to allocate stacks correctly include using memory on the original threads stack or explicitly allocate memory tagged for execution using (@pxref{Memory-mapped I/O}). @strong{Compatibility note}: The current Unix standard is very imprecise about the way the stack is allocated. All implementations seem to agree that the @code{uc_stack} element must be used but the values stored in the elements of the @code{stack_t} value are unclear. @Theglibc{} and most other Unix implementations require the @code{ss_sp} value of the @code{uc_stack} element to point to the base of the memory region allocated for the stack and the size of the memory region is stored in @code{ss_size}. There are implements out there which require @code{ss_sp} to be set to the value the stack pointer will have (which can, depending on the direction the stack grows, be different). This difference makes the @code{makecontext} function hard to use and it requires detection of the platform at compile time. @comment ucontext.h @comment SVID @deftypefun int setcontext (const ucontext_t *@var{ucp}) @safety{@prelim{}@mtsafe{@mtsrace{:ucp}}@asunsafe{@asucorrupt{}}@acunsafe{@acucorrupt{}}} @c Linux-only implementations mostly in assembly. Some ports use @c sigreturn or swapcontext syscalls; others restore the signal mask @c first and then proceed restore other registers in userland, which @c leaves a window for cancellation or async signals with misaligned or @c otherwise corrupt stack. ??? Switching to a different stack, or even @c to an earlier state on the same stack, may conflict with pthread @c cleanups. This is not quite MT-Unsafe, it's a different kind of @c safety issue. The @code{setcontext} function restores the context described by @var{ucp}. The context is not modified and can be reused as often as wanted. If the context was created by @code{getcontext} execution resumes with the registers filled with the same values and the same stack as if the @code{getcontext} call just returned. If the context was modified with a call to @code{makecontext} execution continues with the function passed to @code{makecontext} which gets the specified parameters passed. If this function returns execution is resumed in the context which was referenced by the @code{uc_link} element of the context structure passed to @code{makecontext} at the time of the call. If @code{uc_link} was a null pointer the application terminates normally with an exit status value of @code{EXIT_SUCCESS} (@pxref{Program Termination}). If the context was created by a call to a signal handler or from any other source then the behaviour of @code{setcontext} is unspecified. Since the context contains information about the stack no two threads should use the same context at the same time. The result in most cases would be disastrous. The @code{setcontext} function does not return unless an error occurred in which case it returns @code{-1}. @end deftypefun The @code{setcontext} function simply replaces the current context with the one described by the @var{ucp} parameter. This is often useful but there are situations where the current context has to be preserved. @comment ucontext.h @comment SVID @deftypefun int swapcontext (ucontext_t *restrict @var{oucp}, const ucontext_t *restrict @var{ucp}) @safety{@prelim{}@mtsafe{@mtsrace{:oucp} @mtsrace{:ucp}}@asunsafe{@asucorrupt{}}@acunsafe{@acucorrupt{}}} @c Linux-only implementations mostly in assembly. Some ports call or @c inline getcontext and/or setcontext, adjusting the saved context in @c between, so we inherit the potential issues of both. The @code{swapcontext} function is similar to @code{setcontext} but instead of just replacing the current context the latter is first saved in the object pointed to by @var{oucp} as if this was a call to @code{getcontext}. The saved context would resume after the call to @code{swapcontext}. Once the current context is saved the context described in @var{ucp} is installed and execution continues as described in this context. If @code{swapcontext} succeeds the function does not return unless the context @var{oucp} is used without prior modification by @code{makecontext}. The return value in this case is @code{0}. If the function fails it returns @code{-1} and sets @var{errno} accordingly. @end deftypefun @heading Example for SVID Context Handling The easiest way to use the context handling functions is as a replacement for @code{setjmp} and @code{longjmp}. The context contains on most platforms more information which may lead to fewer surprises but this also means using these functions is more expensive (besides being less portable). @smallexample int random_search (int n, int (*fp) (int, ucontext_t *)) @{ volatile int cnt = 0; ucontext_t uc; /* @r{Safe current context.} */ if (getcontext (&uc) < 0) return -1; /* @r{If we have not tried @var{n} times try again.} */ if (cnt++ < n) /* @r{Call the function with a new random number} @r{and the context}. */ if (fp (rand (), &uc) != 0) /* @r{We found what we were looking for.} */ return 1; /* @r{Not found.} */ return 0; @} @end smallexample Using contexts in such a way enables emulating exception handling. The search functions passed in the @var{fp} parameter could be very large, nested, and complex which would make it complicated (or at least would require a lot of code) to leave the function with an error value which has to be passed down to the caller. By using the context it is possible to leave the search function in one step and allow restarting the search which also has the nice side effect that it can be significantly faster. Something which is harder to implement with @code{setjmp} and @code{longjmp} is to switch temporarily to a different execution path and then resume where execution was stopped. @smallexample @include swapcontext.c.texi @end smallexample This an example how the context functions can be used to implement co-routines or cooperative multi-threading. All that has to be done is to call every once in a while @code{swapcontext} to continue running a different context. It is not recommended to do the context switching from the signal handler directly since leaving the signal handler via @code{setcontext} if the signal was delivered during code that was not asynchronous signal safe could lead to problems. Setting a variable in the signal handler and checking it in the body of the functions which are executed is a safer approach. Since @code{swapcontext} is saving the current context it is possible to have multiple different scheduling points in the code. Execution will always resume where it was left.