/* Load the dependencies of a mapped object. Copyright (C) 1996 Free Software Foundation, Inc. This file is part of the GNU C Library. The GNU C Library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. The GNU C Library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with the GNU C Library; see the file COPYING.LIB. If not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #include #include #include #include void _dl_map_object_deps (struct link_map *map, struct link_map **preloads, unsigned int npreloads, int trace_mode) { struct list { struct link_map *map; struct list *next; }; struct list head[1 + npreloads], *tailp, *scanp; struct list duphead, *duptailp; unsigned int nlist; unsigned int nduplist; /* Start the search list with one element: MAP itself. */ head[0].map = map; /* We use `l_reserved' as a mark bit to detect objects we have already put in the search list and avoid adding duplicate elements later in the list. */ map->l_reserved = 1; /* Add the preloaded items after MAP but before any of its dependencies. */ for (nlist = 0; nlist < npreloads; ++nlist) { head[nlist].next = &head[nlist + 1]; head[nlist + 1].map = preloads[nlist]; preloads[nlist]->l_reserved = 1; } /* Terminate the list. */ head[nlist].next = NULL; /* Start here for adding dependencies to the list. */ tailp = &head[nlist++]; /* Until now we have the same number of libraries in the normal and the list with duplicates. */ nduplist = nlist; duptailp = &duphead; /* Process each element of the search list, loading each of its immediate dependencies and appending them to the list as we step through it. This produces a flat, ordered list that represents a breadth-first search of the dependency tree. */ for (scanp = head; scanp; scanp = scanp->next) { struct link_map *l = scanp->map; if (l->l_info[DT_NEEDED]) { const char *strtab = ((void *) l->l_addr + l->l_info[DT_STRTAB]->d_un.d_ptr); const ElfW(Dyn) *d; for (d = l->l_ld; d->d_tag != DT_NULL; ++d) if (d->d_tag == DT_NEEDED) { /* Map in the needed object. */ struct link_map *dep = _dl_map_object (l, strtab + d->d_un.d_val, l->l_type == lt_executable ? lt_library : l->l_type, trace_mode); if (dep->l_reserved) /* This object is already in the search list we are building. Don't add a duplicate pointer. Release the reference just added by _dl_map_object. */ --dep->l_opencount; else { /* Append DEP to the search list. */ tailp->next = alloca (sizeof *tailp); tailp = tailp->next; tailp->map = dep; tailp->next = NULL; ++nlist; /* Set the mark bit that says it's already in the list. */ dep->l_reserved = 1; } /* In any case Append DEP to the duplicates search list. */ duptailp->next = alloca (sizeof *duptailp); duptailp = duptailp->next; duptailp->map = dep; duptailp->next = NULL; ++nduplist; } } } /* Store the search list we built in the object. It will be used for searches in the scope of this object. */ map->l_searchlist = malloc (nlist * sizeof (struct link_map *)); map->l_nsearchlist = nlist; nlist = 0; for (scanp = head; scanp; scanp = scanp->next) { map->l_searchlist[nlist++] = scanp->map; /* Now clear all the mark bits we set in the objects on the search list to avoid duplicates, so the next call starts fresh. */ scanp->map->l_reserved = 0; } map->l_dupsearchlist = malloc (nduplist * sizeof (struct link_map *)); map->l_ndupsearchlist = nduplist; for (nlist = 0; nlist < npreloads + 1; ++nlist) map->l_dupsearchlist[nlist] = head[nlist].map; for (scanp = duphead.next; scanp; scanp = scanp->next) map->l_dupsearchlist[nlist++] = scanp->map; }