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-rw-r--r--stdlib/random.c16
1 files changed, 8 insertions, 8 deletions
diff --git a/stdlib/random.c b/stdlib/random.c
index ffa658d650..370a6105d5 100644
--- a/stdlib/random.c
+++ b/stdlib/random.c
@@ -35,16 +35,16 @@
then initialized to contain information for random number generation with
that much state information. Good sizes for the amount of state
information are 32, 64, 128, and 256 bytes. The state can be switched by
- calling the setstate() function with the same array as was initiallized
+ calling the setstate() function with the same array as was initialized
with initstate(). By default, the package runs with 128 bytes of state
information and generates far better random numbers than a linear
congruential generator. If the amount of state information is less than
32 bytes, a simple linear congruential R.N.G. is used. Internally, the
- state information is treated as an array of longs; the zeroeth element of
+ state information is treated as an array of longs; the zeroth element of
the array is the type of R.N.G. being used (small integer); the remainder
of the array is the state information for the R.N.G. Thus, 32 bytes of
state information will give 7 longs worth of state information, which will
- allow a degree seven polynomial. (Note: The zeroeth word of state
+ allow a degree seven polynomial. (Note: The zeroth word of state
information also has some other information stored in it; see setstate
for details). The random number generation technique is a linear feedback
shift register approach, employing trinomials (since there are fewer terms
@@ -64,7 +64,7 @@
/* For each of the currently supported random number generators, we have a
- break value on the amount of state information (you need at least thi
+ break value on the amount of state information (you need at least this many
bytes of state info to support this random number generator), a degree for
the polynomial (actually a trinomial) that the R.N.G. is based on, and
separation between the two lower order coefficients of the trinomial. */
@@ -110,7 +110,7 @@
initstate(1, randtbl, 128);
Note that this initialization takes advantage of the fact that srandom
advances the front and rear pointers 10*rand_deg times, and hence the
- rear pointer which starts at 0 will also end up at zero; thus the zeroeth
+ rear pointer which starts at 0 will also end up at zero; thus the zeroth
element of the state information, which contains info about the current
position of the rear pointer is just
(MAX_TYPES * (rptr - state)) + TYPE_3 == TYPE_3. */
@@ -148,7 +148,7 @@ static struct random_data unsafe_state =
the type of the current generator, the degree of the current polynomial
being used, and the separation between the two pointers.
Note that for efficiency of random, we remember the first location of
- the state information, not the zeroeth. Hence it is valid to access
+ the state information, not the zeroth. Hence it is valid to access
state[-1], which is used to store the type of the R.N.G.
Also, we remember the last location, since this is more efficient than
indexing every time to find the address of the last element to see if
@@ -224,7 +224,7 @@ weak_alias (__initstate, initstate)
Note: It is important that we also remember the locations of the pointers
in the current state information, and restore the locations of the pointers
from the old state information. This is done by multiplexing the pointer
- location into the zeroeth word of the state information. Note that due
+ location into the zeroth word of the state information. Note that due
to the order in which things are done, it is OK to call setstate with the
same state as the current state
Returns a pointer to the old state information. */
@@ -250,7 +250,7 @@ weak_alias (__setstate, setstate)
/* If we are using the trivial TYPE_0 R.N.G., just do the old linear
congruential bit. Otherwise, we do our fancy trinomial stuff, which is the
- same in all ther other cases due to all the global variables that have been
+ same in all the other cases due to all the global variables that have been
set up. The basic operation is to add the number at the rear pointer into
the one at the front pointer. Then both pointers are advanced to the next
location cyclically in the table. The value returned is the sum generated,